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Dear Day9,
Your musing on being relentlessly positive has really changed my outlook on life over the past few months. I've also been able to share your video and idea to friends and family, and they have noticed the benefits in both health and happiness. Basically what I'm asking for is consideration for more Musings on similar topics. Surely I'm not the only one who feels this way!
btw, You're pretty
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Just watching the AHGL and realized crabtastic has the same keyboard as me, thats awesome!
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No use. Deleted. Go Day 9.
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What a quality 3rd post. Coming into a thread for a show to balance whine.....
Pro tip: If you're losing to "low diamond scrubs", balance isn't the problem. Try to find your mistakes in those losses.
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Edit: I need not leave that up then- props day9 and thanks for showing us Noir!
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No use. Deleted. Go Day 9.
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Where do we send the day9 replays for funday monday?
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On April 29 2012 05:55 Pandain wrote: Where do we send the day9 replays for funday monday? I believe it's Monday@day9.tv
@ Day9 or anybody else with experience in regards to the PvZ Parting vs Leenock daily I was wondering if you have any recommendations or strategy for what to do when you fall behind a little bit in the midgame. Essentially I just played a game on Daybreak where I was a little careless with the forward pylon and he made a few extra lings early which gave him enough time to react appropriately so it didn't do nearly the damage it would have. It still did force him to create units and all, but I didn't manage to kill the third. Entering the midgame we pretty much traded back and forth eventually my main was running try so I tried to play more defensive since I didn't feel I would be able to break him and Just got my third compeltely set and started going for fourth. I then died to a ling broodlord infestor push around the 25 minute mark. I unforunately never was able to scout the tech switch and my immortal stalker zealot sentry didn't quite match up to his army.
-Is there a good transition out of the army comp to deal with the more late game army?
http://drop.sc/168623
^ That's the replay incase anybody does have the time to check it out, the assistance would be much appreciated. One thing I completely forgot during the match up was to upgrade more, it completely slipped my mind and I believe I even got 3 forges by accident ><
(ps, the daily I'm referring to was incredible, It's given me a whole new hope in PvZ and I'm finnnnnallly pushing masters. In the past two days I'm like 12-4 now and 3 of those losses were to masters level players. It's been real fun feeling like I'm finally getting somewhere, I highly recommend this daily for all protoss who struggle with that match up.)
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Does anybody remember which daily has the TvZ where the build order in the beginning is focused on getting early marines with stim and medivacs? I can't seem to find it.
EDIT: I also remember him pointing out that the first refinery gets built at 16 food, so that we can afford the second command center early.
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Today's Monobattles are, without a doubt, among the greatest (or most terrible) things to ever happen to the Daily.
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Anyone know the song that was played before the first game, the game where they had a disconnect and had to regame?
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do a fewer resources per base episode
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On April 30 2012 06:59 Highpriest wrote: do a fewer resources per base episode i second this!
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dat fantasy gg timing game 2
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On April 30 2012 14:21 leova wrote:Show nested quote +On April 30 2012 06:59 Highpriest wrote: do a fewer resources per base episode i second this!
Preferably with some pros!
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There should be a minimap art one.
Pylon art, depot art, army positioning art etc. Maybe give out a t-shirt award for the best one.
It has to be during a real game.
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United Kingdom1381 Posts
On April 30 2012 22:51 DwmC_Foefen wrote:Show nested quote +On April 30 2012 14:21 leova wrote:On April 30 2012 06:59 Highpriest wrote: do a fewer resources per base episode i second this! Preferably with some pros!
As much as I'd like to see either an FRB Funday Monday or an indepth look at FRB strategy, it probably hasn't got enough appeal to the majority of his fan base.
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On April 30 2012 23:42 iHirO wrote:Show nested quote +On April 30 2012 22:51 DwmC_Foefen wrote:On April 30 2012 14:21 leova wrote:On April 30 2012 06:59 Highpriest wrote: do a fewer resources per base episode i second this! Preferably with some pros! As much as I'd like to see either an FRB Funday Monday or an indepth look at FRB strategy, it probably hasn't got enough appeal to the majority of his fan base.
With the way Day9 seems to work, if he did showcase it, the popularity of FRB would skyrocket.
The problem lies in the fact that FRB is still somewhat untested, and its impossible to test the effectiveness of FRB with players who are lower than masters, which is a huge chunk of his audience.
EDIT: A daily dedicated to exploring FRB with maybe a match played by a pro he could have on the show then discuss after could work. Just not a funday monday imo.
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Dear day9!
I live in sweden and because of the time zones i am not able to watch your dailies live. I try watch vods as often as i can but because of school and other activities it often gets delayed and i find myself watching a video that is 1 week old. This in itself is of course not a problem but the thing that i find difficult is finding the topic of an upcoming daily. I think its unnecessarily hard for a person that does not watch every single episode all the time to find the topic and with that being able to contribute and maybe send a submission for a funday monday or whatever it may be.
Is it possible to make a more detailed calendar where you post the topic of an upcoming daily that is based on viewer submissions? (If there is already an easy way of finding this i apologize for this post! :-) )
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Dear Day[9],
For a possible Funday Monday I'd suggest redoing the audience improv episode. It was hilarious seeing you wearing a different shirt every camera change and looking so casual doing it. The sound effects were also incredible to hear.
For another possible funday, I suggest possibly doing an anti-counter challenge: you may only make units that are hard-countered by what your opponents army is heavily consisted of. It will show the effectiveness of massing armies over tedious counter-focusing, and show some of us lower ranked players that counters aren't the only way to beat your opponents army.
Possible anti-counters could be: using mutas against phoenixes Baneling vs marauder Marine vs colossus Tank vs Immortal Archon vs Ghost
It would also emphasize constant scouting to keep an eye on your opponents base and strategies. I once did a match for fun, using only anti-counters to win- my banelings eventually annihalated his masses of tanks/marauders and I won.
EDIT: Didn't see this post >.<
On February 21 2012 10:15 JoonX wrote: How bout a counter funday monday? You basically build what the other player's unit counters e.g if he builds tanks you only build stalkers. If he builds immortals, you build only roaches lol. That should be fun xD
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