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New Battle Report (10/19/2009) - Page 11

Forum Index > SC2 General
452 CommentsPost a Reply
Prev 1 9 10 11 12 13 23 Next All
nayumi
Profile Blog Joined May 2009
Australia6499 Posts
October 20 2009 01:54 GMT
#201
that PF got like 10 kills. That's a lot.

now manner CC can be really put into good use, eh?
Sugoi monogatari onii-chan!
CauthonLuck
Profile Joined July 2009
United States93 Posts
Last Edited: 2009-10-20 02:27:33
October 20 2009 01:57 GMT
#202
Also, did anyone notice at how at 15:20, the protoss uses warp-in onto his own cliff. Now, I could be missing something but I didn't see an observer or anything else to spot up on that cliff. Is it possible that the restriction on blinking up cliffs is only there until the area has been "explored?" He uncovered that area earlier in the game when he was first attempting to blink up and deal with the Reapers.

It seems unlikely that warp-in would not be restricted by the same mechanics as blink, otherwise you could just build a pylon directly under your opponents high-ground terrain outside his main and warp units directly into his base without any scouting. Very possible that you will be able to blink onto cliffs or into your opponents main as long as you have explored that area at some point during the game, similar to how War3 blink is restricted only by exploration.

Edit: Looks like I'm wrong as someone pointed out that a protoss unit can be seen on the minimap moving over the cliff prior to warp-in, though it's still theoretically possible that he was moving the observer to check the drop and blink would have been usable anyways after the initial exploration of the cliff earlier. If only there were some way to test these things..
BanZu
Profile Blog Joined June 2008
United States3329 Posts
October 20 2009 02:02 GMT
#203
You should use
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
MuffinDude
Profile Blog Joined November 2008
United States3837 Posts
October 20 2009 02:03 GMT
#204
Medivac has too much health point imo. Stalkers took forever to kill that thing.
Zerg can be so abusive sometimes | third member of the "loli is not a crime club" PM konadora to join!
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
Last Edited: 2009-10-20 02:07:12
October 20 2009 02:03 GMT
#205
On October 20 2009 10:57 CauthonLuck wrote:
Also, did anyone notice at how at 15:20, the protoss uses warp-in onto his own cliff.
All I see at 15:20 are two templars on an enemy cliff, which got there with the help of a warp prism.

Edit: In the time using Banzu's video, I assume there's an observer up there, just not close to the edge which is all we can really see.

Did anyone see the comsat scan?
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
beefhamburger
Profile Joined December 2007
United States3962 Posts
Last Edited: 2009-10-20 02:07:01
October 20 2009 02:06 GMT
#206
On October 20 2009 10:57 CauthonLuck wrote:
Also, did anyone notice at how at 15:20, the protoss uses warp-in onto his own cliff.

Watch the minimap pre-nuke.
Jackal03
Profile Joined October 2009
Brazil7469 Posts
October 20 2009 02:09 GMT
#207
cool, thx for this replay
BW is back
iamho
Profile Joined June 2009
United States3347 Posts
October 20 2009 02:10 GMT
#208
why is blizz remaking a map thats widely acknowledged as imbalanced? they should just redo python
Tsagacity
Profile Blog Joined August 2005
United States2124 Posts
October 20 2009 02:25 GMT
#209
On October 20 2009 11:10 iamho wrote:
why is blizz remaking a map thats widely acknowledged as imbalanced? they should just redo python
Why wouldn't you bring it back? It probably took 5 minutes to make and is a universally recognized RTS icon for Blizzard fans.

Also, imbalance in BW does not necessarily carry over to sc2.
"Everyone worse than me at video games is a noob. Everyone better than me doesn't have a life."
ShivaN
Profile Joined January 2007
United States933 Posts
October 20 2009 02:35 GMT
#210
On October 20 2009 11:25 Tsagacity wrote:
Show nested quote +
On October 20 2009 11:10 iamho wrote:
why is blizz remaking a map thats widely acknowledged as imbalanced? they should just redo python
Why wouldn't you bring it back? It probably took 5 minutes to make and is a universally recognized RTS icon for Blizzard fans.

Also, imbalance in BW does not necessarily carry over to sc2.

Not to mention the layout of the map has changed drastically from the SC/Wc3 versions. You can hardly claim it's imbalanced.
green2000
Profile Joined October 2009
Peru79 Posts
October 20 2009 02:37 GMT
#211
a thor its a moving tank? WTF
Fenix all the way!
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
October 20 2009 02:37 GMT
#212
On October 20 2009 11:25 Tsagacity wrote:
Show nested quote +
On October 20 2009 11:10 iamho wrote:
why is blizz remaking a map thats widely acknowledged as imbalanced? they should just redo python
Why wouldn't you bring it back? It probably took 5 minutes to make and is a universally recognized RTS icon for Blizzard fans.

Also, imbalance in BW does not necessarily carry over to sc2.



hehe... oh, and btw it was 12/3 positions with T on 3. IMBA!!11
"What am I supposed to do against this?" - "Lose!" :-]
0neder
Profile Joined July 2009
United States3733 Posts
October 20 2009 02:44 GMT
#213
On October 20 2009 10:36 SearingShadow wrote:
David Kim makes the race he's playing look very fun. I really want to see him play Zerg in a 1v1 game.

QFT, Kim is imba, not Terran.
Sigi
Profile Joined August 2009
United States243 Posts
October 20 2009 02:45 GMT
#214
The Terran army seems much more mobile than in sc1 due not having to rely on the tanks so much and marauders having stim pack.
blue_arrow
Profile Blog Joined July 2008
1971 Posts
Last Edited: 2009-10-20 02:47:22
October 20 2009 02:46 GMT
#215
after seeing those dropships and the nukes, i now declare david kim as Emperor Kim Da-Vid
| MLIA | the weather sucks dick here
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
October 20 2009 03:26 GMT
#216
Psi storm is fucking awesome.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
October 20 2009 03:34 GMT
#217
This one was really fantastic, the other games felt really war3ish and were very low tech, low econ, and really small fights. This one was just epic and we got to see what happens when people go into macro mode and get out all the cool tech units.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
milly9
Profile Joined May 2007
Canada325 Posts
October 20 2009 03:41 GMT
#218
Psi Storm is amazingly cool.

Hellions look totally awful, why replace vulture with C&C junk?
then i stick my treasures in a treehole
ArvickHero
Profile Blog Joined October 2007
10387 Posts
October 20 2009 03:55 GMT
#219
They need to zoom up a little with the camera to like something like BW's camera, the battles seem a bit impersonal since the camera is zoomed a little too far away
Writerptrk
Ryuu314
Profile Joined October 2009
United States12679 Posts
October 20 2009 04:28 GMT
#220
On October 20 2009 12:55 ArvickHero wrote:
They need to zoom up a little with the camera to like something like BW's camera, the battles seem a bit impersonal since the camera is zoomed a little too far away

i believe you can zoom in at will in SC2
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