now manner CC can be really put into good use, eh?
New Battle Report (10/19/2009) - Page 11
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nayumi
Australia6499 Posts
now manner CC can be really put into good use, eh? | ||
CauthonLuck
United States93 Posts
It seems unlikely that warp-in would not be restricted by the same mechanics as blink, otherwise you could just build a pylon directly under your opponents high-ground terrain outside his main and warp units directly into his base without any scouting. Very possible that you will be able to blink onto cliffs or into your opponents main as long as you have explored that area at some point during the game, similar to how War3 blink is restricted only by exploration. Edit: Looks like I'm wrong as someone pointed out that a protoss unit can be seen on the minimap moving over the cliff prior to warp-in, though it's still theoretically possible that he was moving the observer to check the drop and blink would have been usable anyways after the initial exploration of the cliff earlier. If only there were some way to test these things.. | ||
BanZu
United States3329 Posts
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MuffinDude
United States3837 Posts
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Tsagacity
United States2124 Posts
On October 20 2009 10:57 CauthonLuck wrote: All I see at 15:20 are two templars on an enemy cliff, which got there with the help of a warp prism. Also, did anyone notice at how at 15:20, the protoss uses warp-in onto his own cliff. Edit: In the time using Banzu's video, I assume there's an observer up there, just not close to the edge which is all we can really see. Did anyone see the comsat scan? | ||
beefhamburger
United States3962 Posts
On October 20 2009 10:57 CauthonLuck wrote: Also, did anyone notice at how at 15:20, the protoss uses warp-in onto his own cliff. Watch the minimap pre-nuke. | ||
Jackal03
Brazil7469 Posts
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iamho
United States3345 Posts
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Tsagacity
United States2124 Posts
On October 20 2009 11:10 iamho wrote: Why wouldn't you bring it back? It probably took 5 minutes to make and is a universally recognized RTS icon for Blizzard fans.why is blizz remaking a map thats widely acknowledged as imbalanced? they should just redo python Also, imbalance in BW does not necessarily carry over to sc2. | ||
ShivaN
United States933 Posts
On October 20 2009 11:25 Tsagacity wrote: Why wouldn't you bring it back? It probably took 5 minutes to make and is a universally recognized RTS icon for Blizzard fans. Also, imbalance in BW does not necessarily carry over to sc2. Not to mention the layout of the map has changed drastically from the SC/Wc3 versions. You can hardly claim it's imbalanced. | ||
green2000
Peru79 Posts
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Black Gun
Germany4482 Posts
On October 20 2009 11:25 Tsagacity wrote: Why wouldn't you bring it back? It probably took 5 minutes to make and is a universally recognized RTS icon for Blizzard fans. Also, imbalance in BW does not necessarily carry over to sc2. hehe... oh, and btw it was 12/3 positions with T on 3. IMBA!!11 | ||
0neder
United States3733 Posts
On October 20 2009 10:36 SearingShadow wrote: David Kim makes the race he's playing look very fun. I really want to see him play Zerg in a 1v1 game. QFT, Kim is imba, not Terran. | ||
Sigi
United States243 Posts
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blue_arrow
1971 Posts
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Mastermind
Canada7096 Posts
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Drowsy
United States4876 Posts
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milly9
Canada325 Posts
Hellions look totally awful, why replace vulture with C&C junk? | ||
ArvickHero
10387 Posts
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Ryuu314
United States12679 Posts
On October 20 2009 12:55 ArvickHero wrote: They need to zoom up a little with the camera to like something like BW's camera, the battles seem a bit impersonal since the camera is zoomed a little too far away i believe you can zoom in at will in SC2 | ||
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