• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:26
CET 21:26
KST 05:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Foreign Brood War Data analysis on 70 million replays BW General Discussion MBCGame Torrents
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1499 users

One account per game - Goodbye to smurfing? - Page 24

Forum Index > SC2 General
Post a Reply
Prev 1 22 23 24 25 26 41 Next All
TheYango
Profile Joined September 2008
United States47024 Posts
August 25 2009 22:07 GMT
#461
On August 26 2009 06:46 d(O.o)a wrote:
Lol and yeah wtf why are they moneygrubbing SC the reason it was such a huge success in korea was that it was cheap, the only reason they are doing this is so they can make money off name changes and new accounts. pretty sad imo.

As I said in another thread, I don't think Blizzard is dumb enough to be doing this as a moneygrubbing tactic. Even if they like money, they're also smart enough to do it in a way that keeps people coming back for more (see WoW), that they don't need to resort to petty measures that make people hate them. If they're set on doing this, it's as a feature that there's legitimate support in the fanbase for (even if it's not people at TL).
Moderator
d(O.o)a
Profile Blog Joined June 2008
Canada5066 Posts
August 25 2009 22:59 GMT
#462
On August 26 2009 07:07 TheYango wrote:
Show nested quote +
On August 26 2009 06:46 d(O.o)a wrote:
Lol and yeah wtf why are they moneygrubbing SC the reason it was such a huge success in korea was that it was cheap, the only reason they are doing this is so they can make money off name changes and new accounts. pretty sad imo.

As I said in another thread, I don't think Blizzard is dumb enough to be doing this as a moneygrubbing tactic. Even if they like money, they're also smart enough to do it in a way that keeps people coming back for more (see WoW), that they don't need to resort to petty measures that make people hate them. If they're set on doing this, it's as a feature that there's legitimate support in the fanbase for (even if it's not people at TL).


Yeah but the thing is the support (assuming you mean ways to change it or something) is because they can charge money for name changes.
Hi.
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
August 26 2009 00:22 GMT
#463
this is stupid like xbox live accounts.
-__-
they can do something to prevent smurfing but at least let people make 1 new account every week or so...
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
ManWithCheese
Profile Joined July 2007
Canada246 Posts
August 26 2009 00:33 GMT
#464
On August 26 2009 09:22 Mykill wrote:
this is stupid like xbox live accounts.
-__-
they can do something to prevent smurfing but at least let people make 1 new account every week or so...


And how would that fix smurfing in the least bit?
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2009-08-26 01:38:28
August 26 2009 01:38 GMT
#465
On August 26 2009 09:22 Mykill wrote:
this is stupid like xbox live accounts.
-__-
they can do something to prevent smurfing but at least let people make 1 new account every week or so...

Or, its like Steam, which works.

The CONCEPT of 1-account-per-game is fine, and Steam has it pretty well established that it works. The key is making sure that the appropriate options are available to make it a convenient alternative to unlimited accounts, like privacy options, name changing, race-by-race stats, sub-accounts, etc.
Moderator
Sylkvass
Profile Joined August 2009
Norway29 Posts
August 26 2009 08:30 GMT
#466
My first post on teamliquid, hi guys!

I think the system where you only can only have on ID is nice, since it will fix various issues:
- Hacking/maphacking - if you get banned, your ID gets banned, thus loosing your other connected blizz games and forcing you to buy a new game. It's going to be so nice playing SC2 and not be worrying about someone using maphack.

- Smurfing. Ah well. You wont have 70-30-2 in stats, but you will most likly have 50-50-2. You will get opponents which most likly is on same skill level as you and because of this you will have a more steady learning curve.

And most likly you will be able to change ur name, but you will keep all achivements/stats.
Tyraz
Profile Blog Joined September 2008
New Zealand310 Posts
Last Edited: 2009-08-26 08:58:36
August 26 2009 08:58 GMT
#467
Why not give three ID's per account? Opportunity cost, right? You COULD use it as one ID per race, or you COULD use it as one ID per style, or you COULD use it for one ID for each sibling (2.2 children per household av right?).

This way, you have 3 accounts, and it is your choice how to use them?
100% Pure.
Samurai-
Profile Joined May 2008
Slovenia2035 Posts
August 26 2009 09:10 GMT
#468
haha
One ring, to rule them all!
blue_arrow
Profile Blog Joined July 2008
1971 Posts
Last Edited: 2009-08-26 09:29:59
August 26 2009 09:20 GMT
#469
On August 26 2009 17:58 Tyraz wrote:
Why not give three ID's per account? Opportunity cost, right? You COULD use it as one ID per race, or you COULD use it as one ID per style, or you COULD use it for one ID for each sibling (2.2 children per household av right?).

This way, you have 3 accounts, and it is your choice how to use them?


How would this prevent smurfing and noob bashing?

Let's say your ID's are forcefully limited to one race per ID. The mechanics and game experience and game sense of an A+ player would still transfer with the player as he switches races, thus allowing him to easily kill off newbs and D- players. Also, how could you possibly limit a certain style to a single ID? You can't expect the game to prevent the player from executing certain builds or using specific hotkey combinations...

Blizzard's stated main reason for 1 ID per game is to minimize noob bashing and to promote games between players of similar skill levels.


EDIT: Also somebody mentioned something about ID-concealing options and features; I think this is a great idea and might actually work... noobs don't get raped and pros don't get dodged! Of course if you were a pro, you might have to hide your status and ID from your friends as well, as you wouldn't want anybody accidently letting slip that you're online. Oh well w/e, that's getting into kinda insignificant stuff.
| MLIA | the weather sucks dick here
Stripe
Profile Blog Joined June 2009
United States67 Posts
August 26 2009 09:25 GMT
#470
Looking through the thread here are the two main reasons people want to smurf and create multiple accounts:

1. Anonymity
2. Practice New Builds/Screwing Around

As said before, number one can easily be addressed by Blizzard; hell even if they don't do anything the current BNET 1.0 features are probably enough: /dnd, /squelch, etc. Now you may say "Then I won't be able to make any friends/training partners, etc. on BNET." Look if you're well known enough to get people to constantly harass you chances are you don't need to use BNET to find your practice partners and friends. Blizzard can also easily implement a feature that allows you to hide your user name in ranked matches.

As for number 2, I just don't see the argument. Pro-smurfers tell newbies to "suck it up and take some losses, it'll be good for you." However, when it's time to loose some games themselves to test out new builds, they whine and claim they must use smurfs. If you don't want to lose points, than unranked is always available. I highly doubt unranked would be the nightmare described paranoid users in this thread. How would beating newbies in ranked matches be better than playing random people in unraked? Even if you somehow can'tt find good matches, It probably isn't hard to find a practice partner of your skill level on the internet these days anyways.

This thread is really typical of this site; users just jump on the latest news of SC2 and loudly proclaim that the Blizzard made an idiotic decision and the game is ruined forever. People need to broaden their perspectives a bit. Starcraft II does not completely revolve around the competitive gaming scene. Lots of arguments goes like this: "Newbies can suck it up and suffer for a bit, so I can have the features I wanted."

Looking at the one-account-per-game method, the pros outweighs the supposed cons by a large large margin. Only hardcore competitive long-time players would object; you guys are not as relevant as you think.
blue_arrow
Profile Blog Joined July 2008
1971 Posts
August 26 2009 09:39 GMT
#471
On August 26 2009 18:25 Stripe wrote:
As for number 2, I just don't see the argument. Pro-smurfers tell newbies to "suck it up and take some losses, it'll be good for you." However, when it's time to loose some games themselves to test out new builds, they whine and claim they must use smurfs. If you don't want to lose points, than unranked is always available. I highly doubt unranked would be the nightmare described paranoid users in this thread. How would beating newbies in ranked matches be better than playing random people in unraked? Even if you somehow can'tt find good matches, It probably isn't hard to find a practice partner of your skill level on the internet these days anyways.


Or you could set up a practice server/game room where none of the games count for points but players are still segregated by their rank/skill level. Players could still remain anonymous like in the actual servers that count for points.
| MLIA | the weather sucks dick here
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
August 26 2009 10:17 GMT
#472
On August 22 2009 08:10 jimminy_kriket wrote:
Show nested quote +
On August 22 2009 08:01 blade55555 wrote:
On August 22 2009 07:57 maybenexttime wrote:
Pathetic.

It's already been discussed to death. IDIOTIC decision. What if I want to learn a new race? What if my brother wants to play? What if I want to learn a new strategy? What if I simply want to mess around? FUCK THAT.


How is it idiotic? Great Decision by Blizzard. I remember when I used to be against this 1 account per cd key but aoe3 did it and it worked out splendid. Smurfing = down. You want to learn a new race? Play unrated. Your brother wants to play? Have him play on your account or buy his own. Want to learn a new strategy? Why play unrated!. Why do you need a new account to test strategies when you can do unrated eh? Or are you one of those smurfs who just loves to rape lower ranked players?

I dont think you understand how much this will fuck up progamers. Maybe from a newbie D- point of view its fine, but when your a player like nada or boxer or even jainfei your going to get harrassed to shit from people wanting to play you, or even people wanting to just bother the shit out of you because they dont like you.

With that said, I dont think they will actually go through with this. At least I believe they will have some system in place to avoid harassment/allow anonymity.


/dnd and thats all.
IMBA - International Mountain Bicycling Association.
DeCoup
Profile Joined September 2006
Australia1933 Posts
August 26 2009 11:47 GMT
#473
On August 26 2009 17:58 Tyraz wrote:
Why not give three ID's per account? Opportunity cost, right? You COULD use it as one ID per race, or you COULD use it as one ID per style, or you COULD use it for one ID for each sibling (2.2 children per household av right?).

This way, you have 3 accounts, and it is your choice how to use them?


Why would you want one ID per race, when b.net 2.0 will clearly (with all its advanced features) track your stats using each race individually anyway?
If the ToC of SC2 are anything like that of wow you are only permitted to allow one sibling play it. Licences (WoW at least) are per person not per computer. I bet its like wow in the fact that they don't care how many computers you install it on, or track the CD key being used. It's all about what user you are logged on as.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-08-26 12:20:53
August 26 2009 12:17 GMT
#474
On August 26 2009 18:20 blue_arrow wrote:
Show nested quote +
On August 26 2009 17:58 Tyraz wrote:
Why not give three ID's per account? Opportunity cost, right? You COULD use it as one ID per race, or you COULD use it as one ID per style, or you COULD use it for one ID for each sibling (2.2 children per household av right?).

This way, you have 3 accounts, and it is your choice how to use them?


How would this prevent smurfing and noob bashing?

Let's say your ID's are forcefully limited to one race per ID. The mechanics and game experience and game sense of an A+ player would still transfer with the player as he switches races, thus allowing him to easily kill off newbs and D- players. Also, how could you possibly limit a certain style to a single ID? You can't expect the game to prevent the player from executing certain builds or using specific hotkey combinations...

Blizzard's stated main reason for 1 ID per game is to minimize noob bashing and to promote games between players of similar skill levels.


EDIT: Also somebody mentioned something about ID-concealing options and features; I think this is a great idea and might actually work... noobs don't get raped and pros don't get dodged! Of course if you were a pro, you might have to hide your status and ID from your friends as well, as you wouldn't want anybody accidently letting slip that you're online. Oh well w/e, that's getting into kinda insignificant stuff.

I know this thread is big, but I'm getting tired of repeating this:

1 Real ID -> 3-5 usernames. You can't make a new username (or perhaps you can only make 1 extra username, dunno) until you've reached an expected ladder level of X. Once you reach rank X, all your new usernames start at that expected ladder level.

Ta-da - no noob bashing, but you get new accounts.

Only thing we need to know is how many points you win / lose depending on rank, or if you lose the same regardless (ie player #10 on the ladder has the same ELL as player #25, do they win/lose the same number of points?).
On August 26 2009 20:47 DeCoup wrote:
Show nested quote +
On August 26 2009 17:58 Tyraz wrote:
Why not give three ID's per account? Opportunity cost, right? You COULD use it as one ID per race, or you COULD use it as one ID per style, or you COULD use it for one ID for each sibling (2.2 children per household av right?).

This way, you have 3 accounts, and it is your choice how to use them?


Why would you want one ID per race, when b.net 2.0 will clearly (with all its advanced features) track your stats using each race individually anyway?
If the ToC of SC2 are anything like that of wow you are only permitted to allow one sibling play it. Licences (WoW at least) are per person not per computer. I bet its like wow in the fact that they don't care how many computers you install it on, or track the CD key being used. It's all about what user you are logged on as.

Yes it will track your RECORD for each race individually, but will your ELL differ between the races? If you will, then great - but we have the same problem I described above about actual positions on the ladder and points won/lost.

If that's not a problem, then having multiple IDs isn't one either - you can just make any new ID start off at your highest ELL.

On August 26 2009 19:17 ProoM wrote:
Show nested quote +
On August 22 2009 08:10 jimminy_kriket wrote:
On August 22 2009 08:01 blade55555 wrote:
On August 22 2009 07:57 maybenexttime wrote:
Pathetic.

It's already been discussed to death. IDIOTIC decision. What if I want to learn a new race? What if my brother wants to play? What if I want to learn a new strategy? What if I simply want to mess around? FUCK THAT.


How is it idiotic? Great Decision by Blizzard. I remember when I used to be against this 1 account per cd key but aoe3 did it and it worked out splendid. Smurfing = down. You want to learn a new race? Play unrated. Your brother wants to play? Have him play on your account or buy his own. Want to learn a new strategy? Why play unrated!. Why do you need a new account to test strategies when you can do unrated eh? Or are you one of those smurfs who just loves to rape lower ranked players?

I dont think you understand how much this will fuck up progamers. Maybe from a newbie D- point of view its fine, but when your a player like nada or boxer or even jainfei your going to get harrassed to shit from people wanting to play you, or even people wanting to just bother the shit out of you because they dont like you.

With that said, I dont think they will actually go through with this. At least I believe they will have some system in place to avoid harassment/allow anonymity.


/dnd and thats all.

But I want to talk to and meet people. I just wouldn't want to deal with 5000 kids everyday going "OMGGGGGGGGGGG SLAYERS'BOXER HAVE MY BABIES".
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ChaseR
Profile Blog Joined July 2009
Norway1004 Posts
August 26 2009 12:40 GMT
#475
ablsarghf

When did this happend Ô_ö, seems like Im missing alot what's going on.

I don't see the big deal about this thou.
Life is not Fucking Fair and Society is not Fucking Logical - "Frankly, my dear, I don't give a damn"
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2009-08-26 13:48:40
August 26 2009 13:42 GMT
#476
Talking to Daigomi about the problem with having a separate ELL for each of your races, he presented me with a very simple solution:

Have each race have a separate ELL *and* a separate ladder ranking. So if you are 1st rank with Protoss it doesn't get affected if you go 0-10 as zerg.

Only problem (plz someone suggest how to work around this):
I want Blizzard to implement matchup picking (IE I don't like PvP, so I prefer playing PvT PvZ TvP and PvR). How do you reconcile this with the above?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Medzo
Profile Blog Joined June 2009
United States627 Posts
August 26 2009 14:08 GMT
#477
People are exaggerating the idea of getting spammed by people just from being high ranked. But lets assume it did happen. Then you would have a few options. Option 1) /dnd now no one can message you. Option 2) /ignore now whoever was messaging you cannot message you anymore without buying a new cdkey. Option 3) just get over it and don't respond. These options are all assuming no new hide or ignore features are added.

Also smurfing or 'sandbagging' is a huge issue in wc3 laddering, and somewhat in BW. If you're good it doesn't really effect you, but I know it pisses off a lot of people when they are first starting to verse someone who has been playing for 3 years but isn't quite good enough to actually be satisfied and goes to bash noobs for fun or to clean out his precious record.

If you want to play an off race you could just 1) play. 2) Go into a popular chat channel and ask for a game. 3) Ask your friends for a game. 4) Host a custom game. 5) Buy a 2nd off-race/fun account.
Xeln4g4
Profile Joined January 2005
Italy1209 Posts
August 26 2009 14:28 GMT
#478
Best news about SC2 ever
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
August 26 2009 15:32 GMT
#479
On August 26 2009 23:08 Medzo wrote:
People are exaggerating the idea of getting spammed by people just from being high ranked. But lets assume it did happen. Then you would have a few options. Option 1) /dnd now no one can message you. Option 2) /ignore now whoever was messaging you cannot message you anymore without buying a new cdkey. Option 3) just get over it and don't respond. These options are all assuming no new hide or ignore features are added.

Also smurfing or 'sandbagging' is a huge issue in wc3 laddering, and somewhat in BW. If you're good it doesn't really effect you, but I know it pisses off a lot of people when they are first starting to verse someone who has been playing for 3 years but isn't quite good enough to actually be satisfied and goes to bash noobs for fun or to clean out his precious record.

If you want to play an off race you could just 1) play. 2) Go into a popular chat channel and ask for a game. 3) Ask your friends for a game. 4) Host a custom game. 5) Buy a 2nd off-race/fun account.

If you want to avoid smurfs you could just 1) play. 2) Go into a popular chat channel and ask for a game. 3) Ask your friends for a game. 4) Host a custom game. 5) Buy a 2nd off-race/fun account.

Ok maybe it didnt work with poing #1. But I dont understand why people want to play ladder but not facing good players. If I want to compete in the elite class in sports I pay the ranking fee and compete in the elite class. People who are just in it for fun and cant compete have other classes to have fun in.

The best solution would be to have the same system as in a game called starcraft. One ladder with seperate stats and then a normal game thingy with just wins-losses-disc. Both having matchmaking but normal games does not have matchmaking according to stats.

Please tell me whats wrong with that idea. Not that people seem to read any other posts anyway.
I have the best fucking lawyers in the country including the man they call the Malmis.
Mykill
Profile Blog Joined February 2009
Canada3402 Posts
August 26 2009 15:36 GMT
#480
well battle.net now works decently with the smurfing.
cant these developers just make sure its "unhackable"
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
Prev 1 22 23 24 25 26 41 Next All
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
RO16: Group A
Sziky vs OyAji
Gypsy vs eOnzErG
ZZZero.O251
LiquipediaDiscussion
IPSL
17:00
Ro8 Set 1
Dewalt vs ZZZero
Liquipedia
PSISTORM Gaming Misc
16:55
FSL TeamLeague: ASH vs IC
Freeedom40
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 234
CosmosSc2 64
DisKSc2 55
StarCraft: Brood War
Calm 2850
EffOrt 495
Shuttle 388
ZZZero.O 251
firebathero 198
Dewaltoss 103
Rush 83
Rock 34
Dota 2
Gorgc5267
Fuzer 438
420jenkins361
Counter-Strike
fl0m5275
zeus1288
Super Smash Bros
Mew2King97
Heroes of the Storm
Liquid`Hasu512
Khaldor277
Other Games
Grubby5256
Mlord694
Beastyqt423
RotterdaM381
DeMusliM117
Trikslyr63
XaKoH 50
Livibee41
Organizations
Other Games
EGCTV1392
gamesdonequick691
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• printf 34
• LUISG 29
• davetesta11
• Reevou 7
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Michael_bg 9
• 80smullet 6
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 3479
• Ler85
Other Games
• imaqtpie1661
• Shiphtur219
• tFFMrPink 15
Upcoming Events
OSC
1h 35m
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
13h 35m
WardiTV 2025
15h 35m
OSC
18h 35m
IPSL
20h 35m
Bonyth vs KameZerg
BSL 21
23h 35m
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
1d 12h
Wardi Open
1d 15h
StarCraft2.fi
1d 19h
Monday Night Weeklies
1d 20h
[ Show More ]
Replay Cast
2 days
WardiTV 2025
2 days
StarCraft2.fi
2 days
PiGosaur Monday
3 days
StarCraft2.fi
3 days
Tenacious Turtle Tussle
4 days
The PondCast
4 days
WardiTV 2025
4 days
StarCraft2.fi
4 days
WardiTV 2025
5 days
StarCraft2.fi
6 days
RSL Revival
6 days
IPSL
6 days
Sziky vs JDConan
Liquipedia Results

Completed

Proleague 2025-12-04
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
WardiTV 2025
META Madness #9
Light HT
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.