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Smaller unit sizes in hots?

Forum Index > StarCraft 2 HotS
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1 2 Next All
NightVision
Profile Joined August 2012
Canada7 Posts
February 19 2013 03:34 GMT
#1
Hi guys, I would like to know if the units in hots are smaller than WoL ?

Maybe it's just me , but the thors and the queens actually looks more thin than in WoL, am I right ? If yes, is there other units that are less fat than WoL ?

Just wanted to know, thanks !
Fighting !
MateShade
Profile Joined July 2011
Australia736 Posts
February 19 2013 03:37 GMT
#2
thors are slightly smaller, though im not sure about the queens, they look the same to me. everything else is pretty much the same except for the collectors ultra skin making them look massive
Spyridon
Profile Joined April 2010
United States997 Posts
Last Edited: 2013-02-19 04:22:43
February 19 2013 03:46 GMT
#3
On February 19 2013 12:34 NightVision wrote:
Hi guys, I would like to know if the units in hots are smaller than WoL ?

Maybe it's just me , but the thors and the queens actually looks more thin than in WoL, am I right ? If yes, is there other units that are less fat than WoL ?

Just wanted to know, thanks !


I took some screenshots to confirm this, I believe it's not the unit sizes (there are a few units that changed sizes, ultras thors etc), but overall the view/aspect ratio/zoom are a bit different from WoL to HotS. I noticed it right away as Zerg, on the Queens as you say. But the drones are smaller too.

It gives the game a much more BW feel in my opinion, which is awesome.

I was actually hoping the WoL patch has this feature since it looks better imo, and from the early screenshots of 2.0.4 it seems they did bring it over.

Here are two examples:

WoL
[image loading]

HotS
[image loading]

If you save those screenshots, and then resize the windows so you have the Queens or Spawning pools right next to each other, you can see a big difference.
Maxd11
Profile Joined July 2011
United States680 Posts
February 19 2013 03:57 GMT
#4
Yeah I noticed this as well but I thought it was just in my head haha. Strange that blizzard didn't mention this at all in any patch notes considering how big of a deal it seems.
I looked in the mirror and saw biupilm69t
BigRedDog
Profile Joined May 2012
461 Posts
February 19 2013 04:00 GMT
#5
They mentioned they change some of the sizes of other units. I think it was the Ultralisk (not exactly sure).

They didn't mentioned the other units though.

Maybe they change the camera angle...
Big Red Dog!
DBS
Profile Joined July 2012
515 Posts
February 19 2013 04:02 GMT
#6
On February 19 2013 12:34 NightVision wrote:
Hi guys, I would like to know if the units in hots are smaller than WoL ?

Maybe it's just me , but the thors and the queens actually looks more thin than in WoL, am I right ? If yes, is there other units that are less fat than WoL ?

Just wanted to know, thanks !

Thors actually are treated as bigger units now. It was in a patch
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Warpish
Profile Joined June 2011
834 Posts
February 19 2013 04:15 GMT
#7
By the way, is anyone else annoyed by the new decals on Command Centers and Nexi ? I find them really disturbing and distracting.

larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-02-19 04:20:21
February 19 2013 04:18 GMT
#8
Thor is smaller. It's in the beta patch note. But queen is the same.
Alryk
Profile Blog Joined November 2011
United States2718 Posts
February 19 2013 04:43 GMT
#9
On February 19 2013 13:15 Warpish wrote:
By the way, is anyone else annoyed by the new decals on Command Centers and Nexi ? I find them really disturbing and distracting.


I don't mind it. Decals don't bother me, and they were never very interesting when they were so small. There are so many more options now though. There should even be potential for proteam decals etc. for a player to display imo.
Team Liquid, IM, ViOlet!
Gfire
Profile Joined March 2011
United States1699 Posts
Last Edited: 2013-02-19 04:57:58
February 19 2013 04:54 GMT
#10
It's probably just unit model sizes, not pathing radius in most cases. Like an art change for greater clarity. This is good, I think. If they're smaller than WoL it will be easier to make out what's going on since the unit models won't overlap so much and there will be more empty space between them.

Blizzard's way of fixing the visual side of the deathball issue without affecting gameplay, I guess... better than nothing.

Edit: But for queens it might be because they had a new queen model to introduce. If that's coming with release, then maybe they've adjusted the model scale in the data of the game to fit that model properly. They may still be using the new model and just haven't added the asset in beta (a lot of assets are missing from beta such as many doodads in the editor.)
all's fair in love and melodies
ETisME
Profile Blog Joined April 2011
12686 Posts
February 19 2013 05:14 GMT
#11
wow I knew there were some changes and I thought it is because the UI had a few changes (the menu bar on top moved to bottom)
I find comparing the queen against the extractor makes it more clear, the hots queen is TINY
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
nomyx
Profile Joined June 2012
United States2205 Posts
February 19 2013 05:14 GMT
#12
On February 19 2013 13:54 Gfire wrote:
It's probably just unit model sizes, not pathing radius in most cases. Like an art change for greater clarity. This is good, I think. If they're smaller than WoL it will be easier to make out what's going on since the unit models won't overlap so much and there will be more empty space between them.

Blizzard's way of fixing the visual side of the deathball issue without affecting gameplay, I guess... better than nothing.

Edit: But for queens it might be because they had a new queen model to introduce. If that's coming with release, then maybe they've adjusted the model scale in the data of the game to fit that model properly. They may still be using the new model and just haven't added the asset in beta (a lot of assets are missing from beta such as many doodads in the editor.)


I'm actually surprised that we still don't know how you get the queen skin. At first everyone thought it was the default new skin, but then it wasn't when the actual beta went live. I thought it would be a pre-order bonus, but that is for the Electric Ultralisk. So it has to be a new unlockable skin, but the only zerg ones are Overlord / Zergling / Ultralisk at the moment.

Hopefully it's unlocked at level 30, that would be cool
Grief.
Profile Joined July 2012
United States4 Posts
February 19 2013 05:38 GMT
#13
I can't check but I think its because of how elevated the base is. Can OP confirm if its on all heights?
Spyridon
Profile Joined April 2010
United States997 Posts
Last Edited: 2013-02-19 05:43:07
February 19 2013 05:41 GMT
#14
On February 19 2013 13:54 Gfire wrote:
It's probably just unit model sizes, not pathing radius in most cases. Like an art change for greater clarity. This is good, I think. If they're smaller than WoL it will be easier to make out what's going on since the unit models won't overlap so much and there will be more empty space between them.

Blizzard's way of fixing the visual side of the deathball issue without affecting gameplay, I guess... better than nothing.

Edit: But for queens it might be because they had a new queen model to introduce. If that's coming with release, then maybe they've adjusted the model scale in the data of the game to fit that model properly. They may still be using the new model and just haven't added the asset in beta (a lot of assets are missing from beta such as many doodads in the editor.)


On February 19 2013 14:14 ETisME wrote:
wow I knew there were some changes and I thought it is because the UI had a few changes (the menu bar on top moved to bottom)
I find comparing the queen against the extractor makes it more clear, the hots queen is TINY


On February 19 2013 14:38 Grief. wrote:
I can't check but I think its because of how elevated the base is. Can OP confirm if its on all heights?




As I mentioned in my earlier post (and provided screenshots), it's not just the Queen, there's slight differences on everything. The spawning pool is smaller.

The zoom, angle, and aspect ratio changed. The angle difference is actually most noticable on the Queen and hatch. WoL is more directly overhead, HotS is more angled. Aspect ratio is wider.

Even if you just load up a game and look at the Drones, things look diff from WoL to HotS. You can see the battlefield better and it's not as cluttered.
Doc Daneeka
Profile Joined March 2010
United States577 Posts
February 19 2013 07:24 GMT
#15
i didn't notice this specifically but the game just seemed to look better to me right away.
payed off security
purakushi
Profile Joined August 2012
United States3301 Posts
Last Edited: 2013-02-19 07:45:49
February 19 2013 07:42 GMT
#16
I'd prefer they increase the model size. Units just aren't the same these days. I disagree with the person who said the smaller sizes make it feel more BW-esque. Marines, Zealots, and Zerglings all look so puny, in particular. =\
T P Z sagi
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
February 19 2013 08:11 GMT
#17
I've noticed this as well. Halfway through a TvP today on hots ladder I looked at my mmm army and just stopped to wonder why my army looked so small. I've noticed it on other units as well.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Senshin
Profile Joined June 2004
Netherlands115 Posts
February 19 2013 10:48 GMT
#18
I also noticed it, but I feel the engine feels completely different in HOTS (say more smooth and silky, more natural or whatever).
Don't know everyone else also can confirm this?

I went back to WOL and its feels more sturdy and its just looks a little bit different and the effects are bad haha, I really noticed it.

Anybody else?

Sjoerd
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
February 19 2013 12:01 GMT
#19
It's great if true. Thors were always hurt so badly by map layout :\ More Thors in the same space would help greatly.
If you are not supporting K-Pop you are hurting E-Sports.
Ramiz1989
Profile Joined July 2012
12124 Posts
February 19 2013 13:53 GMT
#20
The Thor is smaller, I think they did that in the same update they removed his 250mm strike cannons, and added different Anti-air attack, it is just that they made a mistake in the patch notes, so it sounds like that it is larger, and not smaller, but it is definitely smaller.

Great thing imo.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
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