• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:50
CET 11:50
KST 19:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2427 users

Beta Balance Update #10 - Page 44

Forum Index > StarCraft 2 HotS
1835 CommentsPost a Reply
Prev 1 42 43 44 45 46 92 Next
Gimmeurladderpoints
Profile Joined December 2012
Germany372 Posts
Last Edited: 2012-12-19 10:53:26
December 19 2012 10:51 GMT
#861
sry doppelpost
~Ryung~Genius~Bomber~Nestea~Liquid_Jinro~Sage~San~jjakji~Boxer~Fantasy~Polt~
Tobblish
Profile Joined August 2011
Sweden6404 Posts
December 19 2012 10:55 GMT
#862
Seriously why can't they just remove the root ability?
It's stupid to have a spell that BOTH damages a big number of units and roots them.

Whats the problem with 50% slow speed and the same damage over time?...
The curse is real
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
Last Edited: 2012-12-19 10:58:54
December 19 2012 10:58 GMT
#863
On December 19 2012 19:55 Tobblish wrote:
Seriously why can't they just remove the root ability?
It's stupid to have a spell that BOTH damages a big number of units and roots them.

Whats the problem with 50% slow speed and the same damage over time?...


I've always thought they should just split them up.

I mean Plague and Ensnare combined are basically Fungal now (apart from Fungal has a root). I've always seen it stupid that one spell does that much damage as well as rooting. Can't they keep it as a root but remove the damage to promote hydra/corrupter/muta play?
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Naphal
Profile Joined December 2010
Germany2099 Posts
December 19 2012 10:58 GMT
#864
with these changes, i hope mines will be made 1 supply now.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
December 19 2012 10:59 GMT
#865
On December 19 2012 19:35 Ramiz1989 wrote:
I like how all are overreacting to this as usual.
"OMG what the hell!? Blizzard don't have a clue, I thought HOTS would be fun, but this patch it the reason why I won't buy HOTS!"
Next patch: "Wow, Blizzard really listens, great changes, the best patch ever! HOTS will be so much fun!"
Then the patch after that: "OMG worst patch ever..."
And the circle continues.
No, it won't end like this, we are looking to a lot more changes.


I don't see any reason why people couldn't comment on the content of patches. It is EXACTLY how it works now, with patches that makes the game seeming enjoyable, fun and interesing, and other that makes it a disaster.

So yeah, for every patch, we'll have this. And I was totally buying HotS before, now I'll HUGELY reconsider... I don't want to have WoL 2.0 Infestor, even more boring and dumb than in WoL...
LiquipediaWanderer
Crawdad
Profile Joined September 2012
614 Posts
December 19 2012 11:00 GMT
#866
On December 19 2012 19:58 Qikz wrote:
I've always thought they should just split them up.

I mean Plague and Ensnare combined are basically Fungal now (apart from Fungal has a root). I've always seen it stupid that one spell does that much damage as well as rooting. Can't they keep it as a root but remove the damage to promote hydra/corrupter/muta play?


Even something like 10 +10 vs. armored would be a godsend.
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2012-12-19 11:06:39
December 19 2012 11:01 GMT
#867
On December 19 2012 19:50 Gimmeurladderpoints wrote:
Show nested quote +
On December 19 2012 19:35 Ramiz1989 wrote:
I like how all are overreacting to this as usual.
"OMG what the hell!? Blizzard don't have a clue, I thought HOTS would be fun, but this patch it the reason why I won't buy HOTS!"
Next patch: "Wow, Blizzard really listens, great changes, the best patch ever! HOTS will be so much fun!"
Then the patch after that: "OMG worst patch ever..."
And the circle continues.
No, it won't end like this, we are looking to a lot more changes.


I hate how there is a big bunch of people like you who whine about the whiners all the time.

Altough i actually don't see a lot of whining here. Just people expressing that they don't want fungal growth to be a core game mechanic. That's not balance whine.

No, I am not whining, I am stating the obvious, while you my dear friend, are whining. Your last post was just before mine, and you are the great example of what I'm talking about. "Fuck, I'm downloading the iccup, there is no Fungal Growth there."
OK, who cares? If you don't like it, just stop playing it, even though, it is just stupid to call the game bad just because of one patch in the god damn beta. Many of these patches will happen, some of them will be bad, some of them will be good.
I am just tired of seeing people that are judging the whole game and developers by one change that will get changed many times in the future. If you are really judging the game by one change in the BETA and won't be playing because of it, then you shouldn't have played the game in the first place.

On December 19 2012 19:59 Ragnarork wrote:
Show nested quote +
On December 19 2012 19:35 Ramiz1989 wrote:
I like how all are overreacting to this as usual.
"OMG what the hell!? Blizzard don't have a clue, I thought HOTS would be fun, but this patch it the reason why I won't buy HOTS!"
Next patch: "Wow, Blizzard really listens, great changes, the best patch ever! HOTS will be so much fun!"
Then the patch after that: "OMG worst patch ever..."
And the circle continues.
No, it won't end like this, we are looking to a lot more changes.


I don't see any reason why people couldn't comment on the content of patches. It is EXACTLY how it works now, with patches that makes the game seeming enjoyable, fun and interesing, and other that makes it a disaster.

So yeah, for every patch, we'll have this. And I was totally buying HotS before, now I'll HUGELY reconsider... I don't want to have WoL 2.0 Infestor, even more boring and dumb than in WoL...

Because comments should have meaning, and shouldn't be just the endless whining and crying about how you don't want to buy HOTS.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
urashimakt
Profile Joined October 2009
United States1591 Posts
Last Edited: 2012-12-19 11:14:08
December 19 2012 11:10 GMT
#868
On December 19 2012 11:35 avilo wrote:
Beta is back up, just tested the new fungal...lol. A lot of people are not going to be happy.

That was quick. Blizzard should just have you do whatever you did instead of doing these 2 week long testing periods. I'd love to play AviloCraft 2: Heart of the Forum.

Also, happy birthday.
Who dat ninja?
Rider517
Profile Joined June 2011
70 Posts
December 19 2012 11:12 GMT
#869
of 10 patches maybe only 1 is good, it's not beta-testing, it's throwing changement to see what happen, that's a tipical behaviour of clueless people, because, seriously, most of this patches should not have passed the "theorycrafting table", if they have one, for most of this patches you don't even need to try it out to see that are pointless/useless/broken

i actually encourage people to express their disappointments, because maybe the dev will wake up and pull off the heads from their asses and fix this garbage game they made
Decendos
Profile Joined August 2011
Germany1341 Posts
December 19 2012 11:13 GMT
#870
On December 19 2012 20:10 urashimakt wrote:
Show nested quote +
On December 19 2012 11:35 avilo wrote:
Beta is back up, just tested the new fungal...lol. A lot of people are not going to be happy.

That was quick. Blizzard should just have you do whatever you did instead of doing these 2 week long testing periods. I'd love to play AviloCraft 2: Heart of Avilo.


HAHAHA :D good old avilocraft 2: heart of avilo :D
costinii
Profile Joined December 2012
Portugal59 Posts
Last Edited: 2012-12-19 11:45:24
December 19 2012 11:14 GMT
#871
I would like to start this exposure of ideas by saying, I do love the game and I do love the community.

I do have many questions, but with the sole purpose to help you achieve solutions.

This is an issue that lasts almost for half a year now... and it is becoming most annoying. It reminds my of the FPS drop problem since the latest patches in WoL and HoTS (Blizzard Support Team has been a disappointment since then). Blizzard, more concretely the game developers and balance staff, seem to be trying to solve the balance problems by game timings or specific build orders/strategies. (Which makes sense, but it is not enough)

Is it not obvious that it's much more efficient if you simply make 3 paralel lines for each of the 3 races and then make a time line with milestones where you cross techs? Why should a Zerg be able to over expand? Why should a Terran be able to control important choke points very early in the game with a unique unit that simply destroys everything? Why should Protoss be able to produce a flying damage dealer so early in the game? This are things that people need to adapt to. The main issue is that we lack the instruments to fight this situations and the game developers are loosing their path.

How can someone honestly think that infestors are a fair unit at this stage of the game? This unit should be available on Hive tech. For example, I support my point of view with this argument, however I admit there are many other points of view but this is mine.

Templars ---> pylon ---> gateway ---> cybernetic ---> citadel ---> templar archives

Infestors ---> pool ---> hive ---> infestation pit ???

Ghosts ---> supply ---> barracks ---> ghost academy ---> factory ---> if nukes are to be used (AoE damage)

Does this seems fair?

I dont know about you my friends, but when I play a computer game where I feel that the game is not fair or has 2 different measures for the same issue, my lack of interest becomes an issue. We all agree on this I think.

I like very much SC1, BW.. and kinda also like WoL, nice graphics... and.. well I love the community but it is pretty much that. The game itself does not seem to understand the fundamental aspect of the competitive player.

No one likes to be carried around, people love to win because of their skill and not because of a unit that you have available easily with 10 range and sends laser beams from the eyes and destroys all armies. (joke )

Make the infestor useful. You want to add range? Very well. Add the range, but then you must also give more range to ghosts and templars.

Want to make it available early in game for Zergs? Ok.. Do the same with the other 2 casters.

This is a simply equation system, if you adjust something do it properly. There are specific correlations between some units. So please, if you want to change infestors is it a buff or nerf, to the same with ghosts and templars.

Blizzard I hope/expect you read this forums, you need to see the issues from competitive point of view and not from a fun aspect of the game. For the fun part we have the custom maps, ok?

Best of luck for the future.
worker man rings boss “me no work I sick” boss says “when im sick I f*ck my wife try that” 2 hours later worker man rings back “me better, you got nice house"
MrJoKer
Profile Joined November 2011
France232 Posts
December 19 2012 11:21 GMT
#872
I dislike the FG up .
@AbeggJip
EpicShroom
Profile Joined May 2011
Netherlands81 Posts
December 19 2012 11:24 GMT
#873
What the hell is this ? Infestor buff? the range is sick and they even upgraded the freaking missile speed ... sometimes i don't understand you blizz :D
HAh .. i suck
Cruncher93
Profile Joined September 2010
Germany28 Posts
December 19 2012 11:36 GMT
#874
On December 19 2012 20:14 costinii wrote:

Templars ---> pylon ---> gateway ---> cybernetic ---> citadel ---> templar archives

Infestors ---> pool ---> hive ---> infestation pit ???

Ghosts ---> supply ---> barracks ---> factory ---> ghost academy

Does this seems fair?

You don't need a factory to build ghosts with EMP, cloak, snipe, hold fire, only for nukes.
Templar can morph into archons and the citadel unlocks core upgrades for your army.
Also you can pretty much do a delayed templar/ghost rush but rushing lair (and infestors) as zerg just hurts your economy.
costinii
Profile Joined December 2012
Portugal59 Posts
Last Edited: 2012-12-19 11:51:46
December 19 2012 11:42 GMT
#875
Crunch 93, Yes you are correct, I mention Factory because of the upgrades. (I have corrected it, thank you)

Templars can't burrow nor can spawn new units. I am not comparing abilities. (Lair also unlocks new upgrades)

I dont understand your third argument. Rushing Ghosts or Templars does not affect your economy? Zerg has the easiest expansion mechanics, I am sorry but I really dont agree with you.

The last two arguments from you are not fair. I hope you see that
worker man rings boss “me no work I sick” boss says “when im sick I f*ck my wife try that” 2 hours later worker man rings back “me better, you got nice house"
Giantt
Profile Joined December 2010
Bulgaria82 Posts
December 19 2012 11:51 GMT
#876
I would like to see these changes implemented into WoL as well.
Persh
Profile Joined February 2012
Estonia108 Posts
December 19 2012 11:52 GMT
#877
On December 19 2012 06:40 playa wrote:
Medivac upgrade taking longer to get to? They could have blink take an hour to get and I still couldn't complain. Every game was just reaper expand. Had to ignore units completely and just try to tech as fast as possible for splash and get way ahead in upgrades. Whether balanced or not, I'm not sure they want t vs p to also be reaper only openings.


At least goody is happy
costinii
Profile Joined December 2012
Portugal59 Posts
December 19 2012 11:54 GMT
#878
On December 19 2012 20:51 Giantt wrote:
I would like to see these changes implemented into WoL as well.


Are you serious or are you joking?
worker man rings boss “me no work I sick” boss says “when im sick I f*ck my wife try that” 2 hours later worker man rings back “me better, you got nice house"
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
December 19 2012 11:54 GMT
#879
I just dont see tanks being of any use anymore lol
Stop procrastinating
Rabiator
Profile Joined March 2010
Germany3948 Posts
December 19 2012 11:57 GMT
#880
On December 19 2012 19:35 Ramiz1989 wrote:
I like how all are overreacting to this as usual.
"OMG what the hell!? Blizzard don't have a clue, I thought HOTS would be fun, but this patch it the reason why I won't buy HOTS!"
Next patch: "Wow, Blizzard really listens, great changes, the best patch ever! HOTS will be so much fun!"
Then the patch after that: "OMG worst patch ever..."
And the circle continues.
No, it won't end like this, we are looking to a lot more changes.

Personally I have said "this is rubbish" to the whole content of HotS and only the Thor change (which isnt good enough, but a step in the right direction ... towards recreating the Goliath ...) and the Carrier microing change are any good. The rest (HotS units and changes to WoL units) is just fit for the bin.

The game has serious problems, but they cant be fixed with units. Blizzard doesnt understand this and consequently the game will go down the drain to a battle of totally erratic rock, paper, scissors.
If you cant say what you're meaning, you can never mean what you're saying.
Prev 1 42 43 44 45 46 92 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Group C
ByuN vs SHINLIVE!
herO vs TBD
Gerald vs TBD
Tasteless591
ComeBackTV 516
Crank 496
IndyStarCraft 120
Rex75
3DClanTV 56
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #98
CranKy Ducklings37
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 591
Crank 496
IndyStarCraft 120
Rex 75
RotterdaM 66
Dewaltoss 33
Railgan 25
StarCraft: Brood War
Britney 32103
Rain 3567
Hyuk 1417
firebathero 902
Jaedong 778
actioN 729
Shuttle 494
Stork 364
Pusan 156
PianO 150
[ Show more ]
Leta 136
Last 116
Mong 102
BeSt 86
Hyun 76
sorry 70
Shinee 69
ggaemo 34
JYJ32
Movie 30
JulyZerg 28
soO 26
Bale 20
Noble 17
Hm[arnc] 14
HiyA 8
ajuk12(nOOB) 5
Dota 2
Gorgc2942
singsing818
XaKoH 444
XcaliburYe301
League of Legends
JimRising 397
Counter-Strike
fl0m2697
zeus581
Other Games
summit1g16424
FrodaN3736
B2W.Neo1064
KnowMe193
Fuzer 99
Mew2King62
Organizations
Dota 2
PGL Dota 2 - Main Stream11308
PGL Dota 2 - Secondary Stream2706
Other Games
gamesdonequick553
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH153
• LUISG 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1123
• Stunt1024
Upcoming Events
Kung Fu Cup
1h 10m
Cure vs Reynor
Classic vs herO
IPSL
6h 10m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
8h 10m
BSL 21
9h 10m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
23h 10m
RSL Revival
23h 10m
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 1h
WardiTV Korean Royale
1d 1h
BSL 21
1d 9h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 9h
Dewalt vs WolFix
eOnzErG vs Bonyth
[ Show More ]
Replay Cast
1d 12h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
3 days
The PondCast
3 days
Replay Cast
4 days
RSL Revival
4 days
BSL: GosuLeague
5 days
RSL Revival
5 days
WardiTV Korean Royale
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.