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HotS balance update #8 - Page 89

Forum Index > StarCraft 2 HotS
2296 CommentsPost a Reply
Prev 1 87 88 89 90 91 115 Next
deth
Profile Blog Joined August 2009
Australia1757 Posts
Last Edited: 2012-12-07 01:26:47
December 07 2012 01:26 GMT
#1761
On December 07 2012 09:26 Destructicon wrote:
snip


Why does every man and his dog seem entitled to give long-winded and exhaustive analysis of patch notes? Not even Flash himself would be able to accurately predict the far-reaching impacts of this combination of changes on the game and race interactions.

Some changes could cancel each other out, some could open new possibilities for movement, map control and aggression at various points. Others could prove powerful at different stages of the game. We just. Can't. Know.

The point is, we cannot fucking know the impact of changes until we actually play with them for a long time. There is absolutely no point in criticising them or lauding them until they have been subjected to extensive testing by the highest level of players.

Sorry to shit on your parade, you obviously put effort into your post, but it could have been used better elsewhere.
HTOMario
Profile Blog Joined March 2012
United States439 Posts
Last Edited: 2012-12-07 01:31:08
December 07 2012 01:28 GMT
#1762
On December 07 2012 10:26 deth wrote:
Show nested quote +
On December 07 2012 09:26 Destructicon wrote:
snip


Why does every man and his dog seem entitled to give long-winded and exhaustive analysis of patch notes? Not even Flash himself would be able to accurately predict the far-reaching impacts of this combination of changes on the game and race interactions.

Some changes could cancel each other out, some could open new possibilities for movement, map control and aggression at various points. Others could prove powerful at different stages of the game. We just. Can't. Know.

The point is, we cannot fucking know the impact of changes until we actually play with them for a long time. There is absolutely no point in criticising them or lauding them until they have been subjected to extensive testing by the highest level of players.

Sorry to shit on your parade, you obviously put effort into your post, but it could have been used better elsewhere.


Isn't the point of your post to point out that such analysis is useless until the highest of players have tested it out repeatedly in games? If this is so why do you say.


but it could have been used better elsewhere


If your above statement is accurate then this one would mean it couldn't be used anywhere really and that his post was irrelevant.


Also in conjunction with your point to his, this line turns out very very funny.

Edit: Damn this was long, it probably deserves to be posted on B.net and maybe even Reddit to see what kind of reaction and what thoughts this stirs. Also, added spoilers, thanks for the advice.


Over all though thanks for sharing your thoughts on the patch, I didn't feel it was necessary either but it was interesting to read another perspective.
GM Mech T
deth
Profile Blog Joined August 2009
Australia1757 Posts
Last Edited: 2012-12-07 01:31:02
December 07 2012 01:30 GMT
#1763
On December 07 2012 10:28 HTOMario wrote:
Show nested quote +
On December 07 2012 10:26 deth wrote:
On December 07 2012 09:26 Destructicon wrote:
snip


Why does every man and his dog seem entitled to give long-winded and exhaustive analysis of patch notes? Not even Flash himself would be able to accurately predict the far-reaching impacts of this combination of changes on the game and race interactions.

Some changes could cancel each other out, some could open new possibilities for movement, map control and aggression at various points. Others could prove powerful at different stages of the game. We just. Can't. Know.

The point is, we cannot fucking know the impact of changes until we actually play with them for a long time. There is absolutely no point in criticising them or lauding them until they have been subjected to extensive testing by the highest level of players.

Sorry to shit on your parade, you obviously put effort into your post, but it could have been used better elsewhere.


Isn't the point of your post to point out that such analysis is useless until the highest of players have tested it out repeatedly in games? If this is so why do you say.


Show nested quote +
but it could have been used better elsewhere


If your above statement is accurate then this one would mean it couldn't be used anywhere really and that his post was irrelevant.


He could have put the effort that he put into his post into something else in life, or a post about something else completely.

And yes, his post is largely irrelevant.
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
Last Edited: 2012-12-07 01:43:10
December 07 2012 01:35 GMT
#1764
In case this hasn't been posted here yet:

Heart of the Swarm beta patch 2.0.2 returned leash target micro back to the carrier. Liquid`Tyler had made a public plea to Blizzard to do just that.



Original post by NonY:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=369313
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
robopork
Profile Blog Joined May 2009
United States511 Posts
December 07 2012 01:38 GMT
#1765
On December 07 2012 09:26 Destructicon wrote:
I don't get this one, they said they want to make late game DTs more viable without making DT rushes stronger, this kind of does the opposite since the shrine will get build a bit faster due to the availability of gas earlier or you'll have more units due to being able to spend gas in other areas. It also has no impact on late game DTs apart from a reduction to a one time cost. A DT upgrade at the shrine would have been better. So this is just weird more then anything.


I don't think dt rushes will hit much faster, maybe a few seconds if P does an 11 gate or something silly, but they'll be safer to execute. You could already jump straight from core->TC->DS without delay if you timed your gas right, but now the openings should have more transition potential because of the conserved resources. I guess that's interesting? The way detection has been shuffled for z, I really don't see it making that much of a difference.

Anyway, holy shit. That, ladies and gentlemen, is a patch.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
mtn
Profile Blog Joined August 2011
729 Posts
December 07 2012 01:40 GMT
#1766
On December 07 2012 10:35 Proseat wrote:
In case this hasn't been posted here yet:

Heart of the Swarm beta patch 2.0.2 returned leash target micro back to the carrier. Liquid`Tyler had made a public plea to Blizzard to do just that.

http://www.youtube.com/watch?v=Amx6y5u0o_8


LOL! thats actually awesome !
WombaT
Profile Blog Joined May 2010
Northern Ireland24372 Posts
December 07 2012 01:41 GMT
#1767
On December 07 2012 10:30 deth wrote:
Show nested quote +
On December 07 2012 10:28 HTOMario wrote:
On December 07 2012 10:26 deth wrote:
On December 07 2012 09:26 Destructicon wrote:
snip


Why does every man and his dog seem entitled to give long-winded and exhaustive analysis of patch notes? Not even Flash himself would be able to accurately predict the far-reaching impacts of this combination of changes on the game and race interactions.

Some changes could cancel each other out, some could open new possibilities for movement, map control and aggression at various points. Others could prove powerful at different stages of the game. We just. Can't. Know.

The point is, we cannot fucking know the impact of changes until we actually play with them for a long time. There is absolutely no point in criticising them or lauding them until they have been subjected to extensive testing by the highest level of players.

Sorry to shit on your parade, you obviously put effort into your post, but it could have been used better elsewhere.


Isn't the point of your post to point out that such analysis is useless until the highest of players have tested it out repeatedly in games? If this is so why do you say.


but it could have been used better elsewhere


If your above statement is accurate then this one would mean it couldn't be used anywhere really and that his post was irrelevant.


He could have put the effort that he put into his post into something else in life, or a post about something else completely.

And yes, his post is largely irrelevant.

As opposed to say, posting smaller things to claim he's wasting his time and not doing so?

Starcraft is a strategy game with mechanical difficulty in terms of execution. Thinking about strategy is not a worthless activity, indeed it's pretty productive
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Reality_Seeker
Profile Joined July 2012
Bulgaria18 Posts
December 07 2012 01:43 GMT
#1768
As our favorite player Ryung: - " IMBA IMBA IMBA IMBA IMBA IMBA IMBA IMBA "
TelecoM
Profile Blog Joined January 2010
United States10665 Posts
Last Edited: 2012-12-07 01:46:14
December 07 2012 01:45 GMT
#1769
Theres an update on HOTS if you open the launcher, but server is still not online...

EDIT : MY guess is that due to this update , the servers will be online within the next couple of hours, I HOPE.
AKA: TelecoM[WHITE] Protoss fighting
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 07 2012 01:47 GMT
#1770
On December 07 2012 10:45 GGzerG wrote:
Theres an update on HOTS if you open the launcher, but server is still not online...

EDIT : MY guess is that due to this update , the servers will be online within the next couple of hours, I HOPE.


Well I am hoping now it opens up in a few minutes if we are extremely lucky xd
When I think of something else, something will go here
ZjiublingZ
Profile Joined September 2011
United Arab Emirates439 Posts
December 07 2012 01:48 GMT
#1771
On December 07 2012 10:41 Wombat_NI wrote:
Show nested quote +
On December 07 2012 10:30 deth wrote:
On December 07 2012 10:28 HTOMario wrote:
On December 07 2012 10:26 deth wrote:
On December 07 2012 09:26 Destructicon wrote:
snip


Why does every man and his dog seem entitled to give long-winded and exhaustive analysis of patch notes? Not even Flash himself would be able to accurately predict the far-reaching impacts of this combination of changes on the game and race interactions.

Some changes could cancel each other out, some could open new possibilities for movement, map control and aggression at various points. Others could prove powerful at different stages of the game. We just. Can't. Know.

The point is, we cannot fucking know the impact of changes until we actually play with them for a long time. There is absolutely no point in criticising them or lauding them until they have been subjected to extensive testing by the highest level of players.

Sorry to shit on your parade, you obviously put effort into your post, but it could have been used better elsewhere.


Isn't the point of your post to point out that such analysis is useless until the highest of players have tested it out repeatedly in games? If this is so why do you say.


but it could have been used better elsewhere


If your above statement is accurate then this one would mean it couldn't be used anywhere really and that his post was irrelevant.


He could have put the effort that he put into his post into something else in life, or a post about something else completely.

And yes, his post is largely irrelevant.

As opposed to say, posting smaller things to claim he's wasting his time and not doing so?

Starcraft is a strategy game with mechanical difficulty in terms of execution. Thinking about strategy is not a worthless activity, indeed it's pretty productive


I completely agree, but it's still pretty annoying when people give these analysis(ese?) of the patch notes, and make claims about exactly what changes are going to do. You can theorycraft and entertain potential new strategies or even potential new builds, possibly. But don't make claims like you know what X is going to do. He wrote that entire thing without asking one single question about what these changes might do, about a ton of changes he has never played! How does one not have any questions about something they've never played with?
LOLItsRyann
Profile Joined April 2011
England551 Posts
December 07 2012 01:55 GMT
#1772
On December 07 2012 10:47 blade55555 wrote:
Show nested quote +
On December 07 2012 10:45 GGzerG wrote:
Theres an update on HOTS if you open the launcher, but server is still not online...

EDIT : MY guess is that due to this update , the servers will be online within the next couple of hours, I HOPE.


Well I am hoping now it opens up in a few minutes if we are extremely lucky xd


What was that update even? I want my fucking HotS
EG<3
avilo
Profile Blog Joined November 2007
United States4100 Posts
December 07 2012 01:55 GMT
#1773
Scumbag blizzard: announces patch then doesn't let you play
Sup
Rollora
Profile Joined February 2012
2450 Posts
Last Edited: 2012-12-07 02:01:45
December 07 2012 01:57 GMT
#1774
On December 07 2012 01:20 larse wrote:
The power of the new medivac + bio


That is stupid, even before you didn't attack into mass bio with mass medivac without AOE Damage unit like HT with storms (completely melting BIO before the patch... and STILL) as well as a colossi (lol so many marines, 2 colossi shots and everything dies). So stop whining and think about it.

By the time i have 12 (TWELFE!) medivacs protoss easily has 5 Colossi.
Guess what they do to mass marines ?
Yes you are right, its imba -_-
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 07 2012 02:01 GMT
#1775
On December 07 2012 10:55 LOLItsRyann wrote:
Show nested quote +
On December 07 2012 10:47 blade55555 wrote:
On December 07 2012 10:45 GGzerG wrote:
Theres an update on HOTS if you open the launcher, but server is still not online...

EDIT : MY guess is that due to this update , the servers will be online within the next couple of hours, I HOPE.


Well I am hoping now it opens up in a few minutes if we are extremely lucky xd


What was that update even? I want my fucking HotS


Pretty sure a fix (I hope!). Dunno what else it could have been but me to man me to.
When I think of something else, something will go here
deth
Profile Blog Joined August 2009
Australia1757 Posts
Last Edited: 2012-12-07 02:03:41
December 07 2012 02:01 GMT
#1776
On December 07 2012 10:41 Wombat_NI wrote:
Show nested quote +
On December 07 2012 10:30 deth wrote:
On December 07 2012 10:28 HTOMario wrote:
On December 07 2012 10:26 deth wrote:
On December 07 2012 09:26 Destructicon wrote:
snip


Why does every man and his dog seem entitled to give long-winded and exhaustive analysis of patch notes? Not even Flash himself would be able to accurately predict the far-reaching impacts of this combination of changes on the game and race interactions.

Some changes could cancel each other out, some could open new possibilities for movement, map control and aggression at various points. Others could prove powerful at different stages of the game. We just. Can't. Know.

The point is, we cannot fucking know the impact of changes until we actually play with them for a long time. There is absolutely no point in criticising them or lauding them until they have been subjected to extensive testing by the highest level of players.

Sorry to shit on your parade, you obviously put effort into your post, but it could have been used better elsewhere.


Isn't the point of your post to point out that such analysis is useless until the highest of players have tested it out repeatedly in games? If this is so why do you say.


but it could have been used better elsewhere


If your above statement is accurate then this one would mean it couldn't be used anywhere really and that his post was irrelevant.


He could have put the effort that he put into his post into something else in life, or a post about something else completely.

And yes, his post is largely irrelevant.

As opposed to say, posting smaller things to claim he's wasting his time and not doing so?

Starcraft is a strategy game with mechanical difficulty in terms of execution. Thinking about strategy is not a worthless activity, indeed it's pretty productive


He isnt thinking about strategy as much as he and countless others with similar useless posts on here, reddit and b.net forums are just outright judging the changes and making conclusions about what the state of balance will be.

Its unhelpful, useless and detrimental to any valuable discourse about the game.
TheFrankOne
Profile Joined December 2010
United States667 Posts
December 07 2012 02:04 GMT
#1777
Yeah, mass marines with 9 medivac support is not something I would ever engage with stalkers. Increase the number of medivacs by 50% (maybe one with no energy for the half? lol, not sure how to deal with that) and then try it without the upgrade, I expect it will be about the same story.

The great thing is that medivacs are now less common in the early midgame, which is a huge boost to Toss but they are better, particularly in the late game, so it tries to fix the terrible balance the matchup has where both sides are imba, just at different points of the game.
YumYumGranola
Profile Joined June 2011
Canada346 Posts
December 07 2012 02:06 GMT
#1778
I like a lot of these changes, but I'm a little put off by the Seeker Missile.

Single target damage just isn't interesting from a micro point of view. Anybody can cast a spell and hit a high priority target at 10 range -_-. What made seeker missile interesting is that you had to target the dense clumps in your opponents forces. I would greatly prefer even just a 1+ spell cast range upgrade to this change. Really just not as interesting...
s3rp
Profile Joined May 2011
Germany3192 Posts
December 07 2012 02:07 GMT
#1779
On December 07 2012 11:04 TheFrankOne wrote:
Yeah, mass marines with 9 medivac support is not something I would ever engage with stalkers. Increase the number of medivacs by 50% (maybe one with no energy for the half? lol, not sure how to deal with that) and then try it without the upgrade, I expect it will be about the same story.

The great thing is that medivacs are now less common in the early midgame, which is a huge boost to Toss but they are better, particularly in the late game, so it tries to fix the terrible balance the matchup has where both sides are imba, just at different points of the game.


How so ? The Upgrade is more expensive but not the Medivac. You can still build Medivacs for 100/100 from a Reactor and get the Upgrade later on.
MacNaughty
Profile Joined December 2010
Canada41 Posts
December 07 2012 02:09 GMT
#1780
This patch is brilliant. David Kim is the man. Hopefully all the haters who've been ignorantly shooting their mouths off will see that there's been a lot going on behind the scenes and "fixing" the game is not as simple as they think.

Down to the medivac energy upgrade. It's only use was to fake cloak before, and now it'll be an upgrade players get everygame. Except maybe for mech, but even hellbats are GOOD. Especially so with this buff.

Playing random on the ladder is going to be TIIIIIIIIIGHT.
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