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On December 07 2012 07:56 Insoleet wrote:The best way to use vipers to pull ultra in opponent army is to stack them with overlord before going. This way, overlord are doing damage buffers and you are pretty sure your vipers do not act like suicide machines 
I can't tell if people are seriously trying to figure out ways to make something like this work, or are just being silly. Some people seem dead serious
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Yay Blizzard. I don't know why Zergs are complaining, some Zergs that is. As a master zerg I think these are great changes. Some may be overkill but that is a good idea because it helps people understand how to use the units, then they nerf them a little once we get the jiz of it. Yes jiz of it. Also to those saying hydra speed and muta speed doesn't help the stats. Think of a helion but 50% slower move speed. Dont you think you would be able to do way less damage with it then before? If your answer is not yes then you are not thinking about it properly. Adding speed to Hydras and Mutas will make it easier to micro thus making it easier to do more damage. Instead of buffing the damage or health they will first try to make the micro easier, they even stated if this is not enough they will buff them more. We all need to play many games in all MU's and BO's and really try to view the game without bias. Obviously Blizzard is reading these threads and taking us seriously so please for the love of god don't mess it up with statements of emotion. And to those who are posting and still havn't pre ordered the beta... what the hell are you waiting for!!
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United Arab Emirates439 Posts
On December 07 2012 07:59 KrazyTrumpet wrote:Show nested quote +On December 07 2012 07:56 Insoleet wrote:The best way to use vipers to pull ultra in opponent army is to stack them with overlord before going. This way, overlord are doing damage buffers and you are pretty sure your vipers do not act like suicide machines  I can't tell if people are seriously trying to figure out ways to make something like this work, or are just being silly. Some people seem dead serious
On a serious (and realistic) note, people will probably use Vipers to pull back Ultras after a fight they are losing. Will look pretty funny.
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On December 07 2012 07:59 KrazyTrumpet wrote: I can't tell if people are seriously trying to figure out ways to make something like this work, or are just being silly. Some people seem dead serious
Originally, it was a satirical post based on all of the complaints that Ultras can't "close the gap" without Burrow Charge.
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On December 07 2012 07:59 LOLItsRyann wrote:Show nested quote +On December 07 2012 07:56 Insoleet wrote:The best way to use vipers to pull ultra in opponent army is to stack them with overlord before going. This way, overlord are doing damage buffers and you are pretty sure your vipers do not act like suicide machines  I would almost pay money to see your face droop after you test this out.
What's better than sending your expensive tier 3 spellcaster on a suicide mission? Sending a dozen overlords along with him and supply blocking yourself. XD
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The new fungal projectile is so slow it can be dodged by a thor. Thats unbelievable. Muta only strat possible in ZvZ now. 2013 ZvZ 4gate vs 4gate.
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LOVE EVERYTHING except the seeker missle which is now a yamato cannon...pretty lame change it back and reduce the energy consumption. TVT is going to be either you open concussive marauder or you lose to reapers.
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On December 07 2012 08:11 rembrant wrote:Show nested quote +On December 07 2012 07:59 LOLItsRyann wrote:On December 07 2012 07:56 Insoleet wrote:The best way to use vipers to pull ultra in opponent army is to stack them with overlord before going. This way, overlord are doing damage buffers and you are pretty sure your vipers do not act like suicide machines  I would almost pay money to see your face droop after you test this out. What's better than sending your expensive tier 3 spellcaster on a suicide mission? Sending a dozen overlords along with him and supply blocking yourself. XD
Watching Idra do it.
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On December 07 2012 08:16 Mr. Nefarious wrote: The new fungal projectile is so slow it can be dodged by a thor. Thats unbelievable. Muta only strat possible in ZvZ now. 2013 ZvZ 4gate vs 4gate.
Video?
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On December 07 2012 08:16 LOLItsRyann wrote:Show nested quote +On December 07 2012 08:11 rembrant wrote:On December 07 2012 07:59 LOLItsRyann wrote:On December 07 2012 07:56 Insoleet wrote:The best way to use vipers to pull ultra in opponent army is to stack them with overlord before going. This way, overlord are doing damage buffers and you are pretty sure your vipers do not act like suicide machines  I would almost pay money to see your face droop after you test this out. What's better than sending your expensive tier 3 spellcaster on a suicide mission? Sending a dozen overlords along with him and supply blocking yourself. XD Watching Idra do it. Lol seriously?
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On December 07 2012 08:07 Crawdad wrote:Show nested quote +On December 07 2012 07:59 KrazyTrumpet wrote: I can't tell if people are seriously trying to figure out ways to make something like this work, or are just being silly. Some people seem dead serious Originally, it was a satirical post based on all of the complaints that Ultras can't "close the gap" without Burrow Charge.
Yeah, but then I think some people started taking it seriously.
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On December 07 2012 08:16 Mr. Nefarious wrote: The new fungal projectile is so slow it can be dodged by a thor. Thats unbelievable. Muta only strat possible in ZvZ now. 2013 ZvZ 4gate vs 4gate.
i assume u have played already over 1000 games to make that assumption... oh wait
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United Kingdom12022 Posts
On December 07 2012 08:21 Killmouse wrote:Show nested quote +On December 07 2012 08:16 Mr. Nefarious wrote: The new fungal projectile is so slow it can be dodged by a thor. Thats unbelievable. Muta only strat possible in ZvZ now. 2013 ZvZ 4gate vs 4gate. i assume u have played already over 1000 games to make that assumption... oh wait
Also if a unit moves as soon as it's cast, yoou should be able to get away.
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On December 07 2012 08:17 rembrant wrote:Show nested quote +On December 07 2012 08:16 LOLItsRyann wrote:On December 07 2012 08:11 rembrant wrote:On December 07 2012 07:59 LOLItsRyann wrote:On December 07 2012 07:56 Insoleet wrote:The best way to use vipers to pull ultra in opponent army is to stack them with overlord before going. This way, overlord are doing damage buffers and you are pretty sure your vipers do not act like suicide machines  I would almost pay money to see your face droop after you test this out. What's better than sending your expensive tier 3 spellcaster on a suicide mission? Sending a dozen overlords along with him and supply blocking yourself. XD Watching Idra do it. Lol seriously?
Why not? I'd rather laugh at Idra doing it than do it myself. I fail to see the point you're missing :p
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On December 07 2012 08:23 LOLItsRyann wrote: Why not? I'd rather laugh at Idra doing it than do it myself. I fail to see the point you're missing :p
I think they're asking if Idra really did that or not.
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David Kim forced blizzard's hand by publishing these changes online even though they hadn't been implemented yet, and now blizz dev team is scrambling to get them finished and into production. DK, the Duke Nukem of SC2.
Always bet on DK \m/
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On December 07 2012 08:38 mikedebo wrote: David Kim forced blizzard's hand by publishing these changes online even though they hadn't been implemented yet, and now blizz dev team is scrambling to get them finished and into production. DK, the Duke Nukem of SC2.
Always bet on DK \m/
They've been implemented, we got to play for like 2 hours yesterday.
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Are these changes live? and is the server up?
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On December 07 2012 08:49 Scila wrote: Are these changes live? and is the server up?
Changes live, server dead, community mad.
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On December 07 2012 08:49 Harrad wrote:Show nested quote +On December 07 2012 08:49 Scila wrote: Are these changes live? and is the server up? Changes live, server dead, community mad.
Thanks. Guess I'll wait on my preorder for the beta key.
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