• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:29
CET 21:29
KST 05:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners8Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!33$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
5.0.15 Patch Balance Hotfix (2025-10-8) RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions BW General Discussion [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Should offensive tower rushing be viable in RTS games? Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1774 users

The next major balance patch - David Kim - Page 8

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 6 7 8 9 10 29 Next All
Naphal
Profile Joined December 2010
Germany2099 Posts
December 03 2012 21:47 GMT
#141
BC buff as well please!
Grapefruit
Profile Joined November 2010
Germany439 Posts
December 03 2012 21:51 GMT
#142
On December 04 2012 06:24 a176 wrote:
dear blizzard, please dont over-complicate the game.


Dear a176, please don't be serious about this post.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
Nomzter
Profile Joined March 2012
Sweden2802 Posts
December 03 2012 21:52 GMT
#143
YESYESYESYESYES

User was warned for this post
archonOOid
Profile Blog Joined March 2011
1983 Posts
December 03 2012 21:56 GMT
#144
If air and mech upgrades were combined it would ease the transition from mech>air and hopefully give BC's a chance?
I'm Quotable (IQ)
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
December 03 2012 21:57 GMT
#145
Finally good changes. These could change the game so hard, and in a good way!
Antylamon
Profile Joined March 2011
United States1981 Posts
December 03 2012 22:05 GMT
#146
On December 04 2012 06:56 archonOOid wrote:
If air and mech upgrades were combined it would ease the transition from mech>air and hopefully give BC's a chance?

I think "hopefully give BCs a chance" an overstatement of the BC's unviability.

SamsLiST
Profile Joined May 2011
Germany184 Posts
Last Edited: 2012-12-03 22:09:01
December 03 2012 22:07 GMT
#147
On December 04 2012 06:56 archonOOid wrote:
If air and mech upgrades were combined it would ease the transition from mech>air and hopefully give BC's a chance?


it actually makes any transition WAY easier since for example getting air atack upgrades as a Bio Terran is standard in all matchups at some point.
(vs colossi.vs mech in TvT, vs gglords...)

But now instead of basically only Vikings -all factory Units profit.

in wol a Terran playing Bio-tank vs Zerg often upgrades 3/3 Bio and 2/0 mech asap. after this patch he will react to gglords with 2+/0+ upgraded Vikings instead of 0/0

this is more than uge
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 03 2012 22:08 GMT
#148
On December 04 2012 06:56 archonOOid wrote:
If air and mech upgrades were combined it would ease the transition from mech>air and hopefully give BC's a chance?


To tell you the truth, I would like them to do this for some part of protoss as well. Nothing crazy, maybe just armor or something that would allow protoss to transfer between air and ground more naturally. Even if they discounted the air upgrades compared to ground, it would be majestic. They are not worth the same amount of resources.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Cereb
Profile Joined November 2011
Denmark3388 Posts
December 03 2012 22:08 GMT
#149
A speed buff to mutas? Wtf? Is that so they can fly faster into the widow mines??


No one is ever gonna make them when a whole group can disappear in matter of milliseconds to a few invisible mass AoE mass single target damage unit. Even if they wait for the overseer (which makes the speed pointless) they still don't even have the darn range to take on the mines.


They are basically the reason why I haven't been using my beta key at all :/


They kill multitasking and any kind of fast - all over the place - zerg play...


Would like to see them burried in the fires of hell where they come from! :p
"Until the very very top in almost anything, all that matters is how much work you put in. The only problem is most people can't work hard even at things they do enjoy, much less things they don't have a real passion for. -Greg "IdrA" Fields
Grapefruit
Profile Joined November 2010
Germany439 Posts
December 03 2012 22:09 GMT
#150
On December 04 2012 06:56 archonOOid wrote:
If air and mech upgrades were combined it would ease the transition from mech>air and hopefully give BC's a chance?


Not only would it make the transition easier, it would allow for completely new compositions. For example, on 3 bases you could constantly produce 2 BCs, 1 Banshee, 1 Thor and 6 Hellions/Hellbats at a time. That's nasty 2/2 push especially if you pull SCVs.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
moQbara
Profile Blog Joined January 2012
Romania76 Posts
December 03 2012 22:11 GMT
#151
Some part of protoss has it, it's something like "shields".
I am a noob
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 03 2012 22:11 GMT
#152
On December 04 2012 07:09 Grapefruit wrote:
Show nested quote +
On December 04 2012 06:56 archonOOid wrote:
If air and mech upgrades were combined it would ease the transition from mech>air and hopefully give BC's a chance?


Not only would it make the transition easier, it would allow for completely new compositions. For example, on 3 bases you could constantly produce 2 BCs, 1 Banshee, 1 Thor and 6 Hellions/Hellbats at a time. That's nasty 2/2 push especially if you pull SCVs.


BC's are actually a really good unit, it's just the transitioning into it. The unit themselves are good.
When I think of something else, something will go here
Rokevo
Profile Joined September 2009
Finland1033 Posts
December 03 2012 22:12 GMT
#153
Good stuff. Not a fan of the muta/medivac ideas but overall it looks good on paper, hope they can do a good job of implementing these changes.
Ramiz1989
Profile Joined July 2012
12124 Posts
December 03 2012 22:18 GMT
#154
On December 04 2012 06:15 zmansman17 wrote:
Show nested quote +
On December 04 2012 06:08 Jermstuddog wrote:
I keep looking and hoping that Blizzard pulls their heads out of their asses and fixes the game, but they're just too damned committed to their bullshit, gimmicky units.

-I like that they're playing with the Thor/Raven, but why the fuck do they want Bio to be viable for late-game Terran? That shit is not pretty, it's not cute, it takes away all the beautiful things that made BW terran so good. The simplest way I can put it is that even in WoL, mech is fine. The biggest problem facing mech in WoL is bio, nothing else. If bio is viable, mech will never be viable, end of story. Why can't Blizzard understand this simple principle?

-Medivac speed burst... I just... I don't even know where to begin... Fucking horrible idea.

-Tie Reapers to Widow Mines and be done with it. This makes them important all game long in all Terran MUs and allows them to keep on with their harassment stats and not be OP in straight-up fights while being an important part of every Terran game.

I think that's about it for Terran. Stop worrying about bio and start worrying about the Tank for fuck's sake.


-Hydra speed is nice, but it doesn't solve the problems with the unit. They need more range, or lower cost, or both.

-Muta/Ultra changes are nice. Would be happy to see core Zerg units become core again.

-Nerf the shit out of Fungal plz. Give back a useful version of NP, that spell was a LOT more interesting all along.

-Swarm Host, don't care.

At least Blizz seems to have an idea of how to make Zerg more interesting. Let's see if they don't fuck the race in the ass like they did back in WoL beta.

Void Ray - Make VR attack add a stacking -1 armor to the target being attacked instead of it's stupid damage bonus it currently has, then re-balance stats to be decent per-cost at straight-up fighting without the OP charged bullshit. Problem solved.

-Get rid of the Colossus, make the Tempest the new Colossus if you really want, but please, for the love of god, get rid of the Colossus, even if it's just on principle.

-I don't think DT has a problem with viability in late-game outside of cost, but that has been a complaint since day 1. DTs should be 150/100. Problem solved.


Overall, these notes make me sad for the future of the game.

Blizzard builds up these issues like they're hard things. This is all shit we've been complaining about since the beginning of the game. This shit is not new, it's not hard to see, it's fucking obvious.

Worse yet, Blizzard remains willfully ignorant to other glaring issues like the sucky state of the Siege Tank in TvP, Colossus, Force Field and Warp Gate in general, and the general lack of brilliance in MOST of the HotS units.

When pre-orders went up last month, I didn't buy HotS, and this is making me think I made the right choice.

I will pour a beer tonight for the Blizzard of olde. A homie like that deserves better than to have it's name smashed into the ground like we're seeing today.


I like your post for two reasons. 1) You are a zerg player that admits that fungal needs to be nerfed. 2) You observe that NP is a much more interesting spell than fungal and I agree with that assertion. That's one spell I honestly wish I saw more of...



Any "normal" person, Zerg or not, will tell you that Fungal is awfully designed spell, no question about that. And I am all for NP staying in the game, it is the only Infestor's spell that need good positioning and decision when to cast it, unlike Fungal and ITs that are just mindless spamming. But NP needs more love, 7 range is really bad, and you can't really do much. On the other hand, 9 range was OP, so maybe 8 range would be middle ground?
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
ref4
Profile Joined March 2012
2933 Posts
December 03 2012 22:18 GMT
#155
On December 04 2012 03:30 spbelky wrote:
Show nested quote +
On December 04 2012 03:26 MyFirstProbe wrote:
5. Tempest doesn't counter all late tech Zerg. We currently don't like how Zerg can't go Tier 3 units if Tempests are in play.


I don't get what he's trying to say here, does he say it's not a counter to all late tech zerg and he wants it to be just that, or does he not like that zerg can't go air with tempest in play, which I think is not true, but I'm not a game designer.


If you've played beta you would recognize that most zergs are hesitant to go BL or Ultra due to the ease with with Protoss can swap to Tempests and hard-counter both. DK is suggesting that they want to modify the Tempest so it isn't SO good against BOTH Ultralisk AND Broodlord.


hmmm where have I seen this before....?

inb4 Tempest = ghost version 2.0
Lomo
Profile Joined September 2010
Germany137 Posts
December 03 2012 22:19 GMT
#156
Viper change please ;P !
http://www.youtube.com/watch?v=8pOEvN9n9MI&feature=related
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
Last Edited: 2012-12-03 22:23:56
December 03 2012 22:23 GMT
#157
they forgot about a, the carrier micro b, that the corruptor is the most boring unit ever.
The heart's eternal vow
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2012-12-03 22:26:21
December 03 2012 22:25 GMT
#158
On December 04 2012 07:23 PVJ wrote:
they forgot about a, the carrier micro b, that the corruptor is the most boring unit ever.


Make Corruptor be able to transphorm into a squid on the ground !!! I mean, they are as exciting as a viking right ?
rly ?
SamsLiST
Profile Joined May 2011
Germany184 Posts
December 03 2012 22:30 GMT
#159
On December 04 2012 07:08 Plansix wrote:
Show nested quote +
On December 04 2012 06:56 archonOOid wrote:
If air and mech upgrades were combined it would ease the transition from mech>air and hopefully give BC's a chance?


To tell you the truth, I would like them to do this for some part of protoss as well. Nothing crazy, maybe just armor or something that would allow protoss to transfer between air and ground more naturally. Even if they discounted the air upgrades compared to ground, it would be majestic. They are not worth the same amount of resources.


yeah thay could at least share shield upgrades,..oh wait :D
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
December 03 2012 22:31 GMT
#160
I'm sitll a bit confused about the voidray, being able to charge or not? Why wouldn't you want the void ray to charge up?
Pokemon Master
Prev 1 6 7 8 9 10 29 Next All
Please log in or register to reply.
Live Events Refresh
LAN Event
18:00
Stellar Fest: Day 1
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
ComeBackTV 853
UrsaTVCanada550
IndyStarCraft 260
CranKy Ducklings241
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 268
IndyStarCraft 260
UpATreeSC 106
JuggernautJason71
Railgan 51
StarCraft: Brood War
Leta 175
Backho 53
sas.Sziky 47
Bale 7
League of Legends
Trikslyr52
Counter-Strike
ScreaM1227
pashabiceps989
byalli833
Heroes of the Storm
Liquid`Hasu372
Other Games
Grubby3270
qojqva1391
Beastyqt763
B2W.Neo444
Mlord418
shahzam399
fl0m379
ToD100
C9.Mang096
QueenE50
ViBE29
ZombieGrub28
OptimusSC210
Organizations
Counter-Strike
PGL146
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 44
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• intothetv
• IndyKCrew
• Kozan
StarCraft: Brood War
• HerbMon 17
• 80smullet 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4325
League of Legends
• Nemesis3619
• imaqtpie1883
• TFBlade1022
Other Games
• Shiphtur241
• tFFMrPink 12
Upcoming Events
Korean StarCraft League
6h 31m
CranKy Ducklings
13h 31m
IPSL
21h 31m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
21h 31m
BSL 21
23h 31m
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 2h
Sparkling Tuna Cup
1d 13h
WardiTV Korean Royale
1d 15h
IPSL
1d 21h
JDConan vs WIZARD
WolFix vs Cross
LAN Event
1d 21h
[ Show More ]
BSL 21
1d 23h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
2 days
Wardi Open
2 days
WardiTV Korean Royale
3 days
Replay Cast
4 days
Kung Fu Cup
4 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
5 days
RSL Revival
5 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
RSL Revival
6 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.