• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:07
CET 14:07
KST 22:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets3$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)15Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1825
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list? Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) $25,000 Streamerzone StarCraft Pro Series announced WardiTV Winter Cup
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
BW General Discussion [ASL21] Potential Map Candidates A cwal.gg Extension - Easily keep track of anyone Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Hubungi kami - Bank DBS The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1708 users

Balance Update #7 10/26/12 - Page 30

Forum Index > StarCraft 2 HotS
614 CommentsPost a Reply
Prev 1 28 29 30 31 Next All
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
October 28 2012 23:49 GMT
#581
Does anyone think that widow mines should have a tech lab requirement?
Freeborn
Profile Joined July 2010
Germany421 Posts
October 29 2012 00:00 GMT
#582
On October 29 2012 08:49 Xanbatou wrote:
Does anyone think that widow mines should have a tech lab requirement?


Yeah I actually expected that and was surprised when that was not the case.
DeCoup
Profile Joined September 2006
Australia1933 Posts
October 29 2012 03:40 GMT
#583
On October 29 2012 08:49 Xanbatou wrote:
Does anyone think that widow mines should have a tech lab requirement?

I was expecting this a few patches ago when you could toggle the missile fire and choose targets. I am happy with the direction they took instead to make counter micro so effective in exploiting their weaknesses.

Personally the only nerf I think needs to be considered at this stage is to prevent medivacs from picking them up.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
Last Edited: 2012-10-29 04:01:36
October 29 2012 03:47 GMT
#584
On October 28 2012 21:03 [F_]aths wrote:
Before you call Dustin Rocker a fool, please watch his 2011 lecture on Starcraft as an esport: http://www.gdcvault.com/play/1014488/The-Game-Design-of-STARCRAFT

Ah interesting. Never seen that before. So even back in 2005 when Blizzard started to develop Starcraft II they already did so with ESPORTS (back then largely a thing in Korea only) in mind. That's surprising, considering the shortcomings the game was shipped with in 2010. But I guess they got the core principles down, which gives hope for the future.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
Freeborn
Profile Joined July 2010
Germany421 Posts
Last Edited: 2012-10-29 04:24:25
October 29 2012 04:23 GMT
#585
On October 29 2012 12:47 Proseat wrote:
Show nested quote +
On October 28 2012 21:03 [F_]aths wrote:
Before you call Dustin Rocker a fool, please watch his 2011 lecture on Starcraft as an esport: http://www.gdcvault.com/play/1014488/The-Game-Design-of-STARCRAFT

Ah interesting. Never seen that before. So even back in 2005 when Blizzard started to develop Starcraft II they already did so with ESPORTS (back then largely a thing in Korea only) in mind. That's surprising, considering the shortcomings the game was shipped with in 2010. But I guess they got the core principles down, which gives hope for the future.


You know I think the main difference between SC1 and SC2 may be just that. With SC1 they just wanted to make a cool fun game with three distinctly different races and playstyles. Only after they did that they started balancing shit out and did not really succeed until brood war and maybe not even then. But it was fun.

With SC2 they started out with worrying about making units or abilities too strong and while trying to make SC2 different from SC2 also somehow lost the eye for the distinctness of the races.

But I feel like they want to go back to the Fun First directive now.
The oracle certainly seems like fun even though the 100 million zerg in HotS keep massacring me while I experiment with it -_-
Seriously does anybody play something else than zerg in HotS...?

Anyway I am excited for the next patch and balance changes.
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
October 29 2012 04:27 GMT
#586
On October 29 2012 12:40 DeCoup wrote:
Show nested quote +
On October 29 2012 08:49 Xanbatou wrote:
Does anyone think that widow mines should have a tech lab requirement?

I was expecting this a few patches ago when you could toggle the missile fire and choose targets. I am happy with the direction they took instead to make counter micro so effective in exploiting their weaknesses.

Personally the only nerf I think needs to be considered at this stage is to prevent medivacs from picking them up.


I dunno, I'm still very wary of how early they come out considering they are a cloaked unit. Having a tech lab requirement would at least delay them for a while. On second thought, what about an upgrade that cloaks them? Without the uprade they are visible but with the upgrade they are invisible?

You might argue that it basically makes them useless without the upgrade, but tanks are basically useless without the upgrade, but this sort of dynamic is present with many other units in all races.
arcHoniC
Profile Joined January 2011
United States141 Posts
October 29 2012 15:22 GMT
#587
Changed PvT All in

proxy stargate into void ray and oracle

oracle for bunkers and VR stalker for marine IM PUMPED
'Let's lock the doors and make these guys play all night!' - Tasteless
ThirdDegree
Profile Joined February 2011
United States329 Posts
October 29 2012 15:34 GMT
#588
I played with the new patch last night. In a PvZ, I went double stargate and got 4 oracles right away. Them plus a few phoenixes for lifts I sniped down the 3rd hatch before the zerg could do anything about it. Now granted, it's beta and everyone is more concerned with playing with the new toys than viable strategies, so I don't expect to be able to get out so many oracles so quickly and still be safe. That being said, I think getting 4-5 for late game PvZ could be pretty sick. Have them circumvent the zerg army and snipe down important tech structures. Could be cool
I am terrible
Maxyim
Profile Joined March 2012
430 Posts
Last Edited: 2012-10-29 17:35:38
October 29 2012 17:34 GMT
#589
On October 30 2012 00:22 arcHoniC wrote:
Changed PvT All in

proxy stargate into void ray and oracle

oracle for bunkers and VR stalker for marine IM PUMPED


Er, let's stay in perspective; the Oracle has not suddenly become a building-slayer. It would take 14 seconds to kill a bunker assuming no repairs, and only 4 seconds for the oracle itself to get torn apart by focus fire. You'd still be better off with 2 VRs for the purpose of an all-in as at least they can kill the marines. Proxy gate wins once 2+ fully-charged VRs are put into play against a terran build without a lot of early marines.
Berailfor
Profile Joined January 2012
441 Posts
October 29 2012 18:26 GMT
#590
On October 29 2012 05:07 AmericanPsycho wrote:
bring back oracle detection / mommacore energise, please blizzard!


I think detection on the mothership core is 1000x better. It means I can fully direct all my oracle energy to more important spells. And while energize wasn't the best idea. I liked one part about it, and that was how it created a new, much more thoughtful way to use chronoboost. As such I'd really like a change in the Protoss macro mechanic, even if it's not energize back. To me chronoboost isn't very significant or thoughtful on where the energy goes. Unlike the other races whose macro mechanics are essential for them to win games. Protoss can win games without using any chronoboost after their first couple on probes. When you could energize the nexus it allowed for some real chronoboost strategies and real thoughts about chronoboost allocation, which I liked a lot.
hugman
Profile Joined June 2009
Sweden4644 Posts
October 29 2012 18:50 GMT
#591
On October 30 2012 02:34 Maxyim wrote:
Show nested quote +
On October 30 2012 00:22 arcHoniC wrote:
Changed PvT All in

proxy stargate into void ray and oracle

oracle for bunkers and VR stalker for marine IM PUMPED


Er, let's stay in perspective; the Oracle has not suddenly become a building-slayer. It would take 14 seconds to kill a bunker assuming no repairs, and only 4 seconds for the oracle itself to get torn apart by focus fire. You'd still be better off with 2 VRs for the purpose of an all-in as at least they can kill the marines. Proxy gate wins once 2+ fully-charged VRs are put into play against a terran build without a lot of early marines.


Well, Time Warp = super easy VR kiting
Decendos
Profile Joined August 2011
Germany1341 Posts
October 29 2012 19:32 GMT
#592
AHAHAHAHA just played against FFE into 2 stargate oracle. it is beyond OP how fast a hatch dies. 5 oracles just killed everything in 20 sec and with their high hp and speed there is nothing you can do lol. its beyond broken :D
hugman
Profile Joined June 2009
Sweden4644 Posts
October 29 2012 19:42 GMT
#593
It dies about as fast as it does to the same amount of VRs. If they go double stargate you need to make a huge reaction as Zerg, in both HotS and WoL.
rpgalon
Profile Joined April 2011
Brazil1069 Posts
October 29 2012 21:30 GMT
#594
Now that MsC has a spell that grants detection, shouldn't the mothership give permanent detection? I mean, it even has 3 spotlights =D
badog
GARcher
Profile Joined October 2012
Canada294 Posts
October 29 2012 21:54 GMT
#595
On October 30 2012 02:34 Maxyim wrote:
Show nested quote +
On October 30 2012 00:22 arcHoniC wrote:
Changed PvT All in

proxy stargate into void ray and oracle

oracle for bunkers and VR stalker for marine IM PUMPED


Er, let's stay in perspective; the Oracle has not suddenly become a building-slayer. It would take 14 seconds to kill a bunker assuming no repairs, and only 4 seconds for the oracle itself to get torn apart by focus fire. You'd still be better off with 2 VRs for the purpose of an all-in as at least they can kill the marines. Proxy gate wins once 2+ fully-charged VRs are put into play against a terran build without a lot of early marines.


You need to uninstall the game if you are killing bunkers with Oracles.
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
GARcher
Profile Joined October 2012
Canada294 Posts
October 29 2012 21:57 GMT
#596
On October 30 2012 00:22 arcHoniC wrote:
Changed PvT All in

proxy stargate into void ray and oracle

oracle for bunkers and VR stalker for marine IM PUMPED


Good stutter steps will shut that down easily or buy enough time until a marauder comes out.
ZvZ is like a shitty apartment: Roaches and Fungal Growth everywhere.
osiris17
Profile Blog Joined September 2012
United States165 Posts
October 30 2012 01:54 GMT
#597
I actually liked entomb 10x better, but I guess I'm in the minority. This ability is just not interesting ..
Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponent's fate. - sun tzu
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
October 30 2012 02:04 GMT
#598
expected nerf; only one oracle can target a specific building at a time (so no oracle death squads sniping buildings together)
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2012-10-30 02:08:56
October 30 2012 02:08 GMT
#599
Here is a good video IPL posted previewing the patch in case people want visuals.

This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Laurens
Profile Joined September 2010
Belgium4553 Posts
October 30 2012 10:20 GMT
#600
On October 30 2012 06:57 GARcher wrote:
Show nested quote +
On October 30 2012 00:22 arcHoniC wrote:
Changed PvT All in

proxy stargate into void ray and oracle

oracle for bunkers and VR stalker for marine IM PUMPED


Good stutter steps will shut that down easily or buy enough time until a marauder comes out.


stutter step in timewarp hmm
Prev 1 28 29 30 31 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
12:00
Group C
Shameless vs GuMihoLIVE!
Shameless vs YoungYakov
Creator vs YoungYakov
Creator vs GuMiho
GuMiho vs YoungYakov
WardiTV717
TKL 116
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko256
TKL 116
StarCraft: Brood War
Horang2 2404
Shuttle 1666
Soma 639
Mini 578
BeSt 451
ZerO 438
Light 323
Snow 317
Hyun 263
hero 235
[ Show more ]
Last 212
Hyuk 192
Mong 191
Rush 168
Zeus 133
Barracks 81
Aegong 49
Sea.KH 46
Free 45
soO 44
JYJ 40
HiyA 35
GoRush 28
Yoon 23
scan(afreeca) 16
Bale 15
910 12
JulyZerg 11
Noble 10
Terrorterran 1
Dota 2
XcaliburYe130
ODPixel99
Counter-Strike
fl0m1449
olofmeister1422
x6flipin575
Super Smash Bros
Mew2King96
Other Games
singsing1812
Gorgc1603
B2W.Neo947
Pyrionflax289
crisheroes276
Sick145
XaKoH 113
hiko26
ZerO(Twitch)14
QueenE0
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HappyZerGling 92
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1584
• WagamamaTV444
League of Legends
• Jankos2715
• TFBlade922
• Stunt651
Upcoming Events
The PondCast
20h 53m
OSC
22h 53m
Jumy vs sebesdes
Nicoract vs GgMaChine
ReBellioN vs MaNa
Lemon vs TriGGeR
Gerald vs Cure
Creator vs SHIN
OSC
1d 22h
All Star Teams
2 days
INnoVation vs soO
Serral vs herO
Cure vs Solar
sOs vs Scarlett
Classic vs Clem
Reynor vs Maru
uThermal 2v2 Circuit
2 days
All Star Teams
3 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
3 days
OSC
3 days
Replay Cast
4 days
Wardi Open
4 days
[ Show More ]
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-13
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
SC2 All-Star Inv. 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.