• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:07
CEST 23:07
KST 06:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion Pros React To: SoulKey's 5-Peat Challenge
Tourneys
[ASL20] Ro16 Group D [ASL20] Ro16 Group C [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1245 users

HotS Balance Update #6 10/12/12 - Page 16

Forum Index > StarCraft 2 HotS
551 CommentsPost a Reply
Prev 1 14 15 16 17 18 28 Next All
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
Last Edited: 2012-10-13 11:55:21
October 13 2012 11:52 GMT
#301
On October 13 2012 18:34 Zvenn3n wrote:
"Spore Crawler
This unit no longer requires an Evolution Chamber."

The death of DT strats T_T I feel bad for InCa.


How is it the death of DT builds?

DT builds worked in SC1 and zergs could detect with normal overlords :p

On October 13 2012 20:29 Tomasy wrote:
cloaked banshees or DTs are big commitment and serve high risk - high reward mechanism.
Adding more detection ONLY becouse of widow mines is utterly stupid, nerf widow mines instead of changing whole game to make them fit...


I think it's better to leave the widow mines as they are and buff everything else. Makes it more exciting and doesn't lead to boring games.

WOL, as much as I love it, was ruined by the fact stuff was over nerfed in the beta, meaning nothing was super powerful and it ruined certain units, like the tank.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
October 13 2012 11:57 GMT
#302
On October 13 2012 20:20 Kevoras wrote:

Protoss loses its non-robo detection method....

so in other words, must build Robo first is back..

hmmm.. feel like a backward step.


It's ok, purify gives us detection,..........
zzzzzzZZZZZZzzzzzzzzzz
NukeD
Profile Joined October 2010
Croatia1612 Posts
October 13 2012 12:06 GMT
#303
On October 13 2012 18:54 rename wrote:
They should remove all the detection buffs, and just find a way to nerf the early game widow-mine like:
Regular widow-mine = nerfed version
Widow-mine with armory/techlab upgrade = its current form.



Regular Widow mine= doesnt have Unstable Payload upgrade and is a one time use mine only.
Widow mine with armory/techlab upgrade= upgrade gives Unstable Payload giving the mine abillity to rebuild itself after use.

Makes sense.
sorry for dem one liners
Fuchsteufelswild
Profile Joined October 2009
Australia2028 Posts
October 13 2012 12:18 GMT
#304
Viper
Viper acceleration has been increased from 2.125 to 3.
The radius of Blinding Cloud has increased from 1.5 to 2.

The only changes I see as good. I really don't like any of the others.
ZerO - FantaSy - Calm - Nal_rA - Jaedong - NaDa - EffOrt - Bisu - by.hero - StarDust - Welmu - Nerchio - Supernova - Solar - Squirtle - LosirA - Grubby - IntoTheRainbow - Golden... ~~~ Incredible Miracle and Woongjin Stars 화이팅!
Pocky52
Profile Joined November 2011
United States463 Posts
October 13 2012 12:41 GMT
#305
OMG Hallu!!!
Figgy
Profile Joined February 2011
Canada1788 Posts
Last Edited: 2012-10-13 13:03:39
October 13 2012 13:03 GMT
#306
On October 13 2012 05:55 Lactomar wrote:
Terran now has no cost efficient answer to the tempest. 300/150 for two vikings, 300/200 for a tempest. 1 tempest can take 2 vikings. What does does terran make to answer Tempest / Zealot now (assuming the protoss is clever enough to keep the tempests near cliffs and ridges)?


Cloaked Banshees.

Air base race ftw.

Also, you can produce 4 vikings well before that 2nd tempest every reaches you... it's dead in the water after it does minimal damage.

I'm sure pro players will be able to spot a tempest rush a mile away as well.
Bug Fixes Fixed an issue where, when facing a SlayerS terran, completing a hatchery would cause a medivac and 8 marines to randomly spawn nearby and attack it.
Henk
Profile Joined March 2012
Netherlands578 Posts
October 13 2012 13:23 GMT
#307
On October 13 2012 19:56 memcpy wrote:
Played a friend ZvP and he did proxy stargate tempest rush behind my mineral line. If you don't go 2 base spire vs that it's pretty much game over.


Or scouting it, perhaps? Proxy-all ins usually kill you unless you scouted or got lucky.
See.Blue
Profile Blog Joined October 2008
United States2673 Posts
October 13 2012 13:26 GMT
#308
I'd love to see something more outside the box with the oracle, give it a small AoE ability that when it hits a unit, allows hallucinations to do damage to them or something new
Crawdad
Profile Joined September 2012
614 Posts
October 13 2012 13:26 GMT
#309
The thing that is scaring me the most is that I no longer have trust in Blizzard. I used to believe that this game would be better than WoL, by the time of release. But if some of these changes go through at the end of beta, this game is going to be seriously flawed.
RavenLoud
Profile Joined March 2011
Canada1100 Posts
October 13 2012 13:39 GMT
#310
Did they just remove energize for sentries, hts and nexii just for another pathetic attempt to balance entomb....
one-one-one
Profile Joined November 2011
Sweden551 Posts
Last Edited: 2012-10-13 13:46:58
October 13 2012 13:46 GMT
#311
Free Hallucinations are gonna be mighty broken. They should have just decreased the cost / and or time for the upgrade.

Imagine all the troll strats you could do with this. 4 gate with mass hallucinations. 1 base colossus allin with 5 hallucinated colossi. Show an hallucinated void ray , then a hallucinate colossus and then attack with an tempest ...

Protoss scouting just got a lot better and this opens up yet another way to abuse blink stalkers in the early game.
It is even more hilarious that this was in response to "low level feedback".

They never cared that terran was severly underrepresented in WoLs lower leagues...
http://www.youtube.com/watch?feature=player_embedded&v=1BFY4R7IIP4#t=1710s
hpTheGreat
Profile Joined August 2010
United States173 Posts
October 13 2012 14:09 GMT
#312
Remove evo chamber requirement for spore crawler .....
Really Blizzard? Really? Pulled another "barracks requires a depot" change because you can't help yourself but give terran the most op fuckin openings in the game. In fact they are so broken you have to change something so fundamental as spore crawlers?
And wtf am I to do with spore crawlers versus mines anyways? You gave me nothing to fight back with, im still contained. All you did was make it so I don't just die to the first 2 mines. Thanks, I guess ...
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 13 2012 14:15 GMT
#313
One-one-one...on hallucation being broken, I don't that will be the case. You still need to scout protoss and know timings. If you are depending on seeing the army makeup to determine what they are doing that is too late and too ineffective.

A colossi has a build time of 75 seconds, robo bay has a build time of 65 seconds and robo facility costs 65 seconds. Any player worth his salt, knows 4gate + mass colossi is not a real army.

Plus...for all the cases in which hallucinations would be effective...quite often what the case is that forcefield is MORE effective so ironically enough a protoss player who masses sentries for fake battle units, will end up using forcefield STILL instead.

I do hope there are creative uses for this. Especially vs ranged units like siege tanks, colossi, spines, etc...forcefield loses its effectiveness and creating a bunch of fake zealots or stalkers to soak up damage might be a great strategy.

Sakray
Profile Blog Joined December 2008
France2198 Posts
October 13 2012 14:18 GMT
#314
Well I just realised that the new spore crawler stuff (ie. no need an evo) also almost killed any stargate opening in PvZ, because imo zerg players will start to automatically build some spores without even knowing what's coming (I mean, it's not a huge investment for them)
Blackknight232
Profile Joined July 2011
United States169 Posts
October 13 2012 14:20 GMT
#315
On October 13 2012 22:03 Figgy wrote:
Show nested quote +
On October 13 2012 05:55 Lactomar wrote:
Terran now has no cost efficient answer to the tempest. 300/150 for two vikings, 300/200 for a tempest. 1 tempest can take 2 vikings. What does does terran make to answer Tempest / Zealot now (assuming the protoss is clever enough to keep the tempests near cliffs and ridges)?


Cloaked Banshees.

Air base race ftw.

Also, you can produce 4 vikings well before that 2nd tempest every reaches you... it's dead in the water after it does minimal damage.

I'm sure pro players will be able to spot a tempest rush a mile away as well.

I have the super awesome answer and it's called PDD. Yes ravens pdd will negate tempest shots.
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
October 13 2012 14:30 GMT
#316
This entire expansion has just become laughably horrific. Words just cannot express my disappointment in Blizzard at this point.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
freetgy
Profile Joined November 2010
1720 Posts
October 13 2012 14:31 GMT
#317
no hallu research fuck yeah
Blacklizard
Profile Joined May 2007
United States1194 Posts
Last Edited: 2012-10-13 19:49:19
October 13 2012 14:34 GMT
#318
Tempest changes are hugely interesting. A true harassment unit? Or a new defensive unit? Not being obvious gives me hope. Can they be used like a siege tank to defend random pressure while defending and expanding? And if no pressure, harass?

Hallucination change sounds great. The more scouting is available, the worse map hackers will lose. And games become less coin-flippy. And does it make sentries not useless against widow mines (mines have always gone through forcefields even when they weren't missles)?

Losing reveal on Oracle is really really sad though. Gaining reveal on MSC's purify is good vs mines, but useless vs. super fast swarmhost rush. So still have to go observer vs swarmhosts... but maybe that rush has counters enough now due to MSC's normal attack.

Terribly sad about losing energize. I just wanted to see it used in clutch situations with sentries or high templar. Would much rather the old entomb with energize in the game... gives Protoss more things to do.

3 second burrow time on window mine seems reasonable. They actually die on offense sometimes now... wasn't the case before (stalker and queen low dps). Still, how is Protoss going to walk across the map with mines hitting observers? Seems like a major problem still. Is Blizzard telling P to rush Tempests for harass vs. Terran and avoid ground? Maybe with MSC early poke you see mines and adjust to robo immediately. Seems like twilight tech PvT [EDIT: for early game] is at it's weakest unless Halluc can somehow do enough vs mines.

Spore crawler change all because of the widow mine... if it wasn't for the new tempest I'd be crying fowl in a big way. As if air opening PvZ wasn't hard enough. But with the new tempest... 1 tempest + 4 phoenix harass good? All about the timing. Makes TvZ banshee all-ins harder. Not sure if that was necessary, but if widow mines stay the way they are I bet it will be.
InoyouS2
Profile Joined December 2011
1005 Posts
October 13 2012 14:40 GMT
#319
I love the halluc change; now that it isn't an upgrade, it can be used as a staple in Protoss play as opposed to a gimmick, as it was before.

Hellbat is an hilarious name, they are admitting that they are bringing back the firebat, which is cool.

I also think that now Protoss have hallucination that a LOT of the problems they once had with early-game pressure will be solved, and we'll be seeing a lot more interesting micro choices (generally if the enemy is rushing the Protoss they skip detection, which makes hallucination even stronger.
IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
Zaurus
Profile Joined October 2010
Singapore676 Posts
October 13 2012 14:43 GMT
#320
On October 13 2012 20:52 Qikz wrote:
Show nested quote +
On October 13 2012 18:34 Zvenn3n wrote:
"Spore Crawler
This unit no longer requires an Evolution Chamber."

The death of DT strats T_T I feel bad for InCa.


How is it the death of DT builds?

DT builds worked in SC1 and zergs could detect with normal overlords :p

Show nested quote +
On October 13 2012 20:29 Tomasy wrote:
cloaked banshees or DTs are big commitment and serve high risk - high reward mechanism.
Adding more detection ONLY becouse of widow mines is utterly stupid, nerf widow mines instead of changing whole game to make them fit...


I think it's better to leave the widow mines as they are and buff everything else. Makes it more exciting and doesn't lead to boring games.

WOL, as much as I love it, was ruined by the fact stuff was over nerfed in the beta, meaning nothing was super powerful and it ruined certain units, like the tank.


Did you watch BW PvZ? Do you know how slow overlord were and Toss can dominate air in the early game. Things are totally different now.
Prev 1 14 15 16 17 18 28 Next All
Please log in or register to reply.
Live Events Refresh
OSC
19:00
Mid Season Playoffs
Gerald vs ArTLIVE!
Solar vs goblin
Nicoract vs Cure
Spirit vs Percival
Cham vs TBD
ByuN vs Jumy
SteadfastSC1076
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 1076
ZombieGrub149
JuggernautJason94
Nathanias 25
Lillekanin 15
StarCraft: Brood War
Britney 19729
Rain 1595
Shuttle 519
ggaemo 32
Dota 2
NeuroSwarm116
Counter-Strike
apEX2443
fl0m1160
Stewie2K534
Heroes of the Storm
Liquid`Hasu518
Other Games
Grubby4263
summit1g3840
FrodaN1182
ToD255
ArmadaUGS167
Hui .130
C9.Mang0114
Trikslyr48
Kaelaris6
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 57
• davetesta18
• Reevou 1
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• FirePhoenix12
• Azhi_Dahaki7
• Pr0nogo 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21957
League of Legends
• imaqtpie903
Other Games
• Scarra847
• WagamamaTV251
• Shiphtur203
Upcoming Events
RSL Revival
12h 54m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
13h 54m
The PondCast
15h 54m
RSL Revival
1d 12h
Zoun vs Classic
Korean StarCraft League
2 days
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.