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HotS Balance Update #6 10/12/12 - Page 28

Forum Index > StarCraft 2 HotS
551 CommentsPost a Reply
Prev 1 26 27 28 All
Warpish
Profile Joined June 2011
834 Posts
October 16 2012 12:09 GMT
#541
Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit. A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.
therockmanxx
Profile Joined July 2010
Peru1174 Posts
Last Edited: 2012-10-16 15:19:39
October 16 2012 13:44 GMT
#542
If they are making a game with diferents mechanics and units
Why they wanna use the same strategy
They can have a heavy mechanical army with infantry support or the other way and balance it !
Tekken ProGamer
testthewest
Profile Joined October 2011
Germany274 Posts
October 16 2012 17:47 GMT
#543
On October 16 2012 21:09 Warpish wrote:
Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit. A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.



Isn't stim require part of the "bio feeling"? Or are Hellbats stim-able?
War is not about who is right, but who is left.
Ry2D2
Profile Blog Joined June 2012
United States429 Posts
October 16 2012 21:55 GMT
#544
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
Why did they remove energize? Seemed like a fun and balanced concept to me.
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place? *facepalm*
Good Tempest changes though. Carry on.
archon256
Profile Joined August 2010
United States363 Posts
Last Edited: 2012-10-16 22:25:46
October 16 2012 22:19 GMT
#545
On October 16 2012 21:09 Warpish wrote:
Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit.

Firebats can't transform.
Firebats come from the same building that Marines do.
Firebats can stim.
Firebats share upgrades with Marines, not tanks.
Firebats are not Hellbats.

Just because they're both units that can be healed by Medivacs and have AoE fire attacks doesn't mean they're the same unit.

On October 16 2012 21:09 Warpish wrote:
A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.

Come now, surely you see that there are plenty of illogical things in SC2 (and SC1 for that matter).
Are you going to argue that SCVs should no longer be heal-able by Medivacs too?

On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.

I kinda agree, but as you say, a capable Zerg would already have evo chambers out against cloaked rushes. This change won't affect a thing at the pro level for those builds, and I daresay it won't matter much in most of the higher leagues.

On October 17 2012 06:55 Ry2D2 wrote:
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place?

See my above points.

p.s. Why are people so giddy about Firebats anyway? From what I recall the only time they'd be seen in BW games was when doing an early bust of a Zerg's sunken colony wall, and far from a staple unit in pro games. But from the responses it sounds like the "Hellbat" is a crime against a much-loved ol' favorite.
"The troupe is ready, the stage is set. I come to dance, the dance of death"
Ramiz1989
Profile Joined July 2012
12124 Posts
October 17 2012 07:54 GMT
#546
On October 17 2012 07:19 archon256 wrote:
Show nested quote +
On October 16 2012 21:09 Warpish wrote:
Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit.

Firebats can't transform.
Firebats come from the same building that Marines do.
Firebats can stim.
Firebats share upgrades with Marines, not tanks.
Firebats are not Hellbats.

Just because they're both units that can be healed by Medivacs and have AoE fire attacks doesn't mean they're the same unit.

Show nested quote +
On October 16 2012 21:09 Warpish wrote:
A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.

Come now, surely you see that there are plenty of illogical things in SC2 (and SC1 for that matter).
Are you going to argue that SCVs should no longer be heal-able by Medivacs too?

Show nested quote +
On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.

I kinda agree, but as you say, a capable Zerg would already have evo chambers out against cloaked rushes. This change won't affect a thing at the pro level for those builds, and I daresay it won't matter much in most of the higher leagues.

Show nested quote +
On October 17 2012 06:55 Ry2D2 wrote:
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place?

See my above points.

p.s. Why are people so giddy about Firebats anyway? From what I recall the only time they'd be seen in BW games was when doing an early bust of a Zerg's sunken colony wall, and far from a staple unit in pro games. But from the responses it sounds like the "Hellbat" is a crime against a much-loved ol' favorite.

Completely agree with everything. It is funny that people actually whines about some things that don't make any sense, but ignore the others, and they are "fine". Hypocrisy at its best.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 17 2012 07:59 GMT
#547
On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
Why did they remove energize? Seemed like a fun and balanced concept to me.
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place? *facepalm*
Good Tempest changes though. Carry on.

You would think of overlords all had detection like bw that cloak rushes would be pointless right? Wasn't that way at all and probably won't be pointless either with this change.
When I think of something else, something will go here
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-10-17 08:09:05
October 17 2012 08:07 GMT
#548
On October 17 2012 16:59 blade55555 wrote:
Show nested quote +
On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
Why did they remove energize? Seemed like a fun and balanced concept to me.
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place? *facepalm*
Good Tempest changes though. Carry on.

You would think of overlords all had detection like bw that cloak rushes would be pointless right? Wasn't that way at all and probably won't be pointless either with this change.


There were no Banshees in BW. Rushing cloaked Wraiths isn't the same.

For , they had the Corsair which was much better at killing/zoning Overlords than Phoenixes. AKA Corsair/DT. Phoenix/DT isn't nearly as good even when Overlords don't come with free detection.

Not really comparable situations.
MMA: The true King of Wings
Zaurus
Profile Joined October 2010
Singapore676 Posts
October 17 2012 08:13 GMT
#549
On October 17 2012 17:07 SarcasmMonster wrote:
Show nested quote +
On October 17 2012 16:59 blade55555 wrote:
On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
Why did they remove energize? Seemed like a fun and balanced concept to me.
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place? *facepalm*
Good Tempest changes though. Carry on.

You would think of overlords all had detection like bw that cloak rushes would be pointless right? Wasn't that way at all and probably won't be pointless either with this change.


There were no Banshees in BW. Rushing cloaked Wraiths isn't the same.

For , they had the Corsair which was much better at killing/zoning Overlords than Phoenixes. AKA Corsair/DT. Phoenix/DT isn't nearly as good even when Overlords don't come with free detection.

Not really comparable situations.


It will be as powerful if Toss can defend with a reaver and a few cannons.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 17 2012 21:23 GMT
#550
Are we going to get blue posts today or did we scare them too much with all the QQ today
MMA: The true King of Wings
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 19 2012 01:15 GMT
#551
StarCraft is not doomed. We quite love the game! We are working hard on Swarm and certainly keeping an eye on all community feedback. StarCraft has a long life ahead of its self.

This coming week you will be hearing from us a great deal on new features coming to the Swarm beta, and will soon be talking a great deal more about the coming Global Finals for the World Championship Series in Shanghai, China on Nov. 17-18.

What are you all enjoying most about the game and the scene these days? GSL finals this weekend anyone?


-Cloaken, Community Manager

Wonder if there'll be any unannounced features.
MMA: The true King of Wings
phiobos
Profile Joined September 2012
China5 Posts
October 19 2012 07:01 GMT
#552
Battle Hellion
This unit has been renamed to “Hellbat.”

This is the greatest change in the history of sc2
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