• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:32
CEST 12:32
KST 19:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down4ISSL (IntoTheTV x SOOP SC2 League): Premier3Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League51Weekly Cups (October 5-11): Farewell to 5.0.164
StarCraft 2
General
Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
SCHNAIL now supports Remastered Do we even care about balance? BW General Discussion Rollback Netcode in Brood War SOOP Announces New Women's Monthly Tournament
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group Stage [ASL22] Grand Finals [Women's StarCraft] Tier 8 CK 2026-10-20
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8662 users

HotS Balance Update #6 10/12/12 - Page 28

Forum Index > StarCraft 2 HotS
551 CommentsPost a Reply
Prev 1 26 27 28 All
Warpish
Profile Joined June 2011
834 Posts
October 16 2012 12:09 GMT
#541
Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit. A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.
therockmanxx
Profile Joined July 2010
Peru1174 Posts
Last Edited: 2012-10-16 15:19:39
October 16 2012 13:44 GMT
#542
If they are making a game with diferents mechanics and units
Why they wanna use the same strategy
They can have a heavy mechanical army with infantry support or the other way and balance it !
Tekken ProGamer
testthewest
Profile Joined October 2011
Germany274 Posts
October 16 2012 17:47 GMT
#543
On October 16 2012 21:09 Warpish wrote:
Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit. A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.



Isn't stim require part of the "bio feeling"? Or are Hellbats stim-able?
War is not about who is right, but who is left.
Ry2D2
Profile Blog Joined June 2012
United States429 Posts
October 16 2012 21:55 GMT
#544
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
Why did they remove energize? Seemed like a fun and balanced concept to me.
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place? *facepalm*
Good Tempest changes though. Carry on.
archon256
Profile Joined August 2010
United States363 Posts
Last Edited: 2012-10-16 22:25:46
October 16 2012 22:19 GMT
#545
On October 16 2012 21:09 Warpish wrote:
Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit.

Firebats can't transform.
Firebats come from the same building that Marines do.
Firebats can stim.
Firebats share upgrades with Marines, not tanks.
Firebats are not Hellbats.

Just because they're both units that can be healed by Medivacs and have AoE fire attacks doesn't mean they're the same unit.

On October 16 2012 21:09 Warpish wrote:
A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.

Come now, surely you see that there are plenty of illogical things in SC2 (and SC1 for that matter).
Are you going to argue that SCVs should no longer be heal-able by Medivacs too?

On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.

I kinda agree, but as you say, a capable Zerg would already have evo chambers out against cloaked rushes. This change won't affect a thing at the pro level for those builds, and I daresay it won't matter much in most of the higher leagues.

On October 17 2012 06:55 Ry2D2 wrote:
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place?

See my above points.

p.s. Why are people so giddy about Firebats anyway? From what I recall the only time they'd be seen in BW games was when doing an early bust of a Zerg's sunken colony wall, and far from a staple unit in pro games. But from the responses it sounds like the "Hellbat" is a crime against a much-loved ol' favorite.
"The troupe is ready, the stage is set. I come to dance, the dance of death"
Ramiz1989
Profile Joined July 2012
12124 Posts
October 17 2012 07:54 GMT
#546
On October 17 2012 07:19 archon256 wrote:
Show nested quote +
On October 16 2012 21:09 Warpish wrote:
Blizzard don't be afraid to bring the Firebat to HotS. The Hellbat or whatever you want to call it is not a mech unit. It plays just like a bio unit.

Firebats can't transform.
Firebats come from the same building that Marines do.
Firebats can stim.
Firebats share upgrades with Marines, not tanks.
Firebats are not Hellbats.

Just because they're both units that can be healed by Medivacs and have AoE fire attacks doesn't mean they're the same unit.

Show nested quote +
On October 16 2012 21:09 Warpish wrote:
A Medevac can heal an Hellbat but not an Hellion, there's absolutely no logic to this.

Come now, surely you see that there are plenty of illogical things in SC2 (and SC1 for that matter).
Are you going to argue that SCVs should no longer be heal-able by Medivacs too?

Show nested quote +
On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.

I kinda agree, but as you say, a capable Zerg would already have evo chambers out against cloaked rushes. This change won't affect a thing at the pro level for those builds, and I daresay it won't matter much in most of the higher leagues.

Show nested quote +
On October 17 2012 06:55 Ry2D2 wrote:
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place?

See my above points.

p.s. Why are people so giddy about Firebats anyway? From what I recall the only time they'd be seen in BW games was when doing an early bust of a Zerg's sunken colony wall, and far from a staple unit in pro games. But from the responses it sounds like the "Hellbat" is a crime against a much-loved ol' favorite.

Completely agree with everything. It is funny that people actually whines about some things that don't make any sense, but ignore the others, and they are "fine". Hypocrisy at its best.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
blade55555
Profile Blog Joined March 2009
United States17423 Posts
October 17 2012 07:59 GMT
#547
On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
Why did they remove energize? Seemed like a fun and balanced concept to me.
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place? *facepalm*
Good Tempest changes though. Carry on.

You would think of overlords all had detection like bw that cloak rushes would be pointless right? Wasn't that way at all and probably won't be pointless either with this change.
When I think of something else, something will go here
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-10-17 08:09:05
October 17 2012 08:07 GMT
#548
On October 17 2012 16:59 blade55555 wrote:
Show nested quote +
On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
Why did they remove energize? Seemed like a fun and balanced concept to me.
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place? *facepalm*
Good Tempest changes though. Carry on.

You would think of overlords all had detection like bw that cloak rushes would be pointless right? Wasn't that way at all and probably won't be pointless either with this change.


There were no Banshees in BW. Rushing cloaked Wraiths isn't the same.

For , they had the Corsair which was much better at killing/zoning Overlords than Phoenixes. AKA Corsair/DT. Phoenix/DT isn't nearly as good even when Overlords don't come with free detection.

Not really comparable situations.
MMA: The true King of Wings
Zaurus
Profile Joined October 2010
Singapore676 Posts
October 17 2012 08:13 GMT
#549
On October 17 2012 17:07 SarcasmMonster wrote:
Show nested quote +
On October 17 2012 16:59 blade55555 wrote:
On October 17 2012 06:55 Ry2D2 wrote:
Why do they remove evo chamber requirement? Capable zerg players should be capable of making an evo chamber before spore crawlers just like protosses need forge before cannon and terrans need Ebay before turrets. It's like all harass cloak rushes vZ are pointless now.
Why did they remove energize? Seemed like a fun and balanced concept to me.
Why call the battle hellion a hellbat? If you want a firebat in the game blizzard why would you remove it in the first place? *facepalm*
Good Tempest changes though. Carry on.

You would think of overlords all had detection like bw that cloak rushes would be pointless right? Wasn't that way at all and probably won't be pointless either with this change.


There were no Banshees in BW. Rushing cloaked Wraiths isn't the same.

For , they had the Corsair which was much better at killing/zoning Overlords than Phoenixes. AKA Corsair/DT. Phoenix/DT isn't nearly as good even when Overlords don't come with free detection.

Not really comparable situations.


It will be as powerful if Toss can defend with a reaver and a few cannons.
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 17 2012 21:23 GMT
#550
Are we going to get blue posts today or did we scare them too much with all the QQ today
MMA: The true King of Wings
SarcasmMonster
Profile Joined October 2011
3136 Posts
October 19 2012 01:15 GMT
#551
StarCraft is not doomed. We quite love the game! We are working hard on Swarm and certainly keeping an eye on all community feedback. StarCraft has a long life ahead of its self.

This coming week you will be hearing from us a great deal on new features coming to the Swarm beta, and will soon be talking a great deal more about the coming Global Finals for the World Championship Series in Shanghai, China on Nov. 17-18.

What are you all enjoying most about the game and the scene these days? GSL finals this weekend anyone?


-Cloaken, Community Manager

Wonder if there'll be any unannounced features.
MMA: The true King of Wings
phiobos
Profile Joined September 2012
China5 Posts
October 19 2012 07:01 GMT
#552
Battle Hellion
This unit has been renamed to “Hellbat.”

This is the greatest change in the history of sc2
Prev 1 26 27 28 All
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 114
CranKy Ducklings32
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 0
StarCraft: Brood War
Bisu 1217
Jaedong 520
Horang2 438
Leta 344
Soma 311
Barracks 248
Soulkey 223
Hyuk 213
Larva 190
BeSt 162
[ Show more ]
Rush 91
Sexy 88
EffOrt 78
Last 68
Mind 64
Mini 63
Pusan 62
Light 48
NotJumperer 43
ZerO 40
Aegong 37
ToSsGirL 36
Hm[arnc] 32
Free 29
sorry 29
Hyun 28
Bale 25
hero 24
sSak 17
Sacsri 14
Shine 12
Terrorterran 12
Dota 2
XcaliburYe132
canceldota46
Counter-Strike
olofmeister1124
pashabiceps838
allub351
dupreeh293
gobbtv139
kRYSTAL_78
Other Games
singsing1223
byalli219
crisheroes211
Pyrionflax202
DeMusliM57
ZerO(Twitch)6
Organizations
Other Games
gamesdonequick446
[ Show 14 non-featured ]
StarCraft 2
• maralekos14
• CranKy Ducklings SOOP8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2223
League of Legends
• Jankos1233
Other Games
• WagamamaTV181
Upcoming Events
Kung Fu Cup
28m
IntoTheTV X SOOP
1d
Reynor vs Zoun
Neeb vs Rogue
FEL
2 days
Patches Events
3 days
AI Arena Tournament
3 days
FEL
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
WardiTV Weekly
5 days
IntoTheTV X SOOP
6 days
ByuN vs Lambo
MaxPax vs Bunny
[ Show More ]
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.