On September 13 2012 18:27 Big J wrote:
I have to disagree with your reasoning:
Banelings that follow locusts doesn't sound like a too good idea, as the locusts will inevitably block the pathing of the faster units (if you have many locusts that is).
Lings are great tanks (vs singlefire units). They are one of the best HP/cost units in the game.
Hydras don't provide good dps. 14.5 singlefire vs everything is not good. It just doesn't suck.
Not sure if it really matters if the locusts balancing should focus more on damage or HP, as long as they have short range and sending them doesn't cost something extra, they will be used for tanking.
I have to disagree with your reasoning:
Banelings that follow locusts doesn't sound like a too good idea, as the locusts will inevitably block the pathing of the faster units (if you have many locusts that is).
Lings are great tanks (vs singlefire units). They are one of the best HP/cost units in the game.
Hydras don't provide good dps. 14.5 singlefire vs everything is not good. It just doesn't suck.
Not sure if it really matters if the locusts balancing should focus more on damage or HP, as long as they have short range and sending them doesn't cost something extra, they will be used for tanking.
Banelings that follow locusts don't get shot down at 13 range. That's the idea. Getting them to range 5 before they take even a single hit, sure sounds like a good trade for having their pathing blocked for a bit.