• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:43
CET 13:43
KST 21:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2?
Tourneys
$5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Recommended FPV games (post-KeSPA) BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread How Does UI/UX Design Influence User Trust? Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2057 users

[HOTS] Nydus Worm Changes - Page 2

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 All
ULuMuGuLu
Profile Blog Joined September 2010
190 Posts
September 12 2012 11:43 GMT
#21
On September 07 2012 09:33 obsid wrote:
As far as I am aware all the nydus worm changes are not in beta yet (still being worked on inhouse).


Dude stop spreading bullsh** o.O where is your glorious information coming from?!!??! from hell???

THey dont work on any Nydus Worm inhouse. The Nydus changes they talked about half a year ago won't make it into multiplayer (same as the replicant). It was an idea but didnt make it into the game. The only place you will see em probably is the single-player campaign (the place all units that dont made it into the game because of balance issues land in - see WoL campaign, for example the diamond back).

If you wanna check them out before the game comes out you can make a custom map in the map editor where you can build any units (from single-player too).
Ramiz1989
Profile Joined July 2012
12124 Posts
September 12 2012 12:32 GMT
#22
On September 12 2012 20:43 ULuMuGuLu wrote:
Show nested quote +
On September 07 2012 09:33 obsid wrote:
As far as I am aware all the nydus worm changes are not in beta yet (still being worked on inhouse).


Dude stop spreading bullsh** o.O where is your glorious information coming from?!!??! from hell???

THey dont work on any Nydus Worm inhouse. The Nydus changes they talked about half a year ago won't make it into multiplayer (same as the replicant). It was an idea but didnt make it into the game. The only place you will see em probably is the single-player campaign (the place all units that dont made it into the game because of balance issues land in - see WoL campaign, for example the diamond back).

If you wanna check them out before the game comes out you can make a custom map in the map editor where you can build any units (from single-player too).

No, you can't make every unit from Single Player, there are a tons of Zerg evolutions for Single Player that are not in the game, but Worms are just because they were thinking about adding them into MP.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Ballistixz
Profile Joined January 2010
United States1269 Posts
September 12 2012 20:46 GMT
#23
On September 12 2012 12:28 juicyjames wrote:
Not sure if this deserved a new thread, but Dustin Browder chimed in on the destiny of the new Nydus Worms and said they have no plans on implementing them at the moment.

http://us.battle.net/sc2/en/forum/topic/6551205085

Show nested quote +
The Nydus Worm changes we had in mind before the beta began were causing us a large number of balance problems.

We are not planning on putting in anything new for the Zerg at this time. With all the new stuff the Zerg have in the expansion we think the Zerg have plenty of new strategic options to keep the game fresh. Like all design decisions we reserve the right to be wrong, and change our minds later. For now I would encourage you to evaluate the Zerg with what they have in the Beta today and give us feedback based on what you are seeing now.


they let a unit like warhound in the game (and lets face it, terran doesn't need anything new aside from maybe 1 unit and never did. the new mech units is just overkill for them and units like battle hellion and widow mines are pure gimmick units where as the warhound is just vastly overpowered.) but they leave out changes to one of the most neglected unit in the game? there should be no argument on the fact that nydus worms need some attention right now.

i really worry about blizzards thought process when it comes to game balance. nydus worm=TONS of new and cute strategies that promotes multitasking and it gets cut. warhound = gigantic and overpowered A move unit and it gets through testing phase.
Qikz
Profile Blog Joined November 2009
United Kingdom12024 Posts
Last Edited: 2012-09-12 20:49:44
September 12 2012 20:49 GMT
#24
On September 13 2012 05:46 Ballistixz wrote:
Show nested quote +
On September 12 2012 12:28 juicyjames wrote:
Not sure if this deserved a new thread, but Dustin Browder chimed in on the destiny of the new Nydus Worms and said they have no plans on implementing them at the moment.

http://us.battle.net/sc2/en/forum/topic/6551205085

The Nydus Worm changes we had in mind before the beta began were causing us a large number of balance problems.

We are not planning on putting in anything new for the Zerg at this time. With all the new stuff the Zerg have in the expansion we think the Zerg have plenty of new strategic options to keep the game fresh. Like all design decisions we reserve the right to be wrong, and change our minds later. For now I would encourage you to evaluate the Zerg with what they have in the Beta today and give us feedback based on what you are seeing now.


they let a unit like warhound in the game (and lets face it, terran doesn't need anything new aside from maybe 1 unit and never did. the new mech units is just overkill for them and units like battle hellion and widow mines are pure gimmick units where as the warhound is just vastly overpowered.) but they leave out changes to one of the most neglected unit in the game? there should be no argument on the fact that nydus worms need some attention right now.

i really worry about blizzards thought process when it comes to game balance. nydus worm=TONS of new and cute strategies that promotes multitasking and it gets cut. warhound = gigantic and overpowered A move unit and it gets through testing phase.



No offense, but why is the battle hellion a gimmick? It's to actually make mech more viable as zealots just rip through Hellions with the help of your own tank splash.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
ULuMuGuLu
Profile Blog Joined September 2010
190 Posts
September 12 2012 21:05 GMT
#25
On September 12 2012 21:32 Ramiz1989 wrote:
Show nested quote +
On September 12 2012 20:43 ULuMuGuLu wrote:
On September 07 2012 09:33 obsid wrote:
As far as I am aware all the nydus worm changes are not in beta yet (still being worked on inhouse).


Dude stop spreading bullsh** o.O where is your glorious information coming from?!!??! from hell???

THey dont work on any Nydus Worm inhouse. The Nydus changes they talked about half a year ago won't make it into multiplayer (same as the replicant). It was an idea but didnt make it into the game. The only place you will see em probably is the single-player campaign (the place all units that dont made it into the game because of balance issues land in - see WoL campaign, for example the diamond back).

If you wanna check them out before the game comes out you can make a custom map in the map editor where you can build any units (from single-player too).

No, you can't make every unit from Single Player, there are a tons of Zerg evolutions for Single Player that are not in the game, but Worms are just because they were thinking about adding them into MP.
So... where is my Protoss replicant then? It was even announced as a Multiplayer Unit in trailers... honestly your Theory is not very solid :-P :-) just wanted to point that out dude :-P
Ballistixz
Profile Joined January 2010
United States1269 Posts
Last Edited: 2012-09-12 21:09:03
September 12 2012 21:07 GMT
#26
On September 13 2012 05:49 Qikz wrote:
Show nested quote +
On September 13 2012 05:46 Ballistixz wrote:
On September 12 2012 12:28 juicyjames wrote:
Not sure if this deserved a new thread, but Dustin Browder chimed in on the destiny of the new Nydus Worms and said they have no plans on implementing them at the moment.

http://us.battle.net/sc2/en/forum/topic/6551205085

The Nydus Worm changes we had in mind before the beta began were causing us a large number of balance problems.

We are not planning on putting in anything new for the Zerg at this time. With all the new stuff the Zerg have in the expansion we think the Zerg have plenty of new strategic options to keep the game fresh. Like all design decisions we reserve the right to be wrong, and change our minds later. For now I would encourage you to evaluate the Zerg with what they have in the Beta today and give us feedback based on what you are seeing now.


they let a unit like warhound in the game (and lets face it, terran doesn't need anything new aside from maybe 1 unit and never did. the new mech units is just overkill for them and units like battle hellion and widow mines are pure gimmick units where as the warhound is just vastly overpowered.) but they leave out changes to one of the most neglected unit in the game? there should be no argument on the fact that nydus worms need some attention right now.

i really worry about blizzards thought process when it comes to game balance. nydus worm=TONS of new and cute strategies that promotes multitasking and it gets cut. warhound = gigantic and overpowered A move unit and it gets through testing phase.



No offense, but why is the battle hellion a gimmick? It's to actually make mech more viable as zealots just rip through Hellions with the help of your own tank splash.


there is a difference between viable and overpowered. why make an entire race useless just to make 1 build viable? protoss cant do much of anything against mech now because zealots get roasted in like 2 seconds and warhounds clean up everything else. siege tanks are not eve made or needed in the current mech builds for hots because of how mobile warhounds and battle hellion comps are.
wcr.4fun
Profile Joined April 2012
Belgium686 Posts
Last Edited: 2012-09-12 21:17:46
September 12 2012 21:16 GMT
#27
Because the battle hellion is actually pretty bad imo. It's got a quick harrassing function like the vulture, but then all of the sudden you can also turn it into tank mode with terrible, terrible damage. Mines, stronger tanks, 'goliath' and 'hellion/vulture' should be enough to take on zealots. But right now the mine is worthless, tanks are weak and the war hound is so strong that you don't even need tanks and on top of that, your quick, agile harrasser can turn into the terminator.

And it also has a pretty ugly model. We aren't playing transformers; revenge of the tanks (the wrong kind) or some shit.
nerak
Profile Blog Joined September 2011
Brazil256 Posts
September 12 2012 21:33 GMT
#28

No, you can't make every unit from Single Player, there are a tons of Zerg evolutions for Single Player that are not in the game, but Worms are just because they were thinking about adding them into MP.


What about the 2 alternate Swarm Host icons? They will definetively only exist in the campaign, yet there is information about them in the Beta.

The difference, of course, is that in the Worms' case, the actual units are also in the Beta. Don't know man. This still doesn't mean anything. They could have left them there just to appease the curious; or maybe they decided to scrap them only recently. But I admit there's a chance they're not 100% sure about removing it.
"I am smiling" - Marauder Dynamite
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 12 2012 21:50 GMT
#29
I think those 2 nydus types will be a green and purple tech paths in Zerg campaign.

Green is all about infestation and toxic damage, when purple is a more agressive style with damage and assault prior. Just look at Roaches. The green one, as we know, is a Roach with high regen under ground, when Purple roach is a life-leecher.

Or Swarm Hosts. The green one looks like greeny eggs, that will probably catch out locusts, when Purple one is a more agressive type - instead eggs we have spines, like Lurker.

I think something similar will be with Nyduses. The green will be a Creep Tower, that will spread more creep. When the purple will atack buildings instead.
Ramiz1989
Profile Joined July 2012
12124 Posts
Last Edited: 2012-09-12 22:21:22
September 12 2012 22:20 GMT
#30
On September 13 2012 06:05 ULuMuGuLu wrote:
Show nested quote +
On September 12 2012 21:32 Ramiz1989 wrote:
On September 12 2012 20:43 ULuMuGuLu wrote:
On September 07 2012 09:33 obsid wrote:
As far as I am aware all the nydus worm changes are not in beta yet (still being worked on inhouse).


Dude stop spreading bullsh** o.O where is your glorious information coming from?!!??! from hell???

THey dont work on any Nydus Worm inhouse. The Nydus changes they talked about half a year ago won't make it into multiplayer (same as the replicant). It was an idea but didnt make it into the game. The only place you will see em probably is the single-player campaign (the place all units that dont made it into the game because of balance issues land in - see WoL campaign, for example the diamond back).

If you wanna check them out before the game comes out you can make a custom map in the map editor where you can build any units (from single-player too).

No, you can't make every unit from Single Player, there are a tons of Zerg evolutions for Single Player that are not in the game, but Worms are just because they were thinking about adding them into MP.
So... where is my Protoss replicant then? It was even announced as a Multiplayer Unit in trailers... honestly your Theory is not very solid :-P :-) just wanted to point that out dude :-P

My theory is actually the truth, Replicant isn't in Single player because it won't be in the Single Player... It is pretty simple.

On September 13 2012 06:33 nerak wrote:
Show nested quote +

No, you can't make every unit from Single Player, there are a tons of Zerg evolutions for Single Player that are not in the game, but Worms are just because they were thinking about adding them into MP.


What about the 2 alternate Swarm Host icons? They will definetively only exist in the campaign, yet there is information about them in the Beta.

The difference, of course, is that in the Worms' case, the actual units are also in the Beta. Don't know man. This still doesn't mean anything. They could have left them there just to appease the curious; or maybe they decided to scrap them only recently. But I admit there's a chance they're not 100% sure about removing it.

They have actually said on their forums that they don't plan on adding new Zerg units, nor Nyduses, so in the end, they will be SP only.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
September 13 2012 00:31 GMT
#31
Very sad to hear this. Was looking forward to this the most for Zerg.
FeyFey
Profile Joined September 2010
Germany10114 Posts
September 13 2012 01:24 GMT
#32
ah glad they stopped this stuff with multiple worms, would have never worked out anyway balancewise. (either to strong or to weak *stares over to WoL nydus*). They could change the Network unload time though. The network can just be build on creep, so it is purely defensive having it unload faster would be something to help zerg defend far away bases.
Oh and maybe tell everyone to not enter first with lings.
Slago
Profile Joined August 2010
Canada726 Posts
September 13 2012 02:29 GMT
#33
new nydus worms look pretty F-ing cool
I came here to kick ass and chew bubble gum and I'm all out of... ah forget it
emc
Profile Joined September 2010
United States3088 Posts
September 13 2012 02:43 GMT
#34
worms might be in MP, for now they aren't, but I hope they are balanced and put in, I REALLY want a creep highway!
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 13 2012 17:36 GMT
#35
Even if they can't fit both in (because of balance), they should at least include the creep version.
MMA: The true King of Wings
ZenZombie
Profile Joined September 2011
United States58 Posts
September 13 2012 18:43 GMT
#36
If they do the creep highway one, it should spit out creep tumors that auto spread. Have it be a slower spread speed, and have it be so you have to tell the worm to spit out a highway, but once set up it would spread creep like nuts, but still require thought.
Live Simply Or Simply Live.
aka_star
Profile Blog Joined July 2007
United Kingdom1546 Posts
September 13 2012 19:03 GMT
#37
The new nydus stuff is sick, the game needs them for sure!

I hope they redesign the exiting for the units a little better, I always found is frustrating to try and get specific groups of units out of the worm, such as a queen first to transfuse or drones for an expo Nydus when it has 5 pages of units in their already. A little work on that then I wouldn't mind the slowness of the exiting as much.
FlashDave.999 aka Star
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 230
Creator 59
StarCraft: Brood War
Britney 43669
Sea 5155
Rain 2989
Horang2 1991
PianO 1456
GuemChi 843
EffOrt 387
Mini 382
Soma 257
BeSt 231
[ Show more ]
Snow 219
firebathero 205
Mong 197
ggaemo 180
Light 141
ZerO 133
Sharp 110
Rush 109
Hyun 92
Zeus 88
Mind 77
Barracks 77
Dewaltoss 75
JYJ 59
hero 55
Leta 52
Sea.KH 41
scan(afreeca) 25
yabsab 22
NotJumperer 22
Shine 20
Sexy 11
SilentControl 10
Terrorterran 10
JulyZerg 9
Bale 8
Icarus 6
Dota 2
XcaliburYe441
Fuzer 177
League of Legends
C9.Mang0345
Counter-Strike
olofmeister2811
zeus363
shoxiejesuss55
Heroes of the Storm
Khaldor159
Other Games
singsing2048
B2W.Neo1990
crisheroes292
XaKoH 185
ZerO(Twitch)15
Organizations
StarCraft: Brood War
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 56
• Light_VIP 11
• naamasc26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Big Brain Bouts
4h 17m
Elazer vs Nicoract
Reynor vs Scarlett
Replay Cast
11h 17m
Sparkling Tuna Cup
1d 21h
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
2 days
Wardi Open
2 days
OSC
3 days
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
Liquipedia Results

Completed

KCM Race Survival 2025 Season 4
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.