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how do u beat Left 2 Die Brutal before 5th night?? - Page 4

Forum Index > StarCraft 2 HotS
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Tonttu
Profile Joined August 2010
Finland606 Posts
Last Edited: 2011-05-24 19:21:59
May 24 2011 19:13 GMT
#61
What we did with my friend. Few bunkers, mass marine and medic. Split so other clears top and other bottom. Mass marine marine marine marine marine medic was the key for us Rushed for stimpack. Eventually we got tanks, but they came as we were starting to kill that big base.

Just go to base when it is night time and defend with your marines that you use for attacking. Then take all and go kill one base at time
Naama, the #1 Conductor! | Slayers, Fnatic and Mouz | Naama, MMA and ForGG |
LoneWolf.Alpha
Profile Blog Joined May 2011
United States115 Posts
Last Edited: 2011-05-24 20:03:10
May 24 2011 20:02 GMT
#62
the first 1 minute is hte hardest. for me, i had 8 barracks pumping marines and medics and didn't even try to move out from my base until I had 200/200 marine medic with 3/3 upgrades. then i lifted off my command center and basically relocated my whole base to the upper right hand corner mineral node and mined that all out too. after that, i sacrificed all but 10 of my scvs, and built enough command centers to supply my 200/200 army, and lifted them all off, and moved them to the top right hand corner where they were safe. at this point, it had a 200/200 army almost completely composed of marines medics at 3/3 upgrades. and i took it from there.
LoneWolf.Alpha
Profile Blog Joined May 2011
United States115 Posts
May 24 2011 20:03 GMT
#63
On May 25 2011 04:13 Tonttu wrote:
What we did with my friend. Few bunkers, mass marine and medic. Split so other clears top and other bottom. Mass marine marine marine marine marine medic was the key for us Rushed for stimpack. Eventually we got tanks, but they came as we were starting to kill that big base.

Just go to base when it is night time and defend with your marines that you use for attacking. Then take all and go kill one base at time


wtheck, you had tanks in that level?

i thought tanks weren't allowed yet at that time...

tanks are totally imbalanced in the single player, even if you are playing brutal
Shaithis
Profile Joined March 2010
United States383 Posts
May 24 2011 20:52 GMT
#64
On May 25 2011 05:03 LoneWolf.Alpha wrote:
Show nested quote +
On May 25 2011 04:13 Tonttu wrote:
What we did with my friend. Few bunkers, mass marine and medic. Split so other clears top and other bottom. Mass marine marine marine marine marine medic was the key for us Rushed for stimpack. Eventually we got tanks, but they came as we were starting to kill that big base.

Just go to base when it is night time and defend with your marines that you use for attacking. Then take all and go kill one base at time


wtheck, you had tanks in that level?

i thought tanks weren't allowed yet at that time...

tanks are totally imbalanced in the single player, even if you are playing brutal


Sup, wrong thread?
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2011-05-24 23:02:40
May 24 2011 23:01 GMT
#65
On April 08 2011 11:09 marine63 wrote:
I simply wanted to know how would one go about getting the achievement for beating left 2 die on brutal before the 5th night... I usually go defensively with marines and medics protecting myself with bunkers, turrets, siege tanks and planetary fortress. My friend and I were only able to get only half of the map by the 5th night. My assumption is to rush for reapers or get a strong MMM with high ups and stim to win. Also I found out the vulture bikes can out range the infested bunkers.
Any help regarding this will also be of great use.
Also if anyone would like to play with me to try to get it done my infomation is:
DHo CCode: 209
I'll also be in the achievement chat channel begging someone to help me QQ

*also my bad on the double threading

I


Make a lot of M&M right away, and attack every day (including the day that the mission starts on). You should be able to mass enough M&M (if you are macroing properly) to beat the mission pretty easily. I hold off at night with several upgraded Bunkers (3 at your entrance and 1 on each high ground, surrounded by Turrets). You can also just wall off with a small hole in it by using Barracks/Factory and just make mass units, works just as well.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Psychologic
Profile Joined May 2011
33 Posts
May 25 2011 02:56 GMT
#66
Don't waste money on Marauders... they only get bonus damage vs armored and nearly all of the buildings and enemies are light. Tanks are also a bit of a waste for a speed run since they're slow and expensive. I wouldn't waste research on upgraded bunkers since you can just use PFs after the first night and bunkers don't help you kill buildings.

A relatively fast and safe build is to get goliaths with auto-heal since they can outrange bunkers and can defend the base well at night. Get Reapers after that to take down buildings extra fast.

If you want a really fast (but fragile) build, just go with Reapers and Medics. They die easily if you screw up your micro, but they kill stuff fast enough to clear the map before the 4th night.
Steel
Profile Blog Joined April 2010
Japan2283 Posts
May 25 2011 03:59 GMT
#67
http://lmgtfy.com/?q=left 2 die brutal 5th night

quite a few youtube videos cover this, and another thread covers this. come on.
Try another route paperboy.
Shaithis
Profile Joined March 2010
United States383 Posts
May 25 2011 15:52 GMT
#68
On May 25 2011 12:59 Steel wrote:
http://lmgtfy.com/?q=left 2 die brutal 5th night

quite a few youtube videos cover this, and another thread covers this. come on.


Love it!

For the purpose of avoiding a band for a 2-word post, let me also include a helpful link:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=211570
OminouS
Profile Joined February 2010
Sweden1343 Posts
May 26 2011 12:11 GMT
#69
I did it alone with marine+medics only, using 3 control groups killing buildings on different locations, if you move with all your units in the same location, many marines wont be able to fire on the buildings and they become ineffective.
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
PenumbralRadiance
Profile Joined June 2011
United States8 Posts
Last Edited: 2011-06-25 05:05:06
June 25 2011 05:04 GMT
#70
Looking for a partner for Left 2 Die Brutal 5 night achievement, and Night 2 Die 10 and 15. I am having trouble finding good partners on the pubs... PM me, I am on the NA servers.
double1185
Profile Joined May 2010
Vietnam211 Posts
June 27 2011 09:42 GMT
#71
What i did was actually just mass rine and medic, the key is to kill building as fast as possible with stim pack and go out even for night or day, being able to past the first defense night and after first day will equip you enough rine and dic, hellion could be useful as well but just a few since it only help to kill the infested units not the building. Also, when you have enough spread ur rine to different area and u be absolutely fine. I manage to finish everything in brutal btw.
Starcraft FTW
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
June 27 2011 12:24 GMT
#72
On the 1st and second night my main attack force is MM + some firebat. After abit teching, mass banshee + 2 vessell clear the map pretty fast.I defended the night with bio + some tanks and killin the map with air unit at the same time, ezpz
GrassEater
Profile Joined July 2010
Sweden417 Posts
June 27 2011 17:06 GMT
#73
on firth and second day you want to use your vulture to kill infested bunkers since they outranges them. use marines to kill other buildings buldings on 3:d day your bio should be in such numbers that bunkers doesn't matter.

move your bunker line back a bit.so you get better angle. Get a lot of bio with medics split it during days to kill faster
Xavv
Profile Joined October 2010
Canada168 Posts
June 28 2011 00:09 GMT
#74
When I did this I did mass reaper out of 5 rax I think, Maybe more. Bunkers to hold the sides while you keep massing up reapers and it gets to a point where you have like 50+ and you just plow through everything.
Maybe something about it has been nerfed since then I duno, Not that I'm aware of.
ScottishMoo
Profile Joined August 2011
Australia23 Posts
August 26 2011 07:03 GMT
#75
I saw there was a lot of interest in these, so I made two YouTube tutorials for anyone looking to attain these achievements.

Brutal Difficulty (incl Stank)
Night2Die (15 nights)

It's just one video on each and focuses on the best strategies for you to take and key timings. I made it because all the other ones I could see out there were just replays following a player camera.

I also wrote a guide to accompany them, you can find this here.

Please let me know what you think, as I had a lot of fun doing them and want to see what I can do to improve for future ones.
http://www.youtube.com/ScottishMoo
Smajdalf21
Profile Joined August 2011
Czech Republic26 Posts
August 26 2011 07:45 GMT
#76
what they all say: mass marines with stim and upgrades did the trick. we went for upgrades medic, goliath, fortified bunkers, tanks, if i remember well. couple of silly errors happened during the nights, hunterlings in the mineral line, fail at bunkering the breaches in the north/south etc, so the last day was a bit too hectic and we wouldnt probably hold another night. After all, pretty much time left, so its 100% doable. tried with reapers and hellions before, this composition is way better for defending though
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