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how do u beat Left 2 Die Brutal before 5th night??
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marine63
43 Posts
User was warned for this post | ||
checo
Mexico1364 Posts
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marine63
43 Posts
Any help regarding this will also be of great use. Also if anyone would like to play with me to try to get it done my infomation is: DHo CCode: 209 I'll also be in the achievement chat channel begging someone to help me QQ *also my bad on the double threading ![]() I | ||
Sanguinarius
United States3427 Posts
On April 08 2011 10:57 marine63 wrote: sad face What are you trying? When are you dying? Give us a bit more info if you want us to help. | ||
Xxazn4lyfe51xX
United States976 Posts
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Whitewing
United States7483 Posts
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Cofo
United States1388 Posts
On April 08 2011 11:31 Xxazn4lyfe51xX wrote: You don't need too much defense on this map; your attacking force can be your defending force as well. The easiest way to do this is with mass reaper, perhaps with a few bunkers at the chokes with marines/firebats to hold during the day. Constantly building reapers, hellions and marines, it's quite possible to finish the map on brutal before the 3rd night even starts. Be sure to split your armies during the day and go around the map in both directions, meeting up at the bottom. This sounds interesting, haven't heard that strategy before. Do you have a replay, perchance? | ||
marine63
43 Posts
On April 08 2011 12:35 Cofo wrote: This sounds interesting, haven't heard that strategy before. Do you have a replay, perchance? +1 User was warned for this post | ||
Cyber_Cheese
Australia3615 Posts
another one of those times id gotten the report button already... +1's are highly discouraged in team liquid i haven't played the map yet, but if its anything like the campaign, simply massing reapers will EASILY annihilate everything long before night 5, you won't need a replay | ||
SnipedSoul
Canada2158 Posts
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Xxazn4lyfe51xX
United States976 Posts
+ Show Spoiler + *Edit: Facepalm, I thought we WERE talking about the campaign here. Haven't actually tried the custom o.O | ||
Zefa
United States297 Posts
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Cofo
United States1388 Posts
On April 08 2011 13:52 Xxazn4lyfe51xX wrote: *Edit: Facepalm, I thought we WERE talking about the campaign here. Haven't actually tried the custom o.O It's okay, it's almost exactly the same as the campaign mission, with a few special new zombies thrown in. To the mass reaper crowd - How do you defend at night? Make medic/marine too? | ||
57 Corvette
Canada5941 Posts
Reapers > all buildings, spine crawlers and infested bunkers can be annoying though. At night, Vults can kill light targets and the hunter things that jump on your units, and the tanks/marauders can clean up the rest. If Stank or a boomer comes up, just focusfire with tanks and marauders, and leave the vults to kill the rest. PFs are really useful too, never used them myself though so I can't comment on effectiveness. And don't forget upgrades. They are more important than you would think. | ||
thehitman
1105 Posts
If you mine fast enough you can try and mass ghosts as they are pretty gosu, but yeah just mass marines and marauders with medics and just go on a killing rampage when the night ends. You should be able to do it in 3 days. Don't use siege tanks as they are pretty slow and are slowing you down. you can use few siege tanks for defense, but not in an offensive way. | ||
Ruhk
Canada7 Posts
Reapers could work, but they cost 110 Biomass to get, and you need tanks/bunker tech to stay alive. Stimmed Marines and Medics do a decent job, but often my defenses break near the end of the night and I lose most of my army. On Brutal there are some key issues that you need to watch for: -On night 1, Kaboomers will appear, and Hydralings will attack your front -On night 2, the swarm will break the destructibles on the north-east (top right) at the end of the night. -On night 2, Spotters start to arrive, and will gum up your bunkers/turrets/PFs, and also attack your mineral lines -On night 2, Hyrdalings (sp?) will hit your mineral line On night 3, Chokers will be attacking your front (they out range PFs and Bunkers, so you need tanks to hit them for the most part) On night 3, the swarm will break down the south-west (bottom left) rocks and attack through there. On night 4, the Stank arrives at a random side, and a second one comes about 30 sec before daybreak. In night 3 or 4 you may also be attack by a nydus worm. -------- If you're aggressive in day 1, you can get enough biomass to have bunker tech or medic tech by the end of night 1. Generally it takes until night 3 to get tanks ------- I tend to get, in terms of reserachable upgrades: -Inf weapon 1 right at beginning -PF/Turret +1 range -Building Armor 1 - inf weap 2 -stimepack -increased healing for medics -shaped charges for tanks --- I've not been able to get it done in only 5 days so far, but I've attempted it a lot, and helped a bunch of new players through it as well. | ||
Blitzkrieg0
United States13132 Posts
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MrArarat
Argentina132 Posts
Rite now im trying tanks into reapers and PFs/Bunkers. You definitely need a good partner. Will update as soon as i get this. | ||
KillerPlague
United States1386 Posts
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Ruhk
Canada7 Posts
we massed goliath, using bunkers and PFs to hold the defense, didn't get tanks. Had to pull everything in to do it, but killed the last building just at the end of day 4. | ||
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