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Huh? The Overmind didn't rush to Auir to find out the prophecy. He all ready knew about it, hence why he created Kerrigan. He went to Auir to kill the protoss because according to WoL the Dark Voice or some rogue Xel'naga tampered with the Zerg to make them aggressively want kill the protoss.
He went to Auir to kill the protoss because according to WoL the Dark Voice
according to WoL
like i said. retconning. even if im wrong. dark voice as far as i know was only introduced in a few books/comics after bw release leading upto sc2. where they removed the overmind as a bad guy and replaced him with overmind is a misunderstood guy!
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On December 10 2010 14:38 Billy_ wrote:Show nested quote +At least the vid fills in the plot hole of why Mengsk didn't have tychus kill jim raynor early on. I'd like an explanation for this.
Well it looks like from the cinematic that Mengsk has been somewhat of a puppet master of Kerrigan all along and that he probably set Raynor up to go to Char so tychus could kill kerrigan.........
Lol, but I realize that doesn't make sense either because if it's Mengsk's plan to kill kerrigan he doesnt need raynor's help anyways. -___-
I was just trying to be positive, but alas it is impossible to see any good from where the SC story has gone. Metzen has lost his mind I think...
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That's been a recurring problem with Chris Metzen as of late. He keeps coming up with "brilliant" new ideas, but they are integrated very poorly into the story, and usually requires major retcons or changing characters personalities to pull it off.
- Jim loves Kerrigan and wants to save her, which retcons BW where Jim gave up on trusting her. Jim also apparently forgets Fenix for no reason. - Overmind needs some kind of plot twist, which turns out to be an obvious asspull just to make the zerg more sympathetic. Not to mention a blatant copy/paste of the orcs storyline from WC3. - Starcraft needs a redemption story! But to put it in, they need to butcher Kerrigan's personality from "queen bitch" to "helpless damsel needing to be rescued" who does nothing but deliver empty threats and walk around doing nothing of note. And let's not forget the Deus Ex Machina that is the Xel'Naga artifact. - Metzen wants to put in a prophecy into the story to make it more "epic", but of course it requires a bullshit story over how the Xel'Naga forsaw everything regarding the zerg and protoss, yet somehow they didn't forsee the zerg betraying them.
And that's just with SC alone. Let's not forget about the amount of lore and characters from Warcraft that got crapped on just to make more content. Illidan is generically evil. Arthas acts like a cartoon villain. Zul'jin, Malygos, and Kael'thas are suddenly insane for incredibly shallow reasons just for the sake of being a raid boss. And...god, I could go on all day about this.
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A psi disruptor disrupts psi. Psi being the method of control.
The psi disruptor disrupted the Overmind/Cerebrates' control over the zerg. Disrupted, the zerg were leaderless. Leaderless, they became mindless killing machines, tearing each other apart.
Peace? Fuck that noise.
On December 10 2010 16:09 Spawkuring wrote: - Starcraft needs a redemption story! But to put it in, they need to butcher Kerrigan's personality from "queen bitch" to "helpless damsel needing to be rescued" who does nothing but deliver empty threats and walk around doing nothing of note. And let's not forget the Deus Ex Machina that is the Xel'Naga artifact.
This especially pisses me off. They already waved the possibility of Kerrigan's redemption over our heads in BW. And in a genius move, instead of showing us even a glimmer of hope, they kicked us in the dick and made Kerrigan the Queen Bitch of the Universe. Because screw your ethics.
Also.. really? The Xel'Naga artifact just happens to reverse infestation in terrans? That's sure convenient. Looks like we were being assholes all along, killing infested terrans, when we should have captured them and waited to get our hands on that super special chocolately awesome sundae fudge machine of de-infestation.
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It's because the writing team isn't hungry any more. They're luxuriating in the WoW money mound and as such have grown lazy, like a boxer who has held the championship for too long. They know they can write whatever they want and people will buy the game because it's a Blizzard game. It's sad to see, because the Blizzard of old was amazing. They used to go above and beyond what was necessary, and that was what made the fans love them.
I'm staying away from the HotS campaign unless people start saying they've returned to form. WoL raped my childhood enough.
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On December 10 2010 16:15 snotboogie wrote: I'm staying away from the HotS campaign unless people start saying they've returned to form. WoL raped my childhood enough.
When this gangbang of childhood memories is hopefully over with Legacy of the Void, someone needs to fire up Galaxy Editor and give us a story that actually makes sense.
And we shall ignore that travesty that is WoL/HotS/LotV and take his work as canon.
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On December 10 2010 15:51 MavercK wrote: like i said. retconning. even if im wrong. dark voice as far as i know was only introduced in a few books/comics after bw release leading upto sc2. where they removed the overmind as a bad guy and replaced him with overmind is a misunderstood guy!
The Overmind is dead, why bring him back. He wasn't misunderstood, you got more detail on what he was plotting from the beginning. The overmind died and if a villain died you need to introduce a new one (dark voice). To bring the overmind back would be a retcon and I know how much you love those.
Is just me or is the word retcon (Retroactive continuity) used way to much these days. It seems like any new story that is based on a previous game/movie/book their are people screaming I can't believe they retconned this or that.
Anyway, this will be my last post in this topic and I just have to say people take video game stories a lot more serious these days. I guess I just come from the days when "i'm sorry, but the princess is in another castle" was more then enough. Well, good luck and hope you find a video game story up to your par.
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I actually hope this was what Blizzard actually made, then maybe after the video has been leaked they would realize that the actual content was crap and change everything, including the ending.
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anyone happen to have the second video in the second link that the OP titled "Kerrigan Dies?"
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On December 10 2010 16:09 Spawkuring wrote: That's been a recurring problem with Chris Metzen as of late. He keeps coming up with "brilliant" new ideas, but they are integrated very poorly into the story, and usually requires major retcons or changing characters personalities to pull it off.
- Jim loves Kerrigan and wants to save her, which retcons BW where Jim gave up on trusting her. Jim also apparently forgets Fenix for no reason. - Overmind needs some kind of plot twist, which turns out to be an obvious asspull just to make the zerg more sympathetic. Not to mention a blatant copy/paste of the orcs storyline from WC3. - Starcraft needs a redemption story! But to put it in, they need to butcher Kerrigan's personality from "queen bitch" to "helpless damsel needing to be rescued" who does nothing but deliver empty threats and walk around doing nothing of note. And let's not forget the Deus Ex Machina that is the Xel'Naga artifact. - Metzen wants to put in a prophecy into the story to make it more "epic", but of course it requires a bullshit story over how the Xel'Naga forsaw everything regarding the zerg and protoss, yet somehow they didn't forsee the zerg betraying them.
You hit it right on.
I especially hate the whole "The zerg aren't evil! They've just been controlled this whole time! They're good, actually, probably better natured than the terran and protoss!" Same thing with the orcs in WC3. I thought I read somewhere that their doing the exact same thing with the undead now in WoW :r
Aren't the zerg just a bunch of assimilated non-intelligent species? I thought they were carnivourous mindless beasts assimilated by the zerg
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While I was waiting for the single player campaign, I thought WoL was all about Raynor putting a dent on both the Dominion AND the Swarm. Meanwhile, Zeratul informs Raynor about his discovery in the 'Dark Origins' mission which is Duran and his Hybrid.
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On December 10 2010 16:42 lolaloc wrote: While I was waiting for the single player campaign, I thought WoL was all about Raynor putting a dent on both the Dominion AND the Swarm. Meanwhile, Zeratul informs Raynor about his discovery in the 'Dark Origins' mission which is Duran and his Hybrid.
If they just kept it simple like that I would be so much happier with it right now.
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On December 10 2010 16:22 HarryMcdoogle wrote: Anyway, this will be my last post in this topic and I just have to say people take video game stories a lot more serious these days. I guess I just come from the days when "i'm sorry, but the princess is in another castle" was more then enough. Well, good luck and hope you find a video game story up to your par.
Any time you make a continuation of an existing series, expectations will be on par with whatever came before it. Obviously this game had a very high bar, since it is a continuation of Starcraft, one of the most beloved games of all time, and it is from Blizzard, a company known for greatness when only good would've sufficed. So to respond to your comment, I do not take most video games that seriously. Except when it comes to Blizzard. They've taught me to expect more from them, because they've always been more than just another game company. And that's why I've bought and played every single thing they've put out without any hesitation. They've earned that level of respect from me.
So when Blizzard promises to meet these expectations, and then something like WoL comes out, I can't help but feel disappointed, not only because of WoL, but where I feel the company is headed. It's starting to turn into just another game company. But it is what it is I guess.
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untill the end of the video i was hoping duran to appear and kill kerrigan and say "thanks for freeing the zerg now they can be easily controlled by me muauwauwua (evil laugh)" and then raynor would cry and duran would lick his tears..
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On December 10 2010 17:34 GizmoPT wrote: duran would lick his tears..
Kinky. And totally plausible for such james bond archetype villans as Duran and the fallen one.
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On December 10 2010 11:33 Conrose wrote:Show nested quote +On December 10 2010 11:24 TedJustice wrote:On December 10 2010 09:41 pzea469 wrote: i think u guys are judging this unfinished video too harshly. Even if this IS the true ending of HOTS, blizzard has the whole game to explain things and for it to be a good story. This. You can't assume there are plotholes when you haven't even seen 99% of the game. There would have to be at least a few plot holes in order to leave room for Legacy of the Void... SCI left plot holes at the end of every campaign to make room for the next campaign (Well, admittedly a lot of us just assumed Kerrigan had died by the end of the first chapter and were treated with the twist early in the second chapter). But anyways, since there are more planned games, it would have to leave a plot hole to be filled in by the next game. Right now the most intriguing plot hole is Samir Duran. I can't wait to find out exactly what it is he's been up to all this time and what he really is.
We assumed Kerrigan died, we assume Mengsk dies.
But Mengsk is really the Dark Voice, HEHE.
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dont worry guys at the end of Legacy of the Void during credits Raynor will wake up.. and SC2 was all just a "wet" Dream
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On December 10 2010 18:10 GizmoPT wrote: dont worry guys at the end of Legacy of the Void during credits Raynor will wake up.. and SC2 was all just a "wet" Dream
Possible cliffhanger for Starcraft 3?
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On December 10 2010 18:10 GizmoPT wrote: dont worry guys at the end of Legacy of the Void during credits Raynor will wake up.. and SC2 was all just a "wet" Dream
Genius!
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