• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:11
CET 12:11
KST 20:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 901 users

The Goliath

Forum Index > StarCraft 2 HotS
Post a Reply
Normal
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
Last Edited: 2010-08-06 08:47:46
August 05 2010 21:19 GMT
#1
Couldn't find a thread on this specifically. Close it down if it overlaps too much with other threads.

So... what is the deal with the goliath design?

The graphics of the unit look like they took an intern's afternoon to make.

The voice acting is absolutely horrendous (grrrlarth arnline... chfirmed).

The damn thing bounces up and down when it uses its anti air (I upgraded it to hit air and ground at the same time just so it wouldn't bounce).

The portrait looks EXACTLY like dustin browder.


Aside from how badly it is designed, what do you think of its usefulness? It seems significantly nerfed from broodwar due to its increased cost (150/50 from 100/50) and its base attack range is significantly less than its counterpart in bw. Would you use it in its current form in multiplayer? I would personally take vikings against armored air or thors against light air, and its ground to ground for its cost is nothing to shake a stick at.
socal50
Profile Joined July 2010
United States93 Posts
August 05 2010 21:37 GMT
#2
yes i would. first thing i did in a co-op was think "ok im gonna mass gols" and was sorely disappointed when they werent there
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
August 05 2010 21:40 GMT
#3
I loved the goliaths, massed them on most missions

But the voice acting was terrible (applies to lots of units), they could have done better or just used the old unit sounds
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
ViRo
Profile Joined May 2010
United States137 Posts
August 05 2010 21:42 GMT
#4
I thought the Goliath was an excellent unit, especially when mixed with thors and marines. using it in multiplayer is a bit more iffy, I play primarily zerg though, but I think that it would appear as a less powerful version of the Thor, which could be very useful in many situations but I feel would tip the scales a bit (more) in terran favor. a few (3) of those things mixed with terran bio would be very strong. adding the goliath to multiplayer could possibly work later when other units are added to the otehr races.
The back door was open.....so.....
crate
Profile Blog Joined May 2009
United States2474 Posts
August 05 2010 21:46 GMT
#5
Goliaths are 150/50, not 150/100.

They're better than vikings overall except in a few specific missions because they're better against ground. They suck without their upgrades though.

Assuming it had the antiair range upgrade, I'd certainly use it in multiplayer. They're really good.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-08-05 21:53:08
August 05 2010 21:49 GMT
#6
I don't like their design either. Didn't even find them useful, considering that MMM is insanely strong with those upgraded medics.
Imo they put way too many Browder images into the game. And that "Terrible terrible damage" nonsense really is sooo bad...

Never noticed them bouncing up and down... most likely because I never built them I guess. But that reminds me of that buggy terrain in the first room of the secret mission... There are places where your units suddenly fall through the floor...

On August 06 2010 06:46 crate wrote:
Goliaths are 150/50, not 150/100.

They're better than vikings overall except in a few specific missions because they're better against ground. They suck without their upgrades though.

Assuming it had the antiair range upgrade, I'd certainly use it in multiplayer. They're really good.

Uh, whenever I made Vikings (rarely...), I had to move around difficult terrain. Goliaths would have had to take long paths. Goliaths can't land on cliffs or islands.
If you have a good reason to disagree with the above, please tell me. Thank you.
buhhy
Profile Joined October 2009
United States1113 Posts
August 05 2010 21:50 GMT
#7
They also cost 3 supply now I believe... Alot of the old SC1 units cost more supply, like the medic and firebat I think.
Vorrenus
Profile Joined March 2010
Afghanistan94 Posts
August 05 2010 21:50 GMT
#8
The voice doesn't bother me that much, the portrait and model on the other hand are horrific. The goliath pilot looks like a cross-eyed fat guy and totally not right for the voice. The spartan, well.. it's browder, I have no bad feeling towards the guy but it looks out of place.
crate
Profile Blog Joined May 2009
United States2474 Posts
August 05 2010 21:59 GMT
#9
On August 06 2010 06:49 spinesheath wrote:
Show nested quote +
On August 06 2010 06:46 crate wrote:
Goliaths are 150/50, not 150/100.

They're better than vikings overall except in a few specific missions because they're better against ground. They suck without their upgrades though.

Assuming it had the antiair range upgrade, I'd certainly use it in multiplayer. They're really good.

Uh, whenever I made Vikings (rarely...), I had to move around difficult terrain. Goliaths would have had to take long paths. Goliaths can't land on cliffs or islands.

I made them only when I wanted to make tanks also. They stick with your tanks just fine. But gol/tank works fine in most missions. You could probably use M&M instead in most of them.

Vikings are better in the mission where you get them (either version), in All In, and in the mission where you get battlecruisers. You can argue either way about Engine of Destruction. Goliaths are better than vikings elsewhere imo.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
August 05 2010 22:01 GMT
#10
What about Vulture? It has awful design, BW one is so better than that "thing".
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
August 05 2010 22:20 GMT
#11
On August 06 2010 07:01 ReiKo wrote:
What about Vulture? It has awful design, BW one is so better than that "thing".


oh yea. especially the voice acting. like some guy on tranquilizers.

"dig it..."
"what... do you... want... yawn"
Chuiu
Profile Blog Joined June 2003
3470 Posts
August 05 2010 22:34 GMT
#12
Not just the Goliath. The Vulture and Wraith feel like shells of their former selves also, Blizzard nerfed them big time when they brought them to SC2 and I think its because they want us to use the newer units.

Though I felt like Firebat, Medic, and Science Vessel were stronger than in Brood War and would love to see them back in multiplayer.
♞
sevia
Profile Joined May 2010
United States954 Posts
August 06 2010 00:15 GMT
#13
Vulture is depressed that he got left out of multiplayer That, or he ran out of stimpacks.

Also on the topic of unit aesthetics, I think that they did the best job with the Science Vessel. God, that guy pissed me off in BW, but now he's some crazy robotic mad scientist. Awesome.

Anyways, I don't really think I would utilize Goliaths in multiplayer. Vikings are just ridiculously good against armored-air, they're way more mobile, and they have the potential to harass or deny ridiculously well. Thors fit the role of anti-light-air very well with their splash, and are powerful damage soakers on the ground as well. Plus, the model is really, really ugly, it's really round looking and simple compared to terran's other more blocky and detailed units.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
August 06 2010 00:21 GMT
#14
I really like Goliaths. They obviously aren't as mobile as vikings but one of the upgrades let them attack air and ground at the same time. They're also cheaper and don't require as much babysitting.
Gnosis
Profile Joined December 2008
Scotland912 Posts
August 06 2010 00:25 GMT
#15
I keep confusing them with Vikings.
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
sikyon
Profile Joined June 2010
Canada1045 Posts
August 06 2010 00:51 GMT
#16
I don't know if I would use goliaths in ladder over vikings, even if they came with range 9. I would probably use them occasionally if I saw, say, mass void rays or mutas or banshees and I didn't have starport tech. Overall I feel vikings are a superior unit with better mobility and versatility, something terran sorely lacks.

Yeah the big advantage goliaths have over vikings is the lack of a starport to build. To be fair, that is a very large advantage in tight matches.
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
August 06 2010 01:10 GMT
#17
lets put it this way, at 150/100, thats half the price of a thor. i'd definitely go for the thor.

alternatively viking as said above is alot better measure for pure anti air.
...from the land of imba
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2010-08-06 01:23:24
August 06 2010 01:22 GMT
#18
In terms of balance, who cares? They were for single player, so they weren't balanced with such scrutiny.

I totally agree about the art aspect of it though. The Goliath looks REALLY bad, and the unit portrait is also pretty lame. I understand that they didn't put as much time into this unit as one that would be in multiplayer, but damn, it's very sad looking... And players notice.

Goliaths were one of my favorite units from SC1, and it was kinda sad to see them as a way less cool version of their former-selves.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Backpack
Profile Blog Joined March 2010
United States1776 Posts
Last Edited: 2010-08-06 01:23:52
August 06 2010 01:23 GMT
#19
None of the BW units in the campaign (other than the medic/science vessel) are very useful outside of the mission they are introduced in.

I wouldn't worry too much into how balanced they are since they aren't being used in multiplayer.
"You people need to just generally care a lot less about everything." -Zatic
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
August 06 2010 01:42 GMT
#20
On August 06 2010 09:15 sev1 wrote:
Vulture is depressed that he got left out of multiplayer That, or he ran out of stimpacks.

Also on the topic of unit aesthetics, I think that they did the best job with the Science Vessel. God, that guy pissed me off in BW, but now he's some crazy robotic mad scientist. Awesome.

Anyways, I don't really think I would utilize Goliaths in multiplayer. Vikings are just ridiculously good against armored-air, they're way more mobile, and they have the potential to harass or deny ridiculously well. Thors fit the role of anti-light-air very well with their splash, and are powerful damage soakers on the ground as well. Plus, the model is really, really ugly, it's really round looking and simple compared to terran's other more blocky and detailed units.

wtf HOW CAN YOU PICK THAT NEW GUY OVER FUCKING MR.BURNS PILOTING UR VESSELS
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
August 06 2010 02:39 GMT
#21
So the goliath looks crappy on settings other than lowest, eh? Do to scourge look crappy on other graphics as well? There was another unit from single player that looks crappy, but I can't remember which. But a lot of the remakes look rushed.
NeoScout
Profile Joined April 2010
United States103 Posts
August 06 2010 17:04 GMT
#22
I was wondering the same thing, they look so bad, so blocky and tall, when I first saw them I thought they were a new unit, I was expecting them to look like they did in starcraft ghost, badass and all. and the attack animation and sound are horrible as well, very disappointed as they were one my favorite units of all time
Gedrah
Profile Joined February 2010
465 Posts
August 06 2010 21:03 GMT
#23
I think ya'll missed the joke. The operators of Vulture, Goliath, and perhaps a few other BW-era units are really old now. They lack the vigor of their youth and probably aren't looking forward to being cannon fodder in another Zerg war.
What is a dickfour?
Euphemism
Profile Joined June 2010
Canada57 Posts
August 06 2010 21:45 GMT
#24
On August 07 2010 06:03 Gedrah wrote:
I think ya'll missed the joke. The operators of Vulture, Goliath, and perhaps a few other BW-era units are really old now. They lack the vigor of their youth and probably aren't looking forward to being cannon fodder in another Zerg war.


So 4 years is enough to turn a young, idealistic recruit into a bitter old man?
Archas
Profile Blog Joined July 2010
United States6531 Posts
August 06 2010 21:58 GMT
#25
On August 07 2010 06:45 Euphemism wrote:
Show nested quote +
On August 07 2010 06:03 Gedrah wrote:
I think ya'll missed the joke. The operators of Vulture, Goliath, and perhaps a few other BW-era units are really old now. They lack the vigor of their youth and probably aren't looking forward to being cannon fodder in another Zerg war.


So 4 years is enough to turn a young, idealistic recruit into a bitter old man?


You'd be surprised at what combat can do to you. I mean, look at what these guys have been through over the last four years: Zerg invasions, Confederate power struggles, the overthrow of said Confederacy by equally corrupt Dominion, Protoss planet-glassing, the UED's mad bid for Zerg control, Terran civil wars in general, the birth of the Queen of Blades...

I don't think it's unreasonable to think that veterans from any/all of these events would become jaded and fatigued from it all. Mindless killing, watching your friends die in agony, your homes destroyed by the conflict you got wound up in... It's sobering, on the mind and body.
The room is ripe with the stench of bitches!
The_Pacifist
Profile Blog Joined May 2010
United States540 Posts
August 06 2010 22:32 GMT
#26
I dunno. The Battlecruisers, marines, medics, SCVs, ghosts, siege tanks, and wraiths didn't seem all that affected by 4 years of horror at all.
Kamate
Profile Joined May 2010
Romania580 Posts
Last Edited: 2010-08-06 23:48:37
August 06 2010 23:07 GMT
#27

Ebonikizzle
Profile Joined May 2010
44 Posts
August 06 2010 23:56 GMT
#28
I disagree, I think that the goliath model looked fine for a 2D-3D transition, although it took some getting used to because it wasn't the way I imagined it.
The 2D sprite leaves a lot to your imagination.

The decals on the unit show that some time when into it, I think there was 3-4 alternate textures for it, and a walker mech would need to absorb some recoil when firing massive rockets, so I think the bobbing thing is reasonable.
Telcontar
Profile Joined May 2010
United Kingdom16710 Posts
August 07 2010 01:46 GMT
#29
some of the units did feel quite shoddy and flimsy. maybe blizz forgot to give themselves enough time and just rushed through some of the campaign units.
Et Eärello Endorenna utúlien. Sinome maruvan ar Hildinyar tenn' Ambar-metta.
ramen247
Profile Blog Joined June 2008
United States1256 Posts
August 07 2010 02:00 GMT
#30
On August 07 2010 07:32 The_Pacifist wrote:
I dunno. The Battlecruisers, marines, medics, SCVs, ghosts, siege tanks, and wraiths didn't seem all that affected by 4 years of horror at all.


the scv got a race change.
i hate this ugly firebat. i want a marine.
mmp
Profile Blog Joined April 2009
United States2130 Posts
August 07 2010 02:10 GMT
#31
I think Blizzard is sending BW diehards a message...
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
August 07 2010 02:27 GMT
#32
They didnt get a nerf at all. 18 damage auto guns with still that awesom Anti air. Plus attacking air and ground same time with huge AA range is amazing. I would often go MnM with goliths in my campaign missions.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
MagicianYang
Profile Joined July 2010
10 Posts
August 07 2010 02:33 GMT
#33
I agree, when I first played through the campaign and saw it, I thought "Wth is this crap?" It looks way less powerful than in SC1 and the missiles aren't as cool looking. The only thing that I think is cool is that you can get the upgrade that allows you to fire ground and air simultaneously.
Xapti
Profile Joined April 2010
Canada2473 Posts
August 07 2010 02:51 GMT
#34
Goliath appearance in SC2 sucks. Only redeeming thing about their appearance is that they got like 3-4 different skins.

I don't mind the SOUND of the new goliath, I think it's actually a nice change, while still keeping a REALLY similar feel. The problem I have is you can't understand ANYTHING the goliath is saying! The only reason you can for most of what he says (until the later part of the annoyed messages) is because they are the same speech as SC1, so you know what to expect him to say.

The portrait looks really stupid too, yeah but I care about that the least.

Vulture, totally lost all uniqueness/coolness to the voice. Wraith was never cool to me, but I don't think I heard the SC2 voice (much at least).
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
GiantEnemyCrab
Profile Blog Joined April 2010
Canada503 Posts
August 07 2010 03:04 GMT
#35
On August 07 2010 11:00 ramen247 wrote:
Show nested quote +
On August 07 2010 07:32 The_Pacifist wrote:
I dunno. The Battlecruisers, marines, medics, SCVs, ghosts, siege tanks, and wraiths didn't seem all that affected by 4 years of horror at all.


the scv got a race change.


but the scv from bw got promoted to a maradur pretty good they were so good the new rednecks are weaker 45 hp -_-
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
Last Edited: 2010-08-07 03:20:40
August 07 2010 03:20 GMT
#36
Yeah I didnt like it either. Maybe they just wanted a quick effortless "wink wink" tribute to sc1 units.. . Prolly just an excuse to put their buddies' faces as portraits, without putting them on main character/units..

Haha, scv race change. Reminds me, there's a severe lack of asians in space :0
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
PanzerDragoon
Profile Joined March 2010
United States822 Posts
August 07 2010 03:38 GMT
#37
On August 06 2010 07:34 Chuiu wrote:
Not just the Goliath. The Vulture and Wraith feel like shells of their former selves also, Blizzard nerfed them big time when they brought them to SC2 and I think its because they want us to use the newer units.

Though I felt like Firebat, Medic, and Science Vessel were stronger than in Brood War and would love to see them back in multiplayer.

Firebat would be way too good in MP. It'd be a hellion that could tank for your bioball while your M&M ball ripped units to shreds.


Science Vessel would be absolutely absurd in Terran mech vs Zerg. Irradiate plus heals mech units?
PeT[uK]
Profile Joined November 2009
United States412 Posts
August 07 2010 03:51 GMT
#38
the spider mine animation was terrible too. so small and stupid looking
How Happy Are the Blameless Vestals Lot.
Apollys
Profile Joined July 2010
United States278 Posts
August 07 2010 04:00 GMT
#39
Anyone know if you get the upgrade in single player that allows goliaths to attack air and ground simultaneously, if you order a goliath to attack a colossus will he shoot it and fire missiles at the same time?
When you're feeling down, I'll be there to feel you up!
SBelmont
Profile Joined August 2008
United States122 Posts
August 07 2010 04:22 GMT
#40
On August 06 2010 10:42 nttea wrote:
Show nested quote +
On August 06 2010 09:15 sev1 wrote:
Vulture is depressed that he got left out of multiplayer That, or he ran out of stimpacks.

Also on the topic of unit aesthetics, I think that they did the best job with the Science Vessel. God, that guy pissed me off in BW, but now he's some crazy robotic mad scientist. Awesome.

Anyways, I don't really think I would utilize Goliaths in multiplayer. Vikings are just ridiculously good against armored-air, they're way more mobile, and they have the potential to harass or deny ridiculously well. Thors fit the role of anti-light-air very well with their splash, and are powerful damage soakers on the ground as well. Plus, the model is really, really ugly, it's really round looking and simple compared to terran's other more blocky and detailed units.

wtf HOW CAN YOU PICK THAT NEW GUY OVER FUCKING MR.BURNS PILOTING UR VESSELS

My thoughts exactly about the Science Vessels

As for Goliaths, my main army composition in Campaign consisted of Marines, Medics, Marauders, and Goliaths. Goliaths with both upgrades are really good at dealing with a combination of ground and air when they support Marine/Marauder. I never focused on them though, only spare resources went into them. They still had a good bang for their buck though.
lololol
Profile Joined February 2006
5198 Posts
August 07 2010 09:54 GMT
#41
Stat wise they are weaker than BW goliaths, which are cheaper and attack faster.
I never built them in the campaign. For ground targets MMM and 100 damage tanks are much better and vs air vikings have splash and 11 range.
Having the ability to attack both air and ground isn't that big of a plus, since typically the enemy force is mostly ground or air, and not an even mix. The only mission where it would help a lot, is the one where they are introduced, but then you can't have the upgrade in that mission.
I'll call Nada.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
August 07 2010 09:55 GMT
#42
well the dustin browder is intentional, you can check it out on the starcraft wikia for details
8/4/12 never forget, never forgive.
hacpee
Profile Joined November 2007
United States752 Posts
August 07 2010 10:08 GMT
#43
The bigger question is why SCVs are nerfed. They only mine 4 minerals, take the same space, and have 5 less hp. They did not get upgraded at all, in fact they got deupgraded or downgraded. I want the old SCV back please.
biarecare
Profile Joined July 2010
United States76 Posts
August 07 2010 10:53 GMT
#44
SC2 Goliath sounds like a retard (literally), the SC1 had a very serious and clear voice.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 07 2010 12:31 GMT
#45
even if they came with range 9
That would be the end all imba massacre. Mass goliaths with MM=End all multiplayer.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 228
DivinesiaTV 50
StarCraft: Brood War
Sea 17300
Aegong 1944
Horang2 1711
BeSt 535
Hyun 505
Bisu 420
Stork 351
actioN 259
Soma 242
Shuttle 238
[ Show more ]
Last 131
Rush 98
hero 97
Larva 67
ToSsGirL 60
PianO 57
Barracks 48
Shinee 48
Pusan 48
Killer 46
Snow 46
sorry 37
Mind 35
Sacsri 31
soO 25
firebathero 25
zelot 25
ggaemo 23
NaDa 23
HiyA 17
JYJ 15
GoRush 12
yabsab 12
Movie 12
scan(afreeca) 10
JulyZerg 7
SilentControl 6
Dota 2
XcaliburYe1057
League of Legends
JimRising 406
C9.Mang0323
rGuardiaN66
Counter-Strike
summit1g8207
x6flipin676
zeus202
edward55
Super Smash Bros
Mew2King187
Other Games
B2W.Neo720
mouzStarbuck93
crisheroes89
BRAT_OK 31
Hui .30
Organizations
Other Games
gamesdonequick493
StarCraft: Brood War
lovetv 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 77
• LUISG 55
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV2035
• Noizen24
League of Legends
• Jankos2337
• HappyZerGling97
Upcoming Events
WardiTV Invitational
49m
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
IndyStarCraft 228
Replay Cast
21h 49m
WardiTV Invitational
1d
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
2 days
Sparkling Tuna Cup
3 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
4 days
Wardi Open
5 days
Liquipedia Results

Completed

Proleague 2025-12-22
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.