• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:58
CET 07:58
KST 15:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BW General Discussion FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ Anyone remember me from 2000s Bnet EAST server?
Tourneys
[Megathread] Daily Proleagues [BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1145 users

The Goliath

Forum Index > StarCraft 2 HotS
Post a Reply
1 2 3 Next All
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
Last Edited: 2010-08-06 08:47:46
August 05 2010 21:19 GMT
#1
Couldn't find a thread on this specifically. Close it down if it overlaps too much with other threads.

So... what is the deal with the goliath design?

The graphics of the unit look like they took an intern's afternoon to make.

The voice acting is absolutely horrendous (grrrlarth arnline... chfirmed).

The damn thing bounces up and down when it uses its anti air (I upgraded it to hit air and ground at the same time just so it wouldn't bounce).

The portrait looks EXACTLY like dustin browder.


Aside from how badly it is designed, what do you think of its usefulness? It seems significantly nerfed from broodwar due to its increased cost (150/50 from 100/50) and its base attack range is significantly less than its counterpart in bw. Would you use it in its current form in multiplayer? I would personally take vikings against armored air or thors against light air, and its ground to ground for its cost is nothing to shake a stick at.
socal50
Profile Joined July 2010
United States93 Posts
August 05 2010 21:37 GMT
#2
yes i would. first thing i did in a co-op was think "ok im gonna mass gols" and was sorely disappointed when they werent there
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
August 05 2010 21:40 GMT
#3
I loved the goliaths, massed them on most missions

But the voice acting was terrible (applies to lots of units), they could have done better or just used the old unit sounds
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
ViRo
Profile Joined May 2010
United States137 Posts
August 05 2010 21:42 GMT
#4
I thought the Goliath was an excellent unit, especially when mixed with thors and marines. using it in multiplayer is a bit more iffy, I play primarily zerg though, but I think that it would appear as a less powerful version of the Thor, which could be very useful in many situations but I feel would tip the scales a bit (more) in terran favor. a few (3) of those things mixed with terran bio would be very strong. adding the goliath to multiplayer could possibly work later when other units are added to the otehr races.
The back door was open.....so.....
crate
Profile Blog Joined May 2009
United States2474 Posts
August 05 2010 21:46 GMT
#5
Goliaths are 150/50, not 150/100.

They're better than vikings overall except in a few specific missions because they're better against ground. They suck without their upgrades though.

Assuming it had the antiair range upgrade, I'd certainly use it in multiplayer. They're really good.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
Last Edited: 2010-08-05 21:53:08
August 05 2010 21:49 GMT
#6
I don't like their design either. Didn't even find them useful, considering that MMM is insanely strong with those upgraded medics.
Imo they put way too many Browder images into the game. And that "Terrible terrible damage" nonsense really is sooo bad...

Never noticed them bouncing up and down... most likely because I never built them I guess. But that reminds me of that buggy terrain in the first room of the secret mission... There are places where your units suddenly fall through the floor...

On August 06 2010 06:46 crate wrote:
Goliaths are 150/50, not 150/100.

They're better than vikings overall except in a few specific missions because they're better against ground. They suck without their upgrades though.

Assuming it had the antiair range upgrade, I'd certainly use it in multiplayer. They're really good.

Uh, whenever I made Vikings (rarely...), I had to move around difficult terrain. Goliaths would have had to take long paths. Goliaths can't land on cliffs or islands.
If you have a good reason to disagree with the above, please tell me. Thank you.
buhhy
Profile Joined October 2009
United States1113 Posts
August 05 2010 21:50 GMT
#7
They also cost 3 supply now I believe... Alot of the old SC1 units cost more supply, like the medic and firebat I think.
Vorrenus
Profile Joined March 2010
Afghanistan94 Posts
August 05 2010 21:50 GMT
#8
The voice doesn't bother me that much, the portrait and model on the other hand are horrific. The goliath pilot looks like a cross-eyed fat guy and totally not right for the voice. The spartan, well.. it's browder, I have no bad feeling towards the guy but it looks out of place.
crate
Profile Blog Joined May 2009
United States2474 Posts
August 05 2010 21:59 GMT
#9
On August 06 2010 06:49 spinesheath wrote:
Show nested quote +
On August 06 2010 06:46 crate wrote:
Goliaths are 150/50, not 150/100.

They're better than vikings overall except in a few specific missions because they're better against ground. They suck without their upgrades though.

Assuming it had the antiair range upgrade, I'd certainly use it in multiplayer. They're really good.

Uh, whenever I made Vikings (rarely...), I had to move around difficult terrain. Goliaths would have had to take long paths. Goliaths can't land on cliffs or islands.

I made them only when I wanted to make tanks also. They stick with your tanks just fine. But gol/tank works fine in most missions. You could probably use M&M instead in most of them.

Vikings are better in the mission where you get them (either version), in All In, and in the mission where you get battlecruisers. You can argue either way about Engine of Destruction. Goliaths are better than vikings elsewhere imo.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
ReiKo
Profile Blog Joined September 2007
Croatia1023 Posts
August 05 2010 22:01 GMT
#10
What about Vulture? It has awful design, BW one is so better than that "thing".
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
August 05 2010 22:20 GMT
#11
On August 06 2010 07:01 ReiKo wrote:
What about Vulture? It has awful design, BW one is so better than that "thing".


oh yea. especially the voice acting. like some guy on tranquilizers.

"dig it..."
"what... do you... want... yawn"
Chuiu
Profile Blog Joined June 2003
3470 Posts
August 05 2010 22:34 GMT
#12
Not just the Goliath. The Vulture and Wraith feel like shells of their former selves also, Blizzard nerfed them big time when they brought them to SC2 and I think its because they want us to use the newer units.

Though I felt like Firebat, Medic, and Science Vessel were stronger than in Brood War and would love to see them back in multiplayer.
♞
sevia
Profile Joined May 2010
United States954 Posts
August 06 2010 00:15 GMT
#13
Vulture is depressed that he got left out of multiplayer That, or he ran out of stimpacks.

Also on the topic of unit aesthetics, I think that they did the best job with the Science Vessel. God, that guy pissed me off in BW, but now he's some crazy robotic mad scientist. Awesome.

Anyways, I don't really think I would utilize Goliaths in multiplayer. Vikings are just ridiculously good against armored-air, they're way more mobile, and they have the potential to harass or deny ridiculously well. Thors fit the role of anti-light-air very well with their splash, and are powerful damage soakers on the ground as well. Plus, the model is really, really ugly, it's really round looking and simple compared to terran's other more blocky and detailed units.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
August 06 2010 00:21 GMT
#14
I really like Goliaths. They obviously aren't as mobile as vikings but one of the upgrades let them attack air and ground at the same time. They're also cheaper and don't require as much babysitting.
Gnosis
Profile Joined December 2008
Scotland912 Posts
August 06 2010 00:25 GMT
#15
I keep confusing them with Vikings.
"Reason is flawless, de jure, but reasoners are not, de facto." – Peter Kreeft
sikyon
Profile Joined June 2010
Canada1045 Posts
August 06 2010 00:51 GMT
#16
I don't know if I would use goliaths in ladder over vikings, even if they came with range 9. I would probably use them occasionally if I saw, say, mass void rays or mutas or banshees and I didn't have starport tech. Overall I feel vikings are a superior unit with better mobility and versatility, something terran sorely lacks.

Yeah the big advantage goliaths have over vikings is the lack of a starport to build. To be fair, that is a very large advantage in tight matches.
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
August 06 2010 01:10 GMT
#17
lets put it this way, at 150/100, thats half the price of a thor. i'd definitely go for the thor.

alternatively viking as said above is alot better measure for pure anti air.
...from the land of imba
Mikilatov
Profile Blog Joined May 2008
United States3897 Posts
Last Edited: 2010-08-06 01:23:24
August 06 2010 01:22 GMT
#18
In terms of balance, who cares? They were for single player, so they weren't balanced with such scrutiny.

I totally agree about the art aspect of it though. The Goliath looks REALLY bad, and the unit portrait is also pretty lame. I understand that they didn't put as much time into this unit as one that would be in multiplayer, but damn, it's very sad looking... And players notice.

Goliaths were one of my favorite units from SC1, and it was kinda sad to see them as a way less cool version of their former-selves.
♥ I used to lasso the shit out of your tournaments =( ♥ | Much is my hero. | zizi yO~ | Be Nice, TL.
Backpack
Profile Blog Joined March 2010
United States1776 Posts
Last Edited: 2010-08-06 01:23:52
August 06 2010 01:23 GMT
#19
None of the BW units in the campaign (other than the medic/science vessel) are very useful outside of the mission they are introduced in.

I wouldn't worry too much into how balanced they are since they aren't being used in multiplayer.
"You people need to just generally care a lot less about everything." -Zatic
nttea
Profile Blog Joined July 2008
Sweden4353 Posts
August 06 2010 01:42 GMT
#20
On August 06 2010 09:15 sev1 wrote:
Vulture is depressed that he got left out of multiplayer That, or he ran out of stimpacks.

Also on the topic of unit aesthetics, I think that they did the best job with the Science Vessel. God, that guy pissed me off in BW, but now he's some crazy robotic mad scientist. Awesome.

Anyways, I don't really think I would utilize Goliaths in multiplayer. Vikings are just ridiculously good against armored-air, they're way more mobile, and they have the potential to harass or deny ridiculously well. Thors fit the role of anti-light-air very well with their splash, and are powerful damage soakers on the ground as well. Plus, the model is really, really ugly, it's really round looking and simple compared to terran's other more blocky and detailed units.

wtf HOW CAN YOU PICK THAT NEW GUY OVER FUCKING MR.BURNS PILOTING UR VESSELS
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 5h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft743
StarCraft: Brood War
Yoon 197
BeSt 190
Leta 108
ggaemo 101
Sacsri 98
ajuk12(nOOB) 78
GoRush 36
Dewaltoss 35
ZergMaN 34
Mind 25
[ Show more ]
Bale 7
Icarus 7
Dota 2
LuMiX1
League of Legends
JimRising 745
C9.Mang0416
Counter-Strike
summit1g6269
Super Smash Bros
hungrybox1066
Mew2King51
Westballz51
Organizations
Other Games
gamesdonequick702
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Light_VIP 31
• practicex 29
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki35
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV395
League of Legends
• Rush1353
• Lourlo1113
Upcoming Events
WardiTV Invitational
5h 2m
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
1d 2h
WardiTV Invitational
1d 5h
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
2 days
Sparkling Tuna Cup
4 days
Krystianer vs TBD
TriGGeR vs SKillous
Percival vs TBD
ByuN vs Nicoract
Replay Cast
5 days
Wardi Open
5 days
Liquipedia Results

Completed

Proleague 2025-12-22
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.