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[Achievement] Hurry up: It's Raid night! - Page 9

Forum Index > StarCraft 2 HotS
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mistokibbles
Profile Joined August 2010
United States68 Posts
November 12 2010 06:06 GMT
#161
On November 10 2010 11:33 Likuedsnake wrote:
If someone could put up a save file for the "All In" speed run for the new patch 1.1.3 (Nov 9 2010) would be greatly appreciated.

Instead of being lame like this, can someone give me some tips for doing Maw of the Void for this achievement? Going on normal but I keep trying to rush this and end up eventually running out of resources
Antiochus
Profile Joined March 2010
Canada548 Posts
November 12 2010 06:37 GMT
#162
On November 12 2010 15:06 mistokibbles wrote:
Show nested quote +
On November 10 2010 11:33 Likuedsnake wrote:
If someone could put up a save file for the "All In" speed run for the new patch 1.1.3 (Nov 9 2010) would be greatly appreciated.

Instead of being lame like this, can someone give me some tips for doing Maw of the Void for this achievement? Going on normal but I keep trying to rush this and end up eventually running out of resources


Build Battlecruisers and science vessels.
All play and no work makes Jack unemployed.
Liha
Profile Joined October 2010
26 Posts
November 12 2010 12:34 GMT
#163
Would indeed be nice if someone put a new save file for 1.1.3
mistokibbles
Profile Joined August 2010
United States68 Posts
November 12 2010 19:01 GMT
#164
On November 12 2010 15:37 Antiochus wrote:

Build Battlecruisers and science vessels.

Too lazy to get enough research for Science Vessels so I've been using Mules and they work quite well. Would a few extra bcs really make all the difference? Especially with teh carriers, the mothership, cannons and stalkers
DminusTerran
Profile Joined April 2010
Canada1337 Posts
Last Edited: 2010-11-12 19:16:06
November 12 2010 19:06 GMT
#165
On November 13 2010 04:01 mistokibbles wrote:
Show nested quote +
On November 12 2010 15:37 Antiochus wrote:

Build Battlecruisers and science vessels.

Too lazy to get enough research for Science Vessels so I've been using Mules and they work quite well. Would a few extra bcs really make all the difference? Especially with teh carriers, the mothership, cannons and stalkers


I saw a video where a guy went ghosts with increased vision and orbital drops. Got like 4 nukes lined up or something then scanned and orbital dropped the ghosts in a detection free zone just in front of the vault area. He then nuked the objective and won in like 3/4 minutes.

Edit:


Also if you're just doing the mission straight up. Just go pretty much pure bc with a few units to defend your base, is easy peasy. Science vessels help but aren't necessary especially on difficulties below brutal. If you're running low on cash make sure you're getting all the pickups.
Antiochus
Profile Joined March 2010
Canada548 Posts
November 12 2010 21:15 GMT
#166
On November 13 2010 04:01 mistokibbles wrote:
Show nested quote +
On November 12 2010 15:37 Antiochus wrote:

Build Battlecruisers and science vessels.

Too lazy to get enough research for Science Vessels so I've been using Mules and they work quite well. Would a few extra bcs really make all the difference? Especially with teh carriers, the mothership, cannons and stalkers


Don't be lazy get enough research for science vessels.
All play and no work makes Jack unemployed.
OpticalShot
Profile Blog Joined October 2009
Canada6330 Posts
November 13 2010 09:48 GMT
#167
I just bought SC2 today and got this on normal, gunna try it on hard tomorrow.
90% of the missions I just went lulz terran imba bio ezpz and sweeped the place. And yes, for the last mission, mass BC + sci vessels lol.
[TLMS] REBOOT
trx
Profile Joined November 2010
Finland5 Posts
Last Edited: 2010-11-13 15:25:41
November 13 2010 15:25 GMT
#168
So.. If I complete ~17/19 on brutal, save the game on hyperion (before going to char), complete all the other missions for 28... load the 17/19 save and complete the campaign... I can get the brutal completionist on the same day as this achievement?
Eye have you
ubdu
Profile Joined November 2010
United States3 Posts
November 27 2010 22:44 GMT
#169
Here's a save for the achievement on patch 1.1.3, with about a minute until the end of All In. I took a roundabout way through the missions so I could get all research along with vikings and banshees to do Engine of Destruction of Brutal (my last brutal mission), but I was still under 8 hours. Enjoy.

http://www.mediafire.com/download.php?7qaot2r5mwjakix
Android hell is real.
TO_slide
Profile Joined January 2011
United States73 Posts
January 20 2011 01:45 GMT
#170
is there an in game total timer for completed missions?
i'd like to start this one but i want to look at my time when i'm just messing around to see what i need to cut out
No distractions. No exceptions. The ability to let that which does not matter truly slide. - Tyler Durden
Koshi
Profile Blog Joined August 2010
Belgium38797 Posts
January 20 2011 11:00 GMT
#171
On January 20 2011 10:45 TO_slide wrote:
is there an in game total timer for completed missions?
i'd like to start this one but i want to look at my time when i'm just messing around to see what i need to cut out


There isn't.
If I were you I would just restart the entire mission. Skip the Zeratul storyline and rush towards all-in. You can do it in 16(?) missions.
I had a good night of sleep.
Mortal
Profile Blog Joined November 2010
2943 Posts
January 21 2011 00:10 GMT
#172
I recently completed this achievement in roughly 4 hours 45 minutes, with doing Tosh's first mission just to make Outbreak a complete joke. While a nice commodity, I had no tech-reactor research, as well as no Psi-Disruptors.

It's a very simple and somewhat fun achievement. Just switch your game speed to Faster, upgrade your marine/medic/siege tanks, and go at it!
The universe created an audience for itself.
JooCoon
Profile Joined September 2010
United States17 Posts
January 22 2011 20:44 GMT
#173
could somebody upload the raid night save for patch 1.2? Thanks.
I don't shoot sh1t up dog I gun it down
Ketho
Profile Joined April 2011
Netherlands2 Posts
April 27 2011 18:56 GMT
#174
Sorry for the 3 months necro; here is the [Hurry Up It's Raid Night] save for v1.3.2

http://www.mediafire.com/?gpm04q7h5c2i984
蒸汽坦克太给力~
bwally
Profile Joined December 2010
United States670 Posts
May 22 2011 11:32 GMT
#175
Does anyone have the save file for v1.3.3?
Pelirrojo
Profile Joined April 2010
United States98 Posts
May 31 2011 21:53 GMT
#176
I just finished getting it. Here is a link to the end of all-in for current patch. I'm not sure how this works though, shouldn't you need the campaign save too?

https://rapidshare.com/files/916175095/All_In_almost_done.SC2Save
Rahlekk
Profile Joined September 2010
United States107 Posts
June 02 2011 16:59 GMT
#177
Anyone have the mission order for this? Couldn't find it while looking through the pages of the thread. (I probably missed it)

Just the needed missions, and I suppose any extras that give you units that help in general.
viel gluck TLO ^^ | 행운을 빌어요 BoxeR
Cephiro
Profile Joined May 2011
Finland1934 Posts
June 02 2011 17:05 GMT
#178
On June 03 2011 01:59 Rahlekk wrote:
Anyone have the mission order for this? Couldn't find it while looking through the pages of the thread. (I probably missed it)

Just the needed missions, and I suppose any extras that give you units that help in general.


Trust me, you won't really be needing a mission order, unless you somehow manage to pick all the longest missions and aren't doing them in a rush-mood.

Of course, if you're doing it on harder difficulties, then that's something else...

I managed to quite easily get this achievement by just randomly messing around doing missions that I felt were shorter, and some units that I wanted. As long as you remember to do the artifact missions as soon as you can, you should have no trouble.

I would stay out of the Matt Horner missions though, at least they felt quite timetaking for me. I think I did every tosh and hanson mission, and the first zeratul one.
Rahlekk
Profile Joined September 2010
United States107 Posts
June 02 2011 17:06 GMT
#179
Alright, thanks. I might do all the Zeratul ones because there's a way to do the second in 3 minutes, and can't you just kill your own buildings on the last one for the shortest time?
viel gluck TLO ^^ | 행운을 빌어요 BoxeR
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
June 02 2011 18:16 GMT
#180
Every time I see people begging for saves to get achievments it boggles and saddens me, especially here on TL...

It's essentially cheating to get meaningless points, when it would just take you a couple hours of your own work anyways. Personally I would lose all of the tiny amount of pride I have in my achievement number if I knew I didn't actually deserve it at all.

As for getting this achiev, I would do the protoss missions except for utter darkness, then the tosh missions through to the end, choosing the tosh option at the end, and then do as many hanson missions as you need to to have the artifact missions all unlock.

missions to try and avoid:
Utter darkness
Any of Matt's missions, all except the last are major time-sinks

Make sure you have enough time for all-in before even playing it, because it will always be the exact same length (30 minutes)
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