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"All In" mission - Page 9

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Mr42
Profile Joined March 2010
Slovakia18 Posts
August 05 2010 13:35 GMT
#161
The best advice I have is to use everything you have available. I've yet to get to this mission on my Brutal difficulty playthrough, but on Hard (nydus) my strategy was to have at least 8 banshees for nydus worms, walls of +HP bunkers with SCVs (~ 1 per 2 bunkers) and at least 6 tanks per chokepoint (maybe 8, I did have merc tanks).

From then, it's just about creating and recreating semi-mobile force depending on what you feel most comfortable with, aka "buildawholelotofshitloadof...stuff". For me, it was banshee/SV/BC fleet, but anything (thors, ghosts/spectres, M&M) will surely do the trick. Keep this force spread around for additional firepower on the waves and focus all you've got (yamatos, snipes, stim, 250mm) on Kerrigan when she stops by.

The best advice for someone who is not yet on char would definitely be to do the optional objectives in each mission. Research and upgrades make the game much, much easier.
FuRong
Profile Joined April 2010
New Zealand3089 Posts
Last Edited: 2010-08-07 15:00:11
August 07 2010 14:42 GMT
#162
Edit: I'm going to try copying the strat from that video, letter for letter.

Edit 2: Trying the strat now, STILL LOSING ON HARD. How the hell does he have so much gas throughout the whole mission? I always have zero gas and still can't get to max. FUCK YOU BLIZZARD.

Edit 3: Fuck, now I know why I have no gas, I didn't get the research upgrade which speeds up gas production. Ugh, fml. I don't have flame turrets either, sigh.

Here's a rant anyway:

Honestly, this is the BIGGEST FUCKING JOKE EVER.

I can't get anywhere near finishing ON HARD, let alone fucking brutal. I die before 40%, my wall gets breached and they just swarm. I have no fucking idea what to do.

This thread has a lot of good ideas but everyone suggests something different and you can't get tehre by combining half of plan A with half of plan B. What I need is a step by step guide, with pictures showing EXACTLY where to place buildings and place tanks.

Why does everyone keep talking about the Nydus Worms? They do like ZERO DAMAGE compared to the 1249673295732957 fucking Ultralisks and other crap bearing down on your base. How the hell can you defend with Bunkers? Planetary Fortresses drop like flies even with like ten SCVs repairing, and that's before the 50% mark. Basically, if your wall even as much as LOOKS LIKE getting broken then you fucking die. No second chance. No "30 seconds to rebuild", it's just more Ultras, more Hydras, more Infestors, more whatever the hell else they have. There is a point every time when you can see it coming. The orange on the map just gets bigger and bigger, you see them closing in your tank line and you know it's fucking gg.

I hate people who are like "just make X amount of tanks and you don't have to worry about ground" or "just rebuild the bunkers/PF/Rax in your wall". YOU CAN'T REBUILD, there is no time because the next huge wave is already in your base, killing your d00dz. Any number of tanks will eventually get broken, if not by the Ultras then by Kerrigan herself. This is gonna take me days at this rate...

Sigh...all I want is my Kerrigan icon -_-

User was warned for this post
Don't hate the player, hate the game
Redunzl
Profile Blog Joined January 2010
862 Posts
Last Edited: 2010-08-07 14:58:09
August 07 2010 14:57 GMT
#163
this mission took me two tries (brutal ofc). all in all about an hour and a half...
but i cant beat the last protoss mission... so hard.
DrainX
Profile Blog Joined December 2006
Sweden3187 Posts
August 07 2010 15:32 GMT
#164
On August 07 2010 23:57 chrisSquire wrote:
this mission took me two tries (brutal ofc). all in all about an hour and a half...
but i cant beat the last protoss mission... so hard.

Build colossus and pheonixes. Lift up the hard units using the phoenixes. Later in the mission back up to your base and build loads of cannons on the ledge with your left over minerals. Build lots of phoenixes and carriers and remember to upgrade all your units. I managed to get around 3400 units killed that way.
Opinion
Profile Joined May 2010
United States236 Posts
August 07 2010 16:12 GMT
#165
After 3 or 4 failures on Hard, (one was at 99.5%) i had an overwhelming success with the following strategy.

1. Destroy the merc building and the rocks. Pull back to that spot. (you can leave the ramps wide open, nothing will make it up that ramp once you have enough tanks. i did fill up the 2 bunkers up by the artifact, but they were hardly used, waste of 12 marines imo.)

2. Spam tanks, get ~15 behind each ramp. nothing gets close to the artifact once you reach a critical mass of siege tanks. Ignore the worms, let them unload all day, doesn't matter once you have enough tanks.

3. 30 or so marines + some Medics for Kerrigan. as she approaches use the artifact and then rush out to meet her before she gets in range of the tanks. Stim focus fire, replenish marines + medics, she will likely kill most of them, if not all of them. Might kill some tanks if she gets too close, replenish those lines. you should have a massive surplus of resources by this time.

4. If you have the mind control tower, make a few of them in front of the tanks and up on top by the artifact, MC the ultras and start collecting them. I had about 25 ultras by the time i won. 5-6 in front of the tanks, the rest were up by the artifiact with some medics which is OP. Hold position with the Ultras blocking the ramps and creating a shield for the tanks.

Once i had mass tanks + mass ultras it was just a matter of replenishing the fallen ultras as they came and waiting for kerrigan.

After about 70% i was sitting at supply cap, constantly MCing ultras and running them up to my medics to be healed, then I'd make a nice wall with them and repeat until victory.

Fun stuff, next i'm going through on Brutal.



systemA
Profile Joined November 2008
95 Posts
August 07 2010 17:20 GMT
#166
Took me 2 restarts, and about 40 saves.

My Brutal strategy:
First, I'd like to say that I have no idea how I would've beaten it if I didn't have drop-pods. They can instantly reinforce the weaker of the two side ramps you're defending when it matters the most.

The basic idea is to hold both sides with building walls, slow-towers, siege tanks, and m&m. Save the Energy Nova for the moment right when Kerrigan comes - timing is critical. Use cloaked Banshees to snipe vulnerable Nydus to lower the attack waves and the ones that spawn inside your base. Spam Barracks; lift them and use them to cover holes in your wall as they fall. Upgrade.

In-depth tips:
-To wall off the left-side, I use a wall of barracks (6-7 of them).
-To wall off the right-side ramps, I block the choke with a CC and and rax.
-The extra Orbital Command means extra mules = more income.
-I have three factories total, pumping out siege tanks; one on the cliff where the Artifact is, and one on either side of the wall. You don't need too many tanks on the Artifact's cliff, just keep them close to the Artifact itself, far enough so that Kerrigan doesn't one-shot them.
-Slow-tower on the high cliff and all around your perimeter.
-You also have a cliff on the far right side to put tanks, and you can put another slow tower.
-Use drop-pod marines and medics to support weak areas.
-Keep you tanks well inside your base, so Kerrigan doesn't snipe them when she comes. It's extremely important that you keep your tanks alive.
-Use energy nova when she comes, and stimmed marines + mercenaries to kill her easily with some micro.
-Keep at least 3 banshees alive to snipe off Nydus anywhere you can - don't let these die either.
-Keep SCVS around your walls, so they can repair them.
-Keep your upgrades going, your vehicles should be maxed ASAP, infantry upgrades are limited to your gas.
-Spam barracks anywhere you can. When a building falls, you can easily fortify it again. Shift-queue build these suckers. I probably built at least 20 rax for this mission.
-When you get to ~92% or so, take all your extra rax you should have built and land them on the Artifact's cliff. They'll take the hits up there while your tanks on the bottom will draw some of the forces plus the last Kerrigan away and buy you enough time to get to 100%.

That's all I've got that I can remember. Hope it helps.




hey its me ur brother
Snowfield
Profile Blog Joined April 2010
1289 Posts
August 07 2010 17:46 GMT
#167
On August 08 2010 01:12 Opinion wrote:
After 3 or 4 failures on Hard, (one was at 99.5%) i had an overwhelming success with the following strategy.

1. Destroy the merc building and the rocks. Pull back to that spot. (you can leave the ramps wide open, nothing will make it up that ramp once you have enough tanks. i did fill up the 2 bunkers up by the artifact, but they were hardly used, waste of 12 marines imo.)

2. Spam tanks, get ~15 behind each ramp. nothing gets close to the artifact once you reach a critical mass of siege tanks. Ignore the worms, let them unload all day, doesn't matter once you have enough tanks.

3. 30 or so marines + some Medics for Kerrigan. as she approaches use the artifact and then rush out to meet her before she gets in range of the tanks. Stim focus fire, replenish marines + medics, she will likely kill most of them, if not all of them. Might kill some tanks if she gets too close, replenish those lines. you should have a massive surplus of resources by this time.

4. If you have the mind control tower, make a few of them in front of the tanks and up on top by the artifact, MC the ultras and start collecting them. I had about 25 ultras by the time i won. 5-6 in front of the tanks, the rest were up by the artifiact with some medics which is OP. Hold position with the Ultras blocking the ramps and creating a shield for the tanks.

Once i had mass tanks + mass ultras it was just a matter of replenishing the fallen ultras as they came and waiting for kerrigan.

After about 70% i was sitting at supply cap, constantly MCing ultras and running them up to my medics to be healed, then I'd make a nice wall with them and repeat until victory.

Fun stuff, next i'm going through on Brutal.





YOu summed up thevideos posted earlier, just with words, don't see the point lol
Opinion
Profile Joined May 2010
United States236 Posts
August 07 2010 19:36 GMT
#168
On August 08 2010 02:46 Snowfield wrote:
Show nested quote +
On August 08 2010 01:12 Opinion wrote:
After 3 or 4 failures on Hard, (one was at 99.5%) i had an overwhelming success with the following strategy.

1. Destroy the merc building and the rocks. Pull back to that spot. (you can leave the ramps wide open, nothing will make it up that ramp once you have enough tanks. i did fill up the 2 bunkers up by the artifact, but they were hardly used, waste of 12 marines imo.)

2. Spam tanks, get ~15 behind each ramp. nothing gets close to the artifact once you reach a critical mass of siege tanks. Ignore the worms, let them unload all day, doesn't matter once you have enough tanks.

3. 30 or so marines + some Medics for Kerrigan. as she approaches use the artifact and then rush out to meet her before she gets in range of the tanks. Stim focus fire, replenish marines + medics, she will likely kill most of them, if not all of them. Might kill some tanks if she gets too close, replenish those lines. you should have a massive surplus of resources by this time.

4. If you have the mind control tower, make a few of them in front of the tanks and up on top by the artifact, MC the ultras and start collecting them. I had about 25 ultras by the time i won. 5-6 in front of the tanks, the rest were up by the artifiact with some medics which is OP. Hold position with the Ultras blocking the ramps and creating a shield for the tanks.

Once i had mass tanks + mass ultras it was just a matter of replenishing the fallen ultras as they came and waiting for kerrigan.

After about 70% i was sitting at supply cap, constantly MCing ultras and running them up to my medics to be healed, then I'd make a nice wall with them and repeat until victory.

Fun stuff, next i'm going through on Brutal.





YOu summed up thevideos posted earlier, just with words, don't see the point lol


Oops, bad habit of reading first page and last page. I'll give my self 30 lashes.
PoP
Profile Blog Joined October 2002
France15446 Posts
Last Edited: 2010-08-07 20:46:38
August 07 2010 20:42 GMT
#169
I just won it pretty easily on my first try (Brutal) with pure tanks (chose to kill air as last choice). Didn't have to block anything off. I had both Armory upgrades on tank + dual reactor/tech lab and science vessel research.

Here's what I did:
- get second armory immediately and start pumping dual grond upgrades up to 3-3
- salvage the two side bunkers and move the first tanks up the ledge, siege them and group the rest of your army for manual control
- get a second fac, both with reactor + tech lab combined
- pump mass tanks continously, rally to the ledge (and then right under it when there's enough on top), or towards the end you can even siege them right as they get out of the fac
- meanwhile get starport tech lab/reactor and make ~3 SVs to repair the tanks
- use remaining minerals on a bunch of flame towers (I guess mass M&M + bunkers can work too if you don't have that research) right at the bottom of the ledge (on the sides)

Also try to save up the blast energy until right before Kerrigan arrives (unless you can't).
Administrator
rezoacken
Profile Joined April 2010
Canada2719 Posts
August 08 2010 04:08 GMT
#170
After like 30tries of dieing between 95% and 98%. I finally managed to win this mission on air mode. The air version felt sooooooooooooooooooo harder than the nydus one.
Here are my advices to win Brutal air mode :

- Upgrade marine attack and air attack.
- Build turrets always around the artefact, they get owned by broodlords but they rape mutalisks and you can safely finish the broodlords with vikings (make groups for your viking they will be needed everywhere).
- During the first third of the mission build turrets around your base to get easily rid of the overlord drop around 40%.
- The firsts version of kerrigan are easy to deal with M&M and maybe a thor to stun.
- You have to build around 5 BC before 70% to get rid of the leviathan
- Use extra minerals to get build some CC in advance, more turrets, and near the end a lot of supply depot if you have the instant one, it will buy you a few seconds

How to secure both entrance :
You will need around 4-5Tanks at each entrance to be quite safe with the ground. Add Planetary fortress to make a wall (which does nice dps) and fill the holl with barracks. At the start you can easily do 2 bunkers at each side. Either way add a few turrets and marines to deal with mutas easily. Add around 3 Vikings each side for broodlords.

The artefact side :
As stated park your BC there with a few SCV to not lose them stupidly, always move them away from kerrigan. Make turrets and around 5 vikings.

Behind you ! :
Around the 25% mark make around 4 vikings to guard your back, make like 4-5 turrets to quickly get rid of mutalisks (same as artefact), these 4 should be enough for the whole mission.

Events :

Kerrigan : The best way to get rid of her the first three times is with a single thor (don't get him bubbled by Kerrigan !) and marines.
Once she get her AoE and become a lot more resistant, you will certainly need thor and a very thick wall, you can use your BC but beware you need them and their Yamato for the leviathan.

Overlord drop : Make turrets to cover your whole base (might need one or 2 tries). The overlords won't start spawning things if they are attacked (just one or two will do this).

Leviathan `This get tricky, you need your 5BCs with their Yamato and you also need 4-5 vikings as bait for his AoE paralysis. I feel it is also needed to use the artefact just before trying to down him, there is A LOT of flying around him and it still does around 1K damage to him. So : Use artifact, send vikings, spam yamato, retreat to turrets.

The last minute : If you don't feel that much in shape, retreat everything to the artefact, make a big blop of units, you will need tanks to hold zergling vikings for broodlords and marines for mutas.
Make a blob, start spaming everything and micro your vikings to kill the most efficiently mutas and broodlords.

During the last minutes you will not be 200/200 especially after the last Kerrigan assault, you will have a ton of minerals so spam marines like crazy (from 3-4 barracks) to make cheap reinforcments, there will be lots of mutas so the better but protect them with vikings.

Save your game when you feel you did well after a certain event.
Either we are alone in the Universe or we are not. Both are equally terrifying.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
August 08 2010 04:55 GMT
#171
hhehe I did it on normal :X
I just made tanks and didn't even bother with killing any worms
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Mentos
Profile Joined August 2003
United Kingdom203 Posts
Last Edited: 2010-08-08 12:50:39
August 08 2010 12:50 GMT
#172
On August 07 2010 23:42 FuRong wrote:
This thread has a lot of good ideas but everyone suggests something different and you can't get tehre by combining half of plan A with half of plan B. What I need is a step by step guide, with pictures showing EXACTLY where to place buildings and place tanks.


Sigh...all I want is my Kerrigan icon -_-


Sigh at current generation gamers like yourself, who on the one hand choose to do something on a harder difficulty level, but on the other are still unwilling to work to achieve that.
What's the point is my question, why don't you complete it on normal and be done with the campaign, you are not willing to work yourself to clear it on hard/brutal, so what possible sense of accomplishment can you get from having it all laid out to you, like for a 2-year old?

This is actually a serious question, go ahead and enlighten me.
Opinion
Profile Joined May 2010
United States236 Posts
Last Edited: 2010-08-08 15:56:49
August 08 2010 15:56 GMT
#173
On August 08 2010 21:50 Mentos wrote:
Show nested quote +
On August 07 2010 23:42 FuRong wrote:
This thread has a lot of good ideas but everyone suggests something different and you can't get tehre by combining half of plan A with half of plan B. What I need is a step by step guide, with pictures showing EXACTLY where to place buildings and place tanks.


Show nested quote +
Sigh...all I want is my Kerrigan icon -_-


Sigh at current generation gamers like yourself, who on the one hand choose to do something on a harder difficulty level, but on the other are still unwilling to work to achieve that.
What's the point is my question, why don't you complete it on normal and be done with the campaign, you are not willing to work yourself to clear it on hard/brutal, so what possible sense of accomplishment can you get from having it all laid out to you, like for a 2-year old?

This is actually a serious question, go ahead and enlighten me.


I will answer for him because i can empathize with him.

The Icon is sweeter than the sense of accomplishment. The sense of accomplishment is pretty negligible to be honest.

I haven't beat it on Brutal yet, just hard, but i didn't feel a lasting rush of personal accomplishment after i finally got it. Once i beat it on Brutal I'll be somewhat satisfied that i beat the game for real, but i'll quickly get over myself as it is just the computer AI, nothing too impressive, nothing i would write home about.

But the icon is cool, looks good and sticks with you for longer than the fleeting accomplishment itself.

Just my 2 cents, hope this clears things up for you.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
August 08 2010 16:16 GMT
#174
On August 07 2010 23:42 FuRong wrote:
+ Show Spoiler +
Edit: I'm going to try copying the strat from that video, letter for letter.

Edit 2: Trying the strat now, STILL LOSING ON HARD. How the hell does he have so much gas throughout the whole mission? I always have zero gas and still can't get to max. FUCK YOU BLIZZARD.

Edit 3: Fuck, now I know why I have no gas, I didn't get the research upgrade which speeds up gas production. Ugh, fml. I don't have flame turrets either, sigh.

Here's a rant anyway:

Honestly, this is the BIGGEST FUCKING JOKE EVER.

I can't get anywhere near finishing ON HARD, let alone fucking brutal. I die before 40%, my wall gets breached and they just swarm. I have no fucking idea what to do.

This thread has a lot of good ideas but everyone suggests something different and you can't get tehre by combining half of plan A with half of plan B. What I need is a step by step guide, with pictures showing EXACTLY where to place buildings and place tanks.

Why does everyone keep talking about the Nydus Worms? They do like ZERO DAMAGE compared to the 1249673295732957 fucking Ultralisks and other crap bearing down on your base. How the hell can you defend with Bunkers? Planetary Fortresses drop like flies even with like ten SCVs repairing, and that's before the 50% mark. Basically, if your wall even as much as LOOKS LIKE getting broken then you fucking die. No second chance. No "30 seconds to rebuild", it's just more Ultras, more Hydras, more Infestors, more whatever the hell else they have. There is a point every time when you can see it coming. The orange on the map just gets bigger and bigger, you see them closing in your tank line and you know it's fucking gg.

I hate people who are like "just make X amount of tanks and you don't have to worry about ground" or "just rebuild the bunkers/PF/Rax in your wall". YOU CAN'T REBUILD, there is no time because the next huge wave is already in your base, killing your d00dz. Any number of tanks will eventually get broken, if not by the Ultras then by Kerrigan herself. This is gonna take me days at this rate...

Sigh...all I want is my Kerrigan icon -_-

User was warned for this post


Wow, you don't really understand the point of gaming, do you? Nor do you understand how the Nydus's work. I'm in shock and awe at your complete ignorance and unwillingness to listen to others. I have about 200 save files from about 40 tries on this mission (on Brutal), and couldn't get past the 75% Kerrigan, until I tried the "kill merc compound and put tanks there" strat. I did it, and easily got there (only used artifact once on last minute rush). So swallow your pride, realize you suck at the game, and listen to others.

By the way, this was after my strategy worked without a hitch first try on Hard, I lost 0 buildings and activated the artifact 0 times. So if you're faiiling at 40% on Hard, you're never going to get there on Brutal.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
FuRong
Profile Joined April 2010
New Zealand3089 Posts
August 08 2010 16:19 GMT
#175
Yeah I kind of saw the warning coming for that post. I was gonna delete most of it after that final edit, but decided to leave it up "for posterity". Not the brightest move on my part -_-

@Mentos: I'm not saying I don't like a challenge, I just don't like beating my head against a brick wall for hours on end doing something I'm not really enjoying.

To draw an analogy, beating Emerald Weapon in FF7 was one of the toughest things I ever did in a game (at the time anyway), but I really enjoyed it because I loved the game and each time I lost I could see myself getting closer and closer to my goal. There was no special prize for doing it, the only thing I wanted was that feeling of accomplishment.

But you're right, in this case I wasn't looking for that sense of accomplishment, I just wanted to get the icon and be done with it so I could go and play more ladder games. Hence I look for a guide of some sort. And yeah, I know no-one is "forcing you" to get the achievement, but I guess Blizzard did a pretty good job with the game design if it makes scrubs like me care so much about pretty icons that I'm willing to spend days grinding out missions just to get them =/
Don't hate the player, hate the game
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
Last Edited: 2010-08-08 16:22:08
August 08 2010 16:20 GMT
#176
On August 07 2010 23:42 FuRong wrote:
Edit: I'm going to try copying the strat from that video, letter for letter.

Edit 2: Trying the strat now, STILL LOSING ON HARD. How the hell does he have so much gas throughout the whole mission? I always have zero gas and still can't get to max. FUCK YOU BLIZZARD.

Edit 3: Fuck, now I know why I have no gas, I didn't get the research upgrade which speeds up gas production. Ugh, fml. I don't have flame turrets either, sigh.

Here's a rant anyway:

Honestly, this is the BIGGEST FUCKING JOKE EVER.

I can't get anywhere near finishing ON HARD, let alone fucking brutal. I die before 40%, my wall gets breached and they just swarm. I have no fucking idea what to do.

This thread has a lot of good ideas but everyone suggests something different and you can't get tehre by combining half of plan A with half of plan B. What I need is a step by step guide, with pictures showing EXACTLY where to place buildings and place tanks.

Why does everyone keep talking about the Nydus Worms? They do like ZERO DAMAGE compared to the 1249673295732957 fucking Ultralisks and other crap bearing down on your base. How the hell can you defend with Bunkers? Planetary Fortresses drop like flies even with like ten SCVs repairing, and that's before the 50% mark. Basically, if your wall even as much as LOOKS LIKE getting broken then you fucking die. No second chance. No "30 seconds to rebuild", it's just more Ultras, more Hydras, more Infestors, more whatever the hell else they have. There is a point every time when you can see it coming. The orange on the map just gets bigger and bigger, you see them closing in your tank line and you know it's fucking gg.

I hate people who are like "just make X amount of tanks and you don't have to worry about ground" or "just rebuild the bunkers/PF/Rax in your wall". YOU CAN'T REBUILD, there is no time because the next huge wave is already in your base, killing your d00dz. Any number of tanks will eventually get broken, if not by the Ultras then by Kerrigan herself. This is gonna take me days at this rate...

Sigh...all I want is my Kerrigan icon -_-

User was warned for this post


3 Bunkers on each side with upgraded HP and 6 Marines each with 3 SCV's behind them repairing.

20 Tanks behind both sets of Bunkers. Continue Tank production until you're maxed out.

If you're in a really shitty spot, use the Artifact.

If you're feeling really smart and on top of things, use Banshees to take out the Nydus Worms (this step isn't necessary).

Very, very easy way to do it.

Oh, and yes there's plenty of time to rebuild. I've done this mission a couple times on every difficulty (I did Brutal first).

Oh, I forgot. Psi Emitters really help as well.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
August 08 2010 16:29 GMT
#177
I got the achivement for using the artefact just once. I really can't see how anyone can be struggling with this. Don't get me wrong all this fancy stuff is indeed fancy but I used 1 tank and 4 bunkers and 4 SCVs with the dubble repair on each side, and yea that was it. I didn't need more everytime kerrigan spawned I just sent in a huge bunch of marines and medics. when she starts using the aoe (is it after the first or second spawn?) I just send in about 2 marines first and she'll instantly waste the aoe on them, she gets another one of but honestly couldn't care less my 4 barracks with reactors kept me at 200 almost instantly even if I lost all my medic marines.
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
August 08 2010 16:36 GMT
#178
On August 09 2010 00:56 Opinion wrote:
Show nested quote +
On August 08 2010 21 Mentos wrote:
On August 07 2010 23:42 FuRong wrote:
This thread has a lot of good ideas but everyone suggests something different and you can't get tehre by combining half of plan A with half of plan B. What I need is a step by step guide, with pictures showing EXACTLY where to place buildings and place tanks.


Sigh...all I want is my Kerrigan icon -_-


Sigh at current generation gamers like yourself, who on the one hand choose to do something on a harder difficulty level, but on the other are still unwilling to work to achieve that.
What's the point is my question, why don't you complete it on normal and be done with the campaign, you are not willing to work yourself to clear it on hard/brutal, so what possible sense of accomplishment can you get from having it all laid out to you, like for a 2-year old?

This is actually a serious question, go ahead and enlighten me.


I will answer for him because i can empathize with him.

The Icon is sweeter than the sense of accomplishment. The sense of accomplishment is pretty negligible to be honest.

I haven't beat it on Brutal yet, just hard, but i didn't feel a lasting rush of personal accomplishment after i finally got it. Once i beat it on Brutal I'll be somewhat satisfied that i beat the game for real, but i'll quickly get over myself as it is just the computer AI, nothing too impressive, nothing i would write home about.

But the icon is cool, looks good and sticks with you for longer than the fleeting accomplishment itself.

Just my 2 cents, hope this clears things up for you.
So what you are saying that throwing yourself on the ground crying "BUT I WANT TO MOMMY, I WANT TO!" is something you would empathize with? Because that's what he is doing, if you're not good enough you don't get the icon and going on a tempertantrum because of it makes you look like an idiot.

How sweet are the icons that everyone can get? Not very sweet at all.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
August 08 2010 17:42 GMT
#179
Got this on my second try on brutal with nydus worms.

1: Have 2 control groups of air units to killing nyduses. I use 2 BCs in one and 3 banshees in the other. Just fly around and pop them as they come. Sometimes there's going to be too many for you to take them all out but don't worry about it.

2: 4 to 6 bunkers filled with JUST MARINES on each side. Behind those, about 15-20 tanks on each side. When Kerrigan comes up and kills them, have the structures to replenish them fast. I had 2 factories with the special addon, could make 4 tanks at once. Also behind your bunkers have some extra marines. No marauders. Just marines and tanks. Make sure you have 3-4 barracks to replenish marines quickly.

3: Make TOO MANY SCVs and put them behind your bunker line. They'll autorepair bunkers and be easy to grab to make new bunkers when kerrigan destroys them.

4: You have a LOT of money. Get 3 weapon upgrades or even 3/3 on both tanks and marines.

5: Someone said they made thors. Do NOT make thors if you're up against nydus worms. Hell I would say never make thors for that mission. I'm not saying it's impossible with them but they're not that useful; they can't be.

6: If you're maxed and have too much money, build more bunkers in front of your current ones, doesn't matter if they're empty, just go overboard. You can also make extra barracks.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Aeroz135
Profile Joined August 2010
48 Posts
August 08 2010 17:53 GMT
#180
did this on brutal in one shot on the version with nydus. made 2 PF's on each side next to the bunkers to block off with 3 scvs to repair, had around 8 tanks per side(with 1 merc tank on each side as well). massed marines and kept them near the artifact so when kerrigan came i could just attack her from the high ground while dodging storms. i probably only killed maybe 10 nydus with banshees and eventually just said screw it and used artifiact when things got hectic/when kerrigan showed up. they broke my wall(just the PF not my tank wall) at around 98% but even then with my entire tank wall + marines i easily made it to 100%. also sometimes u can just throw banshees at kerrigan to bait out a storm as well.
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