"All In" mission - Page 3
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Snowfield
1289 Posts
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RageOverdose
United States690 Posts
I walled off with the 5 Bunkers, and put PSI Emitters on the ends of the walls best I could, in order to slow them down. I also got the 2 squads of Banshee mercs, because they help a lot with their extra damage. I also tried BC's at first, but it doesn't really work out, so I went straight Banshee with the Tech Reactor research. I didn't even have Planetary Fortress either. Basically whenever the Nydus Worms came up, I instantly went to take any outside my base out. Mostly Zerglings funneled out, so it wasn't hard to keep them alive, and with about 10 (including mercs) you can demolish any Spore Crawlers easy. However, cloak them if you see any Hydras around, best to play it safe. Because of my defenses, I couldn't afford too many Banshees though because of supply, although I could just sacrifice the starting BC's. I only lost, maybe, 1 bunker each time Kerrigan hit me. Since I had the attack research which increased attack speed each time you get an attack upgrade, my tanks and bunkers just demolished anything that came close (probably 6 tanks per line, including 1 merc each). Whenever Kerrigan came out, I moved my Banshees to engage her when she got in range of my defense line. She would usually focus more on them, so I wouldn't lose my line to her massive amount of structural damage. I never lost a building to a non-Kerrigan attack. With backups and using multiple SCV's to rebuild the Bunkers I lost to Kerrigan, it made it really easy to refortify any wall. However, you have to be very sharp to beat this mission without losing a lot. You have to constantly keep tabs on both walls while engaging all the Nydus Worms that spawn outside your base and make sure your production is kept up. Eventually you get a critical mass of defense that only suffers to Kerrigan. This is only on hard mode though. Brutal I feel will require a bit more attention. | ||
BamBam
745 Posts
Farthest I could get was only 80 some percent. ![]() | ||
FiveAlarm
United States57 Posts
I've noticed that she'll dump a "storm" on the first thing to engage her, then it will be on cooldown for a bit. If you can make sure that this is your Banshee squad, instead of your tank line you can just fly to the side and keep beating her face in. You'll lose a couple of banshees for sure but, it's easier to reproduce a few banshees than it is to replace your entire defense for that side. If you're having trouble on one side or the other, don't be afraid to dump minerals on vulture/hellion/marine spam to reinforce. Or send a suicude group of them to kill Nydus worms if you lose your hunting party. | ||
tyreek
United States141 Posts
/facepalm I don't think it is possible to beat this on brutal if you didn't take out the air. And if someone did take out the nydus provide a replay or SS as proof. Brutal only, beating it on hard or lower is a cakewalk. | ||
paper
13196 Posts
-- Mass bunks w/ auto-turret, flame turrets, idle SCVs around with auto-repair -- Mass siege tanks with increased damage, less damage to own units upgrade -- Small group of banshees to take out nydus worms, there's barely any detection on map -- Keep one or two tanks in the middle area of your base to kill off nydus worms -- Used psi disruptor... but I don't know how effective that was :s The only problem was that Kerrigan would come in and kill 50 food really fast and it'd just be a race to replace everything, but still it was easy... I used the artifact once just to see what it would do o..o;; | ||
Stratos_speAr
United States6959 Posts
On July 30 2010 12:24 furymonkey wrote: Lol... The reason is.. I AM TERRAN PLAYER! I was brain washed during beta, M&M owns everything. Edit: I felt I achieve alot when I finished the level though. Because I have to constantly stim my marines and kite them, while spamming marines the whole time. Way more fun than just watching tanks blowing stuff up. ....No, no. It's incredibly satisfying to watch 20 Tanks kill literally thousands of Zerg ground units. | ||
imyzhang
Canada809 Posts
screen shot below, if u dont wanna see the map dont click spoiler: + Show Spoiler + ![]() FUCKING SHIT ASS MOTHER FUCKER I HATE YOU KERRIGAN -__- U NEED at least two zerg defensive structures that you researched, one for each side of the choke, (even then it might not be enough when the ultras come) 6-7 tanks at 3-0 on each side, 4-5 bunks filled with rines as well, banshees HAVE to kill the nyduses, when kerrigan comes, use the rines to focus fire on her with stim, when she uses the aoe spell u have to dodge it, i almost finished it without using a single pulse from the artifact... even during the over lord drop thing. | ||
Azile
United States339 Posts
4 bunkers per side 2 Psi disrupters per side 4 SCVs per side to constantly repair and rebuild after kerrigan Max supply tanks with 8-12 banshees to run around sniping nydus. Get upgrades for everything. Trust me you'll have the money. Did it first try, never used the artifact. Surprisingly easy compared to some of the earlier missions (protoss missions i'm looking at you...). + Show Spoiler + Ending was kind of anti-climatic.. I mean you pretty much know exactly how the game's going to end as soon as you do the protoss missions halfway through the game, meh. Seriously can't wait to get my hands on Heart of the Swarm, I hate playing terran. | ||
red_
United States8474 Posts
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Azile
United States339 Posts
On July 30 2010 16:15 red_ wrote: Taking out the Nydus was so clearly the wrong decision, when I made it I had no idea the final mission would be a 'holy fuck defend for your life' so I was like 'ya Nydus worms have been far more annoying to this point in the game.' Damn you General Warfield and your intelligent military mind, why did I listen to Tychus! =p Well it's still entirely doable just make sure you have the Viking aoe upgrade and mass viking/bc instead of tanks. | ||
Zeroes
United States1102 Posts
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Raisauce
Canada864 Posts
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chobopeon
United States7342 Posts
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Zerksys
United States569 Posts
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soki
United States40 Posts
I'm really surprised the most effective strat (mass tanks + bunkers) doesn't involve hunting down the nydus canals with banshees... | ||
Nihilnovi
Sweden696 Posts
have 6-7 scv's on each choke that are spamming flame turrets have 2 star ports for banshee + science vessel spam have 1 factory for siege tank spam have 2 rax for marine spam(mineral dump) fly around with your air army taking out nydus(they can also hold one side of the base when no nydus are up easily without ever dying, science vessel is just so OP), rest should be obvious, just build some towers around the artifact itself because some worms gonna spawn right on top of it in the end =) | ||
flizz
Canada14 Posts
1. Build barracks to block your ramp 2. Build bunkers behind those barracks 3. Build psi disrupters(the slow)/mind control thing on the high ground/corners of the base 4. Mass Siege tanks and get their attack upgrade first 5. build missle turrets creating a crescent behind your base from ovies 6. repair and rebuild barracks/bunkers when kerrigan comes to wtf 3 shot your walling buildings and then you win! | ||
mcgavin
Canada47 Posts
Broodlords decimate your grounds army so bad and even with 15-20 viking its really hard to keep up at the last 15%. I kept getting overrun by zergling at 95% because all my tanks / marine / PF were getting killed by Broodlords. | ||
Whalecore
Norway1110 Posts
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