• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:36
CEST 09:36
KST 16:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror5[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War435.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
ScienceCraft (October 24-25) - Live Event RSL 2026 Offline Finals LCQ Sign-Ups Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Rollback Netcode in Brood War [ASL22] Ro4 Preview: Mirror Mirror TL Sidebar missing streams Bot on ladder Repalyzer - replay analysis app for StarCraft: Rem
Tourneys
[ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9525 users

Public Profile for FiveAlarm

General Profile:
User name FiveAlarm
Photo
Joined TL.net Friday, 26th of March 2010
Birthday  
Country United States
Quote o/ \o TEAMWORK!
TL Posts 57
Average Posts Per Day 0.01
Average Posts Per Week 0.07
Posts made in the last week 0
Liquipedia Contribution

FiveAlarm's Public Profile:
On August 09 2010 06:16 CagedMind wrote:
What's with these mapping teams?


I thought you would never ask! The story of how mapping teams came to be as we know them is actually quite interesting. Stay a while and I shall tell you about it.

In the beginning, mappers were solitary creatures. Having little regular contact with other mappers they cared not for hygiene and appeared rugged and grimy to outsiders. During the day they would rest for the sun beat down fiercely and work was hard to do. During the night they would come out of their holes and use their time to scavenge by torchlight for suitable twigs, leaves and other scraps. If they were lucky enough, they might even find a rodents nest to ransack for its bedding. The soft material they found was sometimes quite dirty but, with the help of some mud could be molded into rocks or other features more effectively than twigs and leaves.

On special days when the sky was cloudy and the sun beat down less harshly, the mappers would be roused from their slumber before dusk. They would take the opportunity to construct great model worlds outside their holes with the materials they gathered. (Some of these models have withstood the elements so well that they can be admired even today!) The mappers dreamed of a world far more advanced than their own and took great pride in constructing examples that preserved their ideas. When they were satisfied with their work they would mark it as theirs by imprinting the ground nearby with the shape of their hand. This was a lonely task, and few others would ever appreciate it but, the mappers were compelled to continue nonetheless.

During this early stage of the mapper's development contact with others would occur very infrequently. As has been depicted on many wall paintings within well preserved mapper holes, contact was generally the result of a mapper with an extinguished torch becoming lost in the darkness and stumbling on another mappers hole while trying to find his way home. Occasionally the lost mapper would take notice of the other's work and utter a passing grunt of approval or dismissal and the other's pride would swell or deflate briefly before the lost mapper departed. In most cases, the other gained nothing from the exchange. He could not identify what feature of his model had elicited the reaction.

As time passed, the mappers developed a system of communication and could share ideas and criticisms much more effectively. As they became more social some alpha personalities even began to clean their faces and trim their scraggly beards. Slowly but surely they began to crave each others feedback and desired to work together more frequently. The results of their collaborative efforts (identified by grouped handprint impressions) can be seen in some of the younger works that have been left behind and the individual work of most mappers during this new age surpassed the quality of anything found outside the oldest mapper holes.

+ Show Spoiler +
TL;DR: The mapping teams are just a front for our conspiracy to take over TLnet.
Live Events Refresh
Next event in 2h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Free 1536
BeSt 295
Soma 157
Soulkey 155
sorry 118
Mind 69
Bale 27
ZergMaN 15
ajuk12(nOOB) 13
Dota 2
NeuroSwarm179
League of Legends
JimRising 678
Counter-Strike
edward67
Other Games
summit1g9065
Coldzera 701
WinterStarcraft698
C9.Mang0269
Sick174
Organizations
Other Games
gamesdonequick686
BasetradeTV203
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2230
Other Games
• Shiphtur656
Upcoming Events
Big Brain Bouts
2h 24m
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
Online Event
4h 24m
AI Arena Tournament
9h 24m
BSL: Ladder Tournament
11h 24m
Sparkling Tuna Cup
1d 2h
Patches Events
1d 7h
BSL Open Qualifier
1d 11h
BSL Open Qualifier
1d 11h
OSC
2 days
WardiTV Weekly
3 days
[ Show More ]
PiGosaur Cup
3 days
The PondCast
5 days
Online Event
6 days
Korean StarCraft League
6 days
Afreeca Starleague
6 days
Rush vs Soulkey
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.