But as for Civ, I'll probably be interested in prepared scenarios so sounds like civ4 wouldnt be perfect for me. Civ2/civ3 interface is pretty hard to approach if I remember correctly from when I tried it 10-15 years ago. So seems like 5 is right for me?
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AlterKot
Poland7525 Posts
But as for Civ, I'll probably be interested in prepared scenarios so sounds like civ4 wouldnt be perfect for me. Civ2/civ3 interface is pretty hard to approach if I remember correctly from when I tried it 10-15 years ago. So seems like 5 is right for me? | ||
Gahlo
United States35154 Posts
On October 14 2017 16:35 AlterKot wrote: Just to make clear what im looking for, mario and rabbids wouldve been perfect but i dont have a switch. In retrospect maybe I should just play final fantasy tactics. Id try xkom but seems like theres a lot of upkeep/planning between missions that im not into. But as for Civ, I'll probably be interested in prepared scenarios so sounds like civ4 wouldnt be perfect for me. Civ2/civ3 interface is pretty hard to approach if I remember correctly from when I tried it 10-15 years ago. So seems like 5 is right for me? You might want to look into Advance Wars and keep an eye on Wargroove early next year. | ||
PrinceXizor
United States17713 Posts
On October 14 2017 16:35 AlterKot wrote: Just to make clear what im looking for, mario and rabbids wouldve been perfect but i dont have a switch. In retrospect maybe I should just play final fantasy tactics. Id try xkom but seems like theres a lot of upkeep/planning between missions that im not into. But as for Civ, I'll probably be interested in prepared scenarios so sounds like civ4 wouldnt be perfect for me. Civ2/civ3 interface is pretty hard to approach if I remember correctly from when I tried it 10-15 years ago. So seems like 5 is right for me? Is Banner saga too much story/conversation for you? because that'd be a good fit if not. | ||
WaveofShadow
Canada31494 Posts
Not sit. | ||
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TheYango
United States47024 Posts
On October 14 2017 16:48 Gahlo wrote: You might want to look into Advance Wars and keep an eye on Wargroove early next year. Agreed, this looks closer to what Alter is looking for. With Civ, combat really plays second fiddle to overall management. If you think X-COM is too much management, Civ isn't what you want. It's really nothing like a Tactics game. | ||
WaveofShadow
Canada31494 Posts
Me, ima play cuphead and mash some buttons. | ||
Scip
Czech Republic11293 Posts
Playing it on Lunatic difficulty and my god, at times it feels more like Dynasty Warriors than a tactics game. Thank god for how overpowered Dark Mages are, otherwise I might have been stuck on quite a few levels lol. | ||
Fildun
Netherlands4122 Posts
On October 14 2017 16:35 AlterKot wrote: Just to make clear what im looking for, mario and rabbids wouldve been perfect but i dont have a switch. In retrospect maybe I should just play final fantasy tactics. Id try xkom but seems like theres a lot of upkeep/planning between missions that im not into. But as for Civ, I'll probably be interested in prepared scenarios so sounds like civ4 wouldnt be perfect for me. Civ2/civ3 interface is pretty hard to approach if I remember correctly from when I tried it 10-15 years ago. So seems like 5 is right for me? XCOM 1 has less upkeep between missions, and is easier to play. Civ 5 is also a decent choice. I wouldn't recommend Paradox games, they take some time to learn, and after the learning you still might not like them anyway. Edit: How about FTL? Or Total War games? | ||
Alaric
France45622 Posts
On October 14 2017 17:01 WaveofShadow wrote: SEAT, Alaric. Not sit. How could you guys let me be wrong for so long?! D: I'll go to bed smarter tonight. Advance Wars has good "scenario" mode (it's just starting setup aside from the campaign tho, but the campaign's pretty good and decent difficulty) even though once you know them by heart they're actually a puzzle you solve with the same moves every time. Still keeps you busy for quite awhile before it comes to that! And I don't think too much in my games, I'm drafting Ixalan atm. | ||
AlterKot
Poland7525 Posts
Also Civ was my first thought because from what I remember from playing civ4, the interface very much told me what I'm supposed to do each turn, end it's pretty simple at the beginning of the match and only ramps up later. But I'm looking into something that I can hop into and out of pretty much any second so I was scared that ammount of things you have to take into account later into the match would be too much for me. | ||
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TheYango
United States47024 Posts
On October 14 2017 17:15 Scip wrote: It feels more like Dynasty Warriors than a tactics game. Thank god for how overpowered Dark Mages are This sums up Awakening quite well. | ||
Alaric
France45622 Posts
It isn't a bad game at its core but the execution is annoying and flawed, replayability is close to none, and you can finish it in 6-7 hours. The choices offered to you make sense and aren't shallow/dichotomic, and the graphics and animations are great, on the other hand. Basically the game's selling points are there (aside from some of them being exaggerated, namely the narrative ones), and the core gameplay is interesting, but the aspects around both weaken the whole thing. | ||
Scip
Czech Republic11293 Posts
Idk Im at chapter 20 and it felt like there was enough experience in the game to get just about 4-5 serviceable units. I didn't distribute my exp properly for this game, was more calibrated for Radiant Dawn sort of difficulty I guess, so I only have 3. Feels rough man. | ||
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TheYango
United States47024 Posts
On October 14 2017 19:41 Scip wrote: Idk Im at chapter 20 and it felt like there was enough experience in the game to get just about 4-5 serviceable units. I didn't distribute my exp properly for this game, was more calibrated for Radiant Dawn sort of difficulty I guess, so I only have 3. Feels rough man. The game heavily promotes mindless routing with like 1-3 overpowered units, especially in the second half of the game. "4-5 serviceable units" is about where you'd expect to end up with only 1-2 doing most of the heavy lifting. | ||
killerdog
Denmark6522 Posts
On October 14 2017 18:50 Alaric wrote: How could you guys let me be wrong for so long?! D: Because it was 3 paragraphs into a 10 paragraph magic post :p | ||
phyvo
United States5635 Posts
On October 14 2017 17:15 Scip wrote: I've had massive fun playing Fire Emblem: Sims edition (awakening) where I marry my favourite characters together. Playing it on Lunatic difficulty and my god, at times it feels more like Dynasty Warriors than a tactics game. Thank god for how overpowered Dark Mages are, otherwise I might have been stuck on quite a few levels lol. I get what you're saying but for me Dynasty Warriors was always about mowing down huge armies of stupid AI opponents *easily*. | ||
Scip
Czech Republic11293 Posts
it's a shame the level design and stuff is like this because I thought the first half of the game was fucking amazing in map design and how the game forced you to play. It was actually engaging and tense unlike all the GBA Fire Emblems. Hell I think the first half is better than Radiant Dawn, and I think that game nailed a lot of stuff. | ||
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TheYango
United States47024 Posts
Hell I think the first half is better than Radiant Dawn, and I think that game nailed a lot of stuff. IDK if I would go that far, but Awakening early game definitely is underrated and I do enjoy it. Every time I go through the first half, I think to myself "why did I think this game was so bad?" Then I play a bit more and go "oh...right...". Lunatic early game plays quite well, but the game really just stops trying after a while. You liked Shadow Dragon, right? I think I mentioned this before at some point, but New Mystery of the Emblem might be up your alley (JP-only sequel to Shadow Dragon, though the translation patch is quite good). | ||
WaveofShadow
Canada31494 Posts
On October 14 2017 23:30 TheYango wrote: The game never hits the point where its "too much" for one unit thanks to some of the games' systems just kind of breaking down as the game goes on. The confluence of the fact that you can never get less than 8 kill XP from a battle, coupled with obscenely high stat caps and the fact that you could theoretically level infinitely with Second Seals means that the game never reaches the point where you need more than 1 unit. IDK if I would go that far, but Awakening early game definitely is underrated and I do enjoy it. Every time I go through the first half, I think to myself "why did I think this game was so bad?" Then I play a bit more and go "oh...right...". Lunatic early game plays quite well, but the game really just stops trying after a while. You liked Shadow Dragon, right? I think I mentioned this before at some point, but New Mystery of the Emblem might be up your alley (JP-only sequel to Shadow Dragon, though the translation patch is quite good). Only three paragraphs about fire emblem? Yango I am disappoint. | ||
Crusnik
United States5378 Posts
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