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Cixah
Profile Joined July 2010
United States11285 Posts
June 04 2015 02:46 GMT
#102701
Question

Would playing Beer Pong on stream technically being gaming content for twitch? I'm sure obviously its against TOS, but I see people drinking on stream all the time, and as long as they are of age I'm not sure I really see an issue?
Hug The Goat! Hug the Goat! Hug the Goat!
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 04 2015 03:08 GMT
#102702
Saw the Fallout 4 trailer, if that's the in-game engine, that's just god awful for 2015.

When the fuck will people have the balls to do shit like Crysis? RIP Golden Age of PC Gaming.
liftlift > tsm
Parnage
Profile Blog Joined February 2010
United States7414 Posts
Last Edited: 2015-06-04 03:22:46
June 04 2015 03:22 GMT
#102703
On June 04 2015 12:08 wei2coolman wrote:
Saw the Fallout 4 trailer, if that's the in-game engine, that's just god awful for 2015.

When the fuck will people have the balls to do shit like Crysis? RIP Golden Age of PC Gaming.


But the story and in depth gameplay that we know nothing about yet will be so good! So why don't you just pre-order the game okay ^_^? Don't worry about silly things like graphics.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
June 04 2015 03:24 GMT
#102704
All game graphics suck in the long run. Just experience the real world. Go outside. Ride a bike. Pet a real dog. Stab a man in the throat. Sit at the side of a babbling brook. Experience life.
It's your boy Guzma!
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 04 2015 03:27 GMT
#102705
On June 04 2015 12:24 Requizen wrote:
All game graphics suck in the long run. Just experience the real world. Go outside. Ride a bike. Pet a real dog. Stab a man in the throat. Sit at the side of a babbling brook. Experience life.

Crysis still looks gorgeous imo.
liftlift > tsm
Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2015-06-04 03:40:17
June 04 2015 03:35 GMT
#102706
The ad came back.

Its for an android game called CHAOS COMBAT DESTINY CLAM WARS and calls itself the most anticipated rpg of 2015!

I think I'll leave the clam typo
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-06-04 03:40:31
June 04 2015 03:38 GMT
#102707
On June 04 2015 12:08 wei2coolman wrote:
Saw the Fallout 4 trailer, if that's the in-game engine, that's just god awful for 2015.

When the fuck will people have the balls to do shit like Crysis? RIP Golden Age of PC Gaming.

Game *engines* have very little to do with the graphical quality in games these days. Most of the engines commonly used by developers like Unity or Unreal are flexible enough to support up to the limit of what PCs can handle. And with the high amount of technical knowledge required to develop in a new game engine, as well as the costs of licensing one, it's generally better to stick with what your developers are all experienced and comfortable using than to force them to learn something new which they will use poorly on their first project anyway.

If a game has bad graphics, it's bad/lazy design of the graphical elements, not a bad engine.

On June 04 2015 12:35 Ketara wrote:
Its for an android game called CHAOS COMBAT DESTINY CLAM WARS and calls itself the most anticipated rpg of 2015!

I'm not going to lie, that title sounds awesome.

Hell, I'd play a mobile game called Clam Wars, and the "CHAOS COMBAT DESTINY" part is just icing on the cake.
Moderator
red_
Profile Joined May 2010
United States8474 Posts
June 04 2015 03:43 GMT
#102708
Personally I'd rather a game skimp on graphics(or at least it better have great optimization for a wide variety of PCs to be able to play it) so that it can reach a greater audience. Graphics and gameplay/story don't have to be mutually exclusive or anything so I won't go down that hole, I just dislike the notion that every couple years games need to absolutely push the newest architecture to its fullest, even at the cost of the vast majority of gamers that aren't upgrading to said new architecture.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 04 2015 03:53 GMT
#102709
On June 04 2015 12:43 red_ wrote:
Personally I'd rather a game skimp on graphics(or at least it better have great optimization for a wide variety of PCs to be able to play it) so that it can reach a greater audience. Graphics and gameplay/story don't have to be mutually exclusive or anything so I won't go down that hole, I just dislike the notion that every couple years games need to absolutely push the newest architecture to its fullest, even at the cost of the vast majority of gamers that aren't upgrading to said new architecture.

Problem is this is a growing trend...
When was the last time a game came out that had you saying "oh shitttt, dem graphics!!!"
Crysis was a game changer, it became the benchmark of personal computing, past couple of years have been a complete snore fest in computing architecture change.

Games still do a poor job of using multiple threads, despite the fact everyone and their mothers is running a minimum of 2 cores and 4 threads. With most gamers running 4 cores. Game graphics haven't exactly been pushing any barriers at the 1080p level. It's pretty much been the same shit for the past 6 years. FUCKING BORING. The fact that the only way people can scale up usage on their graphics card is to go up to 4k resolution in 2015. Says a lot about how shit in-game graphics engines are for what year it is.
liftlift > tsm
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
June 04 2015 03:56 GMT
#102710
Kuroko's Basketball. Aomine vs. Kagami

THE ZONE LOL

The crossover sequences get me so hype.
Forever Young
Gahlo
Profile Joined February 2010
United States35160 Posts
June 04 2015 03:57 GMT
#102711
Still better than consoles where they're still trying to make 1080p at 60fps work.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 04 2015 04:05 GMT
#102712
On June 04 2015 12:38 TheYango wrote:
Show nested quote +
On June 04 2015 12:08 wei2coolman wrote:
Saw the Fallout 4 trailer, if that's the in-game engine, that's just god awful for 2015.

When the fuck will people have the balls to do shit like Crysis? RIP Golden Age of PC Gaming.

Game *engines* have very little to do with the graphical quality in games these days. Most of the engines commonly used by developers like Unity or Unreal are flexible enough to support up to the limit of what PCs can handle. And with the high amount of technical knowledge required to develop in a new game engine, as well as the costs of licensing one, it's generally better to stick with what your developers are all experienced and comfortable using than to force them to learn something new which they will use poorly on their first project anyway.

If a game has bad graphics, it's bad/lazy design of the graphical elements, not a bad engine.

Show nested quote +
On June 04 2015 12:35 Ketara wrote:
Its for an android game called CHAOS COMBAT DESTINY CLAM WARS and calls itself the most anticipated rpg of 2015!

I'm not going to lie, that title sounds awesome.

Hell, I'd play a mobile game called Clam Wars, and the "CHAOS COMBAT DESTINY" part is just icing on the cake.



There are youtube clips of this.

It made me sad because of how bad it looks.
https://twitter.com/SufficientStats
Ketara
Profile Blog Joined August 2010
United States15065 Posts
June 04 2015 04:07 GMT
#102713
I think we're all sad it's not actually CLAM WARS.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 04 2015 04:14 GMT
#102714
On June 04 2015 13:07 Ketara wrote:
I think we're all sad it's not actually CLAM WARS.


It would have been more interesting if it was CLAM wars.
https://twitter.com/SufficientStats
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-06-04 04:20:04
June 04 2015 04:14 GMT
#102715
On June 04 2015 12:53 wei2coolman wrote:
Problem is this is a growing trend...
When was the last time a game came out that had you saying "oh shitttt, dem graphics!!!"
Crysis was a game changer, it became the benchmark of personal computing, past couple of years have been a complete snore fest in computing architecture change.

Games still do a poor job of using multiple threads, despite the fact everyone and their mothers is running a minimum of 2 cores and 4 threads. With most gamers running 4 cores. Game graphics haven't exactly been pushing any barriers at the 1080p level. It's pretty much been the same shit for the past 6 years. FUCKING BORING. The fact that the only way people can scale up usage on their graphics card is to go up to 4k resolution in 2015. Says a lot about how shit in-game graphics engines are for what year it is.

Because there's not actually a market for those games. Games become astronomically more expensive to make the more technical boundaries you try to push with them, while simultaneously a game that has such strong graphics as a major selling point has a lot less of a wide appeal to the larger gaming audience. When you're producing a game that console hardware is still a generation away from taking advantage of, and most of the PC installed base cannot take advantage of your cutting-edge graphics, you're investing an astronomical cost that reaps a miniscule return.

EDIT: And you clearly didn't read my post at all. Most graphics *engines* today support incredibly high-end graphics. It's the quality of graphical assets that a company is willing to invest time and money into making. Having a cutting-edge engine does not automatically entail cutting-edge graphics. You need high-resolution textures, high poly 3d models, animations to go with all of it, etc.
Moderator
yamato77
Profile Blog Joined October 2010
11589 Posts
June 04 2015 04:15 GMT
#102716
On June 04 2015 12:53 wei2coolman wrote:
Show nested quote +
On June 04 2015 12:43 red_ wrote:
Personally I'd rather a game skimp on graphics(or at least it better have great optimization for a wide variety of PCs to be able to play it) so that it can reach a greater audience. Graphics and gameplay/story don't have to be mutually exclusive or anything so I won't go down that hole, I just dislike the notion that every couple years games need to absolutely push the newest architecture to its fullest, even at the cost of the vast majority of gamers that aren't upgrading to said new architecture.

Problem is this is a growing trend...
When was the last time a game came out that had you saying "oh shitttt, dem graphics!!!"
Crysis was a game changer, it became the benchmark of personal computing, past couple of years have been a complete snore fest in computing architecture change.

Games still do a poor job of using multiple threads, despite the fact everyone and their mothers is running a minimum of 2 cores and 4 threads. With most gamers running 4 cores. Game graphics haven't exactly been pushing any barriers at the 1080p level. It's pretty much been the same shit for the past 6 years. FUCKING BORING. The fact that the only way people can scale up usage on their graphics card is to go up to 4k resolution in 2015. Says a lot about how shit in-game graphics engines are for what year it is.

There's no problem, it's just a market reality that making your game playable on the most machines possible is actually more profitable in the long run than making it have the coolest water effects or whatever the fuck. It would be sad if this weren't the case.
Writer@WriterYamato
red_
Profile Joined May 2010
United States8474 Posts
June 04 2015 04:15 GMT
#102717
On June 04 2015 12:53 wei2coolman wrote:
Show nested quote +
On June 04 2015 12:43 red_ wrote:
Personally I'd rather a game skimp on graphics(or at least it better have great optimization for a wide variety of PCs to be able to play it) so that it can reach a greater audience. Graphics and gameplay/story don't have to be mutually exclusive or anything so I won't go down that hole, I just dislike the notion that every couple years games need to absolutely push the newest architecture to its fullest, even at the cost of the vast majority of gamers that aren't upgrading to said new architecture.

Problem is this is a growing trend...
When was the last time a game came out that had you saying "oh shitttt, dem graphics!!!"
Crysis was a game changer, it became the benchmark of personal computing, past couple of years have been a complete snore fest in computing architecture change.

Games still do a poor job of using multiple threads, despite the fact everyone and their mothers is running a minimum of 2 cores and 4 threads. With most gamers running 4 cores. Game graphics haven't exactly been pushing any barriers at the 1080p level. It's pretty much been the same shit for the past 6 years. FUCKING BORING. The fact that the only way people can scale up usage on their graphics card is to go up to 4k resolution in 2015. Says a lot about how shit in-game graphics engines are for what year it is.


I see this all as a positive. I'm sure nVidia and Radeon are a little saddened, but I couldn't care less about their bottom lines, I care about how far my dollar gets me with entertainment, and when games aren't pushing graphics for the sake of pushing graphics I get far more value out of gaming. I'm not saying every game needs to get on the pixel-graphics hype train, but I'm cool with games pushing optimization over maximization of graphics.
How did the experience of working at Mr Burns' Nuclear Plant influence Homer's composition of the Iliad and Odyssey?
Cixah
Profile Joined July 2010
United States11285 Posts
June 04 2015 04:17 GMT
#102718
On June 04 2015 12:56 sung_moon wrote:
Kuroko's Basketball. Aomine vs. Kagami

THE ZONE LOL

The crossover sequences get me so hype.


Just wait.

You haven't seen anything yet. This show gets so ridiculous.
Hug The Goat! Hug the Goat! Hug the Goat!
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-06-04 04:26:15
June 04 2015 04:24 GMT
#102719
Spending such a large fraction of your budget to please <1% of your potential userbase is not smart business.

We knew this in 2005 already when WoW came out. In fact, it's MORE true now than it was then given the emergence if mobile gaming as a potential platform when your game's system requirements being conservative enough to be ported to a mobile platform can MASSIVELY expand your potential userbase. I don't know how you're arguing this a decade later, wei2.
Moderator
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2015-06-04 04:28:26
June 04 2015 04:27 GMT
#102720
Dom4 still uses 2d pixel-art for most of its gfx (and some limited 3d gfx), and it doesn't stop it from being a cult hit among grognards and dedicated strategy game aficionados.

People care about graphics too much, tbh.
"His father is pretty juicy tbh." ~WaveofShadow
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