|
New inhouse logistics TBD. In the meantime, feel free to hang out in the league general discord https://discord.gg/0lCEKA3jUEFxERzd ("add lol" in #welcome) and get some ad-hoc games going! |
Roffles
Pitcairn19291 Posts
He needs to learn that being an ass to every single person in the game is absolutely unacceptable behavior. There are 30+ people lining up for these, don't need people with trashy attitudes belittling everyone in the game. Typing shit in all chat such as "Wow, disrespecting me by starting dblade". Please, what kind of attitude is that. Yelling and screaming at your teammates in chat for 10 minutes and holding a grudge the entire game because you didn't get a blue buff.
I don't need that shit playing with people like Nemerick who are legitimately trying to play and learn and get better. I don't need his all chat nonsense where he types "Did you guys really just do that?". I don't need him yelling at his jungler to gank for him because he has the reaction time of a slug and getting mad when the 2v2's go wrong against a very fed Cass. I don't need him disrespecting the enemy midlaner and telling him he's not good even though he has 20 kills. I don't need him to play these games and make a mockery out of everyone.
Yes, I yelled at him and swore at him and I shouldn't have. But if I didn't, I think he would have continued to demonstrate the same behavior he did when he spent an entire game raging while he was up like 6-2 in kills. Yes, his teammates half the time are being dicks and giving him shit for no reason, but he essentially was raging in all chat, disparaging enemies in all chat, talking shit about his own team in TS. If you were listening in, orb and Storr spent pretty much all game trying to talk sense into him in the chillest manner possible and yet he still was an ass all game. I don't need him to trash these inhouses because he thinks he's god's gift. I'm fucking sick of it.
These games aren't for you to rage and treat it as if it's a solo queue game. We invite you to play these games because you show interest and it seems as if you want to improve. But if all you want to do is blame others for your mistakes, then I don't need you ruining these games for others who are legit trying to improve.
|
On August 22 2013 15:37 zcxvbn wrote: First game ez/sona vs leona/draven: lane phase went okay. Played it out really safely, but my cs'ing wasn't as good as draven and I fell behind ~10 by 10 minutes. We got a nice gank by eve though (when draven went ballistic on sona for no reason and got crescendo'd and bursted). But then I think she went a bit too ham and got caught under tower in later ganks with leona ult/draven ult and gave a few kills back. Also there was a gank where I didn't notice kass teleporting in until too late, resulting in a pretty nasty countergank. Top and Mid seemed to lose pretty hard and the game just snowballed from there.
Mid was fine that game actually (I was actually ahead for the first 12-15 mins). Kassadin was pinned to his turret for a good chunk of the laning phase and I went to wander to kill Cho with Eve twice in his jungle. Problem was just Kassadin got way too much mileage out of his teleports and the mid turret went down too slowly to punish him. Also you didn't get that gank from Eve when Draven went on Sona, you got the gank from my Diana =(. Eve & Zac was the one getting crushed that game >_>.
|
Roffles
Pitcairn19291 Posts
I don't think Mathies is bad at all. What I do know for a fact is that his attitude is cancerous.
Spend less time defending what you do and more time soaking in advice from players who are better than you. If you're willing to make this step and stop belittling everyone in the game, then you can make great leaps forward. Until then, I'd prefer if you'd stop being a cancer in these IH games.
|
Man, I missed yesterday. I am sad.
One problem with people with poor attitudes is that a ton of time is spent from both his team and his opponent's team defending and arguing back. There might be people legitimately looking for feedback or wanting to discuss their matchup but it's buried underneath all the arguing caused by one or two people.
|
After the first game that mathies was in, i felt the quality of games got much better. If my little "stfu and lets move on" worked thats great. I felt like games after that had less hostility and more focus about the game.
Also Nasus top is fking op, was so happy i could finally do something after 20+ mins of qfarming lol
|
On August 23 2013 01:59 kainzero wrote: Man, I missed yesterday. I am sad.
One problem with people with poor attitudes is that a ton of time is spent from both his team and his opponent's team defending and arguing back. There might be people legitimately looking for feedback or wanting to discuss their matchup but it's buried underneath all the arguing caused by one or two people. Yeah, this seems to be a common thing. Once the defensive/arguing train gets going and the only way to derail it is to say "this discussion is now pointless; let's move onto the next game," we essentially abandon all other points of learning in the game. There have been plenty of times that someone else or I have wanted to talk about particular situations in lane or leading up to a teamfight that have just gotten buried by one argument that lasts until we split up for the next game, and by then you can only discuss something in passing while preparing your next draft and assigning roles for the next game.
Rather than argue about it at the time, it's probably better to move points of debate here to discuss over the course of the next day rather than clog up lines of communication for other things that are still fresh in people's mind. Once the argument has started, chances are people will remember the particular point of contention well enough to discuss into the next day.
EDIT: Just to clarify I'm talking about after the game; I've only had 1 experience where arguing during was so bad that it got to a point where the person receiving criticism did something game-destroying (in that case, ragequitting)
|
United States37500 Posts
I think there is an importance of having a "captain" like Milo, Roffles, or Cheep on your team. They typically have a definitive say in game and will provide feedback postgame.
If your team doesn't have such a figure, one should be nominated asap. Always focus on the next step. Bad team fight? What should we do to catch up? Lose a Dragon? Is there an open turret to push? Don't dwell on mistakes during the game and you probably don't need to point it out more than once.
Details are for after the game.
|
On August 23 2013 02:11 NeoIllusions wrote: I think there is an importance of having a "captain" like Milo, Roffles, or Cheep on your team. They typically have a definitive say in game and will provide feedback postgame.
If your team doesn't have such a figure, one should be nominated asap. Always focus on the next step. Bad team fight? What should we do to catch up? Lose a Dragon? Is there an open turret to push? Don't dwell on mistakes during the game and you probably don't need to point it out more than once.
Details are for after the game. I also think it might be cool to have a lowbie be the main shot caller once in a while if the good players are okay with it and wouldn't get too frustrated by poor calls.
This might be me, though, because after playing in a bunch of these games it seems like the main reason I suck is what happens at the teamfighting/team decision stage rather than my laning.
|
United States37500 Posts
On August 23 2013 02:15 upperbound wrote:Show nested quote +On August 23 2013 02:11 NeoIllusions wrote: I think there is an importance of having a "captain" like Milo, Roffles, or Cheep on your team. They typically have a definitive say in game and will provide feedback postgame.
If your team doesn't have such a figure, one should be nominated asap. Always focus on the next step. Bad team fight? What should we do to catch up? Lose a Dragon? Is there an open turret to push? Don't dwell on mistakes during the game and you probably don't need to point it out more than once.
Details are for after the game. I also think it might be cool to have a lowbie be the main shot caller once in a while if the good players are okay with it and wouldn't get too frustrated by poor calls. This might be me, though, because after playing in a bunch of these games it seems like the main reason I suck is what happens at the teamfighting/team decision stage rather than my laning. Navi used to do this a lot with his TL group, make certain players be the shotcaller for a game. I think it's good practice and encourage our users to step up and be a shotcaller once in a while.
|
Nimbus only had one call in the game with me. "Never pull it out".
|
Nimbus is a dirty old man
|
one thing that would be amazing before every game is designate a shot caller. perhaps the "highest" elo guy or perhaps mid laner or jungler every game. i think that'd help the overall development of the game both quality wise and learning-experience wise. just an idea. last night was a blast though evne though i got dumpstered all night
i think it'd also be beneficial to perhaps give the lower elo guys or the lowest elo guy a chance at being shot caller with maybe the highest guy saying "that idea doesnt really make sense here, perhaps this idea is better". it would give us lower guys a chance to understand the game a bit better DURING the game when you've little time to think through a strategy or what to do next
|
On August 23 2013 02:54 NeoIllusions wrote:Show nested quote +On August 23 2013 02:15 upperbound wrote:On August 23 2013 02:11 NeoIllusions wrote: I think there is an importance of having a "captain" like Milo, Roffles, or Cheep on your team. They typically have a definitive say in game and will provide feedback postgame.
If your team doesn't have such a figure, one should be nominated asap. Always focus on the next step. Bad team fight? What should we do to catch up? Lose a Dragon? Is there an open turret to push? Don't dwell on mistakes during the game and you probably don't need to point it out more than once.
Details are for after the game. I also think it might be cool to have a lowbie be the main shot caller once in a while if the good players are okay with it and wouldn't get too frustrated by poor calls. This might be me, though, because after playing in a bunch of these games it seems like the main reason I suck is what happens at the teamfighting/team decision stage rather than my laning. Navi used to do this a lot with his TL group, make certain players be the shotcaller for a game. I think it's good practice and encourage our users to step up and be a shotcaller once in a while.
Well, now I feel dumb lol. saw this after i posted 
|
On August 23 2013 01:48 KissBlade wrote:Show nested quote +On August 22 2013 15:37 zcxvbn wrote: First game ez/sona vs leona/draven: lane phase went okay. Played it out really safely, but my cs'ing wasn't as good as draven and I fell behind ~10 by 10 minutes. We got a nice gank by eve though (when draven went ballistic on sona for no reason and got crescendo'd and bursted). But then I think she went a bit too ham and got caught under tower in later ganks with leona ult/draven ult and gave a few kills back. Also there was a gank where I didn't notice kass teleporting in until too late, resulting in a pretty nasty countergank. Top and Mid seemed to lose pretty hard and the game just snowballed from there.
Mid was fine that game actually (I was actually ahead for the first 12-15 mins). Kassadin was pinned to his turret for a good chunk of the laning phase and I went to wander to kill Cho with Eve twice in his jungle. Problem was just Kassadin got way too much mileage out of his teleports and the mid turret went down too slowly to punish him. Also you didn't get that gank from Eve when Draven went on Sona, you got the gank from my Diana =(. Eve & Zac was the one getting crushed that game >_>.
Missed this earlier but as Kiss stated, I kept kass super underfarmed (I think he had like, 28 cs at 12minutes?) and was 0-3. The problem came from Nasus freefarming top I think and getting quadras on us.
|
On August 23 2013 04:19 Masq wrote:Show nested quote +On August 23 2013 01:48 KissBlade wrote:On August 22 2013 15:37 zcxvbn wrote: First game ez/sona vs leona/draven: lane phase went okay. Played it out really safely, but my cs'ing wasn't as good as draven and I fell behind ~10 by 10 minutes. We got a nice gank by eve though (when draven went ballistic on sona for no reason and got crescendo'd and bursted). But then I think she went a bit too ham and got caught under tower in later ganks with leona ult/draven ult and gave a few kills back. Also there was a gank where I didn't notice kass teleporting in until too late, resulting in a pretty nasty countergank. Top and Mid seemed to lose pretty hard and the game just snowballed from there.
Mid was fine that game actually (I was actually ahead for the first 12-15 mins). Kassadin was pinned to his turret for a good chunk of the laning phase and I went to wander to kill Cho with Eve twice in his jungle. Problem was just Kassadin got way too much mileage out of his teleports and the mid turret went down too slowly to punish him. Also you didn't get that gank from Eve when Draven went on Sona, you got the gank from my Diana =(. Eve & Zac was the one getting crushed that game >_>. Missed this earlier but as Kiss stated, I kept kass super underfarmed (I think he had like, 28 cs at 12minutes?) and was 0-3. The problem came from Nasus freefarming top I think and getting quadras on us.
Think we're taking about different games. lol, my game was me as Diana vs vowels on Kass.
|
On August 23 2013 05:37 KissBlade wrote:Show nested quote +On August 23 2013 04:19 Masq wrote:On August 23 2013 01:48 KissBlade wrote:On August 22 2013 15:37 zcxvbn wrote: First game ez/sona vs leona/draven: lane phase went okay. Played it out really safely, but my cs'ing wasn't as good as draven and I fell behind ~10 by 10 minutes. We got a nice gank by eve though (when draven went ballistic on sona for no reason and got crescendo'd and bursted). But then I think she went a bit too ham and got caught under tower in later ganks with leona ult/draven ult and gave a few kills back. Also there was a gank where I didn't notice kass teleporting in until too late, resulting in a pretty nasty countergank. Top and Mid seemed to lose pretty hard and the game just snowballed from there.
Mid was fine that game actually (I was actually ahead for the first 12-15 mins). Kassadin was pinned to his turret for a good chunk of the laning phase and I went to wander to kill Cho with Eve twice in his jungle. Problem was just Kassadin got way too much mileage out of his teleports and the mid turret went down too slowly to punish him. Also you didn't get that gank from Eve when Draven went on Sona, you got the gank from my Diana =(. Eve & Zac was the one getting crushed that game >_>. Missed this earlier but as Kiss stated, I kept kass super underfarmed (I think he had like, 28 cs at 12minutes?) and was 0-3. The problem came from Nasus freefarming top I think and getting quadras on us. Think we're taking about different games. lol, my game was me as Diana vs vowels on Kass.
GG !!
|
On August 23 2013 01:02 Anakko wrote:Show nested quote +On August 23 2013 00:00 ShoreT wrote:On August 22 2013 14:40 NeoIllusions wrote: Best plays today was either OSS17's baller Crescendo that hit four enemies and his team just melted them all. Or the Swain that stole Baron with Nevermore. Nope, best play was Nemirock's 4-man Nami Bubble during our level 1 fight (very first game). 4 Person bubble is like a having an ulti at level 1. NOBODY DIED SO ITS NOT A BEST PLAY but damn, that bubble.
True story, felt just like Solo Q. I do all the work, my team runs off to farm jungle.
Bastards.
EDIT:
If you're having a hard time spelling my name, "Nemi" will do :-p
|
Shotcalling is hard but there's really only one way to get better at it, and that's by speaking up, taking charge, and taking full responsibility for your mistakes.
It's really hard to leave your ego at the door and just roll with it. You're gonna make bad calls and all you can say is "sorry guys, that was my fault."
|
I make so many bad calls, I actually just loop the "sorry my bad" message every five minutes.
|
On August 23 2013 09:24 KissBlade wrote: I make so many bad calls, I actually just loop the "sorry my bad" message every five minutes.
every 5 minutes? giving yourself a lot of credit with sub 60 second death timers : P
|
|
|
|