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DreamHack Dallas 2025 - Page 12

Forum Index > StarCraft 2 Tournaments
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Sent.
Profile Joined June 2012
Poland9290 Posts
May 25 2025 15:59 GMT
#221
Maru vs herO was a terrible, I'm glad it's over.
You're now breathing manually
Elentos
Profile Blog Joined February 2015
55570 Posts
May 25 2025 16:01 GMT
#222
On May 26 2025 00:59 Charoisaur wrote:
Show nested quote +
On May 26 2025 00:56 Elentos wrote:
Serral's chance of winning the tournament has gone up to 99% now I guess.

I'd give Solar/Shin about 20%

I don't want to see Serral win but I also don't want the other side of the bracket to win so what you're proposing me here is just another lose-lose situation.
Every 60 seconds in Africa, a minute passes.
tigera6
Profile Joined March 2021
3482 Posts
May 25 2025 16:01 GMT
#223
On May 26 2025 00:54 Charoisaur wrote:
Show nested quote +
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

Exactly because there is no battery overcharge, that make defending the earlier push more difficult for Protoss. Playing a standard macro game is harder because Protoss can take control of the map easier with Hallucination Phoenix.
dysenterymd
Profile Joined January 2019
1250 Posts
Last Edited: 2025-05-25 16:02:19
May 25 2025 16:01 GMT
#224
On May 26 2025 00:54 Charoisaur wrote:
Show nested quote +
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

Late game is still fine for Terran, but Protoss have gotten really good at hanging out on the edge of the Terran's base and taking good trades with collosi/getting an oppressive amount of storm in the mid-game w energy recharge. Terran usually goes into the late game behind.
Serral | Inno | sOs | soO | Has | Classic
darklycid
Profile Joined May 2014
3541 Posts
May 25 2025 16:05 GMT
#225
It's really mostly hallu giving protoss free reign over the midgame vs a straight Up terran as you can Just Scout everything and greed/Tech accordingly i think the all ins are Just Not too affected by that.
tigera6
Profile Joined March 2021
3482 Posts
May 25 2025 16:05 GMT
#226
On May 26 2025 00:57 Gescom wrote:
Show nested quote +
On May 26 2025 00:54 Charoisaur wrote:
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

My conspiracy is that the players are getting old and bored and worse at the game for the first time in SC2 history so we're regressing back towards this. Both players played pretty mediocre thru all 5 games tbh. There's a lack of energy and patience to play a macro game (thru multiple boX series)...

Trust me, Protoss player has zero problem with playing a long macro game PvT where they can take 4-5 bases before Terran have their 3rd on location.
Elentos
Profile Blog Joined February 2015
55570 Posts
May 25 2025 16:07 GMT
#227
This game is properly stupid.
Every 60 seconds in Africa, a minute passes.
Antithesis
Profile Joined August 2010
Germany1236 Posts
May 25 2025 16:07 GMT
#228
On May 26 2025 00:54 Charoisaur wrote:
Show nested quote +
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

I think it also relates to why taking the hard and tedious route, when you have a more than reasonable chance of finishing the game early on, sort of as when some metas ago every protoss played skytoss because at the time it was much easier and more effective than anything else, not because the other options were altogether unviable.
Mutation complete.
tigera6
Profile Joined March 2021
3482 Posts
May 25 2025 16:07 GMT
#229
On May 26 2025 00:57 Charoisaur wrote:
Show nested quote +
On May 26 2025 00:56 tigera6 wrote:
On May 26 2025 00:55 Elentos wrote:
On May 26 2025 00:54 tigera6 wrote:
On May 26 2025 00:53 Elentos wrote:
herO had the right build order and scouted every step of the way and lost anyway, makes sense.

Its about the control, Marauder was just better than Stalker too much, wonder if Adept is the better choice.

Adepts take 500 years to kill marauders.

Also taking Marauder forever to kill Adept with Shield Battery, buying time for more warp-in.

they can just get kited and never get a hit of, no? Marauders have higher range

They dont need to chase Marauder, just making sure they dont get killed, deal with SCV and wait for more warp-in. Those Marauders where 1-shoting Stalker through Shield Battery. An Overcharge would shut that down immediately in the old patch.
Charoisaur
Profile Joined August 2014
Germany16062 Posts
May 25 2025 16:11 GMT
#230
On May 26 2025 01:07 Antithesis wrote:
Show nested quote +
On May 26 2025 00:54 Charoisaur wrote:
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

I think it also relates to why taking the hard and tedious route, when you have a more than reasonable chance of finishing the game early on, sort of as when some metas ago every protoss played skytoss because at the time it was much easier and more effective than anything else, not because the other options were altogether unviable.

fair point, especially without overcharge some of these pushes seem brutal to hold
Many of the coolest moments in sc2 happen due to worker harassment
Elentos
Profile Blog Joined February 2015
55570 Posts
May 25 2025 16:12 GMT
#231
On May 26 2025 01:07 tigera6 wrote:
Show nested quote +
On May 26 2025 00:57 Charoisaur wrote:
On May 26 2025 00:56 tigera6 wrote:
On May 26 2025 00:55 Elentos wrote:
On May 26 2025 00:54 tigera6 wrote:
On May 26 2025 00:53 Elentos wrote:
herO had the right build order and scouted every step of the way and lost anyway, makes sense.

Its about the control, Marauder was just better than Stalker too much, wonder if Adept is the better choice.

Adepts take 500 years to kill marauders.

Also taking Marauder forever to kill Adept with Shield Battery, buying time for more warp-in.

they can just get kited and never get a hit of, no? Marauders have higher range

They dont need to chase Marauder, just making sure they dont get killed, deal with SCV and wait for more warp-in. Those Marauders where 1-shoting Stalker through Shield Battery. An Overcharge would shut that down immediately in the old patch.

If it wasn't stalkers Maru could have just killed the batteries first instead of the adepts. I don't think that buys nearly as much time as necessary.
Every 60 seconds in Africa, a minute passes.
Waxangel
Profile Blog Joined September 2002
United States33587 Posts
Last Edited: 2025-05-25 16:24:33
May 25 2025 16:15 GMT
#232
On May 26 2025 01:01 tigera6 wrote:
Show nested quote +
On May 26 2025 00:54 Charoisaur wrote:
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

Exactly because there is no battery overcharge, that make defending the earlier push more difficult for Protoss. Playing a standard macro game is harder because Protoss can take control of the map easier with Hallucination Phoenix.


It's not that simple, because it's not like Protoss was getting destroyed by 'old' Queen walks and Marine-Tank timings immediately after the patch, which was what some people feared. It's more of a recent-ish meta development that Zerg are more all-in prone, and pro Terrans are extremely all-in heavy. I couldn't describe every single step toward getting here, but it's not as simple as 'all-ins > no shield overcharge.'
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
tigera6
Profile Joined March 2021
3482 Posts
Last Edited: 2025-05-25 16:21:04
May 25 2025 16:17 GMT
#233
On May 26 2025 01:12 Elentos wrote:
Show nested quote +
On May 26 2025 01:07 tigera6 wrote:
On May 26 2025 00:57 Charoisaur wrote:
On May 26 2025 00:56 tigera6 wrote:
On May 26 2025 00:55 Elentos wrote:
On May 26 2025 00:54 tigera6 wrote:
On May 26 2025 00:53 Elentos wrote:
herO had the right build order and scouted every step of the way and lost anyway, makes sense.

Its about the control, Marauder was just better than Stalker too much, wonder if Adept is the better choice.

Adepts take 500 years to kill marauders.

Also taking Marauder forever to kill Adept with Shield Battery, buying time for more warp-in.

they can just get kited and never get a hit of, no? Marauders have higher range

They dont need to chase Marauder, just making sure they dont get killed, deal with SCV and wait for more warp-in. Those Marauders where 1-shoting Stalker through Shield Battery. An Overcharge would shut that down immediately in the old patch.

If it wasn't stalkers Maru could have just killed the batteries first instead of the adepts. I don't think that buys nearly as much time as necessary.

Thats fine, as the Adepts can take out all the SCVs and Probe-pull to fight the Marauders, Stalker is just so bad against Marauder with Concussive imo.

On May 26 2025 01:15 Waxangel wrote:
Show nested quote +
On May 26 2025 01:01 tigera6 wrote:
On May 26 2025 00:54 Charoisaur wrote:
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

Exactly because there is no battery overcharge, that make defending the earlier push more difficult for Protoss. Playing a standard macro game is harder because Protoss can take control of the map easier with Hallucination Phoenix.


It's not that simple, because it's not like Protoss was getting destroyed by 'old' Queen walks and Marine-Tank timings immediately after the patch, which was what some people feared. It's more of a recent meta development that Zerg are more all-in prone, and pro Terrans are extremely all-in heavy. I couldn't describe every single step toward getting here, but it's not as simple as 'all-ins > no shield overcharge.'

I understand its not that clear-cut, but that probably tip the scale for several Terran players imo.
Elentos
Profile Blog Joined February 2015
55570 Posts
May 25 2025 16:21 GMT
#234
On May 26 2025 01:15 Waxangel wrote:
Show nested quote +
On May 26 2025 01:01 tigera6 wrote:
On May 26 2025 00:54 Charoisaur wrote:
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

Exactly because there is no battery overcharge, that make defending the earlier push more difficult for Protoss. Playing a standard macro game is harder because Protoss can take control of the map easier with Hallucination Phoenix.


It's not that simple, because it's not like Protoss was getting destroyed by 'old' Queen walks and Marine-Tank timings immediately after the patch, which was what some people feared. It's more of a recent meta development that Zerg are more all-in prone, and pro Terrans are extremely all-in heavy. I couldn't describe every single step toward getting here, but it's not as simple as 'all-ins > no shield overcharge.'

Ultimately all it comes down to is pros do what is more likely to win them games and macro games tend to go better for Protoss.
Every 60 seconds in Africa, a minute passes.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2025-05-25 16:27:04
May 25 2025 16:26 GMT
#235
On May 26 2025 01:01 dysenterymd wrote:
Show nested quote +
On May 26 2025 00:54 Charoisaur wrote:
On May 26 2025 00:50 Waxangel wrote:
On May 26 2025 00:47 Antithesis wrote:
Does Maru play anything other than 2-base all-ins in TvP at all? Good to see that herO is adapting, though, unlike ShowTime yesterday.


At least for a lot of KR Terrans, they don't seem to believe macro is viable against top-tier players right now. But Maru just seems to 2-base everyone regardless.

why is that though? I don't think the last patch changed TvP too much? sure Ghosts take more supply but Disruptors are also a bit worse and energy overcharge at least in PvT is I think worse than battery overcharge

Late game is still fine for Terran, but Protoss have gotten really good at hanging out on the edge of the Terran's base and taking good trades with collosi/getting an oppressive amount of storm in the mid-game w energy recharge. Terran usually goes into the late game behind.


This is the simplest & probably best answer. Why play for a game state where you might be able to fight evenly but are precariously behind (very common to see T trying to take a third at the time P is going up to 5) and you're reliant on your execution equalising the game, when you can play from an equal state where your execution might win you the game?

Great to see Classic being properly competitive in this series
Waxangel
Profile Blog Joined September 2002
United States33587 Posts
May 25 2025 16:27 GMT
#236
Anyway, Maru winning with 2-Rax proxy in 2025 should be celebrated as a charming nostalgic throwback, not the topic of argument
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
tigera6
Profile Joined March 2021
3482 Posts
May 25 2025 16:48 GMT
#237
Classic just isnt sharp enough to play a lategame PvZ, and against Serral of all opponents.
geokilla
Profile Joined May 2011
Canada8246 Posts
May 25 2025 16:48 GMT
#238
I see late game ZvP hasn't changed in the past year. Still as boring as ever.
Waxangel
Profile Blog Joined September 2002
United States33587 Posts
May 25 2025 16:50 GMT
#239
Damn, both sides taking the decorative gasless bases. Truly the map-maker's dream
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Poopi
Profile Blog Joined November 2010
France12911 Posts
May 25 2025 17:02 GMT
#240
Maru finishing as best terran in an international despite playing just « ok », that’s fun to see :D. TvP seems in a bad state though, even Cure lost
WriterMaru
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