• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:24
CEST 02:24
KST 09:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #22 - Voting & Ladder Map Selection2Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2herO wins GSL Code S Season 1 (2026)7
Community News
StarCraft II 5.0.16 PTR Patch Notes may 26th122Weekly Cups (May 18-25): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League5Weekly Cups (May 11-17): Classic wins double1Code S Season 1 (2026) - RO8 Results2
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th TL.net Map Contest #22 - Voting & Ladder Map Selection The death of cheese, from a professional cheeser. Code S Season 2 (2026) - RO8 Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 5 - Qualifiers and Main Event Crank Gathers Season 4: BW vs SC2 Team League GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 528 Infection Detected Welcome to the External Content forum Mutation # 527 Hell Train
Brood War
General
FlaShFTW vs A.Alm Grudge Match Event Data needed BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ? Soma's ASL Finals Review
Tourneys
[ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] WB Final & LB Semis - Saturday 21:00 CEST
Strategy
Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne ZeroSpace Megathread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Dating: How's your luck? US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
McBoner: A hockey love story 2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10587 users

King of Battles 3 Groups & Main Event - Page 2

Forum Index > StarCraft 2 Tournaments
266 CommentsPost a Reply
Prev 1 2 3 4 5 12 13 14 Next All
Telephone
Profile Joined October 2010
United States147 Posts
April 28 2022 02:52 GMT
#21
Yeah. In BW, if you want creep on the whole map, you have to build hatcheries or colonies everywhere. I think that making it so only active tumors are visible wouldn't be so drastic of a change, as it still requires you to actively work against creep spread, and still spend scans/have an observer for older creep tumors.

Sorry for derailing the post, but seeing all the talk of "zerg 99% chance to win this tournament" made me want to say something. Very hyped for this event.
RKC
Profile Joined June 2012
2848 Posts
April 28 2022 05:49 GMT
#22
Some Zergs are excellent with creep spread (Serral?). It's a great multitasking skill.

But to me, it's even more awesome to see a Zerg with lesser creep spread skill (Rogue?) relying on game-sense intuition, good reflexes and creative spontaneity to beat down Terran and Toss timings and cheeses.

Definitely makes games more interesting and dynamic to watch when Zerg doesn't have a semi map hack!
gg no re thx
swarminfestor
Profile Joined September 2017
Malaysia2461 Posts
April 28 2022 06:25 GMT
#23
On April 28 2022 14:49 RKC wrote:
Some Zergs are excellent with creep spread (Serral?). It's a great multitasking skill.

But to me, it's even more awesome to see a Zerg with lesser creep spread skill (Rogue?) relying on game-sense intuition, good reflexes and creative spontaneity to beat down Terran and Toss timings and cheeses.

Definitely makes games more interesting and dynamic to watch when Zerg doesn't have a semi map hack!


You are right. But these strategies are underappreciated lately, because some love to see 'perfect' dominating play from certain individual player or back and forth kind of situation.
Rogue & Maru fan boy. ^^
WombaT
Profile Blog Joined May 2010
Northern Ireland26924 Posts
April 28 2022 08:08 GMT
#24
On April 28 2022 14:49 RKC wrote:
Some Zergs are excellent with creep spread (Serral?). It's a great multitasking skill.

But to me, it's even more awesome to see a Zerg with lesser creep spread skill (Rogue?) relying on game-sense intuition, good reflexes and creative spontaneity to beat down Terran and Toss timings and cheeses.

Definitely makes games more interesting and dynamic to watch when Zerg doesn't have a semi map hack!

All the top players have ridiculous creep spread to be fair.

I don’t think Blizzard quite accounted for how far people could stretch it.

@Telephone aye not a bad idea, although it’s a difficult balancing act.

The overall spread across big chunks of the map and the difficulty pushing it back is definitely an issue, although one that becomes a bigger and bigger issue the longer the game runs.

I wonder if making active tumours visible is too much of a nerf in the early/midgame, and making certain pushes too hard to hold, and not enough of a nerf later on.

It’s not so much tumour visibility that prevents Terran and Toss pushing it back in the latter stages, those races aren’t mobile enough to defend their bases while pushing back all the various creep highways.

Perhaps just outright slowing it, or slowing it the further it gets from hatcheries might meaningfully nerf it late game while not leaving Zerg too vulnerable early, but rate slowing at x distance is a little wonky for my tastes.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Kashim
Profile Joined December 2013
Poland1227 Posts
April 28 2022 13:00 GMT
#25


Starting soon!

https://www.twitch.tv/somedrunkcanadian
SC2 LP Staff, Aligulac Editor, Tournament Organiser and Admin @KashimSC2
AlphaXSushi
Profile Joined September 2017
838 Posts
April 28 2022 13:01 GMT
#26
As streams will be split between SDC & AlphaX, check out the stream schedule here - https://bit.ly/KoB3Schedule
Poopi
Profile Blog Joined November 2010
France12925 Posts
April 28 2022 13:26 GMT
#27
Maru playing superb in the first game vs MaxPax, hopefully he wins KoB yet again :D
WriterMaru
Ciaus_Dronu
Profile Joined June 2017
South Africa1848 Posts
April 28 2022 13:51 GMT
#28
On April 28 2022 14:49 RKC wrote:
Some Zergs are excellent with creep spread (Serral?). It's a great multitasking skill.

But to me, it's even more awesome to see a Zerg with lesser creep spread skill (Rogue?) relying on game-sense intuition, good reflexes and creative spontaneity to beat down Terran and Toss timings and cheeses.

Definitely makes games more interesting and dynamic to watch when Zerg doesn't have a semi map hack!


Rogue's creep spread and multitasking in general are bonkers good. I've seen him creep to nearly his opponent's 3rd with good coverage of his whole side by the 10 minute mark when he shuts down early hellions.

Regarding creep changes:
Creep is a strange mechanic. It scales insanely hard with multitasking speed. So at lower levels, it's just hard to maintain and makes Zerg armies feel a bit meh. But at Rogue/Dark/Serral/Reynor levels, it's clearly a bit too good with Zerg locking down total map control at the top tier of play if they get any momentum.

Maybe there should be two kinds of creep tumours? Very good, wide radius ones directly from queens, and weak, small radius, slower spreading secondary tumours. This way you *need* to risk your queens and have units across the front of creep to spread it fast.

Alternatively, tumors in range of a hatchery spread further, tumors not in range of a hatch spread less far? (This also makes the early game tumors more of a `critical point' where early aggression can make a more substantial difference. Which is always fun).
darklycid
Profile Joined May 2014
3548 Posts
April 28 2022 14:49 GMT
#29
Seriously if maru fixes his early to midgame he will be unstoppable won't he?
MJG
Profile Joined May 2018
United Kingdom1451 Posts
Last Edited: 2022-04-28 15:22:06
April 28 2022 15:20 GMT
#30
On April 28 2022 22:51 Ciaus_Dronu wrote:
Show nested quote +
On April 28 2022 14:49 RKC wrote:
Some Zergs are excellent with creep spread (Serral?). It's a great multitasking skill.

But to me, it's even more awesome to see a Zerg with lesser creep spread skill (Rogue?) relying on game-sense intuition, good reflexes and creative spontaneity to beat down Terran and Toss timings and cheeses.

Definitely makes games more interesting and dynamic to watch when Zerg doesn't have a semi map hack!


Rogue's creep spread and multitasking in general are bonkers good. I've seen him creep to nearly his opponent's 3rd with good coverage of his whole side by the 10 minute mark when he shuts down early hellions.

Regarding creep changes:
Creep is a strange mechanic. It scales insanely hard with multitasking speed. So at lower levels, it's just hard to maintain and makes Zerg armies feel a bit meh. But at Rogue/Dark/Serral/Reynor levels, it's clearly a bit too good with Zerg locking down total map control at the top tier of play if they get any momentum.

Maybe there should be two kinds of creep tumours? Very good, wide radius ones directly from queens, and weak, small radius, slower spreading secondary tumours. This way you *need* to risk your queens and have units across the front of creep to spread it fast.

Alternatively, tumors in range of a hatchery spread further, tumors not in range of a hatch spread less far? (This also makes the early game tumors more of a `critical point' where early aggression can make a more substantial difference. Which is always fun).

I've been thinking recently that Creep Tumors shouldn't be able to spawn additional Creep Tumors. It would mean that Zerg would have to truly control an area in order to spread Creep because their Queens would be at risk whenever they approach the frontier, which should give the other races more time before Creep takes over the map. It could be too drastic of a change in the long run, but it's definitely something I would like to see tested!
puking up frothing vitriolic sarcastic spittle
darklycid
Profile Joined May 2014
3548 Posts
April 28 2022 15:24 GMT
#31
Not sure on Tanks vs Wms in these situations the tanks mostly looks so useless but i guess they tank more bane hits?
darklycid
Profile Joined May 2014
3548 Posts
April 28 2022 15:27 GMT
#32
Also marus macro is slipping he is banking so much so often in these last minutes.
MJG
Profile Joined May 2018
United Kingdom1451 Posts
Last Edited: 2022-04-28 15:34:00
April 28 2022 15:31 GMT
#33
There's no one better at dragging out a TvZ than Maru, that's for sure.

EDIT:

Amazing play from Maru. Reynor was banging his head against a brick wall there.
puking up frothing vitriolic sarcastic spittle
Poopi
Profile Blog Joined November 2010
France12925 Posts
April 28 2022 15:33 GMT
#34
Epic g2 on Berlingrad between Maru and Reynor, wow, ggs
WriterMaru
yubo56
Profile Joined May 2014
690 Posts
April 28 2022 15:39 GMT
#35
On April 28 2022 22:51 Ciaus_Dronu wrote:
Show nested quote +
On April 28 2022 14:49 RKC wrote:
Some Zergs are excellent with creep spread (Serral?). It's a great multitasking skill.

But to me, it's even more awesome to see a Zerg with lesser creep spread skill (Rogue?) relying on game-sense intuition, good reflexes and creative spontaneity to beat down Terran and Toss timings and cheeses.

Definitely makes games more interesting and dynamic to watch when Zerg doesn't have a semi map hack!


Rogue's creep spread and multitasking in general are bonkers good. I've seen him creep to nearly his opponent's 3rd with good coverage of his whole side by the 10 minute mark when he shuts down early hellions.

Regarding creep changes:
Creep is a strange mechanic. It scales insanely hard with multitasking speed. So at lower levels, it's just hard to maintain and makes Zerg armies feel a bit meh. But at Rogue/Dark/Serral/Reynor levels, it's clearly a bit too good with Zerg locking down total map control at the top tier of play if they get any momentum.

Maybe there should be two kinds of creep tumours? Very good, wide radius ones directly from queens, and weak, small radius, slower spreading secondary tumours. This way you *need* to risk your queens and have units across the front of creep to spread it fast.

Alternatively, tumors in range of a hatchery spread further, tumors not in range of a hatch spread less far? (This also makes the early game tumors more of a `critical point' where early aggression can make a more substantial difference. Which is always fun).

Surprised you mention Dark and creep, I swear he plays cavebob in ZvT with fewer tumors than queens and still wins
Jung Yoon Jong fighting, even after retirement! Feel better soon.
dragoon
Profile Joined December 2010
United States695 Posts
April 28 2022 15:42 GMT
#36
maru is actually stupid good.

playing w lag and winning the sickest TvZs
i love you
Poopi
Profile Blog Joined November 2010
France12925 Posts
April 28 2022 16:11 GMT
#37
Maru having far more success outside of GSL, who would have thought? He might just win every KoB
WriterMaru
tigera6
Profile Joined March 2021
3489 Posts
April 28 2022 16:11 GMT
#38
Forget Serral vs Maru, its Maru vs Reynor is the best TvZ rivalry in recent LoTV. Those 2 truly duke in out every single time they meet.
buzz_bender
Profile Joined August 2019
445 Posts
April 28 2022 16:13 GMT
#39
On April 29 2022 01:11 tigera6 wrote:
Forget Serral vs Maru, its Maru vs Reynor is the best TvZ rivalry in recent LoTV. Those 2 truly duke in out every single time they meet.


It's just aggression vs aggression. When it's Maru vs Serral, it becomes control vs control towards late-game.

Man, with the caliber of players, and the insanely high level of play, I really wish KoB would give out more ESL points and prize money!
stilt
Profile Joined October 2012
France2755 Posts
Last Edited: 2022-04-28 17:00:22
April 28 2022 17:00 GMT
#40
Been a while since I watched any starcraft, maru vs reynor was awesome !
Prev 1 2 3 4 5 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
Enki Epic Series #9
CranKy Ducklings41
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech948
PiGStarcraft511
Ketroc 57
CosmosSc2 56
StarCraft: Brood War
GuemChi 5749
Artosis 575
NaDa 20
ajuk12(nOOB) 12
League of Legends
JimRising 154
Counter-Strike
Fnx 1922
Super Smash Bros
hungrybox285
AZ_Axe171
Mew2King66
Other Games
summit1g13676
shahzam679
uThermal316
C9.Mang0290
Maynarde123
Organizations
Other Games
gamesdonequick664
BasetradeTV250
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 81
• CranKy Ducklings SOOP52
• RyuSc2 23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 45
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt608
Upcoming Events
Sparkling Tuna Cup
9h 36m
WardiTV Spring Champion…
10h 36m
Maestros of the Game
15h 6m
The PondCast
1d 9h
Kung Fu Cup
1d 10h
uThermal 2v2 Circuit
1d 14h
Maestros of the Game
1d 15h
Replay Cast
1d 23h
Replay Cast
2 days
WardiTV Spring Champion…
2 days
[ Show More ]
Maestros of the Game
2 days
Replay Cast
3 days
uThermal 2v2 Circuit
3 days
Maestros of the Game
3 days
Replay Cast
4 days
Solar vs Classic
uThermal 2v2 Circuit
4 days
GSL
5 days
herO vs Rogue
Maru vs Cure
uThermal 2v2 Circuit
5 days
BSL
5 days
Replay Cast
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

KK 2v2 League Season 1
RSL Revival: Season 5
Heroes Pulsing #1

Ongoing

BSL Season 22
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
2026 GSL S2
Murky Cup 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
uThermal 2v2 2026 Main Event
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.