
GSL Code S
Streams & Casters
Format
- Group Stage 1:
- Dual Tournament Format.
- All matches are Bo3.
- Top 2 players of each group advance to the Group Stage 2.
Map Pool
Group B
Results
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Banner: GSL
Forum Index > StarCraft 2 Tournaments |
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Pandemona
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Charlie Sheens House51485 Posts
![]() GSL Code SStreams & CastersFormat
Map Pool Group BResultsCSS: FO-nTTaX Awesomeness: Panda Banner: GSL | ||
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Poopi
France12883 Posts
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ShowTheLights
Korea (South)1689 Posts
Zest > Ryung Maru > Armani Zest > Maru Ryung > Armani Ryung > Maru could see Ryung's amazing TvT taking out Maru, even though I want Maru to advance for the health & excitement of the tournament | ||
GoloSC2
710 Posts
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Durnuu
13320 Posts
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GoloSC2
710 Posts
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Die4Ever
United States17676 Posts
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buzz_bender
445 Posts
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Poopi
France12883 Posts
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Vindicare605
United States16071 Posts
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buzz_bender
445 Posts
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Durnuu
13320 Posts
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Poopi
France12883 Posts
On March 24 2022 18:52 buzz_bender wrote: Wow, Roughneck again, the Koreans must love that map. Usually when a new map is introduced in GSL, it's vetoed to oblivion. I guess they dislike the other maps more than they love it :x | ||
Die4Ever
United States17676 Posts
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GoloSC2
710 Posts
those zealots couldve made for a sick flank | ||
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Poopi
France12883 Posts
Now don’t lose in the rematch versus Zest please | ||
[PkF] Wire
France24202 Posts
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Vindicare605
United States16071 Posts
Either he's not practicing or he's spending all his time trying to come up with something so innovative and different that it's taken him the better part of a year to figure it out and it's still not ready. Seems more likely it's the former. It's sad to see. | ||
Ciaus_Dronu
South Africa1848 Posts
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Poopi
France12883 Posts
Is he trying to find out the lowest level zerg he can beat on such a map?? | ||
Die4Ever
United States17676 Posts
On March 24 2022 19:17 Poopi wrote: Maru not vetoing Pride of Altaris? Is he trying to find out the lowest level zerg he can beat on such a map?? Serral? nope, ok how about Armani? lol | ||
Durnuu
13320 Posts
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Poopi
France12883 Posts
On March 24 2022 19:18 Die4Ever wrote: Show nested quote + On March 24 2022 19:17 Poopi wrote: Maru not vetoing Pride of Altaris? Is he trying to find out the lowest level zerg he can beat on such a map?? Serral? nope, ok how about Armani? lol Well at least if he loses to Armani he might veto it in the future... | ||
Vindicare605
United States16071 Posts
On March 24 2022 19:19 Poopi wrote: Show nested quote + On March 24 2022 19:18 Die4Ever wrote: On March 24 2022 19:17 Poopi wrote: Maru not vetoing Pride of Altaris? Is he trying to find out the lowest level zerg he can beat on such a map?? Serral? nope, ok how about Armani? lol Well at least if he loses to Armani he might veto it in the future... I already want to burn that map to the ground. If Maru loses to Armani on it I'm going to want it fired into the sun. | ||
GoloSC2
710 Posts
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Vindicare605
United States16071 Posts
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Poopi
France12883 Posts
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Durnuu
13320 Posts
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[PkF] Wire
France24202 Posts
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Poopi
France12883 Posts
On March 24 2022 19:29 [PkF] Wire wrote: how did Maru win that Jesus Armani is bad enough to let it happen. Now Maru is gonna think this map is winnable and not veto it vs good zergs like Serral or Reynor ![]() | ||
swarminfestor
Malaysia2449 Posts
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Mozdk
Denmark6989 Posts
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[PkF] Wire
France24202 Posts
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[PkF] Wire
France24202 Posts
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Mozdk
Denmark6989 Posts
On March 24 2022 19:35 [PkF] Wire wrote: and he remakes the roach warren. This is next level. No that was platinum | ||
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Poopi
France12883 Posts
Let's go Maru! | ||
Vindicare605
United States16071 Posts
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Durnuu
13320 Posts
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Poopi
France12883 Posts
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Mozdk
Denmark6989 Posts
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Vindicare605
United States16071 Posts
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GoloSC2
710 Posts
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Vindicare605
United States16071 Posts
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buzz_bender
445 Posts
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Die4Ever
United States17676 Posts
lol those adepts just did too much damage | ||
Ciaus_Dronu
South Africa1848 Posts
![]() Rough day for Armani. | ||
Die4Ever
United States17676 Posts
On March 24 2022 20:54 Ciaus_Dronu wrote: This looks kinda sad ![]() Rough day for Armani. I mean when you gotta face Maru and then Zest what are you gonna do lol this is what sucks about GSL keeping the tournament so small, they don't let the lower tier of players win any games on stage, these guys are getting squeezed out | ||
Vindicare605
United States16071 Posts
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Die4Ever
United States17676 Posts
On March 24 2022 21:04 Vindicare605 wrote: To think people actually keep believing that Armani is anything other than a low seeded Ro16 player at his best. He's just not that good guys. top 20 in korea is still pretty good, and these guys are needed as practice partners and to fill out the ladder | ||
Vindicare605
United States16071 Posts
On March 24 2022 21:07 Die4Ever wrote: Show nested quote + On March 24 2022 21:04 Vindicare605 wrote: To think people actually keep believing that Armani is anything other than a low seeded Ro16 player at his best. He's just not that good guys. top 20 in korea is still pretty good, and these guys are needed as practice partners and to fill out the ladder Practice partners and filling out the ladder, I can see that. Once upon a time that would have equaled a decent Code A player. With the Korean scene slowly dying the way it is, Armani is a fringe Ro16 Code S player. I just don't see him doing much more than that. My eye test doesn't judge his skill level as anything above that. He's not bad, he'd crush any pretender semi pro, but he just can't hang with any of the real top players that consistently make the Ro8 and Ro4. | ||
Die4Ever
United States17676 Posts
On March 24 2022 21:10 Vindicare605 wrote: Show nested quote + On March 24 2022 21:07 Die4Ever wrote: On March 24 2022 21:04 Vindicare605 wrote: To think people actually keep believing that Armani is anything other than a low seeded Ro16 player at his best. He's just not that good guys. top 20 in korea is still pretty good, and these guys are needed as practice partners and to fill out the ladder Practice partners and filling out the ladder, I can see that. Once upon a time that would have equaled a decent Code A player. With the Korean scene slowly dying the way it is, Armani is a fringe Ro16 Code S player. I just don't see him doing much more than that. My eye test doesn't judge his skill level as anything above that. He's not bad, he'd crush any pretender semi pro, but he just can't hang with any of the real top players that consistently make the Ro8 and Ro4. we need a reason for them to stay in the scene though, which is why I hate how GSL keeps shrinking the number of players, idk why they didn't just stick with Code A for ro32 and Code S for top 16 or something like that | ||
Vindicare605
United States16071 Posts
On March 24 2022 21:12 Die4Ever wrote: Show nested quote + On March 24 2022 21:10 Vindicare605 wrote: On March 24 2022 21:07 Die4Ever wrote: On March 24 2022 21:04 Vindicare605 wrote: To think people actually keep believing that Armani is anything other than a low seeded Ro16 player at his best. He's just not that good guys. top 20 in korea is still pretty good, and these guys are needed as practice partners and to fill out the ladder Practice partners and filling out the ladder, I can see that. Once upon a time that would have equaled a decent Code A player. With the Korean scene slowly dying the way it is, Armani is a fringe Ro16 Code S player. I just don't see him doing much more than that. My eye test doesn't judge his skill level as anything above that. He's not bad, he'd crush any pretender semi pro, but he just can't hang with any of the real top players that consistently make the Ro8 and Ro4. we need a reason for them to stay in the scene though, which is why I hate how GSL keeps shrinking the number of players, idk why they didn't just stick with Code A for ro32 and Code for top 16 or something like that Agreed there. That was a cost cutting thing because Code A never brought the viewership. But I have missed it since the minute it disappeared. I miss GSTL too. | ||
Die4Ever
United States17676 Posts
On March 24 2022 21:14 Vindicare605 wrote: Show nested quote + On March 24 2022 21:12 Die4Ever wrote: On March 24 2022 21:10 Vindicare605 wrote: On March 24 2022 21:07 Die4Ever wrote: On March 24 2022 21:04 Vindicare605 wrote: To think people actually keep believing that Armani is anything other than a low seeded Ro16 player at his best. He's just not that good guys. top 20 in korea is still pretty good, and these guys are needed as practice partners and to fill out the ladder Practice partners and filling out the ladder, I can see that. Once upon a time that would have equaled a decent Code A player. With the Korean scene slowly dying the way it is, Armani is a fringe Ro16 Code S player. I just don't see him doing much more than that. My eye test doesn't judge his skill level as anything above that. He's not bad, he'd crush any pretender semi pro, but he just can't hang with any of the real top players that consistently make the Ro8 and Ro4. we need a reason for them to stay in the scene though, which is why I hate how GSL keeps shrinking the number of players, idk why they didn't just stick with Code A for ro32 and Code for top 16 or something like that Agreed there. That was a cost cutting thing because Code A never brought the viewership. But I have missed it since the minute it disappeared. I miss GSTL too. I remember the days of watching GSL+GSTL like over 40 hours a week lol | ||
Andi_Goldberger
Germany1608 Posts
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Mozdk
Denmark6989 Posts
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Vindicare605
United States16071 Posts
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Durnuu
13320 Posts
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Andi_Goldberger
Germany1608 Posts
shouldnt he make 2 collosi those would melt that army? zest didnt look hot this game at all.. feelsbad | ||
Vindicare605
United States16071 Posts
On March 24 2022 21:27 Durnuu wrote: Why is there a helipad in the top right of the map when helicopters aren't a thing in the starcraft universe Banshees dawg. Banshees. No one uses them in pro play, but they do exist. | ||
Durnuu
13320 Posts
On March 24 2022 21:39 Vindicare605 wrote: Show nested quote + On March 24 2022 21:27 Durnuu wrote: Why is there a helipad in the top right of the map when helicopters aren't a thing in the starcraft universe Banshees dawg. Banshees. No one uses them in pro play, but they do exist. Should be a giant B instead of "H" then ![]() | ||
swarminfestor
Malaysia2449 Posts
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Vindicare605
United States16071 Posts
On March 24 2022 21:41 Durnuu wrote: Show nested quote + On March 24 2022 21:39 Vindicare605 wrote: On March 24 2022 21:27 Durnuu wrote: Why is there a helipad in the top right of the map when helicopters aren't a thing in the starcraft universe Banshees dawg. Banshees. No one uses them in pro play, but they do exist. Should be a giant B instead of "H" then ![]() *twists mustache* well actually....... Banshees are supposed to be top secret tech. The Dominion doesnt even want to acknowledge they exist so there would definitely never be helipads that would be noticeable by civilians for them. | ||
Andi_Goldberger
Germany1608 Posts
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Durnuu
13320 Posts
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Die4Ever
United States17676 Posts
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Durnuu
13320 Posts
On March 24 2022 21:46 Durnuu wrote: I remember the last time Zest gambled a victory on a cannon rush, it was against Trap in the second-to-last proleague game ever, and it was awful Regardless of the outcome, this is already going better than said game | ||
Die4Ever
United States17676 Posts
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Andi_Goldberger
Germany1608 Posts
On March 24 2022 21:49 Die4Ever wrote: is the cyclone actually better than a tank here? yes way better, you always make the cyclone these days lets hope he doesnt overmake them tho like artosis suggested lol | ||
Durnuu
13320 Posts
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Andi_Goldberger
Germany1608 Posts
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Vindicare605
United States16071 Posts
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Vindicare605
United States16071 Posts
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Andi_Goldberger
Germany1608 Posts
Zest please man | ||
darklycid
3510 Posts
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Durnuu
13320 Posts
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Vindicare605
United States16071 Posts
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darklycid
3510 Posts
On March 24 2022 22:07 Vindicare605 wrote: The Carriers are so fucking useless and such a massive waste of supply. I don't understand why Zest keeps making them. Critical mass carrier disruptor looks pretty good vs terran when i see it tbf. | ||
Vindicare605
United States16071 Posts
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Andi_Goldberger
Germany1608 Posts
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Poopi
France12883 Posts
Let's go Ryung | ||
Vindicare605
United States16071 Posts
On March 24 2022 22:08 darklycid wrote: Show nested quote + On March 24 2022 22:07 Vindicare605 wrote: The Carriers are so fucking useless and such a massive waste of supply. I don't understand why Zest keeps making them. Critical mass carrier disruptor looks pretty good vs terran when i see it tbf. Except Zest isn't making a single Disruptor. This is Carrier/Collosus like what Classic tried to do vs Dream and got crushed doing. | ||
M2
Bulgaria4116 Posts
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darklycid
3510 Posts
On March 24 2022 22:09 Vindicare605 wrote: Show nested quote + On March 24 2022 22:08 darklycid wrote: On March 24 2022 22:07 Vindicare605 wrote: The Carriers are so fucking useless and such a massive waste of supply. I don't understand why Zest keeps making them. Critical mass carrier disruptor looks pretty good vs terran when i see it tbf. Except Zest isn't making a single Disruptor. This is Carrier/Collosus like what Classic tried to do vs Dream and got crushed doing. Starting out on carrier colossus is normal from what I've seen you just need to get disruptors after a while. | ||
Andi_Goldberger
Germany1608 Posts
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Vindicare605
United States16071 Posts
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GoloSC2
710 Posts
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Vindicare605
United States16071 Posts
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Andi_Goldberger
Germany1608 Posts
On March 24 2022 22:10 Vindicare605 wrote: People are going to use this result as a "Protoss weak buff plz" bullshit argument, when really it was just Zest not sure how to finish off a game that he had won and he threw it because he thought Carrier/Collosus was a good idea. carrier collosus disruptor is good. zest just played really half assed there | ||
Spinoza
667 Posts
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Luolis
Finland7104 Posts
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Vindicare605
United States16071 Posts
On March 24 2022 22:12 Andi_Goldberger wrote: Show nested quote + On March 24 2022 22:10 Vindicare605 wrote: People are going to use this result as a "Protoss weak buff plz" bullshit argument, when really it was just Zest not sure how to finish off a game that he had won and he threw it because he thought Carrier/Collosus was a good idea. carrier collosus disruptor is good. zest just played really half assed there You can't even claim that he was making Carrier/Collosus/Disruptor when Zest never made a single Disruptor. It was just Zest playing bad. Plain and simple. Nothing he ended up doing in the games that were close ended up making any sense. | ||
Branch.AUT
Austria853 Posts
Im really impressed with how he manged to create good engagements with just a few buildings in good positions on the map. Truly a skillful showing from the terran | ||
Xain0n
Italy3963 Posts
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darklycid
3510 Posts
On March 24 2022 22:13 Vindicare605 wrote: Show nested quote + On March 24 2022 22:12 Andi_Goldberger wrote: On March 24 2022 22:10 Vindicare605 wrote: People are going to use this result as a "Protoss weak buff plz" bullshit argument, when really it was just Zest not sure how to finish off a game that he had won and he threw it because he thought Carrier/Collosus was a good idea. carrier collosus disruptor is good. zest just played really half assed there You can't even claim that he was making Carrier/Collosus/Disruptor when Zest never made a single Disruptor. It was just Zest playing bad. Plain and simple. Nothing he ended up doing in the games that were close ended up making any sense. Idk ppl using this as an example for toss weak is obv bullshit i think rn there hasn"t been enough time to really see the development of the changes, except that queens off creep don"t work (thanks DRG ![]() | ||
sim999999
23 Posts
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Vindicare605
United States16071 Posts
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Ciaus_Dronu
South Africa1848 Posts
Terrible by Zest, but props to Ryung for holding out. | ||
nomito
8 Posts
Carriers are meta on kr because marauders-libs kills everything on ground after mid game, and ruptors are units that depends enterely on opponent micro, so if your opponent knows how to split, like every gsl level terran should know, they are pretty much useless. i guess now Zest is pretty much retired, what a loss man. | ||
Andi_Goldberger
Germany1608 Posts
On March 24 2022 22:13 Vindicare605 wrote: Show nested quote + On March 24 2022 22:12 Andi_Goldberger wrote: On March 24 2022 22:10 Vindicare605 wrote: People are going to use this result as a "Protoss weak buff plz" bullshit argument, when really it was just Zest not sure how to finish off a game that he had won and he threw it because he thought Carrier/Collosus was a good idea. carrier collosus disruptor is good. zest just played really half assed there You can't even claim that he was making Carrier/Collosus/Disruptor when Zest never made a single Disruptor. It was just Zest playing bad. Plain and simple. Nothing he ended up doing in the games that were close ended up making any sense. I am just saying that thats why you can make carriers, they arent terrible and unmakeable in the MU. he just didnt make the actual army comp for some reason. he just half assed it like I said. Really sad to see this kind of play in GSL. Makes me feel so depressed about the korean scene | ||
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Poopi
France12883 Posts
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Vindicare605
United States16071 Posts
On March 24 2022 22:29 Poopi wrote: My liquibets are already very bad with bets on Dream and Zest, but Ryung's form in Katowice was just not a fluke, impressive stuff for sure I'll be honest. I bet on Ryung in this round because A: I do not and have NEVER trusted Armani. B: Zest has looked THAT bad lately. He actually looked better tonight and then inexplicably still managed to lose a game he should have won vs Ryung. Thereby completely justifying why I have completely lost faith in him. | ||
tigera6
3397 Posts
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[PkF] Wire
France24202 Posts
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BisuDagger
Bisutopia19239 Posts
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Pandain
United States12989 Posts
On March 25 2022 00:20 tigera6 wrote: I watched the last big fight again and again, and notice that the whole time Zest was fighting 3-3 Bio with +1 armor Gateway units, like WTF was that. That's really bad haha, the game was like 20 minutes long. He also needed more colossus or disruptors. Carrier/gateway armies just suck against bio in terms of cost efficiency. | ||
Pandain
United States12989 Posts
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WombaT
Northern Ireland25333 Posts
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[PkF] Wire
France24202 Posts
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Vindicare605
United States16071 Posts
On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. But but it's because Protoss needs buffs! - Reddit/Battle.net forums | ||
buzz_bender
445 Posts
On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. Yeah, I don't know what Zest was thinking - just horrible engagement into more horrible engagements. All he had to do was wait, and starve out Ryung. Ryung only had like 2 or 3 bases, already beginning to mine out, and Zest had the rest of the map. I don't know why he kept engaging into Ryung's army (horrible engagements too - it's like he didn't micro his units), and not go for disruptors against the ghosts. Also, just to add a related point, it seems to me that the meta for Terran plays are leaning more and more into ghosts in the matchups against P and Z. It just feels like in the recent 6-8 months, I'm beginning to see a lot more ghost plays for Terrans compared to a few years ago. I won't be surprised if ghosts will be nerfed in the future. | ||
tigera6
3397 Posts
On March 25 2022 11:26 buzz_bender wrote: Show nested quote + On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. Also, just to add a related point, it seems to me that the meta for Terran plays are leaning more and more into ghosts in the matchups against P and Z. It just feels like in the recent 6-8 months, I'm beginning to see a lot more ghost plays for Terrans compared to a few years ago. I won't be surprised if ghosts will be nerfed in the future. Yeah, Ghost is so well-rounded that it counter almost everything from Zerg if not get caught out of place. And is a nightmare with against Protoss with EMP. If I have to come up with a nerf for it, I would say reduce the Snipe damage and make EMP not able to remove shield anymore, put that as a separate ability for the Raven or something like BW. | ||
TossHeroes
281 Posts
On March 25 2022 12:46 tigera6 wrote: Show nested quote + On March 25 2022 11:26 buzz_bender wrote: On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. Also, just to add a related point, it seems to me that the meta for Terran plays are leaning more and more into ghosts in the matchups against P and Z. It just feels like in the recent 6-8 months, I'm beginning to see a lot more ghost plays for Terrans compared to a few years ago. I won't be surprised if ghosts will be nerfed in the future. Yeah, Ghost is so well-rounded that it counter almost everything from Zerg if not get caught out of place. And is a nightmare with against Protoss with EMP. If I have to come up with a nerf for it, I would say reduce the Snipe damage and make EMP not able to remove shield anymore, put that as a separate ability for the Raven or something like BW. Ghost had always been Imba against toss especially with the increase radius It’s just amazing it took terrans 10 years to correctly use this unit instead of the usual trying to win with brute force mmm. Then cries about toss op when they die to storm | ||
buzz_bender
445 Posts
On March 25 2022 12:46 tigera6 wrote: Show nested quote + On March 25 2022 11:26 buzz_bender wrote: On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. Also, just to add a related point, it seems to me that the meta for Terran plays are leaning more and more into ghosts in the matchups against P and Z. It just feels like in the recent 6-8 months, I'm beginning to see a lot more ghost plays for Terrans compared to a few years ago. I won't be surprised if ghosts will be nerfed in the future. If I have to come up with a nerf for it, I would say reduce the Snipe damage and make EMP not able to remove shield anymore, put that as a separate ability for the Raven or something like BW. Nah, that'll make ghost quite useless against Protoss, and completely kill Terran when the Zerg has lurkers out. I would maybe only make the ghost more expensive, from 150/125, to maybe 175/150 or make ghosts cost 3 supplies. | ||
[PkF] Wire
France24202 Posts
On March 25 2022 11:26 buzz_bender wrote: Show nested quote + On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. Yeah, I don't know what Zest was thinking - just horrible engagement into more horrible engagements. All he had to do was wait, and starve out Ryung. Ryung only had like 2 or 3 bases, already beginning to mine out, and Zest had the rest of the map. I don't know why he kept engaging into Ryung's army (horrible engagements too - it's like he didn't micro his units), and not go for disruptors against the ghosts. Also, just to add a related point, it seems to me that the meta for Terran plays are leaning more and more into ghosts in the matchups against P and Z. It just feels like in the recent 6-8 months, I'm beginning to see a lot more ghost plays for Terrans compared to a few years ago. I won't be surprised if ghosts will be nerfed in the future. I'd personally be surprised with a nerf, ghosts are strong indeed but I don't see them as imba per se. We'll see. | ||
buzz_bender
445 Posts
On March 25 2022 17:50 [PkF] Wire wrote: Show nested quote + On March 25 2022 11:26 buzz_bender wrote: On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. Yeah, I don't know what Zest was thinking - just horrible engagement into more horrible engagements. All he had to do was wait, and starve out Ryung. Ryung only had like 2 or 3 bases, already beginning to mine out, and Zest had the rest of the map. I don't know why he kept engaging into Ryung's army (horrible engagements too - it's like he didn't micro his units), and not go for disruptors against the ghosts. Also, just to add a related point, it seems to me that the meta for Terran plays are leaning more and more into ghosts in the matchups against P and Z. It just feels like in the recent 6-8 months, I'm beginning to see a lot more ghost plays for Terrans compared to a few years ago. I won't be surprised if ghosts will be nerfed in the future. I'd personally be surprised with a nerf, ghosts are strong indeed but I don't see them as imba per se. We'll see. Oh I agree. I think ghosts are fine as they are. But as you know, any unit that sees a lot of use, particularly late game ones, oftentimes are the ones that people are calling to nerf. | ||
Harris1st
Germany6929 Posts
On March 25 2022 15:39 buzz_bender wrote: Show nested quote + On March 25 2022 12:46 tigera6 wrote: On March 25 2022 11:26 buzz_bender wrote: On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. Also, just to add a related point, it seems to me that the meta for Terran plays are leaning more and more into ghosts in the matchups against P and Z. It just feels like in the recent 6-8 months, I'm beginning to see a lot more ghost plays for Terrans compared to a few years ago. I won't be surprised if ghosts will be nerfed in the future. If I have to come up with a nerf for it, I would say reduce the Snipe damage and make EMP not able to remove shield anymore, put that as a separate ability for the Raven or something like BW. Nah, that'll make ghost quite useless against Protoss, and completely kill Terran when the Zerg has lurkers out. I would maybe only make the ghost more expensive, from 150/125, to maybe 175/150 or make ghosts cost 3 supplies. Either that or make them more vulnerable. It takes a ridiculous amount of banelings to kill a ghost for example. | ||
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Poopi
France12883 Posts
On March 25 2022 19:51 Harris1st wrote: Show nested quote + On March 25 2022 15:39 buzz_bender wrote: On March 25 2022 12:46 tigera6 wrote: On March 25 2022 11:26 buzz_bender wrote: On March 25 2022 05:47 [PkF] Wire wrote: I just watched Ryung - Zest g3. This is... an abomination of a throw, right ? I can't even remember the last time I saw such a huge lead be thrown. Insane. Also, just to add a related point, it seems to me that the meta for Terran plays are leaning more and more into ghosts in the matchups against P and Z. It just feels like in the recent 6-8 months, I'm beginning to see a lot more ghost plays for Terrans compared to a few years ago. I won't be surprised if ghosts will be nerfed in the future. If I have to come up with a nerf for it, I would say reduce the Snipe damage and make EMP not able to remove shield anymore, put that as a separate ability for the Raven or something like BW. Nah, that'll make ghost quite useless against Protoss, and completely kill Terran when the Zerg has lurkers out. I would maybe only make the ghost more expensive, from 150/125, to maybe 175/150 or make ghosts cost 3 supplies. Either that or make them more vulnerable. It takes a ridiculous amount of banelings to kill a ghost for example. And yet every top terran that attempted lategame versus zerg died at IEM Katowice vs top zergs. Calling for a ghost nerf because Zest threw yet another game (remember Code S finals versus Cure) seems a bit preemptive. It should be clear at this point that be it midgame or lategame, Zest doesn't like to just "wait it out" / "chill at home macroing" in a lot of situations when it's the optimal play, and gets punished for it from times to times | ||
Xain0n
Italy3963 Posts
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Luolis
Finland7104 Posts
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WombaT
Northern Ireland25333 Posts
As Vindicare correctly pointed out, Zest didn’t rebuild his disruptors for no conceivable reason. Even if you’re not hitting novas you’re forcing repositions and they’re your zoning tool. Zest effectively balled up and ate EMPs on his whole army multiple times Zest had Templars in a prism that Ryung impressively nailed on multiple occasions too, but that’s made a hell of a lot easier when outside of the main army if you see a prism moving towards you, oh that’ll be Templars. It’s a hell of a lot harder when you’re dodging novas and having to reposition. It’s almost the equivalent of someone going for lib/ghost lategame comps and not rebuilding their libs, getting rolled and that showing imbalance. Zest done goofed to that level, IMO. Although last game from the cannon fail through to the establishing of lategame stability Zest made every call almost right, so made his throwing even more baffling. I do think Protoss got the short stick last patch, some combination of overnerfed and underbuffed. The nerfs are fine IMO in broad isolation, and in the builds/play styles they targeted there’s not much corresponding to I’m reserving judgement until things settle and I see some code S Protoss actually play well, or have good game plans. Classic still looks a little off his sharpest play, and his plans looked super exploitable and so it proved. Zest well, did that. Props to Ryung he seems really good in TvP. He seems to do the little things in placement and positioning very well and unlike a lot of players he’s really good at sharking and not throwing units away. He takes engagements he can really get work done in, or he doesn’t take them. | ||
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BisuDagger
Bisutopia19239 Posts
On March 25 2022 21:05 Luolis wrote: Lol ghosts are finally atleast a bit viable elsewhere than just TvP lategame and people are calling it OP and yelling for a nerf. :D I wouldnt mind removing the EMP radius buff upgrade but any other change would be complete overkill. I'd prefer a slight modification to templar feedback where the feedback radius is increased by 1 or 2. You would still have to target a unit, but it will affect those clumped very closely nearby. This would make viper interactions more interesting in PvZ too. | ||
DarkGamer
Germany323 Posts
funny how everything is a throw for some casual gamers :D | ||
WombaT
Northern Ireland25333 Posts
On March 26 2022 00:19 DarkGamer wrote: WOW, impressive g3 of zest vs ryung! funny how everything is a throw for some casual gamers :D It was impressive from Ryung, he showed a ton of heart, brains and execution to cling on and take that win. And, more than most I enjoy clown fiestas or weird games, they give something a bit different than stellar standard play all the time. So a very enjoyable thing from that perspective. That said it’s really not a backseat gamer thing to say Zest threw that, incredibly hard. With some credit to Zest his transition out of his cannon rush, and gauging quite how greedy he could be was 100% on the money tactical, to such a degree that game should have been impossible to lose. He had the bank and income to throw Zealots or warp them in to pin Ryung even further back, or even cut into his production if he found a hole. Buy time to make an unkillable army. Instead Ryung killed nearly his whole army, which was clearly missing certain components, multiple times somehow. He had Ryung absolutely on the ropes to the extent he never got more than a few Vikings, never mind a good lib transition out. He dumped tons of gas into archons that evaporated almost instantly instead of even a handful of disruptors. Vs Ryung’s composition that can only take out the Toss if the bio/ghost can close the gap and get under it. This didn’t even happen just once either! He didn’t try to sit back and backstab Ryung to death with his huge eco advantage, which hell you see Protoss manage even one or two bases ahead, and the alternate approach of having a superior main army that Ryung couldn’t engage he also botched. Yeah it was fun and I enjoyed seeing an old hand in Ryung pull it through but Jesus some of Zest’s calls that game were beyond bad | ||
[PkF] Wire
France24202 Posts
On March 26 2022 01:10 WombaT wrote: Show nested quote + On March 26 2022 00:19 DarkGamer wrote: WOW, impressive g3 of zest vs ryung! funny how everything is a throw for some casual gamers :D It was impressive from Ryung, he showed a ton of heart, brains and execution to cling on and take that win. And, more than most I enjoy clown fiestas or weird games, they give something a bit different than stellar standard play all the time. So a very enjoyable thing from that perspective. That said it’s really not a backseat gamer thing to say Zest threw that, incredibly hard. With some credit to Zest his transition out of his cannon rush, and gauging quite how greedy he could be was 100% on the money tactical, to such a degree that game should have been impossible to lose. He had the bank and income to throw Zealots or warp them in to pin Ryung even further back, or even cut into his production if he found a hole. Buy time to make an unkillable army. Instead Ryung killed nearly his whole army, which was clearly missing certain components, multiple times somehow. He had Ryung absolutely on the ropes to the extent he never got more than a few Vikings, never mind a good lib transition out. He dumped tons of gas into archons that evaporated almost instantly instead of even a handful of disruptors. Vs Ryung’s composition that can only take out the Toss if the bio/ghost can close the gap and get under it. This didn’t even happen just once either! He didn’t try to sit back and backstab Ryung to death with his huge eco advantage, which hell you see Protoss manage even one or two bases ahead, and the alternate approach of having a superior main army that Ryung couldn’t engage he also botched. Yeah it was fun and I enjoyed seeing an old hand in Ryung pull it through but Jesus some of Zest’s calls that game were beyond bad Ryung had incredible heart and fortitude to even believe he could pull the comeback, but I have to agree, Zest's decision making and army composition were abysmal, even hard to understand sometimes. | ||
Whatson
United States5356 Posts
Ryung v. Zest game 3 was not one of those games. | ||
WombaT
Northern Ireland25333 Posts
On March 26 2022 01:25 [PkF] Wire wrote: Show nested quote + On March 26 2022 01:10 WombaT wrote: On March 26 2022 00:19 DarkGamer wrote: WOW, impressive g3 of zest vs ryung! funny how everything is a throw for some casual gamers :D It was impressive from Ryung, he showed a ton of heart, brains and execution to cling on and take that win. And, more than most I enjoy clown fiestas or weird games, they give something a bit different than stellar standard play all the time. So a very enjoyable thing from that perspective. That said it’s really not a backseat gamer thing to say Zest threw that, incredibly hard. With some credit to Zest his transition out of his cannon rush, and gauging quite how greedy he could be was 100% on the money tactical, to such a degree that game should have been impossible to lose. He had the bank and income to throw Zealots or warp them in to pin Ryung even further back, or even cut into his production if he found a hole. Buy time to make an unkillable army. Instead Ryung killed nearly his whole army, which was clearly missing certain components, multiple times somehow. He had Ryung absolutely on the ropes to the extent he never got more than a few Vikings, never mind a good lib transition out. He dumped tons of gas into archons that evaporated almost instantly instead of even a handful of disruptors. Vs Ryung’s composition that can only take out the Toss if the bio/ghost can close the gap and get under it. This didn’t even happen just once either! He didn’t try to sit back and backstab Ryung to death with his huge eco advantage, which hell you see Protoss manage even one or two bases ahead, and the alternate approach of having a superior main army that Ryung couldn’t engage he also botched. Yeah it was fun and I enjoyed seeing an old hand in Ryung pull it through but Jesus some of Zest’s calls that game were beyond bad Ryung had incredible heart and fortitude to even believe he could pull the comeback, but I have to agree, Zest's decision making and army composition were abysmal, even hard to understand sometimes. I dunno about you but I 100% play my best Starcraft when I know I’m dead, basically focuses the mind. No pressure, APM shoots up as I’m not like thinking about things to do. Oh well I’m dead may as well micro my fucking arse off, not much macro left to worry about! I think Ryung was in that state, basically. He must have known he shouldn’t have won that game so it was a ‘free hit’ as we say over here. I think I’ve won a few ladder games at a considerably, considerably lower level than this, out of hundreds when my brain tells me I’ve lost so may as well just stay and focus on my micro or w/e. The ones I have are probably the best I’ve ever played, and the most fun. But yeah just baffling. If you don’t zone the Terran in any way they’ll just swamp you, and carpet your entire army with EMPs. Even 2-3 disruptors keeps Ryung at arms length. Makes it a ton harder. Zest at least twice had 4-6 archons that legit disappeared almost instantly. Ryung still barely won multiple engagements despite wiping almost the entire army’s shield. What purpose do archons fit in a composition that can’t zone ghosts out? Ridiculous. I like Zest and think some of his plays are smarter than he’s given credit for. And I think ‘Zest macro’ is often a case of his galaxy brain prioritising the right things at the right times, a level us mere mortals looking to spend our money don’t always get. His gatewayman styles frequently make for ugly and sloppy games but the tactics and strategy are solid. Just keep flooding Terrans with gateway units, and either find a gap or if you don’t keep resetting their ability to tech That game though man, fucking hell | ||
honorablemacroterran
188 Posts
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Poopi
France12883 Posts
On March 26 2022 03:39 honorablemacroterran wrote: It sounds silly but you really rarely see players set up engagements as thoughtfully as Ryung especially in TvP. He's constantly trying to surround the Protoss player with hidden flanking maneuvers or getting the Protoss to overextend into a position where he already has a flank set up. People always say that Protoss is supposed to be the "strategic" race but he really makes it look like the opposite. His positioning of everything is so good. Yeah, I am pretty sure Zest would have killed a lot of terrans with his attacks. Like I would only see Cure, Maru and Ryung pull such engagements in TvP in Korea as consistently. The match-up allows non mechanical gods to shine and Ryung is the kind of guy to far better in the more "strategic" match-ups such as TvT and TvP. However, he has really improved in form over the last few months, he was clearly a level behind like one year ago, and we might have totally discovered his form in this Code S if not for Armani declining his Katowice spot. | ||
WombaT
Northern Ireland25333 Posts
On March 26 2022 03:39 honorablemacroterran wrote: It sounds silly but you really rarely see players set up engagements as thoughtfully as Ryung especially in TvP. He's constantly trying to surround the Protoss player with hidden flanking maneuvers or getting the Protoss to overextend into a position where he already has a flank set up. People always say that Protoss is supposed to be the "strategic" race but he really makes it look like the opposite. His positioning of everything is so good. Easy to do when you don’t really have to think about your composition all that much :p Fantastic tactical moves, yes. Besides getting some really strong flanks in, what Ryung really, really impressed me with how he almost never committed units to positions he couldn’t do damage, and lost almost nothing by overextending When people say Protoss is the ‘strategic race’ what they mean is you trick your opponent by tech switching and fakery, or a new optimised build that does something, or your big picture planning is better. Well, I’m pretty sure that’s what everyone means. Ryung’ s tactical play is very good, which is why he’s good at TvT too. Protoss players, while it helps don’t win games by their positioning or stellar tactical play. They don’t roam around the map until they have a good angle, it’s about plans, compositions and tricking opponents into making bad compositions, hence why they’re the ‘strategic race ‘ | ||
Zergiica
Croatia125 Posts
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Vindicare605
United States16071 Posts
On March 28 2022 03:50 Zergiica wrote: i noticed that GSL is never ever in upcoming events, why? it is tomorrow and nothing. Because no one added it to the calendar which is odd. I went ahead and made a calendar event for it. Should be there once a mod approves it. | ||
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