TeamLiquid Starleague 6 - RO32 Day 2 - Page 2
Forum Index > StarCraft 2 Tournaments |
mierin
United States4943 Posts
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royalroadweed
United States8301 Posts
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ilax30
720 Posts
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Waxangel
United States33388 Posts
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Musicus
Germany23576 Posts
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mikedupp
233 Posts
Edit: nevermind I guess this build is good if the star port is proxied. | ||
ilax30
720 Posts
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RKC
2848 Posts
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ilax30
720 Posts
On December 07 2020 02:39 RKC wrote: It's lazy Sunday for EU and NA. Yet, the thread is dead. Has SC2 foreigner fanbase hit rock bottom? Considering the first 2 series were between 2 koreans, maybe not | ||
Topin
Peru10078 Posts
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SamirDuran
Philippines894 Posts
On December 07 2020 02:39 RKC wrote: It's lazy Sunday for EU and NA. Yet, the thread is dead. Has SC2 foreigner fanbase hit rock bottom? I think peak viewership will be Clem vs Byun. Too bad I'll be sleeping ![]() | ||
irvnasty
United States211 Posts
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whiterabbit
2675 Posts
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Zambrah
United States7298 Posts
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Zzoram
Canada7115 Posts
Maybe it would be better to get rid of damage percent and skills used, and focus on just units lost, value of units lost, and the hero unit on each side that did the most damage. | ||
Andi_Goldberger
Germany1608 Posts
On December 07 2020 02:39 RKC wrote: It's lazy Sunday for EU and NA. Yet, the thread is dead. Has SC2 foreigner fanbase hit rock bottom? lr threads are most alive for gsl, this is normal I feel for TSL | ||
ZigguratOfUr
Iraq16955 Posts
On December 07 2020 02:59 Zzoram wrote: For Observer Plus battle report, what does damage percent mean? It doesn’t seem that useful if we already see units lost on each side and value of units lost. The damage percent bar adds a lot of clutter and makes it hard to quickly process all the information. Maybe it would be better to get rid of damage percent and skills used, and focus on just units lost, value of units lost, and the hero unit on each side that did the most damage. Agreed. The battle report is really awkward to use--it blocks the field of vision, so you have to be very careful about when to use it to not lose sight of the action, and it has so much information that you have to keep it up for a significant amount of time for the viewer to be able to read it. Not a great viewer experience. Maybe production can get better at using it, but it probably needs less information regardless, so that the viewer can register the info faster. | ||
Zzoram
Canada7115 Posts
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geokilla
Canada8240 Posts
On December 07 2020 02:39 RKC wrote: It's lazy Sunday for EU and NA. Yet, the thread is dead. Has SC2 foreigner fanbase hit rock bottom? Didn't you know? It's a dead game. | ||
ilax30
720 Posts
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