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[GSL 2020] Code S - Grand Finals - Page 20

Forum Index > StarCraft 2 Tournaments
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Anc13nt
Profile Blog Joined October 2017
1557 Posts
Last Edited: 2020-08-15 18:25:10
August 15 2020 18:24 GMT
#381
Reminds me somewhat of Brood war actually. Hard for protoss to beat zerg in most stages of the game but they are most likely to win with a very a crisp timing attack. If they play a vanilla standard build, they are usually slightly behind against zerg. Difference is that protoss is favoured in BW ultra lategame (not the lategame though) whereas that doesn't seem to be the case in SC2.

Edit: That said, I would guess based on statistics, PvZ is more balanced in SC2 than BW.
rayl991
Profile Joined August 2019
Afghanistan80 Posts
August 15 2020 19:14 GMT
#382
On August 16 2020 01:55 Nebuchad wrote:
My two cents, zerg is by design the most reaction-based race, and right now it has enough tools that it's always the fault of the zerg if he doesn't know that something is coming. This is magnified in PvZ because it's a match-up that relies on compositions more than TvZ does: if your army is good vs their army, you're probably gonna win.

I don't really think any particular unit or comp is the issue, it's the fact that a good zerg is always aware of what's happening long before it has a chance of hurting him significantly, and so he can easily prepare.


This is exactly what is wrong with the ZvX matchup which imo is unbalanced, if Zerg defends the early game pressure without taking too much damage, Zerg wins when it reaches late game. If Terran and Protoss did not pressure and choose to sit back, Zerg will snowball out of control and win late game. T & P are forced to pressure the Zerg early game and must dealt sufficient damage to prevent Zerg from snowballing. Top Zerg like Reynor and Serral will usually scout often to see whats coming and react accordingly. If they lost the game, its usually their own mistakes and not the brilliance of their opponent
Tyrhanius
Profile Joined April 2011
France947 Posts
August 15 2020 19:33 GMT
#383
On August 16 2020 04:14 rayl991 wrote:
Top Zerg like Reynor and Serral will usually scout often to see whats coming and react accordingly. If they lost the game, its usually their own mistakes and not the brilliance of their opponent


That's the case for anyone
Back2Back
Profile Joined August 2020
24 Posts
August 15 2020 19:45 GMT
#384
On August 15 2020 21:54 FrkFrJss wrote:
I wonder if some of the pressure of PvZ is a result of the ravager. It seems to me that if Protoss feel their late game is equal or superior to Zerg, then the main issue would be on how to enable Protoss to more readily get to that point in time with less damage. From my limited knowledge and from what I’ve observed, ravagers significantly decrease the effectiveness of sentries, particularly the force field. Now, I know the FF has historically been the second most hated ability after warp gate, but it’s still in the game.

Thus, perhaps there could be a nerf to corrosive bile to reduce the breaking of forcefield to half. I’m not sure how that would work given the model of the forcefield, but I think Protoss needs slightly less gimmicky ways of defense that are not overcharges or batteries. If we restore a bit more utility to the FF, then Protoss take less damage overall and make it to the late game easier. It also means banelings can remain unchanged.

Alternatively, if the FF change is not good, I think corrosive bike could be nerfed to do a bit less damage against shields. It’s inelegant, but it does decrease the effectiveness of ravagers against Protoss.


This is actually the exact conclusion I came up with as well. Protoss units are more expensive and beefier than any other race but they are also extremely fragile and easy to over-run. This is why they have the Forcefield ability. It allows them to control space a little bit.

Protoss does not struggle against Terran because Terran doesn't have a mass produced unit that can nullify this ability (until ghosts which are high tech and expensive). Ravagers allow them to break down those Forcefields too easily. You can change the way that bile interacts with Forcefield which wont affect TvP.
TentativePanda
Profile Joined August 2014
United States800 Posts
August 15 2020 19:55 GMT
#385
A Zerg wins GSL and we need to solve “intrinsic balance issues”. Terran wins GSL and we get GOM TvT memes lol
mikedupp
Profile Joined May 2020
233 Posts
August 15 2020 20:03 GMT
#386
On August 16 2020 04:45 Back2Back wrote:
Show nested quote +
On August 15 2020 21:54 FrkFrJss wrote:
I wonder if some of the pressure of PvZ is a result of the ravager. It seems to me that if Protoss feel their late game is equal or superior to Zerg, then the main issue would be on how to enable Protoss to more readily get to that point in time with less damage. From my limited knowledge and from what I’ve observed, ravagers significantly decrease the effectiveness of sentries, particularly the force field. Now, I know the FF has historically been the second most hated ability after warp gate, but it’s still in the game.

Thus, perhaps there could be a nerf to corrosive bile to reduce the breaking of forcefield to half. I’m not sure how that would work given the model of the forcefield, but I think Protoss needs slightly less gimmicky ways of defense that are not overcharges or batteries. If we restore a bit more utility to the FF, then Protoss take less damage overall and make it to the late game easier. It also means banelings can remain unchanged.

Alternatively, if the FF change is not good, I think corrosive bike could be nerfed to do a bit less damage against shields. It’s inelegant, but it does decrease the effectiveness of ravagers against Protoss.


This is actually the exact conclusion I came up with as well. Protoss units are more expensive and beefier than any other race but they are also extremely fragile and easy to over-run. This is why they have the Forcefield ability. It allows them to control space a little bit.

Protoss does not struggle against Terran because Terran doesn't have a mass produced unit that can nullify this ability (until ghosts which are high tech and expensive). Ravagers allow them to break down those Forcefields too easily. You can change the way that bile interacts with Forcefield which wont affect TvP.


Corrosive Bile has a 7 second cooldown. The cooldown is just way too fast I feel like.
Making it 9-10 would really help IMO.
Vindicare605
Profile Blog Joined August 2011
United States16109 Posts
Last Edited: 2020-08-15 20:12:24
August 15 2020 20:11 GMT
#387
On August 16 2020 04:55 TentativePanda wrote:
A Zerg wins GSL and we need to solve “intrinsic balance issues”. Terran wins GSL and we get GOM TvT memes lol


Blame 2019. Zerg has been dominating for 3 years now, but 2019 was historically lopsided.

And yet even after that many nerfs they're still on top. Just goes to show how broken they were in 2019.

People are fed up with it. It's pretty easy to see that.
aka: KTVindicare the Geeky Bartender
Niravroh
Profile Joined August 2020
165 Posts
August 15 2020 20:32 GMT
#388
I know this is an overused argument, but is it really too far to ask if Zerg is being flattered by higher skilled players? Sure, soO and Dark got some championships last year, but zerg has been nerfed multiple times since then. If we're looking at EPT rankings, then zerg isn't doing particularly well.

Zerg ranks from the top 20 in the EPT Korea standings:

Rogue #1
Serral #10
Dark #11
Solar #13
DongRaeGu #14
soO # 15
Reynor #19

Average zerg rank: 11.9
Average terran rank: 7.4
Average protoss rank: 11.3


Zerg ranks from the top 20 in the EPT Circuit standings:

Serral #1
Reynor #2
Lambo #12
Elazer #14
RiSky #15
Vanya #17

Average zerg rank: 10.2
Average terran rank: 10
Average protoss rank: 11.3


These numbers don't seem to indicate that zerg is disproportionately unbalanced. It's Rogue, Serral, and Reynor winning a bunch of stuff, and then the rest of the zergs floundering way down in the standings. Idk what the solution is, but I would have expected that if zerg was so imba we would see more zergs being generally successful, even if they're not winning championships.
Monochromatic
Profile Blog Joined March 2012
United States998 Posts
Last Edited: 2020-08-15 20:48:11
August 15 2020 20:47 GMT
#389
On August 16 2020 05:32 Niravroh wrote:
I know this is an overused argument, but is it really too far to ask if Zerg is being flattered by higher skilled players? Sure, soO and Dark got some championships last year, but zerg has been nerfed multiple times since then. If we're looking at EPT rankings, then zerg isn't doing particularly well.

Zerg ranks from the top 20 in the EPT Korea standings:

Rogue #1
Serral #10
Dark #11
Solar #13
DongRaeGu #14
soO # 15
Reynor #19

Average zerg rank: 11.9
Average terran rank: 7.4
Average protoss rank: 11.3


Zerg ranks from the top 20 in the EPT Circuit standings:

Serral #1
Reynor #2
Lambo #12
Elazer #14
RiSky #15
Vanya #17

Average zerg rank: 10.2
Average terran rank: 10
Average protoss rank: 11.3


These numbers don't seem to indicate that zerg is disproportionately unbalanced. It's Rogue, Serral, and Reynor winning a bunch of stuff, and then the rest of the zergs floundering way down in the standings. Idk what the solution is, but I would have expected that if zerg was so imba we would see more zergs being generally successful, even if they're not winning championships.


From April 21st, 2019 to June 6th, 2020 there had been a zerg in the final of every premier tournament. Zerg has been incredibly consistent.
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
fLyiNgDroNe
Profile Joined September 2005
Belgium4033 Posts
August 15 2020 21:02 GMT
#390
Absolutely happy for Rogue. He's incredibly talented and proves it time after time. Its a shame some people prefer balance whining to saluting the fantastic player Rogue is. Hope to see more of his domination.
Drone is a way of living
leublix
Profile Joined May 2017
493 Posts
August 15 2020 21:05 GMT
#391
Sad finals.

Stats should have known he can't just play normal and win. He also didn't seem to be totally on point, making small mistakes in the first few games.
Kinky
Profile Blog Joined September 2008
United States4126 Posts
August 15 2020 21:33 GMT
#392
Stats played some pretty uninspiring openings and Rogue knew how to deal with everything. As much as I was rooting for a close Stats, I can't help but wonder who his practice partners were that made him think these strats were viable against someone of Rogue's caliber.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
August 15 2020 21:57 GMT
#393
Can someone tell me why there's no VOD here:

https://www.youtube.com/channel/UCK5eBtuoj_HkdXKHNmBLAXg/videos

If you want to answer, please PM, as I don't want to read this thread before watching the final. Spoilers and all.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
August 15 2020 22:05 GMT
#394
On August 16 2020 06:33 Kinky wrote:
Stats played some pretty uninspiring openings and Rogue knew how to deal with everything. As much as I was rooting for a close Stats, I can't help but wonder who his practice partners were that made him think these strats were viable against someone of Rogue's caliber.

The strats for the most part were fine enough, but the execution was no where near what we normally expect from Stats
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Bagration
Profile Blog Joined October 2011
United States18282 Posts
August 15 2020 22:12 GMT
#395
Any recommended games to watch?
Team Slayers, Axiom-Acer and Vile forever
Niravroh
Profile Joined August 2020
165 Posts
August 15 2020 22:22 GMT
#396
On August 16 2020 07:12 Bagration wrote:
Any recommended games to watch?



Literally not a single one, if you're interested in good back and forth games.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2020-08-15 22:31:21
August 15 2020 22:31 GMT
#397
On August 16 2020 07:22 Niravroh wrote:
Show nested quote +
On August 16 2020 07:12 Bagration wrote:
Any recommended games to watch?



Literally not a single one, if you're interested in good back and forth games.


Oh shit lol, so this was an early 2011-type GSL finals huh? Damn
Team Slayers, Axiom-Acer and Vile forever
BisuDagger
Profile Blog Joined October 2009
Bisutopia19299 Posts
August 15 2020 22:35 GMT
#398
On August 16 2020 03:24 Anc13nt wrote:
Reminds me somewhat of Brood war actually. Hard for protoss to beat zerg in most stages of the game but they are most likely to win with a very a crisp timing attack. If they play a vanilla standard build, they are usually slightly behind against zerg. Difference is that protoss is favoured in BW ultra lategame (not the lategame though) whereas that doesn't seem to be the case in SC2.

Edit: That said, I would guess based on statistics, PvZ is more balanced in SC2 than BW.

Maybe based on stats if you include all maps, but maps play a huge role in balancing BW. Also, it's clear cut why a Protoss lost in BW and there is always a way things could have been done differently. Who has the advantage also oscillates a lot through a 15-20 minute game. You rarely see a game in SC2 where Protoss can lose an advantage and then gain it back. Watching a TvZ in SC2 is the best thing ever. Since WoL the matchup has had tons of back and forth metas.Since LoTV, PvZ just really hasn't ever been that way. I personally loathe thinking either this PvZ will be a blowout or Protoss will have done something magical like Classic vs Dark.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Acrofales
Profile Joined August 2010
Spain18158 Posts
August 15 2020 23:04 GMT
#399
On August 16 2020 07:31 Bagration wrote:
Show nested quote +
On August 16 2020 07:22 Niravroh wrote:
On August 16 2020 07:12 Bagration wrote:
Any recommended games to watch?



Literally not a single one, if you're interested in good back and forth games.


Oh shit lol, so this was an early 2011-type GSL finals huh? Damn

I realize I posted in the wrong thread (posted in preview thread and will delete it now). But as I said there, the only thing that made this final better than Nestea vs Inca is that Stats did manage to take a game.

If you *have* to watch a game, do game 3, as it at least looks like it might be interesting for a short while.

Oh, and I was cheering for Stats, and given the way he played to get here, he deserved to be in the finals, but the finals games were truly 2011 standard GSL final.
WombaT
Profile Blog Joined May 2010
Northern Ireland26223 Posts
August 15 2020 23:26 GMT
#400
On August 16 2020 07:35 BisuDagger wrote:
Show nested quote +
On August 16 2020 03:24 Anc13nt wrote:
Reminds me somewhat of Brood war actually. Hard for protoss to beat zerg in most stages of the game but they are most likely to win with a very a crisp timing attack. If they play a vanilla standard build, they are usually slightly behind against zerg. Difference is that protoss is favoured in BW ultra lategame (not the lategame though) whereas that doesn't seem to be the case in SC2.

Edit: That said, I would guess based on statistics, PvZ is more balanced in SC2 than BW.

Maybe based on stats if you include all maps, but maps play a huge role in balancing BW. Also, it's clear cut why a Protoss lost in BW and there is always a way things could have been done differently. Who has the advantage also oscillates a lot through a 15-20 minute game. You rarely see a game in SC2 where Protoss can lose an advantage and then gain it back. Watching a TvZ in SC2 is the best thing ever. Since WoL the matchup has had tons of back and forth metas.Since LoTV, PvZ just really hasn't ever been that way. I personally loathe thinking either this PvZ will be a blowout or Protoss will have done something magical like Classic vs Dark.

PvZ is, if you don’t balance with specific maps to my knowledge more actually imbalanced in BW than it’s been in SC2

Different game of course, and more marginal gains can be forced with brute mechanics over a long period.

Granted this is mostly from watching FPVoDs of this Bisu fellow that you may or may not of heard of, but he’s pretty good.

Anyway in BW PvZ in theory Protoss is also trying to constrain the Zerg growth. What feels markedly different is that this occurs in multiple phases.

You’ve your corsairs, DTs and various shenanigans. Storm drops later on, plus the threat of big frontal attacks as well.

As you say, PvZ in SC2 has a few damage phases. The difference seems to be if you miss those windows or the Zerg defends perfectly there you’re kind of boned
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
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