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[WCS 2019] Summer (Kiev) - Championship Sunday - Page 12

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 10 11 12 13 14 65 Next
Xain0n
Profile Joined November 2018
Italy3963 Posts
July 14 2019 13:34 GMT
#221
On July 14 2019 22:32 opisska wrote:
Show nested quote +
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?


No idea. Infestors are very strong but ghosts can deal with them.
Tayar
Profile Joined November 2011
United States1439 Posts
July 14 2019 13:35 GMT
#222
special should have had that one
sneakyfox
Profile Joined January 2017
8216 Posts
July 14 2019 13:35 GMT
#223
On July 14 2019 22:34 Durnuu wrote:
Show nested quote +
On July 14 2019 22:34 Parrek wrote:
I just wanted to see ghosts
I think Special had it with them

Truly, the foreign TY.


We need a rematch, TY is not going to play that style again. (I hope)
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
seemsgood
Profile Joined January 2016
5527 Posts
July 14 2019 13:35 GMT
#224
reynor got over 150 army suppy for almost no drones so i think he deserves a better chance at direct engage
major just didnt get it fall into his trap
Argonauta
Profile Joined July 2016
Spain4958 Posts
July 14 2019 13:35 GMT
#225
Special was ahead economically, no need to push there. Also no plan to deal with infestors. At this point better make few ghosts in your army.
Rogue | Maru | Scarlett | Trap
TL+ Member
rfoster
Profile Joined December 2010
United States1005 Posts
July 14 2019 13:36 GMT
#226
how do you beat this without ghosts if zerg if zerg manages the infestors well?

I think you just have to get ghosts there. Not sure how else to deal with that kind of army
Elentos
Profile Blog Joined February 2015
55561 Posts
July 14 2019 13:36 GMT
#227
On July 14 2019 22:32 opisska wrote:
Show nested quote +
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?

It's expensive as fuck compared to infestors.
Every 60 seconds in Africa, a minute passes.
Elentos
Profile Blog Joined February 2015
55561 Posts
July 14 2019 13:37 GMT
#228
On July 14 2019 22:35 sneakyfox wrote:
Show nested quote +
On July 14 2019 22:34 Durnuu wrote:
On July 14 2019 22:34 Parrek wrote:
I just wanted to see ghosts
I think Special had it with them

Truly, the foreign TY.


We need a rematch, TY is not going to play that style again. (I hope)

He did that build on stream earlier and added ghosts that time. Was enough to beat a 5,8k Zerg!
Every 60 seconds in Africa, a minute passes.
Parrek
Profile Joined May 2016
United States893 Posts
July 14 2019 13:37 GMT
#229
On July 14 2019 22:36 Elentos wrote:
Show nested quote +
On July 14 2019 22:32 opisska wrote:
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?

It's expensive as fuck compared to infestors.

Yes, but you can EMP the whole clump. Much more value in one ghost than one infestor
ChaosArcher
Profile Joined February 2011
Germany956 Posts
July 14 2019 13:38 GMT
#230
On July 14 2019 22:34 Xain0n wrote:
Show nested quote +
On July 14 2019 22:32 opisska wrote:
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?


No idea. Infestors are very strong but ghosts can deal with them.


People talking about this game like it was a split map game where you just build into the perfect composition.
The game was super scrappy, non stop action and trades the whole game. And both players were broke in the late game.
"Just build ghosts lol" is not the answer sometimes.

That being said, super impressed by Reynor. Almost anyone else would have died in the mid/early late game there.
He kept using his swarmhosts the whole game never wasting a single unit. Very cool playstyle and well deserved win imo.
Argonauta
Profile Joined July 2016
Spain4958 Posts
July 14 2019 13:38 GMT
#231
On July 14 2019 22:36 Elentos wrote:
Show nested quote +
On July 14 2019 22:32 opisska wrote:
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?

It's expensive as fuck compared to infestors.



about same price, sure you need to make 2 more barracks and the academy but thats alll
Rogue | Maru | Scarlett | Trap
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
July 14 2019 13:38 GMT
#232
On July 14 2019 22:37 Parrek wrote:
Show nested quote +
On July 14 2019 22:36 Elentos wrote:
On July 14 2019 22:32 opisska wrote:
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?

It's expensive as fuck compared to infestors.

Yes, but you can EMP the whole clump. Much more value in one ghost than one infestor

You can also fungal all ghosts with 1 infestor, which happens more often

What kind of argument is that?
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Argonauta
Profile Joined July 2016
Spain4958 Posts
July 14 2019 13:38 GMT
#233
On July 14 2019 22:38 ChaosArcher wrote:
Show nested quote +
On July 14 2019 22:34 Xain0n wrote:
On July 14 2019 22:32 opisska wrote:
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?


No idea. Infestors are very strong but ghosts can deal with them.


People talking about this game like it was a split map game where you just build into the perfect composition.
The game was super scrappy, non stop action and trades the whole game. And both players were broke in the late game.
"Just build ghosts lol" is not the answer sometimes.

That being said, super impressed by Reynor. Almost anyone else would have died in the mid/early late game there.
He kept using his swarmhosts the whole game never wasting a single unit. Very cool playstyle and well deserved win imo.


yes, but at the same time infestors were around 10 minutes and were the only thing between special and victory
Rogue | Maru | Scarlett | Trap
TL+ Member
Elentos
Profile Blog Joined February 2015
55561 Posts
Last Edited: 2019-07-14 13:40:28
July 14 2019 13:39 GMT
#234
On July 14 2019 22:38 Argonauta wrote:
Show nested quote +
On July 14 2019 22:36 Elentos wrote:
On July 14 2019 22:32 opisska wrote:
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?

It's expensive as fuck compared to infestors.



about same price, sure you need to make 2 more barracks and the academy but thats alll

You need like minimum 5 rax ghost production to deal with 20+ infestors. Not to mention that doesn't mean you can get in range to use spells on them. Reynor was pretty generous to sack all his broods and the greater spire for no reason, but that's not supposed to happen either.
Every 60 seconds in Africa, a minute passes.
ChaosArcher
Profile Joined February 2011
Germany956 Posts
July 14 2019 13:40 GMT
#235
On July 14 2019 22:38 Argonauta wrote:
Show nested quote +
On July 14 2019 22:38 ChaosArcher wrote:
On July 14 2019 22:34 Xain0n wrote:
On July 14 2019 22:32 opisska wrote:
On July 14 2019 22:29 Fango wrote:
how do you beat this without ghosts if zerg if zerg manages the infestors well?


Well so you have to make ghosts, why is that a problem?


No idea. Infestors are very strong but ghosts can deal with them.


People talking about this game like it was a split map game where you just build into the perfect composition.
The game was super scrappy, non stop action and trades the whole game. And both players were broke in the late game.
"Just build ghosts lol" is not the answer sometimes.

That being said, super impressed by Reynor. Almost anyone else would have died in the mid/early late game there.
He kept using his swarmhosts the whole game never wasting a single unit. Very cool playstyle and well deserved win imo.


yes, but at the same time infestors were around 10 minutes and were the only thing between special and victory


There was a point in the game where Special could have transitioned to Ghosts for sure. But he tried to go for the kill against a Swarmhost army on cooldown and I dont blame him. Reynor should have died to the push but his control and counteragression was just superb
opisska
Profile Blog Joined February 2011
Poland8852 Posts
July 14 2019 13:41 GMT
#236
That was something ... special
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
July 14 2019 13:41 GMT
#237
lol
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
Topin
Profile Blog Joined December 2010
Peru10100 Posts
July 14 2019 13:41 GMT
#238
nooooooooooo juanito
i would define my style between a mix of ByuN, Maru and MKP
Argonauta
Profile Joined July 2016
Spain4958 Posts
July 14 2019 13:41 GMT
#239
Special mentally broken lol
Rogue | Maru | Scarlett | Trap
TL+ Member
Ej_
Profile Blog Joined January 2013
47656 Posts
July 14 2019 13:41 GMT
#240
At least Heromarine will 3-0 him again, no ZvZ in the finals!
"Technically the dictionary has zero authority on the meaning or words" - Rodya
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