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On September 11 2017 20:22 Ej_ wrote:Show nested quote +On September 11 2017 20:21 Zzzapper wrote:On September 11 2017 20:18 Ej_ wrote:On September 11 2017 20:17 Elentos wrote:On September 11 2017 20:15 Ej_ wrote:On September 11 2017 20:14 seemsgood wrote: You also need a fuck ton of zerglings to hold zealot harrass anyway while protoss attacking other place with golden fleet.The power of golden fleet is protosse doesn't need to invest all supply for it in order to beat max army of other race. Cracklings are cost efficient vs every Protoss thing that doesn't cost gas. So zealots, probes and cannons Dark templars also because how in the name of fuck can they cost so little gas?! only one non-caster unit costs more mineral than gas, how is 1:1 gas to mineral ratio low? Well they are invisible and can spawn with either a blade or a scythe. Ghosts are invisible too and they have guns which is stronger also, they're the only units that can put their weapons away which is extremely op
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On September 11 2017 20:23 Zzzapper wrote:Show nested quote +On September 11 2017 20:22 Ej_ wrote:On September 11 2017 20:21 Zzzapper wrote:On September 11 2017 20:18 Ej_ wrote:On September 11 2017 20:17 Elentos wrote:On September 11 2017 20:15 Ej_ wrote:On September 11 2017 20:14 seemsgood wrote: You also need a fuck ton of zerglings to hold zealot harrass anyway while protoss attacking other place with golden fleet.The power of golden fleet is protosse doesn't need to invest all supply for it in order to beat max army of other race. Cracklings are cost efficient vs every Protoss thing that doesn't cost gas. So zealots, probes and cannons Dark templars also because how in the name of fuck can they cost so little gas?! only one non-caster unit costs more mineral than gas, how is 1:1 gas to mineral ratio low? Well they are invisible and can spawn with either a blade or a scythe. Ghosts are invisible too and they have guns which is stronger also, they're the only units that can put their weapons away which is extremely op Crazy how Terrans can recruit Nova in a multiplayer game and complain about balance.
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On September 11 2017 20:24 Ej_ wrote:Show nested quote +On September 11 2017 20:23 Zzzapper wrote:On September 11 2017 20:22 Ej_ wrote:On September 11 2017 20:21 Zzzapper wrote:On September 11 2017 20:18 Ej_ wrote:On September 11 2017 20:17 Elentos wrote:On September 11 2017 20:15 Ej_ wrote:On September 11 2017 20:14 seemsgood wrote: You also need a fuck ton of zerglings to hold zealot harrass anyway while protoss attacking other place with golden fleet.The power of golden fleet is protosse doesn't need to invest all supply for it in order to beat max army of other race. Cracklings are cost efficient vs every Protoss thing that doesn't cost gas. So zealots, probes and cannons Dark templars also because how in the name of fuck can they cost so little gas?! only one non-caster unit costs more mineral than gas, how is 1:1 gas to mineral ratio low? Well they are invisible and can spawn with either a blade or a scythe. Ghosts are invisible too and they have guns which is stronger also, they're the only units that can put their weapons away which is extremely op Crazy how Terrans can recruit Nova in a multiplayer game and complain about balance. Nova can't even hold fire, regular ghosts are stronger
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On September 11 2017 20:20 Ej_ wrote:Show nested quote +On September 11 2017 20:19 seemsgood wrote:On September 11 2017 20:15 Ej_ wrote:On September 11 2017 20:14 seemsgood wrote: You also need a fuck ton of zerglings to hold zealot harrass anyway while protoss attacking other place with golden fleet.The power of golden fleet is protosse doesn't need to invest all supply for it in order to beat max army of other race. Cracklings are cost efficient vs every Protoss thing that doesn't cost gas. They are cost efficient vs almost every protoss ground units and but only when u heavily invest in them. Which you have no reason not to do because they also bust cannons like crazy and can kill bases. Only good for mineral dump.But no one wants to do that cluelessly against fucking air toss.You don't want to reduce your main army supply for harrassment against fucking air toss.GeeZ!
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On September 11 2017 20:26 seemsgood wrote:Show nested quote +On September 11 2017 20:20 Ej_ wrote:On September 11 2017 20:19 seemsgood wrote:On September 11 2017 20:15 Ej_ wrote:On September 11 2017 20:14 seemsgood wrote: You also need a fuck ton of zerglings to hold zealot harrass anyway while protoss attacking other place with golden fleet.The power of golden fleet is protosse doesn't need to invest all supply for it in order to beat max army of other race. Cracklings are cost efficient vs every Protoss thing that doesn't cost gas. They are cost efficient vs almost every protoss ground units and but only when u heavily invest in them. Which you have no reason not to do because they also bust cannons like crazy and can kill bases. Only good for mineral dump.But no one wants to do that cluelessly against fucking air toss.You don't want to reduce your main army supply for harrassment against fucking air toss.GeeZ! Funnily enough, crackling/ultra attacks is how Dark routinely wins 30min ZvPs versus the best Protosses in Korea.
GeeZ!
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Disruptor drop? Haven't seen one for a really long time
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Hahaha 2 base collo all-in. I love it.
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On September 11 2017 20:28 yht9657 wrote: Disruptor drop? Haven't seen one for a really long time edit: nvm
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Italy2985 Posts
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Time to start getting hype for PvP bois.
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Solid hold by Dark and great bane drops on top of that
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Classic prepares the sickest build of 2017 and then loses 22 workers to bane drops
this is like LRSL
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Right, queens have 8 range vs collossi. Hahahaha.
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On September 11 2017 20:27 Ej_ wrote:Show nested quote +On September 11 2017 20:26 seemsgood wrote:On September 11 2017 20:20 Ej_ wrote:On September 11 2017 20:19 seemsgood wrote:On September 11 2017 20:15 Ej_ wrote:On September 11 2017 20:14 seemsgood wrote: You also need a fuck ton of zerglings to hold zealot harrass anyway while protoss attacking other place with golden fleet.The power of golden fleet is protosse doesn't need to invest all supply for it in order to beat max army of other race. Cracklings are cost efficient vs every Protoss thing that doesn't cost gas. They are cost efficient vs almost every protoss ground units and but only when u heavily invest in them. Which you have no reason not to do because they also bust cannons like crazy and can kill bases. Only good for mineral dump.But no one wants to do that cluelessly against fucking air toss.You don't want to reduce your main army supply for harrassment against fucking air toss.GeeZ! Funnily enough, crackling/ultra attacks is how Dark routinely wins 30min ZvPs versus the best Protosses in Korea. GeeZ! But not Classic case cause he defended perfectly.Stop committing in ultra/lings harrass was good decision for Dark tbh.Keep doing it only killing him faster.
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Italy2985 Posts
these colossus rushes never work, meh
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His bombs are heavy the Chin is weak can't hold steady.
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The idea was really good but the attack execution ...
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Should've gone for disruptor drop, they are actually RELIABLE.
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