[GSL Code S] Season 3 2017 Ro32 - Group D - Page 2
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ZigguratOfUr
Iraq16955 Posts
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Topin
Peru10044 Posts
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The_Red_Viper
19533 Posts
On July 15 2017 13:16 Topin wrote: as a terran you should always expect for an oracle... weird choice by Forte That's the thing, one oracle alone can already mean game over. I really don't like that at all. | ||
ZigguratOfUr
Iraq16955 Posts
On July 15 2017 13:22 The_Red_Viper wrote: That's the thing, one oracle alone can already mean game over. I really don't like that at all. So can a mine or a banshee. But as long as the players are good it rarely happens. | ||
OsaX Nymloth
Poland3244 Posts
On July 15 2017 13:23 ZigguratOfUr wrote: So can a mine or a banshee. But as long as the players are good it rarely happens. And with oracle you get alarm, allowing you to react and minimize damage. With mine? If you missed mine and you hear alarm, it's already too late and you might gg. | ||
OsaX Nymloth
Poland3244 Posts
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geokilla
Canada8224 Posts
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Lexender
Mexico2623 Posts
On July 15 2017 13:30 OsaX Nymloth wrote: Liberators ~~ Warpgate ~~ | ||
The_Red_Viper
19533 Posts
On July 15 2017 13:23 ZigguratOfUr wrote: So can a mine or a banshee. But as long as the players are good it rarely happens. Nah a mine cannot do that at all, first it needs a medivac to even be able to get into the opponent's base and then the protoss would actually need to mess up really badly (stack the workers) to make that happen. A banshee really needs cloak at least to be able to do that and then it's still a lot slower. Oracles definitely are kinda special here, especially because the unit even has extra utility so it doesn't even matter if you don't get a lot Stats ? :O | ||
geokilla
Canada8224 Posts
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ZigguratOfUr
Iraq16955 Posts
On July 15 2017 13:30 OsaX Nymloth wrote: Liberators ~~ I'll blame that on Stats. He should've seen the ranged liberators coming and rushed out tempests, but instead he played on automatic and continued for disruptors. Also sacrificing all those stalkers to tanks... | ||
pvsnp
7676 Posts
First I thought Stats had the game for sure after soft-containing Forte, then I thought Forte had it for sure after the great battle, then Stats for sure after the big warp-in, then I realized Stats had no AA against a fleet of Liberators. | ||
OsaX Nymloth
Poland3244 Posts
Liberators >>> warpgate | ||
Topin
Peru10044 Posts
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The_Red_Viper
19533 Posts
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pvsnp
7676 Posts
That game was Stats's to lose and he lost it. All he needed to do was keep some Stalkers at home instead of throwing them into Forte's base. Stats threw that hard. | ||
ZigguratOfUr
Iraq16955 Posts
On July 15 2017 13:32 The_Red_Viper wrote: Nah a mine cannot do that at all, first it needs a medivac to even be able to get into the opponent's base and then the protoss would actually need to mess up really badly (stack the workers) to make that happen. A banshee really needs cloak at least to be able to do that and then it's still a lot slower. Oracles definitely are kinda special here, especially because the unit even has extra utility so it doesn't even matter if you don't get a lot Stats ? :O Mines end more games outright than oracles by a significant margin if you look at the top level. To not die against oracles you just basically need to be prepared (that's not to say you'll necessarily win since oracles have a lot of utility), whereas defending against mines is more finicky. | ||
pvsnp
7676 Posts
On July 15 2017 13:35 ZigguratOfUr wrote: Mines end more games outright than oracles by a significant margin if you look at the top level. To not die against oracles you just basically need to be prepared (that's not to say you'll necessarily win since oracles have a lot of utility), whereas defending against mines is more finicky. Mines themselves are finicky though, they can win a game outright but they can (and do) also completely whiff. | ||
ZigguratOfUr
Iraq16955 Posts
On July 15 2017 13:36 pvsnp wrote: Mines themselves are finicky though, they can win a game outright but they can (and do) also completely whiff. True enough. And you're always hoping for an opponent's mistake. Defending against the mines is harder for the Protoss, but if you do it right you should win (whereas oracles while less threatening are also more forgiving to lose for the Protoss in most circumstances). | ||
The_Red_Viper
19533 Posts
On July 15 2017 13:35 ZigguratOfUr wrote: Mines end more games outright than oracles by a significant margin if you look at the top level. To not die against oracles you just basically need to be prepared (that's not to say you'll necessarily win since oracles have a lot of utility), whereas defending against mines is more finicky. That are two different arguments though, i am not saying that a widow mine drop with multiple mines cannot do the same as an undefended oracle. I am saying that in the case of the oracle it's literally one oracle being that scary. In the case of mines it's multiple mines + the medivac. There is a difference. I just don't think that building a single unit should have that impact ever. Especially because it's an air unit. | ||
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