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[GSL] Code S Season 2 2016 - Ro16 Group A - Page 44

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 42 43 44 45 46 56 Next
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 10 2016 12:41 GMT
#861
On August 10 2016 21:38 slit wrote:
So, if I get this straight (just stating thread facts) Taeja lost a game vs Zest because he's the actual inferior player and won two because Zest, the actual superior player, played really bad? No credit to Taeja at all?

That is pretty close to the actual truth, yes.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Charoisaur
Profile Joined August 2014
Germany16079 Posts
August 10 2016 12:41 GMT
#862
On August 10 2016 21:40 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype
Many of the coolest moments in sc2 happen due to worker harassment
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 10 2016 12:42 GMT
#863
On August 10 2016 21:40 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.


Put the bloody tape in the relevant parts of your screen and let us others live freely, okay?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Elentos
Profile Blog Joined February 2015
55585 Posts
August 10 2016 12:43 GMT
#864
The feels when the banshee flies out of range but the last missile still connects
Every 60 seconds in Africa, a minute passes.
Elentos
Profile Blog Joined February 2015
55585 Posts
August 10 2016 12:43 GMT
#865
On August 10 2016 21:42 opisska wrote:
Show nested quote +
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.


Put the bloody tape in the relevant parts of your screen and let us others live freely, okay?

Can he also use fresh tape?
Every 60 seconds in Africa, a minute passes.
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
August 10 2016 12:43 GMT
#866
On August 10 2016 21:43 Elentos wrote:
Show nested quote +
On August 10 2016 21:42 opisska wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.


Put the bloody tape in the relevant parts of your screen and let us others live freely, okay?

Can he also use fresh tape?


Only sparkuling tape
Penev
Profile Joined October 2012
28532 Posts
August 10 2016 12:44 GMT
#867
12k viewers. Getting a little closer to where it was last year
I Protoss winner, could it be?
slit
Profile Joined March 2013
Spain212 Posts
August 10 2016 12:44 GMT
#868
Thanks guys, it looked really biased from the latest posts against Taeja. And he played better than expected imho. I guess it is what it is!
Charoisaur
Profile Joined August 2014
Germany16079 Posts
August 10 2016 12:44 GMT
#869
I want to see mech. sadly no mech players playing today
Many of the coolest moments in sc2 happen due to worker harassment
[PkF] Wire
Profile Joined March 2013
France24239 Posts
August 10 2016 12:44 GMT
#870
looks like this is retirement after all
Ej_
Profile Blog Joined January 2013
47656 Posts
August 10 2016 12:44 GMT
#871
On August 10 2016 21:44 slit wrote:
Thanks guys, it looked really biased from the latest posts against Taeja. And he played better than expected imho. I guess it is what it is!

just salty kt fans
"Technically the dictionary has zero authority on the meaning or words" - Rodya
sharkie
Profile Blog Joined April 2012
Austria18674 Posts
August 10 2016 12:44 GMT
#872
So different game, same outcome? Zest still can't PvT?
Penev
Profile Joined October 2012
28532 Posts
August 10 2016 12:45 GMT
#873
Taeja is weak to tancivacs
I Protoss winner, could it be?
Luolis
Profile Blog Joined May 2012
Finland7179 Posts
August 10 2016 12:45 GMT
#874
Taeja nooo Fucking tvt
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
August 10 2016 12:45 GMT
#875
Macro on point.... 133/133.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 10 2016 12:45 GMT
#876
On August 10 2016 21:41 Charoisaur wrote:
Show nested quote +
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Elentos
Profile Blog Joined February 2015
55585 Posts
August 10 2016 12:45 GMT
#877
On August 10 2016 21:44 sharkie wrote:
So different game, same outcome? Zest still can't PvT?

Yeah after having a 90% win rate in PvT for 8 months it's pretty safe to say Zest can't PvT after all.
Every 60 seconds in Africa, a minute passes.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 10 2016 12:46 GMT
#878
On August 10 2016 21:45 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.


No, the more information I have, the more choice I have on how do I watch. If you want to watch just the game, good for you, but you have no right coming here and telling me that I shouldn't have my information just because you think it's better for me. Do you even try to understand that?
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 10 2016 12:47 GMT
#879
Looking more equal now, game is not over yet
Neosteel Enthusiast
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 10 2016 12:47 GMT
#880
On August 10 2016 21:42 opisska wrote:
Show nested quote +
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.


Put the bloody tape in the relevant parts of your screen and let us others live freely, okay?

You are acting like the bw guys in the other thread
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
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