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On August 10 2016 21:38 slit wrote: So, if I get this straight (just stating thread facts) Taeja lost a game vs Zest because he's the actual inferior player and won two because Zest, the actual superior player, played really bad? No credit to Taeja at all? That is pretty close to the actual truth, yes.
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On August 10 2016 21:40 The_Red_Viper wrote:Show nested quote +On August 10 2016 21:37 Elentos wrote:On August 10 2016 21:36 The_Red_Viper wrote:On August 10 2016 21:35 Elentos wrote:On August 10 2016 21:34 Ej_ wrote:On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that  I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype
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On August 10 2016 21:40 The_Red_Viper wrote:Show nested quote +On August 10 2016 21:37 Elentos wrote:On August 10 2016 21:36 The_Red_Viper wrote:On August 10 2016 21:35 Elentos wrote:On August 10 2016 21:34 Ej_ wrote:On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that  I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.
Put the bloody tape in the relevant parts of your screen and let us others live freely, okay?
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The feels when the banshee flies out of range but the last missile still connects
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On August 10 2016 21:42 opisska wrote:Show nested quote +On August 10 2016 21:40 The_Red_Viper wrote:On August 10 2016 21:37 Elentos wrote:On August 10 2016 21:36 The_Red_Viper wrote:On August 10 2016 21:35 Elentos wrote:On August 10 2016 21:34 Ej_ wrote:On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that  I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. Put the bloody tape in the relevant parts of your screen and let us others live freely, okay? Can he also use fresh tape?
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On August 10 2016 21:43 Elentos wrote:Show nested quote +On August 10 2016 21:42 opisska wrote:On August 10 2016 21:40 The_Red_Viper wrote:On August 10 2016 21:37 Elentos wrote:On August 10 2016 21:36 The_Red_Viper wrote:On August 10 2016 21:35 Elentos wrote:On August 10 2016 21:34 Ej_ wrote:On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that  I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. Put the bloody tape in the relevant parts of your screen and let us others live freely, okay? Can he also use fresh tape?
Only sparkuling tape
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12k viewers. Getting a little closer to where it was last year
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Thanks guys, it looked really biased from the latest posts against Taeja. And he played better than expected imho. I guess it is what it is!
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I want to see mech. sadly no mech players playing today
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looks like this is retirement after all
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On August 10 2016 21:44 slit wrote: Thanks guys, it looked really biased from the latest posts against Taeja. And he played better than expected imho. I guess it is what it is! just salty kt fans
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So different game, same outcome? Zest still can't PvT?
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Taeja is weak to tancivacs
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Taeja nooo Fucking tvt
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Macro on point.... 133/133.
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On August 10 2016 21:41 Charoisaur wrote:Show nested quote +On August 10 2016 21:40 The_Red_Viper wrote:On August 10 2016 21:37 Elentos wrote:On August 10 2016 21:36 The_Red_Viper wrote:On August 10 2016 21:35 Elentos wrote:On August 10 2016 21:34 Ej_ wrote:On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that  I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad.
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On August 10 2016 21:44 sharkie wrote: So different game, same outcome? Zest still can't PvT? Yeah after having a 90% win rate in PvT for 8 months it's pretty safe to say Zest can't PvT after all.
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On August 10 2016 21:45 The_Red_Viper wrote:Show nested quote +On August 10 2016 21:41 Charoisaur wrote:On August 10 2016 21:40 The_Red_Viper wrote:On August 10 2016 21:37 Elentos wrote:On August 10 2016 21:36 The_Red_Viper wrote:On August 10 2016 21:35 Elentos wrote:On August 10 2016 21:34 Ej_ wrote:On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that  I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad.
No, the more information I have, the more choice I have on how do I watch. If you want to watch just the game, good for you, but you have no right coming here and telling me that I shouldn't have my information just because you think it's better for me. Do you even try to understand that?
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Looking more equal now, game is not over yet
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On August 10 2016 21:42 opisska wrote:Show nested quote +On August 10 2016 21:40 The_Red_Viper wrote:On August 10 2016 21:37 Elentos wrote:On August 10 2016 21:36 The_Red_Viper wrote:On August 10 2016 21:35 Elentos wrote:On August 10 2016 21:34 Ej_ wrote:On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that  I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. Put the bloody tape in the relevant parts of your screen and let us others live freely, okay? You are acting like the bw guys in the other thread
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