On August 10 2016 21:47 FueledUpAndReadyToGo wrote:
Looking more equal now, game is not over yet
Looking more equal now, game is not over yet
yeah it looked dicey for TaeJa at some point but now it's pretty even
Forum Index > StarCraft 2 Tournaments |
[PkF] Wire
France24192 Posts
On August 10 2016 21:47 FueledUpAndReadyToGo wrote: Looking more equal now, game is not over yet yeah it looked dicey for TaeJa at some point but now it's pretty even | ||
Elentos
55458 Posts
On August 10 2016 21:45 The_Red_Viper wrote: Show nested quote + On August 10 2016 21:41 Charoisaur wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad. There are no replays released for any Korean event. Can't learn without VODs that have the info. Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with. Just admit that you want to ruin everyone's shitposting quota by making them pay more attention to the game. | ||
Charoisaur
Germany15878 Posts
| ||
Aeromi
France14456 Posts
On August 10 2016 21:47 Elentos wrote: Show nested quote + On August 10 2016 21:45 The_Red_Viper wrote: On August 10 2016 21:41 Charoisaur wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad. There are no replays released for any Korean event. Can't learn without VODs that have the info. Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with. I'm selling all Korean replays for 6000$ each replay. | ||
Heartland
Sweden24579 Posts
| ||
Charoisaur
Germany15878 Posts
| ||
Ej_
47656 Posts
On August 10 2016 21:48 Aeromi wrote: Show nested quote + On August 10 2016 21:47 Elentos wrote: On August 10 2016 21:45 The_Red_Viper wrote: On August 10 2016 21:41 Charoisaur wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad. There are no replays released for any Korean event. Can't learn without VODs that have the info. Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with. I'm selling all Korean replays for 6000$ each replay. emailing kespa right now | ||
opisska
Poland8852 Posts
On August 10 2016 21:47 The_Red_Viper wrote: Show nested quote + On August 10 2016 21:42 opisska wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. Put the bloody tape in the relevant parts of your screen and let us others live freely, okay? You are acting like the bw guys in the other thread ![]() No, we are acting like us in the other thread ![]() | ||
Penev
28453 Posts
On August 10 2016 21:48 Aeromi wrote: Show nested quote + On August 10 2016 21:47 Elentos wrote: On August 10 2016 21:45 The_Red_Viper wrote: On August 10 2016 21:41 Charoisaur wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad. There are no replays released for any Korean event. Can't learn without VODs that have the info. Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with. I'm selling all Korean replays for 6000$ each replay. Aeromi getting dat dirty esports money | ||
shabby
Norway6402 Posts
On August 10 2016 21:47 Elentos wrote: Show nested quote + On August 10 2016 21:45 The_Red_Viper wrote: On August 10 2016 21:41 Charoisaur wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad. There are no replays released for any Korean event. Can't learn without VODs that have the info. Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with. Just admit that you want to ruin everyone's shitposting quota by making them pay more attention to the game. The observer clearly needs to show us all the bases frequently so we can count the workers. That way we can remove the numbers in the corner that take practically no space. | ||
Durnuu
13319 Posts
On August 10 2016 21:48 Aeromi wrote: Show nested quote + On August 10 2016 21:47 Elentos wrote: On August 10 2016 21:45 The_Red_Viper wrote: On August 10 2016 21:41 Charoisaur wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad. There are no replays released for any Korean event. Can't learn without VODs that have the info. Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with. I'm selling all Korean replays for 6000$ each replay. A black market for replays, nice ![]() | ||
FueledUpAndReadyToGo
Netherlands30548 Posts
On August 10 2016 21:48 Aeromi wrote: Show nested quote + On August 10 2016 21:47 Elentos wrote: On August 10 2016 21:45 The_Red_Viper wrote: On August 10 2016 21:41 Charoisaur wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad. There are no replays released for any Korean event. Can't learn without VODs that have the info. Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with. I'm selling all Korean replays for 6000$ each replay. You could probably get a korean to coach you for a month for that money lol | ||
sparklyresidue
United States5523 Posts
| ||
Elentos
55458 Posts
| ||
Luolis
Finland7098 Posts
| ||
CruelZeratul
Germany4588 Posts
| ||
MLuneth
Australia557 Posts
| ||
The_Red_Viper
19533 Posts
On August 10 2016 21:46 opisska wrote: Show nested quote + On August 10 2016 21:45 The_Red_Viper wrote: On August 10 2016 21:41 Charoisaur wrote: On August 10 2016 21:40 The_Red_Viper wrote: On August 10 2016 21:37 Elentos wrote: On August 10 2016 21:36 The_Red_Viper wrote: On August 10 2016 21:35 Elentos wrote: On August 10 2016 21:34 Ej_ wrote: On August 10 2016 21:34 Elentos wrote: Afreeca TV logo block the worker count, RIP it's the Korean approach, the less information, the better The Apollo approach Meh i actually agree with him on that ![]() I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen. the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible. I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well. The truth is that the more information you have, the less you actually need to watch the game which is bad. No, the more information I have, the more choice I have on how do I watch. If you want to watch just the game, good for you, but you have no right coming here and telling me that I shouldn't have my information just because you think it's better for me. Do you even try to understand that? I never said that's better for people who want to have the information, don't be ridiculous. I said it's better for actually focusing on the gameplay in general. I don't even wanna say it's the "right way", because there is none. | ||
ihatevideogames
570 Posts
Did he really just say that? I mean, I know casters are supossed to hype the game and all, but come on! | ||
Heartland
Sweden24579 Posts
| ||
| ||
![]() StarCraft: Brood War Britney Dota 2![]() ![]() actioN ![]() Aegong ![]() Sacsri ![]() Sharp ![]() SilentControl ![]() IntoTheRainbow ![]() NotJumperer ![]() Counter-Strike Heroes of the Storm Other Games Organizations
StarCraft 2 • Berry_CruncH268 StarCraft: Brood War• Sammyuel ![]() • LUISG ![]() • OhrlRock ![]() • AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • sooper7s • LaughNgamezSOOP • Migwel ![]() Dota 2 League of Legends |
Afreeca Starleague
BeSt vs Light
Wardi Open
Replay Cast
Replay Cast
Afreeca Starleague
Snow vs Soulkey
WardiTV Invitational
PiGosaur Monday
GSL Code S
ByuN vs Rogue
herO vs Cure
Replay Cast
GSL Code S
Classic vs Reynor
GuMiho vs Maru
[ Show More ] The PondCast
RSL Revival
GSL Code S
Korean StarCraft League
RSL Revival
SOOP
Online Event
Clem vs ShoWTimE
herO vs MaxPax
Sparkling Tuna Cup
WardiTV Invitational
RSL Revival
|
|