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[GSL] Code S Season 2 2016 - Ro16 Group A - Page 45

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 43 44 45 46 47 56 Next
[PkF] Wire
Profile Joined March 2013
France24238 Posts
August 10 2016 12:47 GMT
#881
On August 10 2016 21:47 FueledUpAndReadyToGo wrote:
Looking more equal now, game is not over yet

yeah it looked dicey for TaeJa at some point but now it's pretty even
Elentos
Profile Blog Joined February 2015
55566 Posts
Last Edited: 2016-08-10 12:48:21
August 10 2016 12:47 GMT
#882
On August 10 2016 21:45 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.

There are no replays released for any Korean event. Can't learn without VODs that have the info.

Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with.

Just admit that you want to ruin everyone's shitposting quota by making them pay more attention to the game.
Every 60 seconds in Africa, a minute passes.
Charoisaur
Profile Joined August 2014
Germany16036 Posts
August 10 2016 12:48 GMT
#883
you can as well make an orbital at that position
Many of the coolest moments in sc2 happen due to worker harassment
Aeromi
Profile Blog Joined August 2012
France14461 Posts
August 10 2016 12:48 GMT
#884
On August 10 2016 21:47 Elentos wrote:
Show nested quote +
On August 10 2016 21:45 The_Red_Viper wrote:
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.

There are no replays released for any Korean event. Can't learn without VODs that have the info.

Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with.

I'm selling all Korean replays for 6000$ each replay.
https://twitter.com/DrAeromi | Updates on live tournaments: @StarCrafteSport
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
August 10 2016 12:48 GMT
#885
I want to have more information on the screen because casters are sometimes bad at conveying what's going on in a game.
Charoisaur
Profile Joined August 2014
Germany16036 Posts
August 10 2016 12:48 GMT
#886
TaeJa won the tankivac lottery there
Many of the coolest moments in sc2 happen due to worker harassment
Ej_
Profile Blog Joined January 2013
47656 Posts
August 10 2016 12:48 GMT
#887
On August 10 2016 21:48 Aeromi wrote:
Show nested quote +
On August 10 2016 21:47 Elentos wrote:
On August 10 2016 21:45 The_Red_Viper wrote:
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.

There are no replays released for any Korean event. Can't learn without VODs that have the info.

Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with.

I'm selling all Korean replays for 6000$ each replay.

emailing kespa right now
"Technically the dictionary has zero authority on the meaning or words" - Rodya
opisska
Profile Blog Joined February 2011
Poland8852 Posts
August 10 2016 12:48 GMT
#888
On August 10 2016 21:47 The_Red_Viper wrote:
Show nested quote +
On August 10 2016 21:42 opisska wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.


Put the bloody tape in the relevant parts of your screen and let us others live freely, okay?

You are acting like the bw guys in the other thread


No, we are acting like us in the other thread
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Penev
Profile Joined October 2012
28512 Posts
August 10 2016 12:49 GMT
#889
On August 10 2016 21:48 Aeromi wrote:
Show nested quote +
On August 10 2016 21:47 Elentos wrote:
On August 10 2016 21:45 The_Red_Viper wrote:
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.

There are no replays released for any Korean event. Can't learn without VODs that have the info.

Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with.

I'm selling all Korean replays for 6000$ each replay.

Aeromi getting dat dirty esports money
I Protoss winner, could it be?
shabby
Profile Joined March 2010
Norway6402 Posts
August 10 2016 12:49 GMT
#890
On August 10 2016 21:47 Elentos wrote:
Show nested quote +
On August 10 2016 21:45 The_Red_Viper wrote:
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.

There are no replays released for any Korean event. Can't learn without VODs that have the info.

Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with.

Just admit that you want to ruin everyone's shitposting quota by making them pay more attention to the game.


The observer clearly needs to show us all the bases frequently so we can count the workers. That way we can remove the numbers in the corner that take practically no space.
Jaedong, Gumibear, Leenock, Byun
Durnuu
Profile Joined September 2013
13322 Posts
August 10 2016 12:50 GMT
#891
On August 10 2016 21:48 Aeromi wrote:
Show nested quote +
On August 10 2016 21:47 Elentos wrote:
On August 10 2016 21:45 The_Red_Viper wrote:
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.

There are no replays released for any Korean event. Can't learn without VODs that have the info.

Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with.

I'm selling all Korean replays for 6000$ each replay.

A black market for replays, nice
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
August 10 2016 12:50 GMT
#892
On August 10 2016 21:48 Aeromi wrote:
Show nested quote +
On August 10 2016 21:47 Elentos wrote:
On August 10 2016 21:45 The_Red_Viper wrote:
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.

There are no replays released for any Korean event. Can't learn without VODs that have the info.

Also if having the information means that you don't need to watch the game, then the gameplay probably wasn't good enough to warrant your attention to begin with.

I'm selling all Korean replays for 6000$ each replay.

You could probably get a korean to coach you for a month for that money lol
Neosteel Enthusiast
sparklyresidue
Profile Joined August 2011
United States5523 Posts
August 10 2016 12:50 GMT
#893
Wolf keeps saying Ryung is on 3 base, but he's not. He's taking his 5th...
Like Tinkerbelle, I leave behind a sparkly residue.
Elentos
Profile Blog Joined February 2015
55566 Posts
August 10 2016 12:50 GMT
#894
Jesus those were like 20 marines
Every 60 seconds in Africa, a minute passes.
Luolis
Profile Blog Joined May 2012
Finland7159 Posts
August 10 2016 12:50 GMT
#895
TvT is so fucking bad. Fuck tankivacs.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
August 10 2016 12:50 GMT
#896
"Great position by Taeja"? Staying there was terrible after he killed the CC / forced it away.
MLuneth
Profile Joined January 2012
Australia557 Posts
August 10 2016 12:50 GMT
#897
The best thing that sc2 expansions brought is flying marine corpses
Innovation is a PatchTerran
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
August 10 2016 12:51 GMT
#898
On August 10 2016 21:46 opisska wrote:
Show nested quote +
On August 10 2016 21:45 The_Red_Viper wrote:
On August 10 2016 21:41 Charoisaur wrote:
On August 10 2016 21:40 The_Red_Viper wrote:
On August 10 2016 21:37 Elentos wrote:
On August 10 2016 21:36 The_Red_Viper wrote:
On August 10 2016 21:35 Elentos wrote:
On August 10 2016 21:34 Ej_ wrote:
On August 10 2016 21:34 Elentos wrote:
Afreeca TV logo block the worker count, RIP

it's the Korean approach, the less information, the better

The Apollo approach

Meh i actually agree with him on that

I think it's really fake and if you can't make a decent story with the information on screen you're not doing a great job casting

The problem is that everybody is accustomed to having all this information atm. But imo gameplay alone should be enough to watch the game. Show both povs, maybe supply and everything else is told by actual gameplay on screen.

the game is exciting enough as it is. I don't see why you need to hide information to artificially create hype

The point is that the game should be enjoyable and tell ts narrative with the least information reasonably possible.
I can totally understand that you want mass information for learning purposes, but that can be done after the game played out as well.
The truth is that the more information you have, the less you actually need to watch the game which is bad.


No, the more information I have, the more choice I have on how do I watch. If you want to watch just the game, good for you, but you have no right coming here and telling me that I shouldn't have my information just because you think it's better for me. Do you even try to understand that?


I never said that's better for people who want to have the information, don't be ridiculous. I said it's better for actually focusing on the gameplay in general. I don't even wanna say it's the "right way", because there is none.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
ihatevideogames
Profile Joined August 2015
570 Posts
August 10 2016 12:52 GMT
#899
''TvT is just great man, it comes down to who can drop the tanks first!!''

Did he really just say that? I mean, I know casters are supossed to hype the game and all, but come on!
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
August 10 2016 12:52 GMT
#900
NOOOOOOOOOOOOOOOOOO
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