Why people hating on sOs that much we all know he can take the best players in any day with big motivation. After all he is a strategy oriented player and this is strategy game. In the past GSL's he always gets voted as the least favored player to be played against. I see him as the perfect player he can combine mind games with great macro/micro.
[SSL] Challenge Season 2 2016 - Group B - Page 54
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AaGaM
19 Posts
Why people hating on sOs that much we all know he can take the best players in any day with big motivation. After all he is a strategy oriented player and this is strategy game. In the past GSL's he always gets voted as the least favored player to be played against. I see him as the perfect player he can combine mind games with great macro/micro. | ||
FlyingSteaks
Brazil433 Posts
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Aunvilgodess
954 Posts
On June 10 2016 08:10 AaGaM wrote: What a crazy day of sc2 with this amazing format, we have to wait to set 28-29 to know who get in and out, really close and so much fun. Best format with story lines and excitement would love to see it get used more. Why people hating on sOs that much we all know he can take the best players in any day with big motivation. After all he is a strategy oriented player and this is strategy game. In the past GSL's he always gets voted as the least favored player to be played against. I see him as the perfect player he can combine mind games with great macro/micro. Anyone in here can take the best players with good motivation. Even the best players have a ~60% winrate. Is this a strategy game? Where you could just copy 100% of your strategies from your teammates? Where you cannot predict the build order of any reasonably playing opponent with any efficient accuracy? Where the strategies are basically completely figured out after a year? Sure, the casters will tell you how brilliant and how BALLSY it is to go for some cheese in the deciding game, but is that really the case? If your chances are better in a shorter game than in a macro game, OF COURSE you would do that. WoL/HotS Protoss was... interestingly designed and relied really heavily on all-ins and cheese. They had all-ins that really didn't care at all whether or not the opponent knew they were coming. With LotV Protoss got pushed more in line with the other two races and if sOs is forced to play more macro oriented I don't see him be as successful as previously. Because his macro games are not as impressive as the ones from Zest and herO and (formerly) Rain for example. | ||
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