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[SSL] Challenge Season 2 2016 - Group A - Page 2

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 46 47 48 Next All
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2016-05-31 20:58:50
May 31 2016 20:57 GMT
#21
On June 01 2016 05:55 Seeker wrote:
Show nested quote +
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
Show nested quote +
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Die4Ever
Profile Joined August 2010
United States17734 Posts
May 31 2016 21:09 GMT
#22
On June 01 2016 05:57 Shellshock wrote:
Show nested quote +
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.
"Expert" mods4ever.com
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
May 31 2016 21:10 GMT
#23
On June 01 2016 06:09 Die4Ever wrote:
Show nested quote +
On June 01 2016 05:57 Shellshock wrote:
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.

yeah I would be ok with this idea too
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Diabolique
Profile Joined June 2015
Czech Republic5118 Posts
May 31 2016 21:26 GMT
#24
On June 01 2016 06:09 Die4Ever wrote:
Show nested quote +
On June 01 2016 05:57 Shellshock wrote:
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.

I think, that would be tooooo many bets for such small matches. Then I would prefer doing for each group 6 bets, with the names of the players and 2 options:
A. Advances
B. Doesn't advance.
sOs | Rogue | Maru | Trap | Scarlett | Snute | MC
Die4Ever
Profile Joined August 2010
United States17734 Posts
May 31 2016 21:39 GMT
#25
On June 01 2016 06:26 Diabolique wrote:
Show nested quote +
On June 01 2016 06:09 Die4Ever wrote:
On June 01 2016 05:57 Shellshock wrote:
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.

I think, that would be tooooo many bets for such small matches. Then I would prefer doing for each group 6 bets, with the names of the players and 2 options:
A. Advances
B. Doesn't advance.

yea this is my favorite solution
"Expert" mods4ever.com
Diabolique
Profile Joined June 2015
Czech Republic5118 Posts
May 31 2016 21:59 GMT
#26
On June 01 2016 06:39 Die4Ever wrote:
Show nested quote +
On June 01 2016 06:26 Diabolique wrote:
On June 01 2016 06:09 Die4Ever wrote:
On June 01 2016 05:57 Shellshock wrote:
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.

I think, that would be tooooo many bets for such small matches. Then I would prefer doing for each group 6 bets, with the names of the players and 2 options:
A. Advances
B. Doesn't advance.

yea this is my favorite solution

It is not a good solution, because it is not the solution "either or", people could click all 6 players and get 3 points for sure, or if there is a group with 4 favorites (like now TY, Trap, soO, Cure), they could click these 4 and probably get from it 5 points guaranteed. But that would be the easiest way to code the liquibets.
sOs | Rogue | Maru | Trap | Scarlett | Snute | MC
Die4Ever
Profile Joined August 2010
United States17734 Posts
Last Edited: 2016-05-31 23:00:34
May 31 2016 22:03 GMT
#27
On June 01 2016 06:59 Diabolique wrote:
Show nested quote +
On June 01 2016 06:39 Die4Ever wrote:
On June 01 2016 06:26 Diabolique wrote:
On June 01 2016 06:09 Die4Ever wrote:
On June 01 2016 05:57 Shellshock wrote:
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.

I think, that would be tooooo many bets for such small matches. Then I would prefer doing for each group 6 bets, with the names of the players and 2 options:
A. Advances
B. Doesn't advance.

yea this is my favorite solution

It is not a good solution, because it is not the solution "either or", people could click all 6 players and get 3 points for sure, or if there is a group with 4 favorites (like now TY, Trap, soO, Cure), they could click these 4 and probably get from it 5 points guaranteed. But that would be the easiest way to code the liquibets.

oh right lol, can't do negative points on Liquibets
"Expert" mods4ever.com
Silvana
Profile Blog Joined September 2013
3713 Posts
June 01 2016 00:33 GMT
#28
TY please you need the points for Blizzcon! !!
neutralrobot
Profile Joined July 2011
Australia1025 Posts
June 01 2016 03:51 GMT
#29
On June 01 2016 07:03 Die4Ever wrote:
Show nested quote +
On June 01 2016 06:59 Diabolique wrote:
On June 01 2016 06:39 Die4Ever wrote:
On June 01 2016 06:26 Diabolique wrote:
On June 01 2016 06:09 Die4Ever wrote:
On June 01 2016 05:57 Shellshock wrote:
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.

I think, that would be tooooo many bets for such small matches. Then I would prefer doing for each group 6 bets, with the names of the players and 2 options:
A. Advances
B. Doesn't advance.

yea this is my favorite solution

It is not a good solution, because it is not the solution "either or", people could click all 6 players and get 3 points for sure, or if there is a group with 4 favorites (like now TY, Trap, soO, Cure), they could click these 4 and probably get from it 5 points guaranteed. But that would be the easiest way to code the liquibets.

oh right lol, can't do negative points on Liquibets


How about just voting on top 2?
Or letting me have a look at the code, maybe it can be done right...
Maru | Life | PartinG || I guess I like aggressive control freaks... || Reynor will one day reign supreme || *reyn supreme
Gawd
Profile Joined February 2016
27 Posts
June 01 2016 06:45 GMT
#30
On June 01 2016 06:59 Diabolique wrote:
Show nested quote +
On June 01 2016 06:39 Die4Ever wrote:
On June 01 2016 06:26 Diabolique wrote:
On June 01 2016 06:09 Die4Ever wrote:
On June 01 2016 05:57 Shellshock wrote:
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.

I think, that would be tooooo many bets for such small matches. Then I would prefer doing for each group 6 bets, with the names of the players and 2 options:
A. Advances
B. Doesn't advance.

yea this is my favorite solution

It is not a good solution, because it is not the solution "either or", people could click all 6 players and get 3 points for sure, or if there is a group with 4 favorites (like now TY, Trap, soO, Cure), they could click these 4 and probably get from it 5 points guaranteed. But that would be the easiest way to code the liquibets.


Ok how about this ?
Have 6 options
Ask people to select 3 out of six and then vote
+ 1 point for each player who advance


Starcraft starwars startrek and batman
Diabolique
Profile Joined June 2015
Czech Republic5118 Posts
June 01 2016 07:01 GMT
#31
On June 01 2016 15:45 Gawd wrote:
Show nested quote +
On June 01 2016 06:59 Diabolique wrote:
On June 01 2016 06:39 Die4Ever wrote:
On June 01 2016 06:26 Diabolique wrote:
On June 01 2016 06:09 Die4Ever wrote:
On June 01 2016 05:57 Shellshock wrote:
On June 01 2016 05:55 Seeker wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

Nope.
On June 01 2016 05:51 Shellshock wrote:
On June 01 2016 04:47 Elentos wrote:
On June 01 2016 04:45 Seeker wrote:
I have no f*ing way to make liquibets for this. Let's just enjoy the matches.

Does the system not account for groups of 6 with 3 players advancing?

or is there a way to have 3 options for Player A, Player B, Tie for each matchup?

I don't understand.

each match can be 2-0, 1-1, or 0-2 if I understand the format right because it's "best of 2". So you could make an individual liquibet for every matchup in each grouping and have it be Player A, Player B, or 1-1 Tie as the options if somehow possible.

Or just vote to predict a 2-0, and no one gets points if it goes 1-1.

So like I bet on Bomber > Hush, Bomber wins 2-0 so I get 1 point. I also bet on TY > Cure, but that goes 1-1, so no one gets points for that. It'd be the same as any other Liquibet for a match except you have to invalidate the ties.

I think, that would be tooooo many bets for such small matches. Then I would prefer doing for each group 6 bets, with the names of the players and 2 options:
A. Advances
B. Doesn't advance.

yea this is my favorite solution

It is not a good solution, because it is not the solution "either or", people could click all 6 players and get 3 points for sure, or if there is a group with 4 favorites (like now TY, Trap, soO, Cure), they could click these 4 and probably get from it 5 points guaranteed. But that would be the easiest way to code the liquibets.


Ok how about this ?
Have 6 options
Ask people to select 3 out of six and then vote
+ 1 point for each player who advance



This question was here already ... the system doesn't support it.
sOs | Rogue | Maru | Trap | Scarlett | Snute | MC
Roadog
Profile Joined May 2012
Canada1670 Posts
June 01 2016 07:52 GMT
#32
Season 2 Cluster@%&$ indeed.

Why are there two times listed?
sOs fan. Zerg just seem to have the most...potential. Dubbo Robo Colo! Why I play Protoss: Stalkers, bacon, toilets and mama -- Chelsea FC
Elentos
Profile Blog Joined February 2015
55573 Posts
June 01 2016 07:55 GMT
#33
On June 01 2016 16:52 Roadog wrote:
Season 2 Cluster@%&$ indeed.

Why are there two times listed?

The group is a round robin with 2 rounds. They'll do the first round starting at the first time, then a break, and then the 2nd round at the 2nd time.
Every 60 seconds in Africa, a minute passes.
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
June 01 2016 08:00 GMT
#34
TY Cure and Trap i reckon.

Can't wait to see how these groups play out.
WGT-Baal
Profile Blog Joined June 2008
France3484 Posts
Last Edited: 2016-06-01 09:52:34
June 01 2016 09:51 GMT
#35
Hush advancing would be the biggest upset if the year

A man can dream! Can t be worse than bunny in code A anyway
Horang2 fan
Elentos
Profile Blog Joined February 2015
55573 Posts
June 01 2016 09:58 GMT
#36
On June 01 2016 18:51 WGT-Baal wrote:
Hush advancing would be the biggest upset if the year

A man can dream! Can t be worse than bunny in code A anyway

Don't underestimate Hush, he's capable of amazing feats of terribleness.
Every 60 seconds in Africa, a minute passes.
mCon.Hephaistas
Profile Joined May 2014
Netherlands891 Posts
June 01 2016 10:02 GMT
#37
Kinda sucks for soO he has to prepare for a Zerg today and a day later has to play in this group with no Zergs.
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
June 01 2016 12:16 GMT
#38
On June 01 2016 18:51 WGT-Baal wrote:
Hush advancing would be the biggest upset if the year

A man can dream! Can t be worse than bunny in code A anyway

actually given the format it probably wouldn't be that hard. Since it's round robin and you're only playing an opponent on two maps, you could probably eek out some nice wins and have a bunch of 6-4 5-5 4-6 records and manage to win based on ties
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Elentos
Profile Blog Joined February 2015
55573 Posts
June 01 2016 12:19 GMT
#39
On June 01 2016 21:16 KingofdaHipHop wrote:
Show nested quote +
On June 01 2016 18:51 WGT-Baal wrote:
Hush advancing would be the biggest upset if the year

A man can dream! Can t be worse than bunny in code A anyway

actually given the format it probably wouldn't be that hard. Since it's round robin and you're only playing an opponent on two maps, you could probably eek out some nice wins and have a bunch of 6-4 5-5 4-6 records and manage to win based on ties

Yeah but in a group like this, Hush shouldn't get together an average end record. And even if he did, one would expect some of TY, Cure, Trap, soO, Bomber to finish above average.
Every 60 seconds in Africa, a minute passes.
Diabolique
Profile Joined June 2015
Czech Republic5118 Posts
Last Edited: 2016-06-01 13:11:42
June 01 2016 12:56 GMT
#40
Go Jin Air!!!
Go Harry Potter!!!
Go Catch!!!
sOs | Rogue | Maru | Trap | Scarlett | Snute | MC
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