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[WCS] Spring Championships 2016 - Page 31

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Elentos
Profile Blog Joined February 2015
55594 Posts
May 14 2016 13:49 GMT
#601
On May 14 2016 22:49 GTR wrote:
Show nested quote +
After three (in-game) minutes, if no player has completed any of these actions, the game issues a final three minute warning. If these final three minutes elapse without a player completing any of these actions, the game ends in a draw for all remaining players. If a player completes any of these actions, the timer resets and play continues normally.


where was the timer though?

Probably overlapped with custom game overlay and thus invisible.
Every 60 seconds in Africa, a minute passes.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
May 14 2016 13:50 GMT
#602
On May 14 2016 22:49 fezvez wrote:
Show nested quote +
On May 14 2016 22:48 Gullis wrote:
On May 14 2016 22:47 fezvez wrote:
On May 14 2016 22:46 Gullis wrote:
something died, that should have made the counter reset right?


The last building that died was a barracks, 5 minutes ago. Units death don't reset the timer


But doesn't units counts?
edit guess not


Nope, never did. Notably, this prevents a single swarm host / energy units with free units to stall the game forever

Oh that note, THANK GOODNESS.
kiss kiss fall in love
Koivusto
Profile Blog Joined August 2013
Finland542 Posts
May 14 2016 13:50 GMT
#603
Fairest thing would be to continue from replay. My fucking god that was literally 3 seconds from Strange winning the series :D
#1 Blitzcrank #Forever platinum toss --> current diamond Terran <3
DarkPlasmaBall
Profile Blog Joined March 2010
United States46483 Posts
May 14 2016 13:50 GMT
#604
On May 14 2016 22:49 Thezzy wrote:
From Liquidipedia:

A stalemate occurs when all players are unable to complete any of the following actions:

Generate income
Produce a unit
Construct a building
Research an upgrade
Destroy an enemy building

Destroying units does not count.


This is why Strange threw the game ^^^^^^
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
[PkF] Wire
Profile Joined March 2013
France24239 Posts
May 14 2016 13:50 GMT
#605
On May 14 2016 22:49 Incognoto wrote:
GUYS GUYS

this HAS to be divine intervention for polt

indeed
Magnifico
Profile Joined March 2013
1958 Posts
May 14 2016 13:50 GMT
#606
there was no countdown, i believe.
Makro
Profile Joined March 2011
France16890 Posts
May 14 2016 13:50 GMT
#607
will the rules of the game prevail over the rule of admins ?
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Soularion
Profile Blog Joined January 2014
Canada2764 Posts
May 14 2016 13:50 GMT
#608
On May 14 2016 22:49 travis wrote:
can someone explain to me what happened? I just got here.

tie due to nothing dying about ~20 seconds away from Strange beating Polt in game 5.
Writermaru pls
Ej_
Profile Blog Joined January 2013
47656 Posts
May 14 2016 13:50 GMT
#609
Honestly this is fucking retarded, arbitrary mechanic made for ladder games deciding a tournament game in a series that already had 1 possible outcome.


Good job Blizzard and Dreamhack referees.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
fafalecureuil
Profile Joined January 2010
France69 Posts
May 14 2016 13:50 GMT
#610
http://wiki.teamliquid.net/starcraft2/Stalemate_Detection
ArtyK
Profile Joined June 2011
France3144 Posts
May 14 2016 13:50 GMT
#611
If Polt doesn't win the tournament after that idk what he needs :D
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
May 14 2016 13:50 GMT
#612
If there was a timer, Polt wouldve probably turtled harder for those 3 mins. Probably going to be a draw
Liquipedia"Expert"
Poopi
Profile Blog Joined November 2010
France13022 Posts
May 14 2016 13:50 GMT
#613
On May 14 2016 22:48 digmouse wrote:
Show nested quote +
On May 14 2016 22:47 fezvez wrote:
On May 14 2016 22:46 Gullis wrote:
something died, that should have made the counter reset right?


The last building that died was a barracks, 5 minutes ago. Units death don't reset the timer


A marine was killed like two minutes ago. And there was no stalemate countdown.

Units don't count
This is so fucking epic
WriterMaru
Phredxor
Profile Joined May 2013
New Zealand15076 Posts
May 14 2016 13:50 GMT
#614
On May 14 2016 22:49 DarkPlasmaBall wrote:
Show nested quote +
On May 14 2016 22:49 Phredxor wrote:
On May 14 2016 22:48 DarkPlasmaBall wrote:
On May 14 2016 22:48 Weavel wrote:
On May 14 2016 22:47 DarkPlasmaBall wrote:
On May 14 2016 22:47 Weavel wrote:
STRANGE GOT THAT WTF IS GOING ON???


Took too long to do anything, in-game tie lol
But he attacked the factory like 1 min ago? Doesn't make sense.


I don't think it's attacking the factory that resets the timer; I think it's killing a structure iirc. I could be wrong though.


Killing units must count. Medivac full of units died a couple mins before the tie.


They don't.


Then why did I watch Soulkey vs Reality for like two hours?
Elentos
Profile Blog Joined February 2015
55594 Posts
May 14 2016 13:51 GMT
#615
On May 14 2016 22:50 Ej_ wrote:
Honestly this is fucking retarded, arbitrary mechanic made for ladder games deciding a tournament game in a series that already had 1 possible outcome.


Good job Blizzard and Dreamhack referees.

Strange had 10 minutes to go fucking kill him.
Every 60 seconds in Africa, a minute passes.
Yiome
Profile Joined February 2014
China1687 Posts
May 14 2016 13:51 GMT
#616
I thought the stalemate timer is only for ladder game?
Anyway if this is a tie it would be immensely unfair
Incognoto
Profile Blog Joined May 2010
France10239 Posts
May 14 2016 13:51 GMT
#617
On May 14 2016 22:49 Musicus wrote:
Show nested quote +
On May 14 2016 22:49 Incognoto wrote:
A stalemate occurs when all players are unable to complete any of the following actions:

Generate income
Produce a unit
Construct a building
Research an upgrade
Destroy an enemy building


UNITS DYING DO NOT COUNT THAT IS WHY


But is this even a thing in custom games????

I thought it's for ladder only.


why would it be different lol
maru lover forever
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2016-05-14 13:51:21
May 14 2016 13:51 GMT
#618


What a throw
Liquipedia"Expert"
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
May 14 2016 13:51 GMT
#619
On May 14 2016 22:50 Ej_ wrote:
Honestly this is fucking retarded, arbitrary mechanic made for ladder games deciding a tournament game in a series that already had 1 possible outcome.


Good job Blizzard and Dreamhack referees.


There is not even a decision made. I will update you guys. I am ingame. I strongly believe it will be resumed from replay - the question is - will the statemate timer still count and end the game?

CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
MASTERCAKES
Profile Joined March 2012
United States127 Posts
May 14 2016 13:51 GMT
#620
Did anyone see a timer, because I for one did not. Also, here's a link to how a draw is triggered. wiki.teamliquid.net
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