On May 14 2016 22:46 Zetter wrote:
Srsly the admins can't allow this.
Srsly the admins can't allow this.
They better do I want to see more Polt and Strange played it so badly he doesn't deserve victory
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Poopi
France12911 Posts
On May 14 2016 22:46 Zetter wrote: Srsly the admins can't allow this. They better do I want to see more Polt and Strange played it so badly he doesn't deserve victory | ||
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superfluousman1994
11 Posts
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fezvez
France3021 Posts
On May 14 2016 22:46 Gullis wrote: something died, that should have made the counter reset right? The last building that died was a barracks, 5 minutes ago. Units death don't reset the timer | ||
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Weavel
Finland9222 Posts
On May 14 2016 22:47 DarkPlasmaBall wrote: But he attacked the factory like 1 min ago? Doesn't make sense. Took too long to do anything, in-game tie lol | ||
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Musicus
Germany23576 Posts
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[PkF] Wire
France24238 Posts
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DarkPlasmaBall
United States45456 Posts
On May 14 2016 22:47 Ej_ wrote: Show nested quote + On May 14 2016 22:47 DarkPlasmaBall wrote: On May 14 2016 22:46 Zetter wrote: Srsly the admins can't allow this. Can't allow ties? It's not the first time... forced ties were meant for ladder games with no referees I'm pretty sure forced ties were meant for FireCake games. | ||
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Incognoto
France10239 Posts
edit: maybe because it's because it's a modded obs map that the time didn't come up? | ||
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NarutO
Germany18839 Posts
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Gullis
Sweden740 Posts
On May 14 2016 22:47 fezvez wrote: Show nested quote + On May 14 2016 22:46 Gullis wrote: something died, that should have made the counter reset right? The last building that died was a barracks, 5 minutes ago. Units death don't reset the timer But doesn't units counts? edit guess not | ||
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Inflicted
Australia18228 Posts
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Ej_
47656 Posts
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digmouse
China6330 Posts
On May 14 2016 22:47 fezvez wrote: Show nested quote + On May 14 2016 22:46 Gullis wrote: something died, that should have made the counter reset right? The last building that died was a barracks, 5 minutes ago. Units death don't reset the timer A marine was killed like two minutes ago. And there was no stalemate countdown. | ||
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Eladen
Slovakia54 Posts
On May 14 2016 22:47 fezvez wrote: Show nested quote + On May 14 2016 22:46 Gullis wrote: something died, that should have made the counter reset right? The last building that died was a barracks, 5 minutes ago. Units death don't reset the timer but some voidray died after that, no? | ||
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munch
Mute City2363 Posts
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Makro
France16890 Posts
Strange = MKP | ||
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Koivusto
Finland542 Posts
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Ej_
47656 Posts
On May 14 2016 22:48 NarutO wrote: It cant be a tie. A unit got destroyed and there are no tie-timers in custom games? :X they just cut off so Polt doesnt lose in WCS | ||
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Olli
Austria24422 Posts
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DarkPlasmaBall
United States45456 Posts
On May 14 2016 22:48 Weavel wrote: Show nested quote + But he attacked the factory like 1 min ago? Doesn't make sense. On May 14 2016 22:47 DarkPlasmaBall wrote: On May 14 2016 22:47 Weavel wrote: STRANGE GOT THAT WTF IS GOING ON??? Took too long to do anything, in-game tie lol I don't think it's attacking the factory that resets the timer; I think it's killing a structure iirc. I could be wrong though. | ||
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