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On April 04 2016 19:06 Pandemona wrote:Show nested quote +On April 04 2016 19:04 Penev wrote:On April 04 2016 19:02 Elentos wrote:On April 04 2016 19:00 Pandemona wrote:On April 04 2016 19:00 Durnuu wrote:On April 04 2016 18:59 Pandemona wrote: Out of question, the lack of BCs late game which he could have added into his army comp, are they just too much a waste of supply for what they give? I thought it would have been pretty huge having 3-3 BCs being able to blink around the map in that case. BCs just suck. The TP costs so much energy, you might as well fly a cloaked banshee there Ah so for the price, supply usage and build time they just straight up not worth it? Yeah, pretty much. BCs don't really add anything. I know this because I have at times accidentally made BCs in lategame TvZ by misclicking and it almost cost me games. It's hard to give units purpose when you have a unit that overlaps with so many This is true, you either remove the Banshee, remake the BC into a bit cheaper/more accessible unit or you remove it, and you make the Banshee start with the speed upgrade but it requires the Fusion Core to build them. Or, you know, remove the unit that causes all these problems
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On April 04 2016 19:08 Penev wrote:Show nested quote +On April 04 2016 19:06 Pandemona wrote:On April 04 2016 19:04 Penev wrote:On April 04 2016 19:02 Elentos wrote:On April 04 2016 19:00 Pandemona wrote:On April 04 2016 19:00 Durnuu wrote:On April 04 2016 18:59 Pandemona wrote: Out of question, the lack of BCs late game which he could have added into his army comp, are they just too much a waste of supply for what they give? I thought it would have been pretty huge having 3-3 BCs being able to blink around the map in that case. BCs just suck. The TP costs so much energy, you might as well fly a cloaked banshee there Ah so for the price, supply usage and build time they just straight up not worth it? Yeah, pretty much. BCs don't really add anything. I know this because I have at times accidentally made BCs in lategame TvZ by misclicking and it almost cost me games. It's hard to give units purpose when you have a unit that overlaps with so many This is true, you either remove the Banshee, remake the BC into a bit cheaper/more accessible unit or you remove it, and you make the Banshee start with the speed upgrade but it requires the Fusion Core to build them. Or, you know, remove the unit that causes all these problems I feel like every new LOTV unit is problematic :/ Lurkers make PvZ stale, Disruptors make PvP stale, etc.
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Czech Republic12129 Posts
On April 04 2016 19:08 Penev wrote:Show nested quote +On April 04 2016 19:06 Pandemona wrote:On April 04 2016 19:04 Penev wrote:On April 04 2016 19:02 Elentos wrote:On April 04 2016 19:00 Pandemona wrote:On April 04 2016 19:00 Durnuu wrote:On April 04 2016 18:59 Pandemona wrote: Out of question, the lack of BCs late game which he could have added into his army comp, are they just too much a waste of supply for what they give? I thought it would have been pretty huge having 3-3 BCs being able to blink around the map in that case. BCs just suck. The TP costs so much energy, you might as well fly a cloaked banshee there Ah so for the price, supply usage and build time they just straight up not worth it? Yeah, pretty much. BCs don't really add anything. I know this because I have at times accidentally made BCs in lategame TvZ by misclicking and it almost cost me games. It's hard to give units purpose when you have a unit that overlaps with so many This is true, you either remove the Banshee, remake the BC into a bit cheaper/more accessible unit or you remove it, and you make the Banshee start with the speed upgrade but it requires the Fusion Core to build them. Or, you know, remove the unit that causes all these problems We had plenty of patches around mutalisk. I think Blizzard won't remove a unit no matter how many balance problems it makes.
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On April 04 2016 19:09 Durnuu wrote:Show nested quote +On April 04 2016 19:08 Penev wrote:On April 04 2016 19:06 Pandemona wrote:On April 04 2016 19:04 Penev wrote:On April 04 2016 19:02 Elentos wrote:On April 04 2016 19:00 Pandemona wrote:On April 04 2016 19:00 Durnuu wrote:On April 04 2016 18:59 Pandemona wrote: Out of question, the lack of BCs late game which he could have added into his army comp, are they just too much a waste of supply for what they give? I thought it would have been pretty huge having 3-3 BCs being able to blink around the map in that case. BCs just suck. The TP costs so much energy, you might as well fly a cloaked banshee there Ah so for the price, supply usage and build time they just straight up not worth it? Yeah, pretty much. BCs don't really add anything. I know this because I have at times accidentally made BCs in lategame TvZ by misclicking and it almost cost me games. It's hard to give units purpose when you have a unit that overlaps with so many This is true, you either remove the Banshee, remake the BC into a bit cheaper/more accessible unit or you remove it, and you make the Banshee start with the speed upgrade but it requires the Fusion Core to build them. Or, you know, remove the unit that causes all these problems I feel like every new LOTV unit is problematic :/ Hey, the cyclone isn't technically problematic.
I think it's easier to just rebalance the liberator than to remove it and rebalance everything. You know they'd have to.
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Pandemona
Charlie Sheens House51453 Posts
Ok looks like we have an ace match. Wtf Trap xd
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I'm glad I removed Trap from my FPL
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On April 04 2016 19:11 Pandemona wrote: Ok looks like we have an ace match. Wtf Trap xd And stork will be ACE player.
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I have concluded that both of these guys should not play next week.
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On April 04 2016 19:12 seemsgood wrote:Show nested quote +On April 04 2016 19:11 Pandemona wrote: Ok looks like we have an ace match. Wtf Trap xd And stork will be ACE player. In his suit :D
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Trap should be okay with storm now.
...less he shades all his adepts away again xD
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The one time I bet on sOs he loses. Wow.
Go Trap!
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Wow reality. That was so bad.
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On April 04 2016 19:10 deacon.frost wrote:Show nested quote +On April 04 2016 19:08 Penev wrote:On April 04 2016 19:06 Pandemona wrote:On April 04 2016 19:04 Penev wrote:On April 04 2016 19:02 Elentos wrote:On April 04 2016 19:00 Pandemona wrote:On April 04 2016 19:00 Durnuu wrote:On April 04 2016 18:59 Pandemona wrote: Out of question, the lack of BCs late game which he could have added into his army comp, are they just too much a waste of supply for what they give? I thought it would have been pretty huge having 3-3 BCs being able to blink around the map in that case. BCs just suck. The TP costs so much energy, you might as well fly a cloaked banshee there Ah so for the price, supply usage and build time they just straight up not worth it? Yeah, pretty much. BCs don't really add anything. I know this because I have at times accidentally made BCs in lategame TvZ by misclicking and it almost cost me games. It's hard to give units purpose when you have a unit that overlaps with so many This is true, you either remove the Banshee, remake the BC into a bit cheaper/more accessible unit or you remove it, and you make the Banshee start with the speed upgrade but it requires the Fusion Core to build them. Or, you know, remove the unit that causes all these problems We had plenty of patches around mutalisk. I think Blizzard won't remove a unit no matter how many balance problems it makes. I know they won't :/
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Reality is no Taeja though
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Pandemona
Charlie Sheens House51453 Posts
Erm wtf is going on this game lol
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Fuck sake Reality, no ace match on Frost
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On April 04 2016 19:11 Durnuu wrote: I'm glad I removed Trap from my FPL Okay, maybe I'm not so glad hahaha I wanted an ace match
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