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[SPL] Round 2 2016 - Jin Air vs Samsung - Page 12
Forum Index > StarCraft 2 Tournaments |
deacon.frost
Czech Republic12128 Posts
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FrostedMiniWheats
United States30730 Posts
boss | ||
Penev
28440 Posts
On April 04 2016 18:56 brickrd wrote: did parasitic bomb get nerfed from 90 to 60 or whatever? i cant even remember if that happened yet if it didnt happen it definitely doesn't need to Yes | ||
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Pandemona
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Charlie Sheens House51449 Posts
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Pandemona
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Charlie Sheens House51449 Posts
On April 04 2016 18:56 Pandemona wrote: | ||
DJHelium
Sweden13480 Posts
On April 04 2016 18:57 Supersamu wrote: He doesn't build the barracks to transition, he builds them to be able to faster fill up his supply, no? I think it's for a good mineral dump in the lategame. | ||
brickrd
United States4894 Posts
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brickrd
United States4894 Posts
On April 04 2016 18:57 DJHelium wrote: I think it's for a good mineral dump in the lategame. the idea might also be that if zerg commits totally to corruptor/viper nothing actually shoots down lol | ||
Charoisaur
Germany15867 Posts
On April 04 2016 18:56 brickrd wrote: we need av*lo in this thread to tell us about how it's not "real mech" and what the true definition of mech is do you really want to say that was mech? | ||
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Pandemona
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Charlie Sheens House51449 Posts
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seemsgood
5527 Posts
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Durnuu
13319 Posts
On April 04 2016 18:59 Pandemona wrote: Out of question, the lack of BCs late game which he could have added into his army comp, are they just too much a waste of supply for what they give? I thought it would have been pretty huge having 3-3 BCs being able to blink around the map in that case. BCs just suck. The TP costs so much energy, you might as well fly a cloaked banshee there | ||
Ramiz1989
12124 Posts
On April 04 2016 18:56 Elentos wrote: As a Terran, I'll say, liberator AA is completely broken against Zerg. "Let's just create an air-to-ground siege unit that is very fast while also dealing AoE air-to-air damage. What could possibly go wrong?" If Siege Tanks could hit air without splash but for higher damage, or if Locusts from Swarm Hosts could also attack air, that's pretty much the same level of design. It is quite dumb. | ||
Elentos
55456 Posts
On April 04 2016 18:58 brickrd wrote: the idea might also be that if zerg commits totally to corruptor/viper nothing actually shoots down lol Well the idea for the Zerg is that if you ever kill the Terran air army, you make broodlords and win instantly. Even 50 marines don't really help in that case, especially since they had no upgrades. I think Maru was pretty much trolling at that point. | ||
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Pandemona
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Charlie Sheens House51449 Posts
On April 04 2016 19:00 Durnuu wrote: BCs just suck. The TP costs so much energy, you might as well fly a cloaked banshee there Ah so for the price, supply usage and build time they just straight up not worth it? | ||
brickrd
United States4894 Posts
i don't play terran so i don't actually care, i just like making fun of That Streamer | ||
seemsgood
5527 Posts
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Penev
28440 Posts
Indeed This was the same as the bullshit turtle mech from HotS but now it's full air to make matters even worse Another liberator crime | ||
Durnuu
13319 Posts
On April 04 2016 19:00 Pandemona wrote: Ah so for the price, supply usage and build time they just straight up not worth it? Yes. Also, I'm not sure, but I think a Banshee kills drones faster than a BC lol | ||
brickrd
United States4894 Posts
On April 04 2016 19:00 Elentos wrote: Well the idea for the Zerg is that if you ever kill the Terran air army, you make broodlords and win instantly. Even 50 marines don't really help in that case, especially since they had no upgrades. I think Maru was pretty much trolling at that point. even unupgraded marines can just run circles around broodlords and probably win a base race it might have been maru being a bit cheeky too though, yeah | ||
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