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On March 04 2016 04:49 chipmonklord17 wrote:Show nested quote +On March 04 2016 04:47 Tenks wrote: I didn't feel like Nate was balance whining? He was just stating a fact. Marine/Tank is obsolete once plated ultras are out and if MLord allowed Violet to get a few plated ultras out he didn't have the infrastructure ready to handle it. There were like 3 ultras and his response was you need to kill 2 bases to even stand a chance. That's slightly over the top Yeah, he killed so much drones. A couple more was gg. Taking 1 hatch would be enough too.
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I see the random mine drop way too often recently. Only expirience I have with it is that it sometimes tend to kill 6 marines.
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This harass is really good
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Is "Great Liberator harass" going to reach WoL "great fungal" levels of stupid?
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That completely standard liberator damage is "phenomenal"? Nathanias please...
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ridicule damage even the eggs fall so quick
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On March 04 2016 04:52 HellHound wrote:Show nested quote +On March 04 2016 04:49 Elentos wrote:On March 04 2016 04:47 royalroadweed wrote:On March 04 2016 04:47 Soularion wrote: are there any terrans right now that are 100% comfortable fighting ultras lategame?
I feel like TaeJa's gonna do that in GSL Ro16 ByuN's ghost play is sick. It seems pretty map dependent though. It's much more convenient to kill the Zerg pre-hive, but there's some Terrans who're just fine vs ultras, too. And on Dusk Towers you can generally beat Zerg late game pretty well. That's kind of like my expirience of zvp You can play late game but it's so much easier to just kill them off with drop bullshit You know, I'm trying to remember the last TvZ I lost because of ultras. Pretty sure that the times I lose it's because something went really wrong way before the hive was done.
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On March 04 2016 04:55 polpot wrote: ridicule damage even the eggs fall so quick
I actually like that Terran has a way to production harass Zerg these days. It used to be really all Terran had was trying to kill larvae with blue flame hellion. But it sort of required you to open blue flame hellion. I think Zerg larvae/egg harassment is a mechanic that isn't really explored.
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On March 04 2016 04:56 Elentos wrote:Show nested quote +On March 04 2016 04:52 HellHound wrote:On March 04 2016 04:49 Elentos wrote:On March 04 2016 04:47 royalroadweed wrote:On March 04 2016 04:47 Soularion wrote: are there any terrans right now that are 100% comfortable fighting ultras lategame?
I feel like TaeJa's gonna do that in GSL Ro16 ByuN's ghost play is sick. It seems pretty map dependent though. It's much more convenient to kill the Zerg pre-hive, but there's some Terrans who're just fine vs ultras, too. And on Dusk Towers you can generally beat Zerg late game pretty well. That's kind of like my expirience of zvp You can play late game but it's so much easier to just kill them off with drop bullshit You know, I'm trying to remember the last TvZ I lost because of ultras. Pretty sure that the times I lose it's because something went really long way before the hive was done. I guess even with their extreme armor they are still a very one dimensional unit
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On March 04 2016 04:54 ZigguratOfUr wrote:Show nested quote +On March 04 2016 04:51 Vindicare605 wrote:On March 04 2016 04:48 sharkie wrote:On March 04 2016 04:47 Vindicare605 wrote:On March 04 2016 04:36 Tenks wrote: After watching games like this from MLord I honestly don't know how people can support removing tankivac Easy. See that last push? The Tanks never got lifted off, they were just positioned well and all of the micromanagement came from the Bio. And it was exciting. Tankivacs aren't needed in this game, they only serve to excuse the stupidity that are Ravagers current power level. Eliminate Tankivacs and you HAVE to tone back Ravagers. If you tone back Ravagers you HAVE to tone back Liberators. The LoTV units are too strong for all 3 races right now, but they all serve to balance each other out. Nerfing one forces you to rebalance the others. When the dust clears, the game will be better off. A third of the tanks were lifted for marinelord to get into this position though. Without tankivacs Marinelord needs more time to push -> violet has ultralisk armor -> gg Don't misunderstand me. Ravagers are just as stupid as Tankivacs are right now, but Tankivacs are more urgently in need of a nerf because of the mess they have made of TvT. The only reason Terran NEEDS Tankivacs in TvZ is because of Ravagers. If Tankivacs get removed Ravagers are eventually going to HAVE to be nerfed. Tankivacs aren't the only problem I have with LoTV right now, they are just the first of the dominoes that have to fall in my opinion. It works the other way too. If Ravagers are nerfed due to what they do in ZvP it probably means either Tankivacs or Liberators need to be nerfed to compensate.
Which I acknowledged already in my original post on this topic.
the LoTV units are too strong for all 3 races right now. They all need to be toned back for the health and diversity of the game.
Some already were in beta (Cyclones, Disruptors and Lurkers) and some were earlier in LoTV release (Adepts, Parasitic Bomb).
Liberators, Ravagers and Tankivacs are next on the list.
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On March 04 2016 04:57 HellHound wrote:Show nested quote +On March 04 2016 04:56 Elentos wrote:On March 04 2016 04:52 HellHound wrote:On March 04 2016 04:49 Elentos wrote:On March 04 2016 04:47 royalroadweed wrote:On March 04 2016 04:47 Soularion wrote: are there any terrans right now that are 100% comfortable fighting ultras lategame?
I feel like TaeJa's gonna do that in GSL Ro16 ByuN's ghost play is sick. It seems pretty map dependent though. It's much more convenient to kill the Zerg pre-hive, but there's some Terrans who're just fine vs ultras, too. And on Dusk Towers you can generally beat Zerg late game pretty well. That's kind of like my expirience of zvp You can play late game but it's so much easier to just kill them off with drop bullshit You know, I'm trying to remember the last TvZ I lost because of ultras. Pretty sure that the times I lose it's because something went really long way before the hive was done. I guess even with their extreme armor they are still a very one dimensional unit they synchronize really badly with literally every other unit
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Marinelord keeps killing his medivacs with the bile.
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On March 04 2016 04:56 Elentos wrote:Show nested quote +On March 04 2016 04:52 HellHound wrote:On March 04 2016 04:49 Elentos wrote:On March 04 2016 04:47 royalroadweed wrote:On March 04 2016 04:47 Soularion wrote: are there any terrans right now that are 100% comfortable fighting ultras lategame?
I feel like TaeJa's gonna do that in GSL Ro16 ByuN's ghost play is sick. It seems pretty map dependent though. It's much more convenient to kill the Zerg pre-hive, but there's some Terrans who're just fine vs ultras, too. And on Dusk Towers you can generally beat Zerg late game pretty well. That's kind of like my expirience of zvp You can play late game but it's so much easier to just kill them off with drop bullshit You know, I'm trying to remember the last TvZ I lost because of ultras. Pretty sure that the times I lose it's because something went really wrong way before the hive was done.
If the game feels even going into the ultra phase I honestly prefer Thors. I only go Ghosts if things went horrible and I'm at a disadvantage and I feel I need to throw a hail mary to win the game. Ghosts just feel very feast or famine. You can sometimes kill a stupid amount of supply or you can lose 2k of gas units for nothing because they got fungaled/ling'd.
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On March 04 2016 04:58 ZeRoX_TV wrote: twitch dead or just me?
You
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On March 04 2016 04:58 OtherWorld wrote:Show nested quote +On March 04 2016 04:57 HellHound wrote:On March 04 2016 04:56 Elentos wrote:On March 04 2016 04:52 HellHound wrote:On March 04 2016 04:49 Elentos wrote:On March 04 2016 04:47 royalroadweed wrote:On March 04 2016 04:47 Soularion wrote: are there any terrans right now that are 100% comfortable fighting ultras lategame?
I feel like TaeJa's gonna do that in GSL Ro16 ByuN's ghost play is sick. It seems pretty map dependent though. It's much more convenient to kill the Zerg pre-hive, but there's some Terrans who're just fine vs ultras, too. And on Dusk Towers you can generally beat Zerg late game pretty well. That's kind of like my expirience of zvp You can play late game but it's so much easier to just kill them off with drop bullshit You know, I'm trying to remember the last TvZ I lost because of ultras. Pretty sure that the times I lose it's because something went really long way before the hive was done. I guess even with their extreme armor they are still a very one dimensional unit they synchronize really badly with literally every other unit
The synchronize beautifully with a small number of lings. Once you pass the point where your lings can surround their army they start to have negative synergy with the ultras
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Roaches are a lot stronger than I remember them being.
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Poll: Recommend MarineLorD vs viOLet Game 3?★★★ - Good game (6) 46% ★★★★ - Highly recommended game (5) 38% ★ - Do not see this game no matter what (2) 15% ★★★★★ - One of the best games this season (0) 0% ★★ - Not recommended unless you have nothing better to do (0) 0% 13 total votes Your vote: Recommend MarineLorD vs viOLet Game 3? (Vote): ★★★★★ - One of the best games this season (Vote): ★★★★ - Highly recommended game (Vote): ★★★ - Good game (Vote): ★★ - Not recommended unless you have nothing better to do (Vote): ★ - Do not see this game no matter what
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Zerg pre-ultras is just not very good.
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