
HTC: Best of 69 Live Report Thread - Page 27
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Noonius
Estonia17413 Posts
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The_Templar
your Country52797 Posts
On June 02 2015 23:38 The_Templar wrote: 6:00 Snute breaking the rocks need his main. Two evolution chambers for Snute. Bunny getting a banshee. 7:00 ![]() ![]() Snute kills a hellion but loses a few zerglings. +1/1 for Snute. Cloaked banshee and an armory for Bunny. 9:00 ![]() ![]() Burrow on the way for Snute. Snute getting a baneling nest. 10:00 ![]() ![]() Bunny going for a hellbat push. Snute bunches up his drones and loses 30, although he killed most of the hellcats. Snute taking a fourth base. 11:00 ![]() ![]() Bunny leaves a supply depot lowered... again... but Bunny holds off the zerglings that run in. Snute should have ninja expanded to the gold. 12:00 ![]() ![]() Snute has 9 army supply against 42. Bunny kills nine workers with some hellions. +2/2 starting for Snute and +1/1 finishing for Bunny. 14:00 ![]() ![]() Spire for Snute. Army supplies are 84 to 16, favoring Bunny. +1/1 mech for Bunny, as well as +2/2 bio. Snute lost the fourth to a relatively normal attack. Snute morphing in lots of banelings. | ||
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The_Templar
your Country52797 Posts
On June 02 2015 23:42 The_Templar wrote: 11:00 ![]() ![]() Bunny leaves a supply depot lowered... again... but Bunny holds off the zerglings that run in. Snute should have ninja expanded to the gold. 12:00 ![]() ![]() Snute has 9 army supply against 42. Bunny kills nine workers with some hellions. +2/2 starting for Snute and +1/1 finishing for Bunny. 14:00 ![]() ![]() Spire for Snute. Army supplies are 84 to 16, favoring Bunny. +1/1 mech for Bunny, as well as +2/2 bio. Snute lost the fourth to a relatively normal attack. Snute morphing in lots of banelings. 17:00 ![]() ![]() 15 banelings move across the map and do liftle. Bunny getting +3/3. Snute loses his rebuilt fourth base. 18:00 ![]() ![]() Bunny going for another attack with a vastly superior army supply, including lots of marauders. Bunny kills the third base. 19:00 ![]() ![]() Bunny pushes into the third base again and Snute GG's! Bunny brings it back to 10-14! | ||
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The_Templar
your Country52797 Posts
Poll: Recommend Game 24? ★- Do not see this game no matter what (0) ★★- Not recommended unless you have nothing better to do (0) ★★★- Good game (0) ★★★★- Highly recommended game (2) ★★★★★- One of the best games this season (0) 2 total votes Your vote: Recommend Game 24? (Vote): ★- Do not see this game no matter what | ||
SetGuitarsToKill
Canada28396 Posts
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intotheheart
Canada33091 Posts
On June 02 2015 23:45 SetGuitarsToKill wrote: Templar, how many posts in this thread so far? I feel like it's half you I think you`re about right. Either the rest of us get our game on, or let him LR in peace. ![]() | ||
Serimek
France2274 Posts
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Serimek
France2274 Posts
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intotheheart
Canada33091 Posts
On June 02 2015 23:51 Serimek wrote: The_Templar as so much APM in LR that I suspect him of being a pro-player in disguised or something. He's actually really good at posting, but not super fast. I've seen him stream. ![]() | ||
AntsKiller
27 Posts
What do I have to do to get a chance to win a t-shirt or something from htc? | ||
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The_Templar
your Country52797 Posts
Map: Xel'Naga Caverns ![]() ![]() | ||
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The_Templar
your Country52797 Posts
On June 02 2015 23:49 Serimek wrote: Is the score of this Bo69 is going to be added to Aligulac ? Isn't it going to break a little bit the ranking (especially if the result is one-sided) ? Yes, maybe although it won't be that one sided from the looks of things. | ||
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The_Templar
your Country52797 Posts
On June 02 2015 23:53 The_Templar wrote: Map: Xel'Naga Caverns ![]() ![]() 2:00 Gas first for Bunny. Hatch/gas/pool for Snute. 3:00 Bunny getting a factory. Reactor on Bunny's barracks. CC on the low ground. Zergling speed being researched by Snute. 4:00 Two hellions being made. Snute is building drones at the moment. Bunny's first two hellions move out by themselves. Two more are being made. Snute is building a roach warren. 5:00 Starport for Bunny. Hellions kill two drones and shoot at some zergling eggs before leaving. The hellions return while two more hellions get near the base, to kill a third drone. Six roaches are on the way. | ||
OtherWorld
France17333 Posts
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SetGuitarsToKill
Canada28396 Posts
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The_Templar
your Country52797 Posts
On June 02 2015 23:56 The_Templar wrote: 2:00 Gas first for Bunny. Hatch/gas/pool for Snute. 3:00 Bunny getting a factory. Reactor on Bunny's barracks. CC on the low ground. Zergling speed being researched by Snute. 4:00 Two hellions being made. Snute is building drones at the moment. Bunny's first two hellions move out by themselves. Two more are being made. Snute is building a roach warren. 5:00 Starport for Bunny. Hellions kill two drones and shoot at some zergling eggs before leaving. The hellions return while two more hellions get near the base, to kill a third drone. Six roaches are on the way. 6:00 Six hellions all move into Snute's main base, but no drones are actually destroyed. Snute is moving out with 7-8ish roaches and zerglings behind this. A hellion is suicided into these roaches. 7:00 ![]() ![]() Bunny's workers are all stacked in some corner below his main as the roaches attack. They are not spotted. The roaches don't foo too much damage, but the zergling flood arrives and threatens Bunny. Nine workers fall in total. Armory for Bunny. Snute getting a lair off two bases. 9:00 ![]() ![]() Two banshees and three hellions, one almost dead, move out. Armory finishing up. Spire on the way for Snute. 10:00 ![]() ![]() Hellions dart into the main along with the banshees. The banshees back off while the hellions grab four worker kills. Snute takes the 3 o'clock base as his third O.o | ||
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The_Templar
your Country52797 Posts
On June 03 2015 00:00 The_Templar wrote: 6:00 Six hellions all move into Snute's main base, but no drones are actually destroyed. Snute is moving out with 7-8ish roaches and zerglings behind this. A hellion is suicided into these roaches. 7:00 ![]() ![]() Bunny's workers are all stacked in some corner below his main as the roaches attack. They are not spotted. The roaches don't foo too much damage, but the zergling flood arrives and threatens Bunny. Nine workers fall in total. Armory for Bunny. Snute getting a lair off two bases. 9:00 ![]() ![]() Two banshees and three hellions, one almost dead, move out. Armory finishing up. Spire on the way for Snute. 10:00 ![]() ![]() Hellions dart into the main along with the banshees. The banshees back off while the hellions grab four worker kills. Snute takes the 3 o'clock base as his third O.o 11:00 ![]() ![]() Banshees and hellbats are repelled by five queens. Baneling nest begins construction. Some zerglings are denied at Bunny's natural. Banshees kill seven drones, putting Bunny at a slight worker advantage for a minute. 12:00 ![]() ![]() A widow mine, a viking and three marines hold off the first few mutalisks until a turret finishes. The overseer isn't completely finished, so mines are useful at this moment. 13:00 ![]() ![]() Snute's overseer finishes and he snipes a mine, but the overseer flies into another mine and dies. Baneling speed is being researched. A mine kills another mutalisk. Snute's creep spread is pretty ridiculous. 15:00 ![]() ![]() The viking is sniped, but mutalisks hang around too long and the marines and a mine get two more. Bunny's still on two bases. Both players seem to be going for the gold bases. Bunny scans the "normal" third of snute, which of course has nothing there. | ||
DJHelium
Sweden13480 Posts
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royalroadweed
United States8301 Posts
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The_Templar
your Country52797 Posts
On June 03 2015 00:04 The_Templar wrote: 11:00 ![]() ![]() Banshees and hellbats are repelled by five queens. Baneling nest begins construction. Some zerglings are denied at Bunny's natural. Banshees kill seven drones, putting Bunny at a slight worker advantage for a minute. 12:00 ![]() ![]() A widow mine, a viking and three marines hold off the first few mutalisks until a turret finishes. The overseer isn't completely finished, so mines are useful at this moment. 13:00 ![]() ![]() Snute's overseer finishes and he snipes a mine, but the overseer flies into another mine and dies. Baneling speed is being researched. A mine kills another mutalisk. Snute's creep spread is pretty ridiculous. 15:00 ![]() ![]() The viking is sniped, but mutalisks hang around too long and the marines and a mine get two more. Bunny's still on two bases. Both players seem to be going for the gold bases. Bunny scans the "normal" third of snute, which of course has nothing there. 16:00 ![]() ![]() Snute crashes into the gold base with some banelings and zerglings. Enough of Bunny's marines die so that Snute feels safe chasing him into the natural. Bunny holds, but barely. The third CC also lives. 17:00 ![]() ![]() Mutalisks get into the main and start killing high-priority units. Both players have taken the gold. Mutalisks absorb a mine shot above SCVs at the gold which allows banelings to kill them. Bunny loses the gold base. 20:00 ![]() ![]() +1/1 is half done for Snute, but +2/2 is finished for Bunny. Snute's massive number of banelings destroys Bunny's army and Bunny GG's! Snute takes a 15-10 lead! | ||
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