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[KeSPA Cup] Day 3 - Season 1 2015 - Page 21

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 19 20 21 22 23 49 Next All
Abominous
Profile Joined March 2013
Croatia1625 Posts
May 05 2015 08:11 GMT
#401
It's weird how only the selected few get temp banned for balance whine.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2015-05-05 08:12:02
May 05 2015 08:11 GMT
#402
On May 05 2015 17:09 lichter wrote:
Show nested quote +
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm not saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 05 2015 08:12 GMT
#403
On May 05 2015 17:11 SetGuitarsToKill wrote:
Show nested quote +
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.


In some future universe the people's will buy the IP rights to starcraft and I will die a happy happy man.

God save us
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
Last Edited: 2015-05-05 08:13:01
May 05 2015 08:12 GMT
#404
On May 05 2015 17:11 Abominous wrote:
It's weird how only the selected few get temp banned for balance whine.

probably the only ones reported

also if you read the rules of tl it'd probably be more clear
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Big J
Profile Joined March 2011
Austria16289 Posts
May 05 2015 08:13 GMT
#405
On May 05 2015 17:11 SetGuitarsToKill wrote:
Show nested quote +
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.

that's not true. They nerfed mines because of that and buffed tanks+merged mech upgrades. They removed Swarm Hosts because of that. They gave the one or other unit they wanted to see more of a slight buff.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
Last Edited: 2015-05-05 08:14:32
May 05 2015 08:14 GMT
#406
On May 05 2015 17:11 SetGuitarsToKill wrote:
Show nested quote +
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm not saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.


Yeah, that's precisely the problem. Deeper issues are with the game, unit compositions, and balance, are invisible to them.
Team Liquid
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 05 2015 08:15 GMT
#407
On May 05 2015 17:13 Big J wrote:
Show nested quote +
On May 05 2015 17:11 SetGuitarsToKill wrote:
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.

that's not true. They nerfed mines because of that and buffed tanks+merged mech upgrades. They removed Swarm Hosts because of that. They gave the one or other unit they wanted to see more of a slight buff.


And despite that've been completely dedicated to leaving forcefields the most boring and bullshit ability ever. For every 1 thing they've done okay, they've left or ignored a bunch of issues that need to be addressed. Again, I'm not saying it's easy, but we need something rather than complete silence
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
sharkie
Profile Blog Joined April 2012
Austria18566 Posts
May 05 2015 08:16 GMT
#408
zergs would be losing to herO with the SH as well... Why are people balance whining?
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
May 05 2015 08:16 GMT
#409
save sc2, play double harvest TL open :p
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 05 2015 08:16 GMT
#410
On May 05 2015 17:14 Liquid`Ret wrote:
Show nested quote +
On May 05 2015 17:11 SetGuitarsToKill wrote:
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm not saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.


Yeah, that's precisely the problem. Deeper issues are with the game, unit compositions, and balance, are invisible to them.


I don't typically agree with you, but this is obviously true.

The biggest issue with the game is the fundamental design with the Protoss race, which is essentially impossible to change at this point. At the current moment in time they need to pay more attention to ladder maps (which are utter dogshit atm. s3 2014 was the best map pool we have seen in sc2) and giving Zerg something to deal better with Protoss/Mech armies in the late game.
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
May 05 2015 08:18 GMT
#411
Game needs to start .
Zerg for Life
covetousrat
Profile Joined October 2010
2109 Posts
May 05 2015 08:18 GMT
#412
How long more till finals? 2hours?
Elentos
Profile Blog Joined February 2015
55566 Posts
May 05 2015 08:19 GMT
#413
On May 05 2015 17:16 Alucen-Will- wrote:
Show nested quote +
On May 05 2015 17:14 Liquid`Ret wrote:
On May 05 2015 17:11 SetGuitarsToKill wrote:
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm not saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.


Yeah, that's precisely the problem. Deeper issues are with the game, unit compositions, and balance, are invisible to them.


I don't typically agree with you, but this is obviously true.

The biggest issue with the game is the fundamental design with the Protoss race, which is essentially impossible to change at this point. At the current moment in time they need to pay more attention to ladder maps (which are utter dogshit atm. s3 2014 was the best map pool we have seen in sc2) and giving Zerg something to deal better with Protoss/Mech armies in the late game.

People don't want to see more Overgrowth, unfortunately. Catallena, MGR and Nimbus aren't shining examples of balanced maps either tbh.
Every 60 seconds in Africa, a minute passes.
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 05 2015 08:19 GMT
#414
On May 05 2015 17:18 covetousrat wrote:
How long more till finals? 2hours?


5 minutes
Elentos
Profile Blog Joined February 2015
55566 Posts
May 05 2015 08:19 GMT
#415
On May 05 2015 17:18 covetousrat wrote:
How long more till finals? 2hours?

5 minutes
Every 60 seconds in Africa, a minute passes.
Big J
Profile Joined March 2011
Austria16289 Posts
May 05 2015 08:19 GMT
#416
On May 05 2015 17:15 SetGuitarsToKill wrote:
Show nested quote +
On May 05 2015 17:13 Big J wrote:
On May 05 2015 17:11 SetGuitarsToKill wrote:
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.

that's not true. They nerfed mines because of that and buffed tanks+merged mech upgrades. They removed Swarm Hosts because of that. They gave the one or other unit they wanted to see more of a slight buff.


And despite that've been completely dedicated to leaving forcefields the most boring and bullshit ability ever. For every 1 thing they've done okay, they've left or ignored a bunch of issues that need to be addressed. Again, I'm not saying it's easy, but we need something rather than complete silence


Well, I'm with you on this. But any poll or thread set up asking about whether blizzard should interfer always ends with "wait longer", "let the game develop", "BW was balanced by maps", "I'm too old for changes", "this is not a Moba" (love that one, saying that SC2 is not a Moba kills every argument).
The community is getting the game they deserve and blizzard is doing an awesome job keeping it this way.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 05 2015 08:20 GMT
#417
On May 05 2015 17:16 Alucen-Will- wrote:
Show nested quote +
On May 05 2015 17:14 Liquid`Ret wrote:
On May 05 2015 17:11 SetGuitarsToKill wrote:
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm not saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.


Yeah, that's precisely the problem. Deeper issues are with the game, unit compositions, and balance, are invisible to them.


I don't typically agree with you, but this is obviously true.

The biggest issue with the game is the fundamental design with the Protoss race, which is essentially impossible to change at this point. At the current moment in time they need to pay more attention to ladder maps (which are utter dogshit atm. s3 2014 was the best map pool we have seen in sc2) and giving Zerg something to deal better with Protoss/Mech armies in the late game.

And yet no matter how much community outcry there is, Blizzard will continue to ignore and put aside this problem and continue to pretend that because winrates are okay the game is okay. Even with the complete and total backing of TL and the community, we can't even get them to look at or understand a different economy model. We can't get them to actually watch the game and see the problems with it. It's like the completely don't give a fuck, which I'm really thinking at this point they don't
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
PhoenixVoid
Profile Blog Joined December 2011
Canada32746 Posts
May 05 2015 08:20 GMT
#418
On May 05 2015 17:14 Liquid`Ret wrote:
Show nested quote +
On May 05 2015 17:11 SetGuitarsToKill wrote:
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm not saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.


Yeah, that's precisely the problem. Deeper issues are with the game, unit compositions, and balance, are invisible to them.

Blizzard and the community seem to be talking in two different directions. The community has rallied for so many fixes to the inherent design of the game like deathballing, three base capped economies, boring unit interactions, more social aspects to the client, map pools, etc. Then for LotV they emphasize more micro through adding in more abilities and spells which was not needed nor requested and still seem very reluctant to really fix the previously mentioned flaws to the game.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Alucen-Will-
Profile Joined October 2014
United States4054 Posts
May 05 2015 08:21 GMT
#419
On May 05 2015 17:19 Elentos wrote:
Show nested quote +
On May 05 2015 17:16 Alucen-Will- wrote:
On May 05 2015 17:14 Liquid`Ret wrote:
On May 05 2015 17:11 SetGuitarsToKill wrote:
On May 05 2015 17:09 lichter wrote:
On May 05 2015 17:05 Liquid`Ret wrote:
ZvP right now...........

/facepalm


BUT WAIT A ZERG WON GFINITY... AND LIFE BEAT TERMINATOR AND SOULKEY BEAT PARTING WITH PROXY HATCHES


it isnt so much the winrates, but the matchup has become pretty stale. blink all day long sucks to watch


The problem is Blizzard seems to literally only look at winrates, they don't seem to ever look at how the wins come. I'm not saying it's an easy job, but they've screwed the pooch over and over again when it comes to breaking stale meta.


Yeah, that's precisely the problem. Deeper issues are with the game, unit compositions, and balance, are invisible to them.


I don't typically agree with you, but this is obviously true.

The biggest issue with the game is the fundamental design with the Protoss race, which is essentially impossible to change at this point. At the current moment in time they need to pay more attention to ladder maps (which are utter dogshit atm. s3 2014 was the best map pool we have seen in sc2) and giving Zerg something to deal better with Protoss/Mech armies in the late game.

People don't want to see more Overgrowth, unfortunately. Catallena, MGR and Nimbus aren't shining examples of balanced maps either tbh.


Merry Go Round is a pretty good map (unless you're a Protoss player :d)

King Sejong and Overgrowth should be int he map pool for a long time IMO, particularly KSS. But sadly people have a low attention span
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-05-05 08:21:33
May 05 2015 08:21 GMT
#420
On May 05 2015 17:16 sharkie wrote:
zergs would be losing to herO with the SH as well... Why are people balance whining?

it worked with Swarm Hosts, maybe in the next balance patch they will redesign sentries to be "more of a harass unit" if we just keep going :D
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