Scarlett vs PartinG - Double Harvest Mod Bo7 - Page 4
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Ramiz1989
12124 Posts
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stuchiu
Fiddler's Green42661 Posts
On April 27 2015 09:47 ImPrOVE wrote: PartinG isn't in a top KeSPA team though (not saying that yFW is bad whatsoever, just not under the same "level"), I don't think yoeFlash Wolves is as strict as SKT, KT, CJ, etc... with what the players do in their free time. They would even motivate PartinG to enter such tournaments to get more exposure in the western scene and probably try to get new sponsors. In an interview Parting said YoeFW is almost as strict as the Kespa teams. I imagine the difference is the focus on PL since he can't play anyway. | ||
Deathstar
9150 Posts
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SetGuitarsToKill
Canada28396 Posts
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Deathstar
9150 Posts
On April 27 2015 10:22 Big J wrote: 60workers on 3bases. I get the feeling they haven't played this before :S So how would they change to best take advantage of the new econ system? | ||
Alucen-Will-
United States4054 Posts
On April 27 2015 10:28 Deathstar wrote: So how would they change to best take advantage of the new econ system? more bases, fewer workers per base | ||
Ashent
Korea (South)109 Posts
On April 27 2015 10:28 SetGuitarsToKill wrote: Well that looked like a perfectly normal game. Let's hope we can show off the economy a little more next time. I think Scarlett is going to use the income boost to pressure faster this game. It seemed like she wasn't used to being able to max as fast as you can in DH. | ||
Deathstar
9150 Posts
Ah. Maybe it'll be easier to show it off in a 4p map like cactus valley | ||
FlyingSteaks
Brazil433 Posts
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Big J
Austria16289 Posts
Yup, this. You can take a 4th very early as zerg for example. Having more than 10workers on minerals per base isn't all that good, 50workers on 3bases should be your maximum. Scarlett at some point had 77workers and her 4th unfinished. 77workers is 5base saturation. | ||
FabledIntegral
United States9232 Posts
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Alucen-Will-
United States4054 Posts
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Deathstar
9150 Posts
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Alucen-Will-
United States4054 Posts
On April 27 2015 10:42 Deathstar wrote: so 12 mins, scarlett has 4 running bases with 53 workers. Is this better representation of optimal saturation? Optimal saturation is 8 workers per base | ||
Deathstar
9150 Posts
On April 27 2015 10:42 Alucen-Will- wrote: Optimal saturation is 8 workers per base daaaang 8????? Yeah they def don't know then lol | ||
graNite
Germany4434 Posts
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TechNoTrance
Canada1007 Posts
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Pontius Pirate
United States1557 Posts
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FlyingSteaks
Brazil433 Posts
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Deathstar
9150 Posts
70/3 ~ 23.33 So someone should tell the casters/admins to tell the players to play more in line with the new eco | ||
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