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On March 30 2015 02:23 Heartland wrote:Show nested quote +On March 30 2015 02:22 KeksX wrote: I have never seen this gold base play work for zergs, anyone see a zerg winning with this...ever?
Protoss can reinforce right in your base, there's no such thing as a defender's advantage in ZvP, so why do this? of course there is a defenders advantage in ZvP, but gold bases have a lot less of those advantages because they should be harder to hold. Lack of ramps, more open space, etc
What is that defender's advantage exactly? Protoss almost has a smaller reinforcement distance than zerg, so I find that hard to believe.
On March 30 2015 02:23 sudete wrote:Show nested quote +On March 30 2015 02:22 KeksX wrote: I have never seen this gold base play work for zergs, anyone see a zerg winning with this...ever?
Protoss can reinforce right in your base, there's no such thing as a defender's advantage in ZvP, so why do this? You might want to check out CatZ's stream
I'm inclined to say that CatZ faces much worse opponents on the ladder than those guys. I'm talking tournament games.
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On March 30 2015 02:24 Ej_ wrote:Show nested quote +On March 30 2015 02:23 [PkF] Wire wrote: Hydra probably had it at some point but the use of the map layout was quite impressive, though I don't think it should have worked so well. tbh taking gold vs Protoss is pretty imba Yeah MaNa spent the whole stream complaining about it yesterday ^^
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uh oh, bad spawns for hydra
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On March 30 2015 02:25 Psychonian wrote: uh oh, bad spawns for hydra sigh
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Those weren't even blink stalkers. Hydra gotta step it up. I don't want a stomp lol
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I hate Parting vs Zerg matches...
something something sentry push something... gg... it's fucking boring
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On March 30 2015 02:25 Deathstar wrote: Those weren't even blink stalkers. Hydra gotta step it up. I don't want a stomp lol This is where we're heading though... As expected, sadly.
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On March 30 2015 02:23 Boucot wrote: PartinG won't let Hydra reach the swarm hosts stage I feel. not like he should, he's shown time and again how to lose with them when ahead
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On March 30 2015 02:24 KeksX wrote:Show nested quote +On March 30 2015 02:23 Heartland wrote:On March 30 2015 02:22 KeksX wrote: I have never seen this gold base play work for zergs, anyone see a zerg winning with this...ever?
Protoss can reinforce right in your base, there's no such thing as a defender's advantage in ZvP, so why do this? of course there is a defenders advantage in ZvP, but gold bases have a lot less of those advantages because they should be harder to hold. Lack of ramps, more open space, etc What is that defender's advantage exactly? Protoss almost has a smaller reinforcement distance than zerg, so I find that hard to believe. Show nested quote +On March 30 2015 02:23 sudete wrote:On March 30 2015 02:22 KeksX wrote: I have never seen this gold base play work for zergs, anyone see a zerg winning with this...ever?
Protoss can reinforce right in your base, there's no such thing as a defender's advantage in ZvP, so why do this? You might want to check out CatZ's stream I'm inclined to say that CatZ faces much worse opponents on the ladder than those guys. I'm talking tournament games.
when I say defenders advantage I mean stuff like ramps, chokes/open areas. Distance is part of it, and sure, warp in does negate that to some degree but you still often have to run up a ramp, or pass through places where OL:s can spot your advance
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On March 30 2015 02:26 Nesto wrote: I hate Parting vs Zerg matches...
something something sentry push something... gg... it's fucking boring PartinG is extremely good, but he plays like a cunt and watching him play should make every Protoss feel guilty.
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On March 30 2015 02:25 Psychonian wrote: uh oh, bad spawns for hydra I think those spawns are better for Zerg, cause you can actually go SH on them, but on cross you can't really do anything
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On March 30 2015 02:25 Penev wrote:sigh Ret said yesterday that he didn't know what to do on cross. I'm inclined to say vertical is better since you have a better shot at breaking the 3rd.
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On March 30 2015 02:27 Alchemik wrote:I think those spawns are better for Zerg, cause you can actually go SH on them, but on cross you can't really do anything yea but on cross you can expand much easier
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On March 30 2015 02:26 Heartland wrote:Show nested quote +On March 30 2015 02:24 KeksX wrote:On March 30 2015 02:23 Heartland wrote:On March 30 2015 02:22 KeksX wrote: I have never seen this gold base play work for zergs, anyone see a zerg winning with this...ever?
Protoss can reinforce right in your base, there's no such thing as a defender's advantage in ZvP, so why do this? of course there is a defenders advantage in ZvP, but gold bases have a lot less of those advantages because they should be harder to hold. Lack of ramps, more open space, etc What is that defender's advantage exactly? Protoss almost has a smaller reinforcement distance than zerg, so I find that hard to believe. On March 30 2015 02:23 sudete wrote:On March 30 2015 02:22 KeksX wrote: I have never seen this gold base play work for zergs, anyone see a zerg winning with this...ever?
Protoss can reinforce right in your base, there's no such thing as a defender's advantage in ZvP, so why do this? You might want to check out CatZ's stream I'm inclined to say that CatZ faces much worse opponents on the ladder than those guys. I'm talking tournament games. when I say defenders advantage I mean stuff like ramps, chokes/open areas. Distance is part of it, and sure, warp in does negate that to some degree but you still often have to run up a ramp, or pass through places where OL:s can spot your advance
Since when do ramps and chokes help Zerg in ZvP? Open areas maybe, but Protoss has a way to negate that as well.
In ZvP there's just no defender's advantage that you can rely on. So a strategy that relies on you having it is stupid against Protoss imho. With that gold base you're putting yourself out there soo much, that any capable Protoss should be able to abuse it.
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On March 30 2015 02:27 Psychonian wrote:Show nested quote +On March 30 2015 02:27 Alchemik wrote:On March 30 2015 02:25 Psychonian wrote: uh oh, bad spawns for hydra I think those spawns are better for Zerg, cause you can actually go SH on them, but on cross you can't really do anything yea but on cross you can expand much easier well yeah, but that means you're going macro, and on cross the only macro would probably be mutas
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On March 30 2015 02:27 Ej_ wrote:Show nested quote +On March 30 2015 02:25 Penev wrote:On March 30 2015 02:25 Psychonian wrote: uh oh, bad spawns for hydra sigh Ret said yesterday that he didn't know what to do on cross. I'm inclined to say vertical is better since you have a better shot at breaking the 3rd. Don't mind me, I'm just suffocating in salt caused by browders and ff's..
Edit: getting some air now though
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oh thank god it's not 4-0
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your Country52797 Posts
14/14, the one true build!
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