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[WCS] Premier Ro32 Group D - Season 1 2015 - Page 52

Forum Index > StarCraft 2 Tournaments
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Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
February 20 2015 21:26 GMT
#1021
On February 21 2015 06:25 Lorning wrote:
Hopefully a bigger map coming up so it doesn't end this quickly

Why do you have so much more passionposts than me
WriterRecently Necro'd (?)
hborrgg
Profile Joined February 2015
United States888 Posts
February 20 2015 21:26 GMT
#1022
On February 21 2015 06:21 The_Templar wrote:
That wasn't a terribly long game tbh, could have been much longer.

Yeah, 2 hours or more is way too long, 1 hour is a bit too long but not really that bad. As someone who actually tends to prefer drawn out-attrition-based games this one was pretty fun to watch.
nath
Profile Blog Joined May 2010
United States1788 Posts
February 20 2015 21:26 GMT
#1023
On February 21 2015 06:24 travis wrote:
honestly I don't feel bad at all for zergs who get swarmhosts in an attempt to be defensive and take the whole map

if you be defensive and take the whole map then it's your fault you let your opponent get to a perfect composition. why go defensive for ultimate long game if ultimate long game favors your opponent? actually pressure with your units. i didn't see him do anything offensive with his swarmhosts for like the 40 minutes or so I was watching, even when the opponent's base was completely undefended for like... well that entire 40 minutes.

it was worse than that. he did use his swarmhosts to deny gas mining for a while on 4 of the gases.
then he just stopped, and the sh did nothing for 10 minutes, then they were forced to defend auto turrets (but in that 10 minutes he could have kept denying happy gas. happy was out of gas before he was just allowed to get them back up)
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
February 20 2015 21:26 GMT
#1024
On February 21 2015 06:22 Rollora wrote:
not because of balance, but because of the pure boredom they create: swarmhosts should never have been in this game


Heart of the Swarm accomplished something I would have thought impossible: it created a unit I despise more than the Colossus.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
fLyiNgDroNe
Profile Joined September 2005
Belgium4010 Posts
February 20 2015 21:26 GMT
#1025
problem is that zerg never realizes he can use chain mind control to build his own terran army
Drone is a way of living
KtJ
Profile Joined October 2014
United States3514 Posts
February 20 2015 21:26 GMT
#1026
On February 21 2015 06:26 Shellshock wrote:
Show nested quote +
On February 21 2015 06:23 KtJ wrote:
On February 21 2015 06:22 BaneRiders wrote:
On February 21 2015 06:20 KtJ wrote:
On February 21 2015 06:19 [PkF] Wire wrote:
What did Kane write ?

he was listening to the same song for an hour.
Happy: Good!


Don't say the G-word!

we might offend koreans sorry.

it's ok though because when the casters wanted a top player opinion they said they should ask a Korean

oh of course.
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
February 20 2015 21:26 GMT
#1027
On February 21 2015 06:26 Darkhorse wrote:
Show nested quote +
On February 21 2015 06:25 Lorning wrote:
Hopefully a bigger map coming up so it doesn't end this quickly

Why do you have so much more passionposts than me

Cause you're a filthy casul
Community News
TL+ Member
RaFox17
Profile Joined May 2013
Finland4581 Posts
February 20 2015 21:27 GMT
#1028
On February 21 2015 06:24 travis wrote:
honestly I don't feel bad at all for zergs who get swarmhosts in an attempt to be defensive and take the whole map

if you be defensive and take the whole map then it's your fault you let your opponent get to a perfect composition. why go defensive for ultimate long game if ultimate long game favors your opponent? actually pressure with your units. i didn't see him do anything offensive with his swarmhosts for like the 40 minutes or so I was watching, even when the opponent's base was completely undefended for like... well that entire 40 minutes.

Should he have walked with his SH into siege line? Maybe sacked his SH and did a muta switch to die to thors and BC? About attacking Happy´s base, he might notice 20+ SH casually walking to his natural and kill them all and if the air army came along just kill it too.
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
February 20 2015 21:27 GMT
#1029
On February 21 2015 06:26 Lorning wrote:
Show nested quote +
On February 21 2015 06:26 Darkhorse wrote:
On February 21 2015 06:25 Lorning wrote:
Hopefully a bigger map coming up so it doesn't end this quickly

Why do you have so much more passionposts than me

Cause you're a filthy casul

You're a bloody heathen
WriterRecently Necro'd (?)
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
February 20 2015 21:27 GMT
#1030
This last game is why we need lurkers
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Ketch
Profile Joined October 2010
Netherlands7285 Posts
February 20 2015 21:28 GMT
#1031
On February 21 2015 06:27 Shellshock wrote:
This last game is why we need lurkers


Ravagers man, ravagers
Heartland
Profile Blog Joined May 2012
Sweden24581 Posts
February 20 2015 21:28 GMT
#1032
On February 21 2015 06:27 Shellshock wrote:
This last game is why we need lurkers


god I love you
xtorn
Profile Blog Joined December 2013
4060 Posts
February 20 2015 21:28 GMT
#1033
On February 21 2015 06:23 Boucot wrote:
Did you notice that Kane was wearing a coat at the beginning of the game and not at the end ? Maybe he got the time to put it on a hanger too. :x


He also poured himself a coffee while the locu$t$ were, you know, locusting.
Life - forever the Legend in my heart
Undead1993
Profile Joined January 2012
Germany17651 Posts
February 20 2015 21:28 GMT
#1034
On February 21 2015 06:27 Shellshock wrote:
This last game is why we need lurkers

this last game is why we need vortex back
SEKO SEKO SEKO SEKO SEKO
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
February 20 2015 21:28 GMT
#1035
On February 21 2015 06:27 Darkhorse wrote:
Show nested quote +
On February 21 2015 06:26 Lorning wrote:
On February 21 2015 06:26 Darkhorse wrote:
On February 21 2015 06:25 Lorning wrote:
Hopefully a bigger map coming up so it doesn't end this quickly

Why do you have so much more passionposts than me

Cause you're a filthy casul

You're a bloody heathen

Definatly not in Lorings Tier. Get good!1
www.twitch.tv/bluquh (PoE, Starbow, HS)
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
February 20 2015 21:29 GMT
#1036
On February 21 2015 06:26 KtJ wrote:
Show nested quote +
On February 21 2015 06:26 Shellshock wrote:
On February 21 2015 06:23 KtJ wrote:
On February 21 2015 06:22 BaneRiders wrote:
On February 21 2015 06:20 KtJ wrote:
On February 21 2015 06:19 [PkF] Wire wrote:
What did Kane write ?

he was listening to the same song for an hour.
Happy: Good!


Don't say the G-word!

we might offend koreans sorry.

it's ok though because when the casters wanted a top player opinion they said they should ask a Korean

oh of course.


I'd still not use the G-word, you know, to be on the safe side...
Earth, Water, Air and Protoss!
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
February 20 2015 21:29 GMT
#1037
On February 21 2015 06:28 Ketch wrote:
Show nested quote +
On February 21 2015 06:27 Shellshock wrote:
This last game is why we need lurkers


Ravagers man, ravagers

The hype when the BC's get fungaled and 25 ravager flame ball things are launched on top of them
Neosteel Enthusiast
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2015-02-20 21:30:02
February 20 2015 21:29 GMT
#1038
On February 21 2015 06:27 RaFox17 wrote:
Show nested quote +
On February 21 2015 06:24 travis wrote:
honestly I don't feel bad at all for zergs who get swarmhosts in an attempt to be defensive and take the whole map

if you be defensive and take the whole map then it's your fault you let your opponent get to a perfect composition. why go defensive for ultimate long game if ultimate long game favors your opponent? actually pressure with your units. i didn't see him do anything offensive with his swarmhosts for like the 40 minutes or so I was watching, even when the opponent's base was completely undefended for like... well that entire 40 minutes.

Should he have walked with his SH into siege line? Maybe sacked his SH and did a muta switch to die to thors and BC? About attacking Happy´s base, he might notice 20+ SH casually walking to his natural and kill them all and if the air army came along just kill it too.


well I didn't see a siege tank the entire time I was watching.

I think if you want to play SH vs an opponent who can get a more powerful, but slow army, then be offensive with them while they get that army.

when they start expanding, pressure them where their army isn't. If they split their army up, you have a chance to fight vs a smaller army.

I don't understand the people who say there is nothing that kane could have done when I mean he literally could have easily killed his entire base for the 40 minutes i was watching.


swarmhosts walk faster than bcs move, and if the bcs leave one part of the map u can attack that part instead. good players beat mech by outmaneuvering them
coL.hendralisk
Profile Joined September 2009
Zimbabwe1756 Posts
February 20 2015 21:29 GMT
#1039
On February 21 2015 06:26 HellHound wrote:
Show nested quote +
On February 21 2015 06:24 coL.hendralisk wrote:
On February 21 2015 06:23 Darkhorse wrote:
On February 21 2015 06:22 coL.hendralisk wrote:
what can zerg players do vs that, seems like it's an unbeatable strat from terran

KANG DONG HYUN off like 2 or three bases and don't let it happen

idk man I just want to see more roach nydus bonzai attacks


im a big fan of roach nydus

but a dont let it happen is preventable if terran scouts any signs of incoming allin attack and prepares adequately -> zerg lose anyway

Happy had a marine patrolling in main earlier in the game, but what if he nyduses outside of nat (out of vision) while banshee trollion on the other side of the map, and pops up with mass queen roach, vs what Hapy did ( 3cc into banshee)


yeah a 2base nydus attack is really deadly if terran is caught offguard, but i'd actually like to see a zerg player win vs mech terrans. seems like 90% of the time the terran wins after a long period of army building and the 10% is if all the ravens somehow get fungalled
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
February 20 2015 21:29 GMT
#1040
On February 21 2015 06:28 bluQ wrote:
Show nested quote +
On February 21 2015 06:27 Darkhorse wrote:
On February 21 2015 06:26 Lorning wrote:
On February 21 2015 06:26 Darkhorse wrote:
On February 21 2015 06:25 Lorning wrote:
Hopefully a bigger map coming up so it doesn't end this quickly

Why do you have so much more passionposts than me

Cause you're a filthy casul

You're a bloody heathen

Definatly not in Lorings Tier. Get good!1

D:
WriterRecently Necro'd (?)
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