It was really really good and you still get some gems (mech vs bio might be better in hots because it's way more dynamic with speedvacs allowing both players to play aggressively) but you get so many stupid games where the strategy can be summed up as: let's doom drop.
[NSSL] Ro16 Group D Season 1 2015 - Page 23
Forum Index > StarCraft 2 Tournaments |
imre
France9263 Posts
It was really really good and you still get some gems (mech vs bio might be better in hots because it's way more dynamic with speedvacs allowing both players to play aggressively) but you get so many stupid games where the strategy can be summed up as: let's doom drop. | ||
![]()
The_Templar
your Country52797 Posts
On February 05 2015 20:02 The_Templar wrote: ![]() ![]() 2:00 Reaper first for Dream. Maru opens gas first. 3:00 Factory for Maru. Dream expands. Maru thoroughly scouts for proxies. Dream also scouts for proxies with his reaper. Maru getting a hellion and a second marine. 4:00 Factory for Dream. Starport for Maru. Dream building a bunker at his natural expansion. Two marines for Dream. 5:00 Reaper tries to sneak in Maru's main but two marines deny it. Cloaked banshee for Maru. Starport for Dream. Maru expanding. | ||
Phredxor
New Zealand15076 Posts
On February 05 2015 20:02 sAsImre wrote: It was really really good and you still get some gems (mech vs bio might be better in hots because it's way more dynamic with speedvacs allowing both players to play aggressively) but you get so many stupid games where the strategy can be summed up as: let's doom drop. Tajea/Inno on Newkirk in 2013, Flash/Bbyong in 2014. One a year is enough for me :D Time for sleep, hoping TY can TvT his way to RO8. | ||
imre
France9263 Posts
| ||
TheDwf
France19747 Posts
On February 05 2015 20:07 sAsImre wrote: Hey downfall what do you think about reaper expands when not going mech? It looks so shitty to me. Don't like at all either | ||
![]()
Shellshock
United States97276 Posts
| ||
FueledUpAndReadyToGo
Netherlands30548 Posts
| ||
GumBa
United Kingdom31935 Posts
| ||
![]()
Pandemona
![]()
Charlie Sheens House51485 Posts
| ||
TheDwf
France19747 Posts
| ||
![]()
Pandemona
![]()
Charlie Sheens House51485 Posts
| ||
![]()
The_Templar
your Country52797 Posts
On February 05 2015 20:06 The_Templar wrote: 2:00 Reaper first for Dream. Maru opens gas first. 3:00 Factory for Maru. Dream expands. Maru thoroughly scouts for proxies. Dream also scouts for proxies with his reaper. Maru getting a hellion and a second marine. 4:00 Factory for Dream. Starport for Maru. Dream building a bunker at his natural expansion. Two marines for Dream. 5:00 Reaper tries to sneak in Maru's main but two marines deny it. Cloaked banshee for Maru. Starport for Dream. Maru expanding. 6:00 Second banshee for Maru. Reaper scouts the natural expansion before dying. Two turrets for Dream, in his main. Banshee sees the heavy defenses in the main before trying the relatively undefended natural. 8:00 ![]() ![]() Scans are used to kill the banshee. Dream drops the natural, killing a tank and a few SCVs before getting out. A second banshee kills three of Dream's workers but also dies. Dream gets his drop in Maru's main, killing mores workers. Only one tank is defending and Dream splits up his marines to kill 15 (!) workers. 10:00 ![]() ![]() Banshee killing a few more workers. Dream is forced to use a scan to kill Maru's next banshee. Stim and +1 attack for Dream. Maru kiting near home with a banshee. Maru queueing up 5 SCVS at his main and natural CCs, but not making any at his third CC. | ||
![]()
Shellshock
United States97276 Posts
| ||
pure.Wasted
Canada4701 Posts
On February 05 2015 20:09 Pandemona wrote: Ok now Maru just went full silly mode. How on earth, why didn't he just run his SCVs away just sat them there like sitting ducks. After a certain number of dead SCVs, it would feel silly to start moving them away, because you'd have to admit to yourself you should have done it 30 seconds ago and you might still lose even more if you don't. You gotta commit. | ||
therabit
795 Posts
| ||
Noonius
Estonia17413 Posts
| ||
TheDwf
France19747 Posts
On February 05 2015 20:11 pure.Wasted wrote: After a certain number of dead SCVs, it would feel silly to start moving them away, because you'd have to admit to yourself you should have done it 30 seconds ago and you might still lose even more if you don't. You gotta commit. Haha yeah. "Damn it, I stick to my bad decision!" | ||
![]()
Shellshock
United States97276 Posts
On February 05 2015 20:11 Noonius wrote: wasn't Dream's tvt suppose to be bad? Maru's TvT showed no signs of being good recently afaik | ||
Penev
28481 Posts
![]() | ||
![]()
The_Templar
your Country52797 Posts
On February 05 2015 20:10 The_Templar wrote: 6:00 Second banshee for Maru. Reaper scouts the natural expansion before dying. Two turrets for Dream, in his main. Banshee sees the heavy defenses in the main before trying the relatively undefended natural. 8:00 ![]() ![]() Scans are used to kill the banshee. Dream drops the natural, killing a tank and a few SCVs before getting out. A second banshee kills three of Dream's workers but also dies. Dream gets his drop in Maru's main, killing mores workers. Only one tank is defending and Dream splits up his marines to kill 15 (!) workers. 10:00 ![]() ![]() Banshee killing a few more workers. Dream is forced to use a scan to kill Maru's next banshee. Stim and +1 attack for Dream. Maru kiting near home with a banshee. Maru queueing up 5 SCVS at his main and natural CCs, but not making any at his third CC. 11:00 ![]() ![]() Something happened in Maru's main but I missed it. Dream trying another drop but it gets deflected. Maru has forgotten his third CC. Oh geez. Banshee kills a bunch of Dream's marines. 13:00 ![]() ![]() Dream prepares a huge doom drop. Maru sees it and gets in position to defend, pulling workers. Maru defends the drop but Dream sieges up outside of his natural. Maru losing nearly thirty workers in the chaos. 14:00 ![]() ![]() Maru GG's! Dream ties the series up 1-1! | ||
| ||