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Axiom LOTV Mod Tournament - Page 20

Forum Index > StarCraft 2 Tournaments
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[PkF] Wire
Profile Joined March 2013
France24203 Posts
January 11 2015 17:24 GMT
#381
The sooner the beta, the better. Some of the ideas have potential, but such heavy tweaking will be needed I wouldn't even be surprised if the beta had to last eight months for the game to be playable.
purakushi
Profile Joined August 2012
United States3300 Posts
January 11 2015 17:24 GMT
#382
LotV? Last chance, Blizzard.
T P Z sagi
opisska
Profile Blog Joined February 2011
Poland8852 Posts
January 11 2015 17:24 GMT
#383
Next timt TB says "devastating", I will likely devastate something.

That aside, I really love Ravagers, that's such a cool unit. Both the Tempest and Corruptor abilities will likely need to be changed, otherwise the whole game with P or Z will revolve just about them and having all games air-only won't be much fun.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-01-11 17:25:29
January 11 2015 17:24 GMT
#384
On January 12 2015 02:13 TheDwf wrote:
Show nested quote +
On January 12 2015 01:54 Everlong wrote:
On January 12 2015 01:53 TheDwf wrote:
On January 12 2015 01:51 Everlong wrote:
On January 12 2015 01:49 TheDwf wrote:
Yeah OK, proxy Herc is the standard TvT build... Pathetic


You have some good points from time to time, but man.. Come on! Stop being so negative all the time. This is just an alpha fan mode and people are fucking around.

Never pretended this was a definitive version so I don't see your point


"standard"?

3 HERCs can destroy a Bunker in a matter of seconds (without a Bunker, SCVs/Marines are inefficient against such a strong body), and they can grapple the SCVs repairing to enter the base and wreak havoc from there, so yeah, in the current state of things the HERC seems very dangerous in early game TvT and I can see it bulldoze most builds on 2p maps. And if there is no "counter" among the new builds it might end up being standard indeed, which hopefully doesn't happen


Does it take reapers too long to kill it? Because when I played the mod, a Herc wasn't able to grapple and then also hit a (fast?) moving unit. So a reaper shouldn't take any damage from a Herc and eventually kill it.

On January 12 2015 02:24 purakushi wrote:
LotV? Last chance, Blizzard.


I've read that one before from you.
Spect8rCraft
Profile Joined December 2012
649 Posts
January 11 2015 17:25 GMT
#385
I dunno. I kinda like the new corrupter; it looks far more useful than its current iteration, maybe only a bit of numbers tweaking needed.
Musicus
Profile Joined August 2011
Germany23576 Posts
January 11 2015 17:25 GMT
#386
On January 12 2015 02:22 [PkF] Wire wrote:
Show nested quote +
On January 12 2015 02:21 FrostedMiniWheats wrote:
In a world, where corruptors are good...


Good or retardedly broken ?


I think they are ok. Certainly broken if you only have tempests, just like right now in HotS.
Maru and Serral are probably top 5.
[PkF] Wire
Profile Joined March 2013
France24203 Posts
Last Edited: 2015-01-11 17:27:01
January 11 2015 17:26 GMT
#387
I don't know, I'm not a fan of giving an air superiority unit straight ground abilities (phoenix or viking do have some ground influence but it's really subtle, I like them). Basically colossi don't exist anymore in PvZ. Maybe for the greater good, but I'm really sceptical.
Lexender
Profile Joined September 2013
Mexico2647 Posts
January 11 2015 17:26 GMT
#388
I remember reading that in BW they designed air so that air to ground was much weaker than ground to air to avoid massing units that destroy everything and instead they have to use their mobility to get more use from them
DuduSC
Profile Joined May 2014
Afghanistan193 Posts
January 11 2015 17:27 GMT
#389
On January 12 2015 02:24 opisska wrote:
Next timt TB says "devastating", I will likely devastate something.

That aside, I really love Ravagers, that's such a cool unit. Both the Tempest and Corruptor abilities will likely need to be changed, otherwise the whole game with P or Z will revolve just about them and having all games air-only won't be much fun.


I think it's early to call PvZ air-only games, these builds are not even close to optimized. I do expect some changes to tempests through.
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 17:27 GMT
#390
On January 12 2015 02:24 Big J wrote:
Show nested quote +
On January 12 2015 02:13 TheDwf wrote:
On January 12 2015 01:54 Everlong wrote:
On January 12 2015 01:53 TheDwf wrote:
On January 12 2015 01:51 Everlong wrote:
On January 12 2015 01:49 TheDwf wrote:
Yeah OK, proxy Herc is the standard TvT build... Pathetic


You have some good points from time to time, but man.. Come on! Stop being so negative all the time. This is just an alpha fan mode and people are fucking around.

Never pretended this was a definitive version so I don't see your point


"standard"?

3 HERCs can destroy a Bunker in a matter of seconds (without a Bunker, SCVs/Marines are inefficient against such a strong body), and they can grapple the SCVs repairing to enter the base and wreak havoc from there, so yeah, in the current state of things the HERC seems very dangerous in early game TvT and I can see it bulldoze most builds on 2p maps. And if there is no "counter" among the new builds it might end up being standard indeed, which hopefully doesn't happen


Does it take reapers too long to kill it?

Takes 22 seconds for a Reaper to kill a HERC
Big J
Profile Joined March 2011
Austria16289 Posts
January 11 2015 17:28 GMT
#391
On January 12 2015 02:26 [PkF] Wire wrote:
I don't know, I'm not a fan of giving an air superiority unit straight ground abilities (phoenix or viking do have some ground influence but it's really subtle, I like them). Basically colossi don't exist anymore in PvZ. Maybe for the greater good, but I'm really sceptical.


Yeah, but I'm not sure on it. When I was trying it, it didn't feel that good. Keep in mind that those were 20+ Corruptors. If there are 20+ phoenixes, mineral lines, spawning units and even smaller armies evaporate too.
[PkF] Wire
Profile Joined March 2013
France24203 Posts
January 11 2015 17:28 GMT
#392
ah, at last maybe we'll see the most broken thing P ever got (blink for every unit).
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
January 11 2015 17:29 GMT
#393
On January 12 2015 02:24 purakushi wrote:
LotV? Last chance, Blizzard.


You're like a pokemon
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
[PkF] Wire
Profile Joined March 2013
France24203 Posts
January 11 2015 17:29 GMT
#394
On January 12 2015 02:28 Big J wrote:
Show nested quote +
On January 12 2015 02:26 [PkF] Wire wrote:
I don't know, I'm not a fan of giving an air superiority unit straight ground abilities (phoenix or viking do have some ground influence but it's really subtle, I like them). Basically colossi don't exist anymore in PvZ. Maybe for the greater good, but I'm really sceptical.


Yeah, but I'm not sure on it. When I was trying it, it didn't feel that good. Keep in mind that those were 20+ Corruptors. If there are 20+ phoenixes, mineral lines, spawning units and even smaller armies evaporate too.


Yeah, maybe it's not that strong. But I don't like the idea anyway.
DuduSC
Profile Joined May 2014
Afghanistan193 Posts
January 11 2015 17:29 GMT
#395
am I the only one who is scared of the new warp prism?
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
January 11 2015 17:30 GMT
#396
I wonder if mass immortal will now be good vs bio in medium army sizes. Their anti light damage is still decent and they gained extra defense.
Neosteel Enthusiast
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 17:30 GMT
#397
On January 12 2015 02:29 DuduSC wrote:
am I the only one who is scared of the new warp prism?

No
[PkF] Wire
Profile Joined March 2013
France24203 Posts
January 11 2015 17:31 GMT
#398
On January 12 2015 02:29 DuduSC wrote:
am I the only one who is scared of the new warp prism?


No...
TheDwf
Profile Joined November 2011
France19747 Posts
January 11 2015 17:32 GMT
#399
The ability of the Ravager just feels too spammable
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
January 11 2015 17:32 GMT
#400
Am i the only one who thinks ravagers are "bad design" :D
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
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