On November 28 2014 00:08 Squat wrote:
Give them 1 range, let them attack over zerglings or other small units.
Give them 1 range, let them attack over zerglings or other small units.
They already have/do that...
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TheDwf
France19747 Posts
On November 28 2014 00:08 Squat wrote: Show nested quote + On November 28 2014 00:04 plotspot wrote: Yeah, I don't know, Ultras are just too cloggy for most of the time, especially on Overgrowth. Nearly lost the game there. Maybe reduce the supply from 6 to 5. Give them 1 range, let them attack over zerglings or other small units. They already have/do that... | ||
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Lorning
Belgica34432 Posts
On November 28 2014 00:11 Heartland wrote: Just got here. Did anything of note happen? Yes | ||
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Zealously
East Gorteau22261 Posts
On November 28 2014 00:06 Aeromi wrote: @Zealously : Are you going to DH ? If yes do you plan to do an interview with Life ? Yes and yes | ||
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Heartland
Sweden24604 Posts
On November 28 2014 00:11 Lorning wrote: Show nested quote + On November 28 2014 00:11 Heartland wrote: Just got here. Did anything of note happen? Yes Please elaborate. | ||
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DJHelium
Sweden13480 Posts
On November 28 2014 00:11 Heartland wrote: Show nested quote + On November 28 2014 00:11 Lorning wrote: On November 28 2014 00:11 Heartland wrote: Just got here. Did anything of note happen? Yes Please elaborate. Leenock! | ||
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Big J
Austria16289 Posts
On November 28 2014 00:09 SatedSC2 wrote: Turtle Australia. Good strategy :D Guaranteed second place. | ||
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Squat
Sweden7978 Posts
On November 28 2014 00:11 TheDwf wrote: Show nested quote + On November 28 2014 00:08 Squat wrote: On November 28 2014 00:04 plotspot wrote: Yeah, I don't know, Ultras are just too cloggy for most of the time, especially on Overgrowth. Nearly lost the game there. Maybe reduce the supply from 6 to 5. Give them 1 range, let them attack over zerglings or other small units. They already have/do that... Well give them 2 range then! Do I have to do all the thinking around here? | ||
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PhoenixVoid
Canada32761 Posts
On November 28 2014 00:11 Heartland wrote: Just got here. Did anything of note happen? Bit of an upset seeing Leenock beat TaeJa 2-1. | ||
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SuperFanBoy
New Zealand1068 Posts
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SFDuality
United States1318 Posts
On November 28 2014 00:08 Lorning wrote: TaeJa vs Life It's too bad they can't both lose and be eliminated Whoa, slow down there Mr. Grinch, it's not Christmas yet. | ||
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royalroadweed
United States8301 Posts
On November 28 2014 00:12 Squat wrote: Show nested quote + On November 28 2014 00:11 TheDwf wrote: On November 28 2014 00:08 Squat wrote: On November 28 2014 00:04 plotspot wrote: Yeah, I don't know, Ultras are just too cloggy for most of the time, especially on Overgrowth. Nearly lost the game there. Maybe reduce the supply from 6 to 5. Give them 1 range, let them attack over zerglings or other small units. They already have/do that... Well give them 2 range then! Do I have to do all the thinking around here? They're already getting extra armor in lotv. Combined with marauder double shot, ultras don't need to be stronger. | ||
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Boucot
France15997 Posts
On November 28 2014 00:12 Squat wrote: Show nested quote + On November 28 2014 00:11 TheDwf wrote: On November 28 2014 00:08 Squat wrote: On November 28 2014 00:04 plotspot wrote: Yeah, I don't know, Ultras are just too cloggy for most of the time, especially on Overgrowth. Nearly lost the game there. Maybe reduce the supply from 6 to 5. Give them 1 range, let them attack over zerglings or other small units. They already have/do that... Well give them 2 range then! Do I have to do all the thinking around here? Blink and cloak should be fine. | ||
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Mozdk
Denmark6989 Posts
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Heartland
Sweden24604 Posts
On November 28 2014 00:12 PhoenixVoid wrote: Show nested quote + On November 28 2014 00:11 Heartland wrote: Just got here. Did anything of note happen? Bit of an upset seeing Leenock beat TaeJa 2-1. Was it because Leenock went full Leenock or was it because Taeja was sub-par? | ||
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pure.Wasted
Canada4701 Posts
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Zealously
East Gorteau22261 Posts
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PhoenixVoid
Canada32761 Posts
On November 28 2014 00:14 Boucot wrote: Show nested quote + On November 28 2014 00:12 Squat wrote: On November 28 2014 00:11 TheDwf wrote: On November 28 2014 00:08 Squat wrote: On November 28 2014 00:04 plotspot wrote: Yeah, I don't know, Ultras are just too cloggy for most of the time, especially on Overgrowth. Nearly lost the game there. Maybe reduce the supply from 6 to 5. Give them 1 range, let them attack over zerglings or other small units. They already have/do that... Well give them 2 range then! Do I have to do all the thinking around here? Blink and cloak should be fine. Combine the two and you get the Burrow Strike move. | ||
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Noonius
Estonia17413 Posts
On November 28 2014 00:12 SuperFanBoy wrote: Life will destroy Taeja. thank you for the laughter | ||
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usopsama
6502 Posts
On November 28 2014 00:08 Lorning wrote: TaeJa vs Life It's too bad they can't both lose and be eliminated I don't know what happened, but you are suddenly saying things that I agree with. I agree. :D | ||
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usopsama
6502 Posts
On November 28 2014 00:12 SuperFanBoy wrote: Life will destroy Taeja. Life just got cursed though. ![]() | ||
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